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          "desc:8": "Welcome to §5Nomifactory§f §2GTCEu Edition§r!\n\nThis pack is intended to be played in a §bLost Cities / Overworld dimension§f.\n\nIf you\u0027re playing with friends, don\u0027t forget to invite them to the §equestbook party§f.\n\n§fIf you wish to build your base in a skyblock world, place the §6Void World Cake§f down on the ground, and eat a slice to be sent to the void. Please note that you\u0027ll still need to return to the Lost Cities / Overworld dimension to mine, but you can freely build in complete safety in the §eVoid World§f.\n\nFeatures new to §2CEu§r and quests with new content will be highlighted in §2dark green (colour 2)§r.",
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          "desc:8": "Before you continue, you\u0027ll need access to some more materials. \n\n§6Redstone§f: Found only deep in the world, in massive veins paired with §6Cinnabar§f and §6Ruby§f.\n\n§6Copper§f: Two primary sources. §6Tetrahedrite§f veins are higher up, while §6Chalcopyrite§f veins are lower, paired with some small amounts of §6Iron§f. You\u0027ll also find §6Malachite§f inside of Iron veins, this is another type of copper ore.\n\n§6Tin§f: Found essentially at ground level. §6Cassiterite§f is another type of tin ore, and they\u0027re always found together. If you cannot find a vein of tin, there are small amounts of tin inside veins of §6Aluminium§f and §6Rock Salt§f, which might be enough to hold you over until you find a proper tin vein.\n\n§6Coal§f: Found in relatively shallow depths. §6Lignite Coal§f is §2removed.\n\n§6Gold§f: Found inside of §6Magnetite§f veins, close to the surface.",
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          "desc:8": "The most basic cables, such as these §6Red Alloy Cables§f, can be wrapped in their §6Rubber§f insulation by hand.\n\nMore advanced types of cables will require an §3Assembling Machine§f and liquid §9Rubber§f, but you can do it the simple way for now.\n\n§2CEu has GT6-style pipes and cables on by default. §rYou will need to use §aWire Cutters§r to connect each side of a cable to machines or other cables. Placing it against the machine or cable automatically connects it as well. The same behaviour follows for GT pipes, whose tool is the §aWrench§r.\nThis can save you from energy or fluids going the wrong way. But if you don\u0027t like this, disable the config option for \"GT6 style pipes and cables\" in the GregTech config file.\n\n§2GT cables now support RF conversion natively! §rYou can plug an §dRF§r machine into an §dEU§r cable directly and it will convert the energy.\n",
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          "desc:8": "If you try to craft each item only when you need it, you\u0027ll go insane. It is far more effective to §ebatch-craft§f frequently used items so you don\u0027t have to do it as often. It is very satisfying to get all the ingredients together then craft §ea stack of items§f all at once.\n\n§3Crafting Stations§f are an indispensable tool for batch-crafting. They can save recipes for all the steps in production chains for things like tools, circuits, machine casings, and more. You will want to §emake several of them§r§r for the convenience they offer.\n\nEach Crafting Station comes with some inventory space for general items, as well as a dedicated row specifically for holding §bGregTech§r tools. In addition, Crafting Stations can §einteract with adjacent inventories§r, so you can keep common materials in a container between them. This includes access points to large virtual inventories, like a §aDrawer Controller§r§r, which you will be able to make later.\n\nTo use the Crafting Station, you must either manually set up a recipe in the pattern area, or click-in a table recipe from §bJEI§r. Place the ingredients inside the Crafting Station or an adjacent container, then you can click the resulting item to craft it. Once an item is crafted, the recipe will appear on the top-right in the history pane. As usual, Shift-clicking the output item will craft up to a stack of it.\n\nEach Crafting Station will remember §eup to the last nine recipes§r you made in them, which can be recalled by clicking the item in the top-right recipe history pane. Old recipes will be cycled out, so if you want to ensure a recipe doesn\u0027t ever get replaced by a different one, §eShift-click the recipe in the history pane to lock it§r.\n\nThe available ingredients from neighboring inventories are visible through the §eStorage§r tab on the Crafting Station, and you can also place items into this tab to send them to available neighboring inventories.",
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          "desc:8": "Now that you have everything you need to power your machines, it\u0027s time to put it all together.\n\nYour Steam Dynamo needs burnable fuel (like §6Coal§r) and §9water§r. It will output RF power through the Excitation Coil (the red bit at the top). The orientation of the Steam Dynamo can be adjusted with a §aCrescent Hammer§r, if needed.\n\n§6Energy Conduits§r can be used to transfer that RF power, but the dynamo can also output RF directly into an Energy Converter by making the Excitation Coil touch the Energy Converter.\n\nThe Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a §aWrench§r. Attach your §6Conductive Iron Cables§r to the output side of the Energy Converter.\n\nNow all you need are some §bGregTech§r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:\n\nThe §6Wiremill§r will make crafting wires much, much easier.\n\nThe §2Bending Machine§r will make Plates from one ingot instead of two.",
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          "desc:8": "§6Batteries§r are §bGregTech §rpower storage for §aEU§r energy.\n\nAlthough there are several types of rechargeable batteries you can make, §2Lithium Batteries§r are the best ones, and the only ones you should really consider making.\n\n§6Lithium§r is possible to find inside of §6Tungsten§r veins, however, they are fairly rare. Consider \"buying\" some Lithium with §dNomicoins§r.",
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          "desc:8": "Nickel comes from several different ores, including Pentlandite and Garnierite, but they\u0027re all found in the same vein.\n\nNickel is used mostly for several very important alloys, including Invar and Cupronickel.",
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          "desc:8": "The §3Electric Blast Furnace§r is a major, major milestone in your §bGregTech§r career. It has the power to smelt more advanced materials. The first of which, §6Aluminium§r, is going to be important in the immediate future.\n\nSince smelting §6Aluminium§r requires MV power, you\u0027re going to have to power this with 2 LV Energy Input Hatches.\n\nThere is a diagram of how to build the EBF in §bJEI§r. The second and third levels must be a 3x3 square shape of Coil Blocks (§6Cupronickel§r is the only type of coil block you have access to for now) with an empty center. You can also §6sneak-right click§r the controller to enable the in-world preview.\n\nHowever, the bottom and top layers are very flexible. The §6EBF Controller§r must be on the §ebottom layer§r of the structure, and on the §emiddle of an outer edge§r; the §6Muffler Hatch§r must be in the §eexact middle of the top layer§r. Otherwise, you can put the hatches and buses wherever you want, filling in all gaps in each layer with §6Heatproof Machine Casings§r. It\u0027s worth noting that you must §euse at least §29§e Heatproof Machine Casings in your layout or the structure will not form§r.\n\nThis quest calls for a §2maintenance hatch§r, two energy hatches, a fluid input and output, and an item input and output, which is a total of 7 positions. Their specific order and placement don\u0027t matter, as long as you can access them. The 8th position is your EBF controller, leaving 9 gaps to be filled by Heatproof Machine Casings. If you did everything right, the structure will form: the colors on its hatches and casings will unify, and the controller will say \"Idling.\"\n\nHatches and Buses can be replaced by Hatches and Buses of any tier, although the Input Bus must be at least LV, as there are 2 inputs.\n\nYou\u0027ll most likely want to locate your power quite near to the EBF. It is very power hungry, and if it cannot get enough energy, progress on the current item smelting will start to regress. Be careful to ensure the EBF has enough power, and keep a Soft Hammer nearby to pause it by tapping the controller if you run out of power.\n\n§2In GTCEu, all hatches except Maintenance can be shared between Multiblocks!",
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          "desc:8": "Some Micro Miner missions use a §6Gemstone Sensor§r to scout out gems instead of ores.\n\n§6§2Perfect Gems§r can be obtained from such missions.",
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          "desc:8": "§bApplied Energistics§r uses §6Storage Cells§r as its primary means of digital item and fluid storage.\n\nAll unformatted Storage Cells are limited to at most 63 distinct item types, with the first item of each new type taking up a chunk of the total bytes of cell storage, and subsequent items of existing types taking a small number of bytes thereafter.\n\nA §61k ME Storage Cell§r is the first and smallest cell for storing items. If you are going to be storing many different kinds of items in your network, you will need to make an §6ME Drive§r and fill it with multiple Storage Cells.\n\nThe §64k ME Storage Cell§r is the next size up. With four times the bytes it holds substantially more items per type, but it requires a more advanced technology than you currently have available: AE §6Processors§r made in an §3Inscriber§r.",
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          "desc:8": "Nothing new here, just use more standard circuit stuff and you can upgrade several §6Quantum Circuits§r into a §6Quantum Processor§r.",
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          "desc:8": "§3Anvils§f can be used to repair almost all §bGregTech tools§f!\n\nYou might want to get yourself an anvil instead of breaking and crafting new tools every time. Anvils§f spawn abundantly in §bLost Cities§f buildings, so go and snatch one!\n\nPut a damaged tool inside and put some material it\u0027s made of. For example, you\u0027ll need to put §6Wrought Iron Ingots§f to repair tools made of §6Wrought Iron§f. The only tools unable to be repaired are the mortar and the plunger.\n\nAlso, you can now repair your free §6Mining Hammers§r with some §6Diamonds§r!",
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          "desc:8": "§bGregTech§r adds a very versatile way of augmenting machines with §aMachine Covers§r. Covers are \"upgrades\" that you can put on any GregTech machine, chest, or drum to expand its functionality. These are seperate on each side of the machine, meaning you can have up to six different covers! To work with covers, you\u0027ll need to make yourself a §aScrewdriver§r to configure covers, and a §aCrowbar§r to remove covers without having to break the machine. This quest accepts a §aScrewdriver§r and §aCrowbar§r made from any material.\n\nHere\u0027s a list of some covers there are in the game, and what they do:\n\n- §lConveyor§r: transfers items continuously to or from an adjacent inventory.\n\n- §lPump§r: is much like a §aConveyor§f, but for fluids.\n\n- §lRobotic Arm§r: is much like §aConveyor§r, but has two additional modes:\n    * §eKeep Exact§r: moves items to keep a stock of at most the specified number of items\n    * §eSupply Exact§r: transfers precisely the specified number of items per operation.\nThis cover is very useful for crafting automation.\n\n- §lFluid Regulator§r: is like a §aRobotic Arm§r, but works with fluids instead of items.\n\n- §lShutter§r: prevents automation from interacting with a specific side of a machine.\n\n- §lDetector§2: Available in Item, Fluid, Energy, Activity, and Advanced Activity flavours. Emits a Redstone signal depending on the status of whatever it\u0027s detecting.\n\n- §lDigital Interface§r: §2A graphical display for the machine\u0027s current status. Can display things like contained fluids, energy levels, etc.§r\n\nCovers that move items or fluids can have a §aFilter§r placed inside them. These modify the functionality of covers in ways explained in their own quests.\n",
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          "desc:8": "You can easily automate most §bGregTech§r machines with §aME Interfaces§r and processing §aPatterns§r early on by using the machines\u0027 auto-output feature.\n\nUse a §aGregTech Wrench§r to relocate the output side of a machine where you want it to be, right-click it with a §aGregTech Screwdriver§r to permit input on the output face, then put an ME Interface on that side of the machine.\n\nYou can also permit input from the output side by shift-right-clicking with a screwdriver on the output side via the machine grid.\n\nRight-click the machine and enable item auto-output (§6orange box§r in the bottom-left corner of the GUI).\n\nNow, stuff the ME Interface with processing patterns. The next time you order an item, the ME Interface will push ingredients into the machine, and the machine will push outputs back into the Interface once they\u0027re ready, completing the craft. No need to use conduits or import buses!\n\nFurthermore, you can use Blocking Mode, which ensures that no items are in the inventory before placing the items in, which is a handy way to prevent conflicts. Even better, blocking mode now ignores Programmable Circuits and Molds! Please note that non-consumable items should stay in the machine, and not be included in the pattern made. Yes, this means you should make a seperate machine for each non-consumable, as well as fluids, at least until you get PAs and Large Machines.",
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          "desc:8": "§2Large Turbines have been improved in CEu. They are quite complex to run, but can generate lots of power when done well and scale very well.§r\n\nRight now, you can make the §6Large Steam Turbine§r and §6Large Gas Turbine§r. Once you get a §3Fusion Reactor§r going, you can make the §6Large Plasma Turbine§r.\n\nEach Large Turbine will need a §3Rotor Holder§r of the same or higher tier than the Large Turbine itself, and a §3Dynamo Hatch§r capable of handling the energy output. Each §3Rotor Holder§r tier above the Large Turbine §ddoubles§r the energy production and adds 10% to fuel efficiency.\n\nYou will need a §aTurbine Rotor§r to go into each §3Rotor Holder§r§r. The Turbine Rotor will grant multiplicative Power and Efficiency bonuses depending on its material. Each Turbine Rotor also has a Durability, which is the number of seconds it will last. These Turbine Rotors are tools, so you can only see one type in JEI, but you can see uses of the Turbine Blade of the material to see its stats. \n\n§aExample: §r§6Large Gas Turbine§r, with §3HSS-E Rotor§r and §3IV Rotor Holder§r:\n§aProduction:§r 4096 * 2.80 * 2 \u003d 22938 EU/t (91752 RF/t)\n§aEfficiency:§r 1.40 * 1.10 \u003d 154.0%\n§aDurability:§r 205,600 s (57.1 h)\n\nYou can run the §6Large Gas Turbine§r off §9LPG§r and §9Methane§r from §3Fluid Rigs§r, or §9Nitrobenzene§r from §6Wood§r.\nThe best §6Large Steam Turbine§r fuel is a closely-guarded government secret.\n\n\n\n\n\n\n\n\nFine, it\u0027s steam, could you really not figure it out?",
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          "desc:8": "§oNote: this quest accepts Silicone Rubber or Styrene-Butadiene Rubber.\n\n§9Rubber§r has been sufficient for making cables so far, but you will soon discover that this basic type of rubber won\u0027t withstand more than §2Extreme Voltage§r. Higher quality rubber is necessary to properly insulate your wires.\n\nThere are two better types of rubber, and you will eventually need to make both of them. §eThese can also be used for insulating lower voltage wires more efficiently, requiring less fluid§r!\n\n§9§2Both Styrene-Butadiene Rubber (SBR) and Silicone Rubber (SiR) can wrap any Cable tier.§r However, SBR requires petrochemistry infrastructure you may not have yet, and is not mandatory until you are making late-game components. On the other hand, SiR can conveniently be made from chemicals you are already familiar with, but coats wires less efficiently. By setting this up now, you won\u0027t have to change your wire coating material later!\n\nTo make Silicone Rubber, you will need to create §6Polydimethylsiloxane Dust§r in one of several ways, then mix it with §6Sulfur§r in a §3Chemical Reactor§r. You can then coat wires with it in an §3Assembling Machine§r.\n\n§2To make Styrene-Butadiene Rubber, you will need to create Raw Styrene-Butadiene Rubber Dust in one of several ways, then mix it with Sulfur in a Chemical Reactor. This produces more liquid than Silicon Rubber, as well as being a more efficient way to coat wires.\n",
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    "786:10": {
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          "desc:8": "§bEffortless Building§r is a mod that makes it much easier to build. You can create large platforms or various other shapes in just a few clicks, and even build multiple identical structures at the same time!\n\nTo use §bEffortless Building§r, start by pressing and holding the §6Alt§r key. This opens a wheel-shaped menu displaying §especial building modes§r. With this menu open, simply move your cursor over the desired building mode and release §6Alt§r. This will select that mode and you can begin building.\n\nChoose the starting location for your shape by §6right-clicking§r on a blockspace while holding your desired building block. Next, move your cursor to another blockspace to see a preview of the final structure. §6Right-click§r again on the desired ending block to actually build the shape from blocks in your inventory.\n\nMost shapes are flat and are defined using a starting and ending location, but 3D shapes have a third location to complete the shape. Some special modes also have §eoptions§r, like making a §ehollow cube§r instead of a §efilled cube§r.\n\nIf you made a mistake, you can use the §aUndo§r button in the menu to break the blocks you just placed so you can collect them and try again.\n\nTo change building modes, just open the menu with §6Alt§r as before and pick a different one. To exit the special building modes, select the §eNormal§r mode.\n\n§cMake sure you return to Normal mode when you\u0027re done building shapes, since the special building modes will interfere with normal gameplay.§r\n\nThe size of shapes you can make in special building modes is limited by your §ereach§r, which is how far away you can click from yourself to start building, or from the previous location to complete a shape. You can craft and eat several tiers of §areach upgrades§r in succession to increase your reach to very high numbers.\n\nOverall, §bEffortless Building§r is a powerful mod that is very useful for construction. Experiment with it and you\u0027ll see how much time it can save you!",
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          "desc:8": "The §3Farming Station§r is a machine that automates growing and harvesting trees and crops around it, based on what items you put in it.\n\nThe Farming Station will principally collect crops, saplings, and wood, but it will also collect things like §6Apples§r from Oak Trees and §6Sticky Resin§r from Rubber Trees. It can also collect leaves if you want it to.\n\nLike other §bEnderIO§r machines, it requires an §6RF capacitor§r. The quality of capacitor affects the overall size of the farm as well as the speed and energy at which it operates.\n\nYou can configure which crops or tree types will be planted relative to the Farming Station by placing the crop or sapling in the various quadrants in the GUI. Clicking the lock button will ensure that the stack placed there won\u0027t be completely consumed, as that could lead to plants migrating to other quadrants.\n\nIn addition to power, the Farming Station§r requires specific §etools§r (and usually a supply of §9Water§r) to operate. If you\u0027re missing anything, the machine will refuse to operate and displays a message over itself to let you know.\n\nFor planting §6crops§r or §6saplings§r, you need a §aHoe§r.\nFor chopping §6trees§r, you need an §aAxe§r. To collect §6leaves§r, you also need §aShears§r.\n\nTool durability is consumed as the farm performs work, so the tools will eventually break. You can make §aStone Tools§r from a cobblestone generator and some sticks, or even §aDiamond Tools§r using diamonds from your §3Deep Mob Evolution§r setup.\n\nAlternately, you can invest in fancier tools such as th§re §aDark Backhoe§r (which is designed for use in the Farming Station), or even unbreakable tools much later like the §aFlux Infused Axe§r and §aOmniwrench§r (shears).\n\nThe Farming Station also has a lesser-known feature: it respects enchantments and upgrades on your tools. Tools with §eEmpowered§r upgrades will be ejected into the output slots when they run out of charge (if they don\u0027t break first). Tools with the §eMending§r enchantment are similarly ejected when they are about to break.\n\nYou can use these properties to your advantage.\n\n",
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          "desc:8": "The §6Smart Item Filter§r from §3GregTech§r is an important tool when automating otherwise troublesome machines. It is a cover which filters item transfer based on whether a valid recipe exists for those items in a specified machine.\n\nThis is powerful in combination with movement covers like the §6Robot Arm§r. If you place this filter on the §eElectrolyzer§r mode in a Robot Arm set to §eSupply Exact§r mode, the Robot Arm will transfer precisely the right amounts of all valid items into an §3Electrolyzer§r so it will operate without clogging. There\u0027s no other way to accomplish this feat!\n\nThis filter also has §eSifter§r and §eCentrifuge§r§r modes for use with those machines. It does not have modes for any other machines.\n\nThe §eDefault§r button lets you click it to §eIgnore Fluids§r, which is useful when you have recipes that also require fluids (like §9Hydrogen§r in an Electrolyzer). Since Robot Arms can\u0027t move fluids, it would otherwise prevent the cover from working.\n",
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          "ignoresview:1": 0,
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    "789:10": {
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          "desc:8": "§aFilters§r are a type of machine cover that controls what items or fluids are allowed to pass through it. They can be used directly on the side of a machine to affect external automation or the Machine\u0027s §aAuto-Output Functionality§r.\n\nYou can also §eplace filters inside of other covers§r to control what items or fluids that cover will interact with. When used in a §6Robot Arm§r, §aItem Filters§r make for a powerful automation tool for §ekeeping specific items in stock§r in specific quantities in Machines. With §6Fluid Regulators§r, similar behavior is possible with fluids using a §aFluid Filter§r. For §6Conveyors§r and §6Pumps§r, it simply limits what that cover will move.\n\n§aFilters§r all have 9 configurable slots and whitelist/blacklist modes, and can be applied to multiple sides of machines. When placed inside a §6Robot Arm§r in §eKeep Exact§r or §eSupply Exact§r mode§r, the item count in a filter can be incremented by §eRight Clicking§r and decremented by §eLeft Clicking§r. Holding §eShift§r causes the count to increase/decrease by a factor of 2. This controls the number of each type of item that will be kept in stock or moved at a time.\n\nSimilar controls are available for the §aFluid Filter§r when placed inside a §6Fluid Regulator§r.\n\nAdditionally, the §aOre Dictionary Filter§r§r is a powerful tool that has a specialized filter which uses ore dictionary entries and §2uses regular expressions (regex)§r, e. g. \"§6ingotHot*§r\" will match all hot ingots, \"§6dustRegular*§r\" will match all regular dusts, and \"§6dustTiny*§r\" will match all tiny piles.\n\nAll §bGregTech§r Filters can be configured using ghost items from §bJEI§r.",
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          "desc:8": "The §6Machine Controller§r is a cover that manages the operation of §bGregTech§r machines, similar to a §aSoft Hammer§r. These are crucial for §epassive automation§r, where a machine is dedicated to keeping something in stock for you.\n\n\"Machines\" here is broader than you might think. It of course works on single-block machines, but can also be used on §eMultiblock Controllers§r like your §3Electronic Blast Furnace§r. But it\u0027s even more flexible than that: you can use it on any §bGregTech§r block that accepts transfer covers, as long as the controllable cover is placed on it first! This means it also works for things like §6Chests§r, §6Drums§r, and Multiblock inputs.\n\nThe cover works by detecting a §eredstone signal§r. By default, the entire machine will be disabled if a sufficiently strong signal is detected by the cover.\n\nWhen you open the Machine Controller\u0027s GUI with a §aScrewdriver§r, you will see several options for configuring its behavior:\n\nThe strength of the signal required to trigger the Machine Controller is configurable using the top slider.\n\nAnother button allows you to select whether to control the whole machine (where applicable) or a specific cover. This lets you do things like stop moving items into a machine, but also allow the machine to continue working.\n\nSwitching from §eNormal§r to §eInverted§r mode will make the Machine Controller instead disable the machine until it receives the requisite redstone signal. This is often preferable when working with §6Level Emitters§r to prevent machines from starting up if your §eME Network§r is offline.\n\nSome use cases:\n• Control machines through vanilla redstone contraptions or a simple lever.\n\n• The §6Redstone Upgrades§r from §bStorage Drawers§r can be used when outputting into a drawer to make the drawer emit redstone that can control the machine.\n\n• When you progress to digital storage, an §6ME Level Emitter§r or §6ME Fluid Level Emitter§r can be used to emit signal based on specific items or fluids in your network.\n",
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          "desc:8": "The §6Processing Array§r is a §bGregTech§r multiblock that allows for processing multiple recipes in parallel in a single stucture and is extremely useful for saving space.\n\nUp to 16 of the same recipe can be processed in parallel by placing the machines for the recipe in exactly one §aMachine Access Interface§r in the multiblock structure, as well as the ingredients and non-consumable items (like §6Integrated Circuits§r) for the recipe you want to process in one or more input buses. While a recipe is running, the Machine Access Interface is §elocked§r and machines cannot be added or removed.\n\nNote that each machine will still draw the full voltage required for the recipe, which may be more than a single §aEnergy Input Hatch§r can provide. This is why the §6Processing Array§r has an astounding Hatch limit, and can support up to §e4 Energy Inputs§r on the structure. This allows you to get the needed 16 Amps of power to the machine from a single tier-appropriate §3CEF§r.\n\nProcessing Arrays distribute their buffered power at the appropriate voltage, so there\u0027s no danger of your machines exploding if you, for example, operate 16 HV machines off one amp of IV power.\n\nBecause the required number of Inputs, Outputs, and Casings is highly variable, this quest only asks you to craft the §6Processing Array Controller§r and the §aMachine Access Interface§r. Make sure your buses and hatches are large enough to hold the ingredients and outputs for the number of parallel crafts you\u0027re attempting, and that you\u0027re providing enough power for all those machines!\n\nAn advanced feature of the Processing Array is §eDistinct Bus Mode§r. This makes the Processing Array only consider a single item input bus at a time when determining whether it can run a recipe. This is useful when recipes for a particular machine require different catalyst items, like §6Integrated Circuits§r on different configurations or §6Extruder Shapes§r.\n\nDistinct Bus Mode may be enabled or disabled via the Processing Array controller by clicking in the designated area.\n\n",
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          "desc:8": "§5Nomifactory§r has an official Discord server which serves as a useful community resource.\n\nOn the server, the dev team posts links to in-depth guides on a variety of topics related to the pack, makes development announcements, assists with tech support questions, and investigates possible bug reports.\n\nYou can also chat with many fellow players there if you like, who are largely willing to help with general questions one might have.\n\nTo join the server, you can use the button on the Main Menu to go to the join URL, or if you\u0027re not into Discord you can find our projects on GitHub at our organization page: §9https://github.com/Nomifactory§r.\n\nIssue tracking and development, including many community-submitted guides, is handled on our respective GitHub project repositories.\n\n§2This fork\u0027s GitHub page can be found at §9https://github.com/m2r1k5/nomi-ceu§2",
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          "desc:8": "§2Sodium Persulfate and Iron III Chloride§r are used to make cheaper §9Good Circuit Boards§r, as it cuts the Silver amount by a factor of four. They are also §drequired§r to make §9Plastic Circuit Boards§r, and circuit boards afterwards.\n\nMaking §aSodium Persulfate§r will yield §aHydrochloric Acid§r as a coproduct, which you may re-use to make §aIron III Chloride§r. This should the best approach right now, but the decision is entirely yours. With more automation later in the game, Iron III Chloride will be the cheaper and more straight forward path.\n\nSodium Persulfate§r can also be used in §9Ore Processing§r in the §3Chemical Bath§r, to get various bonus outputs you would not normally obtain. It is completely optional, but pretty rewarding.",
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          "desc:8": "§2This isn\u0027t new in CEu either, but in this version, you will use this to break Cobblestone into Gravel and Gravel into Sand. It\u0027s also used to combine 2 Rods into 1 Long Rod.",
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          "desc:8": "§2A more compact infinite Water source. Place this as a cover on any GT machine and it will insert 16B of water every second.",
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          "desc:8": "§2Ender Fluid Link Covers are GTCEu\u0027s Ender Tanks§r. Each Cover sends their fluids through a frequency defined by an §68-digit hexadecimal number§r (0-9, then A-F for each digit). That gives you §64.29 billion§r channels to work with! \n\nEnder Fluid Link Covers work as long as their chunk is loaded - regardless of distance or dimension.\n\nSetting the mode to Import will §opull§r fluids from the world location it is attached to, while Export will §opush§r fluids to the world. You must turn the I/O to Enabled for it to start working. Each channel has a buffer of §d64 buckets§r.\n\nThe \"Virtual Tank Viewer\" app in your §4Terminal§r allows you to see the contents of all Ender Fluid Link channels. Regardless, I recommend you set up a system to organise all those channels. I would also advise against using the default channel (FFFFFFFF) in all cases.\n",
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          "desc:8": "§2The coil recipes are harder in CEu, not only do they require their base material, they also need some extra material types and they must be made in Assembling Machines of their tier.\n\nFor Cupronickel Coils, you will need 8 Cupronickel, 2 Bronze, and 1 Tin Alloy for each coil. For now, you need 16 for the §3Electric Blast Furnace§r and 16 for the §3Pyrolyse Oven§r. That totals to 176 Copper, 128 Nickel, 32 Tin, and 16 Iron.",
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          "desc:8": "§2This tab was added to help you visualise and give you tips on making chemicals, among other important things to automate. Use it wisely!§r\n\nEach quest in the tab will give you a description of the machine and the minimum voltage required to run the recipe. Furthermore, although each quest can be completed via a checkbox, all quests in a processing line will auto-complete once you get the item positioned on the right. Either the checkbox or achieving the product will complete the quests.\n\n§oYou may have to hold the item for a few seconds for the whole line to auto-complete.\n\nThis is not complete, and is published out for testing purposes. Currently, only Pulsating Polymer Clay and Cobbleworks are implemented, but more chains are to come. These are Polyethylene and Polyvinyl Chloride, Oil Processing, Epoxy Resin, Rocket Fuel, Polytetrafluoroethylene, High-Octane Gasoline, Cetane-Boosted Diesel, Polybenzimidazole, Naquadah Processing and Platinum Group Processing. If you have any suggestions on other chains or on how to improve this tab, feel free to DM Integer Limit#0458 on Discord or create an issue on GitHub.",
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      },
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        "betterquesting:10": {
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    "928:10": {
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      "properties:10": {
        "betterquesting:10": {
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          "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Gravel§r into §6Sand§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.",
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    "929:10": {
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      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Cobblestone§r into §6Gravel§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.",
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    },
    "930:10": {
      "preRequisites:11": [],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§o§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nYes, there\u0027s a quest for §9Water§r.\n\n§9Water§r can be achieved in many ways, but the most notable are: §bNuclearCraft §6Infinite Water Sources§r, which are very slow, but cheap, §bEIO §6Endervoirs§r, which are a bit more expensive but way faster, §bGregTech §6Infinite Water Covers§r, which is much more expensive, but is a cover, therefore saving space, and makes water 16x faster than §6Endervoirs§r, and §bThermal §6Aqueous Accumulators§r, which are more expensive, and are similar to §6Infinite Water Covers§r, but is a block, meaning you can use it for other mod\u0027s machines, not just §bGregTech§r.\n\nRight now, you should probably use the §6Endervoirs§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.",
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          "name:8": "Water",
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      },
      "questID:3": 930,
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    "931:10": {
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        "betterquesting:10": {
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          "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nThe best source of §6Cobblestone§r is §bNuclearCraft §6Cobblestone Generator§r. If the first one isn\u0027t enough, you can always upgrade and make more of them.§r\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.",
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          "name:8": "Cobblestone",
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      },
      "questID:3": 931,
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    },
    "932:10": {
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        928,
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      "properties:10": {
        "betterquesting:10": {
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          "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Furnace or an upgraded Furnace, a Electric Furnace at voltage §lLV§r§o or higher, or an Arc Furnace at voltage §lLV§r§o or higher.§r\n\nSmelt your §6Sand§r into §6Glass§r. If you\u0027re using a §3Electric Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. The §3Arc Furnace§r doubles your glass though. Later, once you unlock them, §3Multi Smelters§r will be the best for this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.",
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          "icon:10": {
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            "id:8": "minecraft:glass"
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          "name:8": "Glass",
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          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
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      },
      "questID:3": 932,
      "rewards:9": {},
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          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
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          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 895,
              "OreDict:8": "",
              "id:8": "thermalfoundation:material"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "933:10": {
      "preRequisites:11": [
        932,
        728
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sand§r into §6Quartz§r. An §3Arc Furnace§r making §6Glass§r supports 2.5 §3Electrolysers§r of the same tier.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.",
          "globalshare:1": 0,
          "icon:10": {
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            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:quartz"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Quartz",
          "questlogic:8": "OR",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 933,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
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          "index:3": 1,
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          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 895,
              "OreDict:8": "",
              "id:8": "thermalfoundation:material"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "934:10": {
      "preRequisites:11": [
        935,
        728
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires an Extractor of tier §lLV§r§o or higher.§r\n\nMelt your §6Ender Pearls§r into §6Resonant Ender§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "forge:bucketfilled",
            "tag:10": {
              "Amount:3": 1000,
              "FluidName:8": "ender"
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          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Resonant Ender",
          "questlogic:8": "OR",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 934,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
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          "consume:1": 0,
          "groupDetect:1": 0,
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          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 895,
              "OreDict:8": "",
              "id:8": "thermalfoundation:material"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "935:10": {
      "preRequisites:11": [],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nYour first source of §6Ender Pearls§r could be §6Ender Lillies§r. However, that is too manual and slow for the purpose §6Ender Pearls§r are needed for here. Instead, you can make a net-positive §6Pulsating Polymer Clay§r setup that uses §6Enderman Data Models§r to produce §6Ender Pearls§r. A Self-Aware §6Enderman Data Model§r can supply enough §6Ender Pearls§r to support the running of 6.2 other models.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:ender_pearl"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Ender Pearls",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 935,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 895,
              "OreDict:8": "",
              "id:8": "thermalfoundation:material"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "936:10": {
      "preRequisites:11": [
        926,
        728
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Furnace or an upgraded Furnace, or a Electric Furnace at voltage §lLV§r§o or higher.§r§r§r\n\nSmelt your §6Resonant Clathrate§r into §6Pulsating Dust§r. If you\u0027re using a §3Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. You might want to keep it as a §3Electric Furnace§r, depending on your circumstance. \n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "contenttweaker:pulsatingdust"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Pulsating Dust",
          "questlogic:8": "OR",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 936,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
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          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 895,
              "OreDict:8": "",
              "id:8": "thermalfoundation:material"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "937:10": {
      "preRequisites:11": [],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Cobblestone.§r\n\nThe best source of §6Cobblestone§r is §bNuclearCraft §6Cobblestone Generator§r. If the first one isn\u0027t enough, you can always upgrade and make more of them.§r This is the starting point of your §eCobbleworks§r. Also a cheap building block.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important in or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:cobblestone"
          },
          "ignoresview:1": 0,
          "ismain:1": 1,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Cobblestone",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 937,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "minecraft:cobblestone"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "938:10": {
      "preRequisites:11": [
        937
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Gravel.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Cobblestone§r into §6Gravel§r. Pretty much just another step of the §eCobbleworks§r, although it is used in §6Conduit Binders§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:gravel"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Gravel",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 938,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "minecraft:gravel"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "939:10": {
      "preRequisites:11": [
        938
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Sand.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Gravel§r into §6Sand§r. Pretty much just another step of the §eCobbleworks§r, although it is used in §6Conduit Binders§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:sand"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Sand",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 939,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "minecraft:sand"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "940:10": {
      "preRequisites:11": [
        939
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Dust.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sand§r into §6Dust§r. Used for nothing, apart from turning into §6Clay§r and §6Netherrack§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "contenttweaker:block_dust"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Dust",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 940,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "contenttweaker:block_dust"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "941:10": {
      "preRequisites:11": [
        940,
        942
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Clay.§r\n\n§oThis step requires a Chemical Reactor at voltage §lLV§r§o or higher.§r\n\nCombine your §6Dust§r and some §6Water§r to make §6Clay§r.§r Turns into many useful resources.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:clay"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Clay",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 941,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "minecraft:clay"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "942:10": {
      "preRequisites:11": [],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Water.§r\n\nYes, there\u0027s a quest for §9Water§r.\n\n§9Water§r can be achieved in many ways, but the most notable are: §bNuclearCraft §6Infinite Water Sources§r, which are very slow, but cheap, §bEIO §6Endervoirs§r, which are a bit more expensive but way faster, §bGregTech §6Infinite Water Covers§r, which is much more expensive, but is a cover, therefore saving space, and makes water 16x faster than §6Endervoirs§r, and §bThermal §6Aqueous Accumulators§r, which are more expensive, and are similar to §6Infinite Water Covers§r, but is a block, meaning you can use it for other mod\u0027s machines, not just §bGregTech§r.\n\nRight now, you should probably use the §6Endervoirs§r.\n\nIn this case, you\u0027ll need §9Water§r for §6Clay§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:water_bucket"
          },
          "ignoresview:1": 0,
          "ismain:1": 1,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Water",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 942,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "requiredFluids:9": {
            "0:10": {
              "Amount:3": 1000,
              "FluidName:8": "water"
            }
          },
          "taskID:8": "bq_standard:fluid"
        }
      }
    },
    "943:10": {
      "preRequisites:11": [],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Lava.§r\n\n§6Lava§r can be achieved in three main ways. The first is using a §3Chemical Reactor§r to turn §6Magma Blocks§r into §6Lava§r. The second is using §bActually Additions §6Lava Factories§r. These are quite slow. The final notable way is using a §bGregTech §6Fluid Drill§r in the Nether above a §6Lava§r vein.\n\nIn this case, you\u0027ll need §6Lava§r for §6Netherrack§r. You won\u0027t need much, although §6Lava§r can also be centrifuged for useful resources, and will be used heavily in the End Game for §6Lava Infused Crystals§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:lava_bucket"
          },
          "ignoresview:1": 0,
          "ismain:1": 1,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Lava",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 943,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "requiredFluids:9": {
            "0:10": {
              "Amount:3": 1000,
              "FluidName:8": "lava"
            }
          },
          "taskID:8": "bq_standard:fluid"
        }
      }
    },
    "944:10": {
      "preRequisites:11": [
        940,
        943
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§o§oThis quest completes via checkbox or upon achieving Netherrack.\n\nThis step requires a Chemical Reactor at voltage §lLV§r§o or higher.§r\n\nCombine your §6Dust§r and §6Lava§r into §6Netherrack§r. Pretty much used for nothing, apart from your first §6Hellish Matter§r and §6Netherrack Dust§r. No need to passive this.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:netherrack"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Netherrack",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 944,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "minecraft:netherrack"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "945:10": {
      "preRequisites:11": [
        944
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Netherrack Dust.§r\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Netherrack§r into §6Netherrack Dust§r. Used for nothing apart from §6Nether Cakes§r. No need to passive this.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 1604,
            "OreDict:8": "",
            "id:8": "gregtech:meta_dust"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Netherrack Dust",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 945,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 1604,
              "OreDict:8": "",
              "id:8": "gregtech:meta_dust"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "946:10": {
      "preRequisites:11": [
        941
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Clay Balls.§r\n\nCraft your §6Clay§r to make §6Clay Balls§r.§r You can also use §3Compacting Drawers§r. Used for §6Conduit Binders§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:clay_ball"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Clay.... Ball?",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 946,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "minecraft:clay_ball"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "947:10": {
      "preRequisites:11": [
        941
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Clay Dust.§r\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Clay§r to make §6Clay Dust§r.§r Turns into many useful resources.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 2063,
            "OreDict:8": "",
            "id:8": "gregtech:meta_dust"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Clay Dust",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 947,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 2063,
              "OreDict:8": "",
              "id:8": "gregtech:meta_dust"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "948:10": {
      "preRequisites:11": [
        947
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Sodium, Silicon, Lithium and Aluminium.§r\n\n§oThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r\n\nSplit your §6Clay Dust§r to make §6Sodium Dust§r, §6Silicon Dust§r, §6Lithium Dust§r, and §6Aluminium Dust§r.§r This is extremely important to passive, as you will need a lot of these resources, and this is the best way to get them.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 0,
            "Damage:2": 101,
            "OreDict:8": "",
            "id:8": "gregtech:meta_dust"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Sodium, Silicon, Lithium and Aluminium",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 948,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 101,
              "OreDict:8": "",
              "id:8": "gregtech:meta_dust"
            },
            "1:10": {
              "Count:3": 1,
              "Damage:2": 99,
              "OreDict:8": "",
              "id:8": "gregtech:meta_dust"
            },
            "2:10": {
              "Count:3": 1,
              "Damage:2": 56,
              "OreDict:8": "",
              "id:8": "gregtech:meta_dust"
            },
            "3:10": {
              "Count:3": 1,
              "Damage:2": 2,
              "OreDict:8": "",
              "id:8": "gregtech:meta_dust"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "949:10": {
      "preRequisites:11": [
        937
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Stone.§r\n\n§oThis step requires a Furnace or an upgraded Furnace, or a Electric Furnace at voltage §lLV§r§o or higher.§r\n\nMainly used for decorational blocks. Still part of §eCobbleworks§r I guess.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:stone"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Stone",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 949,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "minecraft:stone"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "950:10": {
      "preRequisites:11": [
        939
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Glass.§r\n\n§oThis step requires a Furnace or an upgraded Furnace, a Electric Furnace at voltage §lLV§r§o or higher, or an Arc Furnace at voltage §lLV§r§o or higher.§r\n\nSmelt your §6Sand§r into §6Glass§r. If you\u0027re using a §3Electric Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. The §3Arc Furnace§r doubles your glass though. Later, once you unlock them, §3Multi Smelters§r will be the best for this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:glass"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Glass",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 950,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "minecraft:glass"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "951:10": {
      "preRequisites:11": [
        950
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or achieving Quartz.§r\n\n§oThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sand§r into §6Quartz§r. An §3Arc Furnace§r making §6Glass§r supports 2.5 §3Electrolysers§r of the same tier. You will need a lot of §6Quartz§r, so its crucial that you passive this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:quartz"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Quartz",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 951,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "minecraft:quartz"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "952:10": {
      "preRequisites:11": [
        757,
        174,
        150
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§2This is new to CEu! Before, you could only distil Liquid Air.\n\n§9Ender Air§r, collected from a §3Gas Collector§r, can be sent into the §3Vacuum Freezer§r to turn it into §9Liquid Ender Air§r.\n\n§9Liquid Ender Air§r can be sent into a §2Distillation Tower§r to break it down into its components.\n\n§2Liquid Air and Liquid Nether Air give different useful components too.\n",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "forge:bucketfilled",
            "tag:10": {
              "Amount:3": 1000,
              "FluidName:8": "liquid_ender_air"
            }
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 0,
          "lockedprogress:1": 0,
          "name:8": "§2Distilling Liquid Ender Air",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "AND",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 952,
      "rewards:9": {
        "0:10": {
          "index:3": 0,
          "rewardID:8": "bq_standard:item",
          "rewards:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "contenttweaker:omnicoin100"
            }
          }
        }
      },
      "tasks:9": {
        "0:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "requiredFluids:9": {
            "0:10": {
              "Amount:3": 1000,
              "FluidName:8": "liquid_ender_air"
            }
          },
          "taskID:8": "bq_standard:fluid"
        }
      }
    },
    "953:10": {
      "preRequisites:11": [
        780,
        150,
        174
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§2This is new to CEu! Before, you could only distil Liquid Air.\n\n§9Nether Air§r, collected from §3Gas Collectors§r, can be sent into the §3Vacuum Freezer§r to turn it into §9Liquid Nether Air§r.\n\n§9Liquid Nether Air§r can be sent into a §2Distillation Tower§r to break it down into its components.\n\n§2Liquid Air and Liquid Ender Air give different useful components too.\n",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "forge:bucketfilled",
            "tag:10": {
              "Amount:3": 1000,
              "FluidName:8": "liquid_nether_air"
            }
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 0,
          "lockedprogress:1": 0,
          "name:8": "§2Distilling Liquid Nether Air",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "AND",
          "visibility:8": "ALWAYS"
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      },
      "questID:3": 953,
      "rewards:9": {
        "0:10": {
          "index:3": 0,
          "rewardID:8": "bq_standard:item",
          "rewards:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "contenttweaker:omnicoin100"
            }
          }
        }
      },
      "tasks:9": {
        "0:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
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          "index:3": 0,
          "requiredFluids:9": {
            "0:10": {
              "Amount:3": 1000,
              "FluidName:8": "liquid_nether_air"
            }
          },
          "taskID:8": "bq_standard:fluid"
        }
      }
    },
    "954:10": {
      "preRequisites:11": [
        263,
        267
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "No Description",
          "globalshare:1": 0,
          "icon:10": {
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            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:nether_star"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Indium and Radon",
          "questlogic:8": "AND",
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          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "AND",
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        }
      },
      "questID:3": 954,
      "rewards:9": {},
      "tasks:9": {}
    },
    "955:10": {
      "preRequisites:11": [
        539
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "No Description",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:nether_star"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Phosphorus",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "AND",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 955,
      "rewards:9": {},
      "tasks:9": {}
    },
    "956:10": {
      "preRequisites:11": [
        328
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "No Description",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:nether_star"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Boron",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "AND",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 956,
      "rewards:9": {},
      "tasks:9": {}
    },
    "957:10": {
      "preRequisites:11": [
        950
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§o§oThis quest completes via checkbox or upon achieving Glass Dust.\n\nThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Glass§r into §6Glass Dust§r. Used for nothing, apart from §6Silicon Dioxide Dust§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 2000,
            "OreDict:8": "",
            "id:8": "gregtech:meta_dust"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Glass Dust",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 957,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
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          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 2000,
              "OreDict:8": "",
              "id:8": "gregtech:meta_dust"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "958:10": {
      "preRequisites:11": [
        957
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§o§oThis quest completes via checkbox or upon achieving Silicon Dioxide Dust.\n\nThis step requires a Centrifuge at voltage §lLV§r§o or higher.§r\n\nSeperate your §6Glass Dust§r into §6Silicon Dioxide Dust§r. Can be electrolysed into useful resources.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 356,
            "OreDict:8": "",
            "id:8": "gregtech:meta_dust"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Silicon Dioxide Dust",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 958,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
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          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 356,
              "OreDict:8": "",
              "id:8": "gregtech:meta_dust"
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          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "959:10": {
      "preRequisites:11": [
        939
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§o§oThis quest completes via checkbox or upon achieving Quartz Sand.\n\nThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Sand§r into §6Quartz Sand§r. Can be electrolysed into useful resources.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 2023,
            "OreDict:8": "",
            "id:8": "gregtech:meta_dust"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Quartz Sand",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 959,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
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          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 2023,
              "OreDict:8": "",
              "id:8": "gregtech:meta_dust"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "960:10": {
      "preRequisites:11": [
        959
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§o§oThis quest completes via checkbox or upon achieving Sand.\n\nThis step requires a Centrifuge at voltage §lLV§r§o or higher.§r\n\nSeperate your §6Quartz Sand§r into §6Quartzite Dust§r and §6Certus Quartz Dust§r. This is a good renewable source of §6Certus Quartz§r, which you need for §bApplied Energistics 2§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 340,
            "OreDict:8": "",
            "id:8": "gregtech:meta_dust"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Quartzite and Certus Quartz",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 960,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
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          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 340,
              "OreDict:8": "",
              "id:8": "gregtech:meta_dust"
            },
            "1:10": {
              "Count:3": 1,
              "Damage:2": 214,
              "OreDict:8": "",
              "id:8": "gregtech:meta_dust"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "961:10": {
      "preRequisites:11": [
        958
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§o§oThis quest completes via checkbox or upon achieving Oxygen.\n\nThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r\n\nSplit your §6Silicon Dioxide Dust§r into §6Silicon Dust and Oxygen§r. This is the best source of Early Game §6Oxygen§r, although distilling §6Liquid Air§r may be better later, depending on your situation.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 99,
            "OreDict:8": "",
            "id:8": "gregtech:meta_dust"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Silicon and Oxygen",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 961,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "requiredFluids:9": {
            "0:10": {
              "Amount:3": 1000,
              "FluidName:8": "oxygen"
            }
          },
          "taskID:8": "bq_standard:fluid"
        }
      }
    },
    "962:10": {
      "preRequisites:11": [
        260
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oSilicon Dioxide is an important part of a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation of how to passively automate this.§r\n\nAround this point, you will need large quantities of §6Hydrogen§r and §6Oxygen§r. \n\nThe first way that comes to mind is electrolysing §9Water§r, but that is slow. \n\nInstead, the best way of making early game §6Oxygen§r is §6Silicon Dioxide§r.\n\n§6Hydrogen§r is a bit trickier, but you can put §6Methane§r and §6Water§r together in a §3Chemical Reactor§r. §6Methane§r can be achieved by centrifuging §6Food§r and §6Wood§r, processing §6Pyroluse Byproducts§r, or through §6Petroleum§r. \n\nRight now, for the small quantities you need, you can simply electrolyse §9Water§r. Just keep those other ways in mind, for later in the game.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "forge:bucketfilled",
            "tag:10": {
              "Amount:3": 1000,
              "FluidName:8": "hydrogen"
            }
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 0,
          "lockedprogress:1": 0,
          "name:8": "Hydrogen and Oxygen",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "AND",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 962,
      "rewards:9": {
        "0:10": {
          "index:3": 0,
          "rewardID:8": "bq_standard:item",
          "rewards:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "contenttweaker:omnicoin5"
            }
          }
        }
      },
      "tasks:9": {
        "0:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 0,
          "requiredFluids:9": {
            "0:10": {
              "Amount:3": 1000,
              "FluidName:8": "hydrogen"
            },
            "1:10": {
              "Amount:3": 1000,
              "FluidName:8": "oxygen"
            }
          },
          "taskID:8": "bq_standard:fluid"
        }
      }
    },
    "963:10": {
      "preRequisites:11": [
        943
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or achieving Obsidian.§r\n\n§oThis step requires a Fluid Solidifier at voltage §lLV§r§o or higher, or a Rock Breaker at voltage §lHV§r§o or higher.§r\n\nCool down your §6Lava§r into §6Obsidian§r. You\u0027ll need a lot of this, so it\u0027s probably wise to use §3Rock Breakers§r once you hit §6HV§r, as they don\u0027t consume anything to produce §6Obsidian§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:obsidian"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Obsidian",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 963,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "minecraft:obsidian"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "964:10": {
      "preRequisites:11": [
        963
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Obsidian Dust.§r\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Obsidian§r into §6Obsidian Dust§r. You\u0027ll need a lot of this for §6Petrotheum Dust§r.\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 297,
            "OreDict:8": "",
            "id:8": "gregtech:meta_dust"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Obsidian Dust",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 964,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 297,
              "OreDict:8": "",
              "id:8": "gregtech:meta_dust"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "965:10": {
      "preRequisites:11": [
        939
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§o§oThis quest completes via checkbox or upon achieving Sandstone.§r\n\nCompact your §6Sand§r into §6Sandstone§r. It is recommended to use §3Mechanical Crafters§r or §6Compacting Drawers§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:sandstone"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Sandstone",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 965,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
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          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 0,
              "OreDict:8": "",
              "id:8": "minecraft:sandstone"
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          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "966:10": {
      "preRequisites:11": [
        965
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      "properties:10": {
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          "desc:8": "§oThis quest completes via checkbox or upon achieving Saltpeter.§r\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sandstone§r into §6Saltpeter§r. This is probably the best way to get §6Saltpeter§r, which you\u0027ll need a lot for §6Aerotheum Dust§r. You can also get §6Saltpeter§r from §bDeep Mob Evolution§r.\n\nYou can also electrolyse it for §6Potassium§r, although it isn\u0027t recommended because of how easily you can get §6Potassium§r, such as from §6Black Granite §3Processing§r, and how much §6Saltpeter§r it costs.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 313,
            "OreDict:8": "",
            "id:8": "gregtech:meta_dust"
          },
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          "name:8": "Saltpeter",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
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          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
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      },
      "questID:3": 966,
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        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
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              "id:8": "gregtech:meta_dust"
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          "taskID:8": "bq_standard:retrieval"
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      }
    },
    "967:10": {
      "preRequisites:11": [
        104
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      "properties:10": {
        "betterquesting:10": {
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          "desc:8": "This quest teaches you the basics about §bApplied Energistics 2§r autocrafting. If you are new this mod, it is highly recommended that you watch a video or read a guide online. Just remember that channels are disabled by default in this pack.\n\nBy now, you should have §6ME Interfaces, §6Molecular Assemblers, Crafting Units, Patterns§r and a §6Pattern Terminal§r. \n\nFirst, for all crafts, you\u0027ll need a §eCrafting CPU§r. These are structures that must be in a rectangular prism, and can be only one block. These compose of:\n* §6Crafting Storages§r, which determine how big a craft can be. For now, §64K Crafting Storages§r should be enough. You must have at least one per CPU.\n* §6Co-Processing Units§r, which are used to craft multiple things at once. These are optional.\n* §6Crafting Monitors§r, used to see what is crafting. Not needed, and you can right-click on the CPU to find out what is crafting anyways, so this is pretty much just decoration.\n* §6Crafting Units§r, which aren\u0027t needed at all, and are just used to fill holes, if you have a lack of materials.\n\nSecond, you\u0027ll need the place for the autocrafting. For Crafting Table recipes, you\u0027ll need §6Molecular Assemblers§r. §6Interfaces§r are placed next to them. Autocrafting with §bGregTech§r is explained later, in the quest following this one.\n\nFinally, you\u0027ll need a §6Pattern§r. In order to make this, put empty §6Patterns§r in the §6Pattern Terminal§r, and find the recipe in §bJEI§r, while still in the §6Pattern Terminal§r. Then, click \u0027+\u0027 in §bJEI§r, and press the arrow to encode the recipe. This goes in the §6Interface§r that you set up in the last step. You can use §6Interface Terminals§r to access §6Interfaces\u0027§r pattern slots.\n\nEventually, you\u0027ll need a lot of §6Patterns§r, lots of CPUs, and ones with more storage, and lots of §6§6§6Interfaces§r§r§r. If you run out of pattern slots in an §6Interface§r, you can add more §6Interfaces§r, or use newly added §6Pattern Expansion Cards§r, which add 9 slots each. You can have a maximum of 3 §6Pattern Expansion Cards§r in an §6Interface§r, which makes the amount of pattern slots go to 36.\n\n",
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          "icon:10": {
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            "id:8": "appliedenergistics2:crafting_monitor"
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          "ignoresview:1": 0,
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          "name:8": "Setting up Autocrafting",
          "questlogic:8": "AND",
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          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "AND",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 967,
      "rewards:9": {},
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        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
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      }
    },
    "968:10": {
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      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Flint.§r\n\n§oThis step requires a Sifter at voltage §lLV§r§o or higher.§r\n\nSearch your §6Gravel§r for §6Flint§r. The only main thing you\u0027ll need this for is §6Storage Downgrades§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:flint"
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          "ignoresview:1": 0,
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          "lockedprogress:1": 0,
          "name:8": "Flint",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 968,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
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          "index:3": 1,
          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
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              "OreDict:8": "",
              "id:8": "minecraft:flint"
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          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "969:10": {
      "preRequisites:11": [
        937
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Stone Dust.\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Cobblestone§r into §6Stone Dust§r. You\u0027ll actually get a lot of §6Stone Dust§r from §eOre Processing§r, but this could be your backup source. You\u0027ll need this for §6Concrete§r. You can also centrifuge this, although the resources gained are not very useful, and are in very small amounts.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 1599,
            "OreDict:8": "",
            "id:8": "gregtech:meta_dust"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Stone Dust",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 969,
      "rewards:9": {},
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        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
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          "groupDetect:1": 0,
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          "partialMatch:1": 1,
          "requiredItems:9": {
            "0:10": {
              "Count:3": 1,
              "Damage:2": 1599,
              "OreDict:8": "",
              "id:8": "gregtech:meta_dust"
            }
          },
          "taskID:8": "bq_standard:retrieval"
        }
      }
    },
    "970:10": {
      "preRequisites:11": [
        947,
        969
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Concrete.\n\n§oThis step requires a Mixer at voltage §lLV§r§o or higher.§r\n\nMix §6Stone Dust§r, §6Clay Dust§r and some §9Water§r to make §6Concrete§r. This is probably the easiest way to get §6Concrete§r. You\u0027ll need this for §6Plascrete§r, used in §2Cleanrooms§r, and a tiny amount for §6Launch Pads§r.§o\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.",
          "globalshare:1": 0,
          "icon:10": {
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            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "forge:bucketfilled",
            "tag:10": {
              "Amount:3": 1000,
              "FluidName:8": "concrete"
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          },
          "ignoresview:1": 0,
          "ismain:1": 1,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Concrete",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 970,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
          "ignoreNBT:1": 0,
          "index:3": 1,
          "requiredFluids:9": {
            "0:10": {
              "Amount:3": 1000,
              "FluidName:8": "concrete"
            }
          },
          "taskID:8": "bq_standard:fluid"
        }
      }
    },
    "971:10": {
      "preRequisites:11": [
        936,
        925
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "Hidden quest for Pulsating Polymer Clay Processing Line.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 0,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:air"
          },
          "ignoresview:1": 1,
          "ismain:1": 1,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "\u0027Clay\u0027 and \u0027Pulsating Dust\u0027",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "AND",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 971,
      "rewards:9": {},
      "tasks:9": {}
    },
    "972:10": {
      "preRequisites:11": [
        95
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "§oThis quest completes via checkbox or upon achieving Ethylene.",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "forge:bucketfilled",
            "tag:10": {
              "Amount:3": 1000,
              "FluidName:8": "ethylene"
            }
          },
          "ignoresview:1": 0,
          "ismain:1": 1,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Processing Lines: Ethylene",
          "questlogic:8": "OR",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 972,
      "rewards:9": {},
      "tasks:9": {
        "0:10": {
          "index:3": 0,
          "taskID:8": "bq_standard:checkbox"
        },
        "1:10": {
          "autoConsume:1": 0,
          "consume:1": 0,
          "groupDetect:1": 0,
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          "index:3": 1,
          "requiredFluids:9": {
            "0:10": {
              "Amount:3": 1000,
              "FluidName:8": "ethylene"
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          },
          "taskID:8": "bq_standard:fluid"
        }
      }
    },
    "973:10": {
      "preRequisites:11": [
        227,
        810,
        504,
        546
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "No Description",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 0,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:air"
          },
          "ignoresview:1": 0,
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          "name:8": "MV Chemical Reactor, Sulfur, Brewery and Distillery",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "AND",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 973,
      "rewards:9": {},
      "tasks:9": {}
    },
    "974:10": {
      "preRequisites:11": [
        89
      ],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "Hidden Quest for HV Machines",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:nether_star"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "The First Tier Three Circuits",
          "questlogic:8": "AND",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "AND",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 974,
      "rewards:9": {},
      "tasks:9": {}
    },
    "975:10": {
      "preRequisites:11": [],
      "properties:10": {
        "betterquesting:10": {
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          "desc:8": "No Description",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:nether_star"
          },
          "ignoresview:1": 0,
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          "lockedprogress:1": 0,
          "name:8": "Petrochem or Ethanol?",
          "questlogic:8": "OR",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 975,
      "rewards:9": {},
      "tasks:9": {}
    },
    "976:10": {
      "preRequisites:11": [],
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        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "No Description",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:nether_star"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Sulfuric Naphtha Distillery",
          "questlogic:8": "OR",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 976,
      "rewards:9": {},
      "tasks:9": {}
    },
    "977:10": {
      "preRequisites:11": [],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "No Description",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:nether_star"
          },
          "ignoresview:1": 0,
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          "lockedprogress:1": 0,
          "name:8": "Naphtha Chemical Reactor",
          "questlogic:8": "OR",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 977,
      "rewards:9": {},
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    },
    "978:10": {
      "preRequisites:11": [],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "No Description",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
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            "OreDict:8": "",
            "id:8": "minecraft:nether_star"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Severely Steam-cracked Naphtha Chemical Reactor",
          "questlogic:8": "OR",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 978,
      "rewards:9": {},
      "tasks:9": {}
    },
    "979:10": {
      "preRequisites:11": [],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "No Description",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:nether_star"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Ethylene Distillery",
          "questlogic:8": "OR",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
      },
      "questID:3": 979,
      "rewards:9": {},
      "tasks:9": {}
    },
    "980:10": {
      "preRequisites:11": [],
      "properties:10": {
        "betterquesting:10": {
          "autoclaim:1": 0,
          "desc:8": "No Description",
          "globalshare:1": 0,
          "icon:10": {
            "Count:3": 1,
            "Damage:2": 0,
            "OreDict:8": "",
            "id:8": "minecraft:nether_star"
          },
          "ignoresview:1": 0,
          "ismain:1": 0,
          "issilent:1": 1,
          "lockedprogress:1": 0,
          "name:8": "Biomass Brewery",
          "questlogic:8": "OR",
          "repeat_relative:1": 1,
          "repeattime:3": -1,
          "simultaneous:1": 0,
          "snd_complete:8": "minecraft:entity.player.levelup",
          "snd_update:8": "minecraft:entity.player.levelup",
          "tasklogic:8": "OR",
          "visibility:8": "ALWAYS"
        }
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          "desc:8": "You\u0027re going to craft a LOT of stuff using §bDraconic Evolution §6Fusion§r. Therefore, a way to automate it is crucial.\n\nFirst, place an §6Item Laser Relay§r on each §aInjector§r, one on the §aCore§r, and one on an §aItem Interface§r. You\u0027ll notice that you will need 2 more item lasers than your amount of Injectors.\n\nConnect them all to the Item Interface with your §6Laser Wrench§r. Pretty much, just click on one of the lasers, and click on your Item Interface.\n\n§eOne important thing to note is that lasers appear to be \"placed\" on a particular block but they will interact with all adjacent (non-laser) blocks.§r \n\n§cWarning: be careful not to place a second laser on a laser network adjacent to the network\u0027s Item Interface. This will immediately crash your game because it creates a cycle in the network. You will have to either restore from backup or edit the level.dat directly to remove the block to play again.§r§r\n\nUse the §6Compass§r to change the Laser on the core\u0027s piority to 1. \n\nFinally, place the §aRedstone Clock§r next to the core. \n\nYou also need to setup some mechanism to take the finished item out of the core. A Phantomface works well here, as it will only output the output item, and not the input item.\n\nImport into the Item Interface. You can use the Extended Processing Pattern Terminal and an Interface with Blocking Mode to do this. ",
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