# line 0
nomifactory.quest.line.0.title=The Beginning
nomifactory.quest.line.0.desc=GregTech §7Low Voltage§r Tier: start building a factory!%n%nUnlock access to §bDeep Mob Evolution§r, early §bEnderIO§r tech, and §bApplied Energistics 2§r Digital Storage.%n%nBuild an §3Electric Blast Furnace§r for smelting advanced materials and alloys.

# line 1
nomifactory.quest.line.1.title=Early Game
nomifactory.quest.line.1.desc=GregTech §bMedium Voltage§r Tier: new machines and rudimentary ore processing.%n%nChemistry for §6Plastics§r, and build a §3Distillation Tower§r.%n%n§bApplied Energistics 2§r automation. Explore §bActually Additions§r.

# line 2
nomifactory.quest.line.2.title=Mid Game
nomifactory.quest.line.2.desc=GregTech §6High Voltage§r, §5Extreme Voltage§r, and §1Insane Voltage§r tiers:%n%n§3Cryogenic Distillation§r, and petrochemistry for §6Epoxy§r and §2Cetane-Boosted Diesel§r.%n%nCraft §6Nether Stars§r and unlock §bThermal Expansion§r machines.%n%nBuild a§b NuclearCraft§r fission reactor to obtain new materials.%n%nBuild a Space Station and Warp Core.

# line 3
nomifactory.quest.line.3.title=Progression
nomifactory.quest.line.3.desc=It's always rewarding to take a step forward.%n%nThis tab outlines the progression of various things in §5Nomifactory§r.%n%nCircuits are the primary measure of your progress.

# line 4
nomifactory.quest.line.4.title=Late Game
nomifactory.quest.line.4.desc=GregTech §dLuV§r, ZPM, §3UV§r, §4UHV§r tiers:%n%nBuild §3Assembly Lines§r, §3Fusion Reactors§r, and more!%n%nAutomate in style with §bPackagedAuto§r. Climb the tiers of §6Micro Miners§r.%n%n§bDraconic Evolution§r for fusion crafting and energy storage.

# line 5
nomifactory.quest.line.5.title=End Game
nomifactory.quest.line.5.desc=You're in the endgame now...%n%nHarvest entire microverses and unlock the §dCreative Tank§r.%n%nPut your automation to the ultimate test as you progress towards the final goal: the §dCreative Chest§r.

# line 6
nomifactory.quest.line.6.title=Genesis
nomifactory.quest.line.6.desc=Welcome to §5Nomifactory§r, I'll be your guide.

# line 7
nomifactory.quest.line.7.title=Into The Microverse
nomifactory.quest.line.7.desc=Get your feet wet with §bExtra Utilities§r and §bExtended Crafting§r.%n%nConquer The End or invest in §bEnderIO §rfor teleportation technologies.%n%nBuild a rocket and go to the Moon (or don't, but it's fun).%n%nEither way, it's time to start mining §emicroverses§r.

# line 8
nomifactory.quest.line.8.title=Fun With Fusion
nomifactory.quest.line.8.desc=Create new elements and power your base with doughnuts!

# line 9
nomifactory.quest.line.9.title=Simulating Resources
nomifactory.quest.line.9.desc=Generate resources with §bDeep Mob Evolution§r!%n%nClose the production loop in MV for 100%% renewable resources!

# line 10
nomifactory.quest.line.10.title=Matter-Energy
nomifactory.quest.line.10.desc=Convert between matter and energy with §bApplied Energistics§r§r.%n%nAutomate ALL the things! o/

# line 11
nomifactory.quest.line.11.title=Processing Lines
nomifactory.quest.line.11.desc=A chapter to help you with processing, both complex and straightforward!

# db 0
nomifactory.quest.db.0.title=Charging Quartz
nomifactory.quest.db.0.desc=The main purpose for this device is to turn §6Certus Quartz§r into §6Charged Certus Quartz Crystals§r.%n%nThis device can be powered with RF via energy conduits or use AE energy from a network via ME conduits or cables.%n%nIt accepts power from two sides. Which two sides? It's pretty easy to guess.%n%n%n%n%n%n%n%n%nOk, ok. It's the top and bottom.%n%n

# db 1
nomifactory.quest.db.1.title=Crystal Growth Chamber
nomifactory.quest.db.1.desc=The §3Crystal Growth Chamber§r allows you to perform §bApplied Energistics§r's world crafting recipes inside of a machine. Hooray, you never have to drop more things in water again!%n%nIt is used for growing §6Crystal Seeds§r into §6Pure Crystals§r, and also for creating §6Fluix Crystals§r.%n%nJEI doesn't show the Chamber's recipes directly, so we'll explain it here:%n%nSeeds are made by pulverizing any of the three crystal types and mixing the dust with sand. A seed grows into the corresponding Pure Crystal, which is substitutable for the original crystal in most recipes. Using Pure Crystals lets you effectively double your material efficiency, which is nice. And no, you can't grind down Pure Crystals to further multiply your resources. Sorry.%n%nFluix Crystals you've already had to make in a pool of water by now, and it's the same ingredients here: insert one each of a §6Redstone Dust§r, §6Charged Certus Quartz Crystal§r, and a §6Nether Quartz§r to produce two Fluix Crystals.

# db 2
nomifactory.quest.db.2.title=Canning Machine and Assorted Stuff
nomifactory.quest.db.2.desc=Note: this quest accepts both LV and MV Canning Machines.%n%n§aLV Batteries§r were very simple to make, but more effective forms of power storage will be more complex to build, so we'll need to lay the groundwork now.%n%nPut your §3Centrifuge§r to work for the §6Antimony§r you'll need, which comes in tiny piles from processing §6Tetrahedrite Ore§r and §6Stibnite Ore§r.%n%n

# db 3
nomifactory.quest.db.3.title=§2Genesis
nomifactory.quest.db.3.desc=Welcome to §5Nomifactory§f §2GTCEu Edition§r!%n%nThis pack is intended to be played in a §bLost Cities / Overworld dimension§f.%n%nIf you're playing with friends, don't forget to invite them to the §equestbook party§f.%n%n§fIf you wish to build your base in a skyblock world, place the §6Void World Cake§f down on the ground, and eat a slice to be sent to the void. Please note that you'll still need to return to the Lost Cities / Overworld dimension to mine, but you can freely build in complete safety in the §eVoid World§f.%n%nFeatures new to §2CEu§r and quests with new content will be highlighted in §2dark green (colour 2)§r.

# db 4
nomifactory.quest.db.4.title=Iron Supply
nomifactory.quest.db.4.desc=§c§rOres in §5Nomifactory§f exist in large clusters, or '§eveins§f'. These veins are scattered around the world, and are relatively common. §2The upgraded HV Electric Prospector's Scanner you were given will tell you the types of ores you can find within a 7x7 chunk area!%n§r%nWhile the Scanner requires energy to work, you are unlikely to deplete its battery. That said, the quest book will later guide you towards making §2an HV Battery§r to charge §aHV tools §rin your inventory.%n%nIn order to proceed, you'll need to locate a source of §6Iron§f. You have a few options. §6Magnetite§f veins are higher up and contain large amounts of iron, as well as some §6Vanadium§f and §6Gold§f. Another good source of iron is §6Limonite§f veins, which contain several types of iron. Finally, §6Pyrite§f can be found paired with §6Copper§f in several types of veins.%n%n§6Wrought Iron§f is obtained simply by §esmelting Iron a second time§f. It has more durability than Iron, so it is better for making tools, but §cdo not convert your entire Iron supply over to Wrought Iron§f. The two materials are not interchangeable and you'll need Iron or Wrought Iron as demanded by various recipes.

# db 5
nomifactory.quest.db.5.title=Mining Hammers
nomifactory.quest.db.5.desc=§aMining Hammers§r offer a relatively cheap way to mine out areas much faster. They clear a 3x3 of blocks and mine quickly.%n%n§2GTCEu now has Mining Hammers natively! You can craft them with any GT tool material. §r%n%nYour free 4 Diamond Mining Hammers should last you a while, and you can always fix them using an anvil and some diamonds.

# db 6
nomifactory.quest.db.6.title=§2More Materials
nomifactory.quest.db.6.desc=Before you continue, you'll need access to some more materials. %n%n§6Redstone§f: Found only deep in the world, in massive veins paired with §6Cinnabar§f and §6Ruby§f.%n%n§6Copper§f: Two primary sources. §6Tetrahedrite§f veins are higher up, while §6Chalcopyrite§f veins are lower, paired with some small amounts of §6Iron§f. You'll also find §6Malachite§f inside of Iron veins, this is another type of copper ore.%n%n§6Tin§f: Found essentially at ground level. §6Cassiterite§f is another type of tin ore, and they're always found together. If you cannot find a vein of tin, there are small amounts of tin inside veins of §6Aluminium§f and §6Rock Salt§f, which might be enough to hold you over until you find a proper tin vein.%n%n§6Coal§f: Found in relatively shallow depths. §6Lignite Coal§f is §2removed.%n%n§6Gold§f: Found inside of §6Magnetite§f veins, close to the surface.

# db 7
nomifactory.quest.db.7.title=§2Cables
nomifactory.quest.db.7.desc=The most basic cables, such as these §6Red Alloy Cables§f, can be wrapped in their §6Rubber§f insulation by hand.%n%nMore advanced types of cables will require an §3Assembling Machine§f and liquid §9Rubber§f, but you can do it the simple way for now.%n%n§2CEu has GT6-style pipes and cables on by default. §rYou will need to use §aWire Cutters§r to connect each side of a cable to machines or other cables. Placing it against the machine or cable automatically connects it as well. The same behaviour follows for GT pipes, whose tool is the §aWrench§r.%nThis can save you from energy or fluids going the wrong way. But if you don't like this, disable the config option for "GT6 style pipes and cables" in the GregTech config file.%n%n§2GT cables now support RF conversion natively! §rYou can plug an §dRF§r machine into an §dEU§r cable directly and it will convert the energy.%n

# db 8
nomifactory.quest.db.8.title=The Third Tier Three Circuits
nomifactory.quest.db.8.desc=With three §6Microcircuits§r and some standard components, you can upgrade to the penultimate Tier Three circuit: a §6Microprocessor§r.

# db 9
nomifactory.quest.db.9.title=§2Ore Doubling?
nomifactory.quest.db.9.desc=In most expert packs, you want to try to process as little ore as possible before you get access to ore doubling. It's a habit most of us pick up.%n%n§eYou shouldn't feel any pressure to do that in Nomifactory, though§f. Ore veins are massive, and mining is extremely fast with §aMining Hammers§f. What's more, even once you get access to §3Macerators§f, they initially process ore slowly and require power to operate.%n%nObvious exceptions would be rare materials or anything you buy with §dNomicoins §fbecause you can't find it. Those are worth doubling, if possible.%n%nBut at least for now, you shouldn't feel any guilt about smelting the more common ores without doubling them! §eOre doubling can be safely ignored until you have the §2Steam Grinder§r§e, or Medium Voltage machines or even later.§r

# db 10
nomifactory.quest.db.10.title=§2Tier Two Micro Miner
nomifactory.quest.db.10.desc=The Second Micro Miner!%n%nThis uses an §bExtended Crafting§r table so it's not possible to automate the Miner itself with §bApplied Energistics 2§r just yet (this requires more advanced technology not easy to access until the Tier Four Micro Miner). You can make it semi-automatically by prestocking the components you need, and filling up the Extended Crafting Table with §bJEI§r!%n%nThis Micro Miner can get you:§6%n* Bauxite Ore%n§2* Pyrochlore Ore§6%n* Copper Ore%n§2* Sphalerite Ore§r%n§6* Cassiterite Ore%n* Scheelite Ore%n* Tungstate Ore%n* Radium Salt§r%n%nAs well as the §6Stellar Creation Data§r, which will be useful much, much later.%n%n§2A new mission is available in CEu. This mission costs HV Electric Pumps and Cryotheum Dust. This nets you Solidified Neon, Xenon and Krypton, although it is better to get those from distilling Liquid Nether and Ender Air, as of the useful byproducts you get, and the tiny amount of each element you get in this mission.

# db 11
nomifactory.quest.db.11.title=§2Electronics Subcomponents
nomifactory.quest.db.11.desc=A "§esubstrate§f" is the "board" part of a circuit board... the backing that the circuit components and wires are laid into. A good substrate needs to not conduct electricity, for obvious reasons. §6Wood§r coated in §6Sticky Resin§r is a primitive but effective material to use as your first substrate.%n%n§2CEu circuit progression means you also have to put wires on your substrates for them to be usable. In this case, use some Fine Copper Wires.§r%n%nYou'll also need to make §6Vacuum Tubes§f, as well as some primitive §6Resistors§r. §6Paper§r will work as a material for these, for now.%n%nMake sure to code these recipes into a §3Crafting Station§r... you'll be making a LOT of these things.

# db 12
nomifactory.quest.db.12.title=Some Starter Tools
nomifactory.quest.db.12.desc=One of the eccentricities of the pack you'll need to get used to is the way the tools are displayed. Most tools can be made out of nearly any metal, and §bJEI§f will display a huge number of options... every combination of every tool with every material. However, the pattern to make the tool is always identical, so §ejust arrange the plates and ingots in the same manner as the examples, ignoring whatever material it says§f. Rods where rods go, plates where plates, etc. The only restriction is that tools §emust be made from all of the same material§f... you cannot mix and match different metals in a single item.%n%nRecipes will default to showing a §6Iron tool §rof the appropriate type if a tool is required, but the correct type of tool made out of any metal will work. Just ignore the tool's material in the recipes: it can be whatever you'd like.%n%nFor now, make a §aHammer§f (not a §aMining Hammer§f, mind you... six ingots, not plates). Hammers can be used to turn §etwo ingots into one plate§f. §6Plates§f can make a §aFile§f, Files can make §6Rods§f, etc. Use JEI to work your way down the list of tools.%n%n§6Wrought Iron§f is probably your best bet for a tool material right now, but better materials will become available as you progress. This quest accepts any tool material.

# db 13
nomifactory.quest.db.13.title=Batch Crafting In Style
nomifactory.quest.db.13.desc=If you try to craft each item only when you need it, you'll go insane. It is far more effective to §ebatch-craft§f frequently used items so you don't have to do it as often. It is very satisfying to get all the ingredients together then craft §ea stack of items§f all at once.%n%n§3Crafting Stations§f are an indispensable tool for batch-crafting. They can save recipes for all the steps in production chains for things like tools, circuits, machine casings, and more. You will want to §emake several of them§r§r for the convenience they offer.%n%nEach Crafting Station comes with some inventory space for general items, as well as a dedicated row specifically for holding §bGregTech§r tools. In addition, Crafting Stations can §einteract with adjacent inventories§r, so you can keep common materials in a container between them. This includes access points to large virtual inventories, like a §aDrawer Controller§r§r, which you will be able to make later.%n%nTo use the Crafting Station, you must either manually set up a recipe in the pattern area, or click-in a table recipe from §bJEI§r. Place the ingredients inside the Crafting Station or an adjacent container, then you can click the resulting item to craft it. Once an item is crafted, the recipe will appear on the top-right in the history pane. As usual, Shift-clicking the output item will craft up to a stack of it.%n%nEach Crafting Station will remember §eup to the last nine recipes§r you made in them, which can be recalled by clicking the item in the top-right recipe history pane. Old recipes will be cycled out, so if you want to ensure a recipe doesn't ever get replaced by a different one, §eShift-click the recipe in the history pane to lock it§r.%n%nThe available ingredients from neighboring inventories are visible through the §eStorage§r tab on the Crafting Station, and you can also place items into this tab to send them to available neighboring inventories.

# db 14
nomifactory.quest.db.14.title=Furnace v2.0
nomifactory.quest.db.14.desc=§3Iron Furnaces§f can smelt an item in §a150 ticks§f, which is somewhat faster than a vanilla §6Furnace§f, which takes §a200 ticks§f. The fuel efficiency remains the same for all furnaces.

# db 15
nomifactory.quest.db.15.title=Furnace v3.0
nomifactory.quest.db.15.desc=§3Copper Furnaces§f are another step up in speed, taking §a100 ticks§f to smelt an item.

# db 16
nomifactory.quest.db.16.title=Furnace v4.0
nomifactory.quest.db.16.desc=§3Silver Furnaces§f are another step up in speed, taking a mere §a60 ticks§f to smelt an item.

# db 17
nomifactory.quest.db.17.title=Furnace v5.0
nomifactory.quest.db.17.desc=§3Gold Furnaces§f are yet another step up in speed, taking only §a40 ticks§f to smelt an item.

# db 18
nomifactory.quest.db.18.title=Furnace v7.0
nomifactory.quest.db.18.desc=While §3Obsidian Furnaces§f are the same speed as §3Diamond Furnaces§f, they have twice the throughput since they can §esmelt two items at once§f.%n%nYou may find that Diamond Furnaces suit your needs better than Obsidian, but they'll both be crafting ingredients in various machines soon enough, so crafting one is not a waste, even if you don't use it.

# db 19
nomifactory.quest.db.19.title=LV Alloy Smelter
nomifactory.quest.db.19.desc=Alloy Smelters are used to create alloys by melting and reforming items together.%n%nNow you won't need to grind up metals into dusts and mix them for alloy dusts! Plus, many of the more complex alloys you couldn't make that way are now possible.

# db 20
nomifactory.quest.db.20.title=Furnace v6.0
nomifactory.quest.db.20.desc=§3Diamond Furnaces§f are the fastest available, taking only §a25 ticks§f to smelt an item.

# db 21
nomifactory.quest.db.21.title=§2Steel
nomifactory.quest.db.21.desc=You already have §6Steel§r, but it can be made much faster in the §3Alloy Smelter§r, at the cost of EU.%n%nYou might want to save your §6Coal Dust§r for circuits and use §6Charcoal Dust§r instead. Later, you can also process either of these dusts, §6Coal Coke Dust§r, §2or Diamond Dust§r into §6Carbon Dust§r, which can be used for Steel and other useful things.

# db 22
nomifactory.quest.db.22.title=§2Pyrolyse Oven
nomifactory.quest.db.22.desc=The main function of this oven is to increase the fuel values of your wood and coal while also recovering some of the various potentially useful waste products.%n%nTurning §6Coal§r into §6Coal Coke§r will not only make it more useful as fuel, but will also produce §9Phenol§r, which you'll need for circuits.%n%nThe Pyrolyse Oven is also the source of several other fluids that can be distilled for useful ingredients.%n%nRemember that Hatches and Buses can be replaced by Hatches and Buses of any tier, although the Input Bus must be at least LV, as there are 2 inputs, and that you can  §6sneak-right click§r the controller to enable the in-world preview.%n%n§2As stated in the tooltip, higher tier coils will make this faster.%n

# db 23
nomifactory.quest.db.23.title=Obsidian
nomifactory.quest.db.23.desc=You'll need §6Obsidian§r to make §6Dark Steel§r. Most of the tools you can make cannot mine Obsidian, but you do have a few potential options for ones that will work. The options you're most likely to have access to at this point are:%n%n1) A §aDiamond Pickaxe§r or §aDiamond Mining Hammer§r.%n%n2) A §aPlatinum Mining Hammer§r (not pickaxe though).%n%nLater. you can use a §3Rock Breaker§r at voltage §aHV§r or higher to make §6Obsidian§r without spending §6Lava§r!

# db 24
nomifactory.quest.db.24.title=Steam Dynamo
nomifactory.quest.db.24.desc=Your first major crafting project!%n%nYou'll need a small bit of §6Silver§f for this dynamo. If you haven't found a §6Galena vein§f yet (which is where Silver is), then consider "buying" some §6Silver Ore§r using §dNomicoins§r. You won't need a ton of silver and lead just yet, so it won't bankrupt you.%n%nKeep in mind that §eDynamos only output power when burning through fuel, and only the block attached directly to the coil will get provided with power§f.

# db 25
nomifactory.quest.db.25.title=Cake Based Dimensional Transit
nomifactory.quest.db.25.desc=This quest is repeatable once per hour and gives you a free cake to the Void World or Overworld. You can also refill your cakes with the items indicated in their tooltips.

# db 26
nomifactory.quest.db.26.title=Dark Steel
nomifactory.quest.db.26.desc=§6Steel§r alloyed with §6Obsidian§r makes §6Dark Steel§r, which is needed for many of the machines in §bEnderIO§r and §bApplied Energistics§r.%n%nLater, you can use §6Void Crystal§r instead of Obsidian.

# db 27
nomifactory.quest.db.27.title=LV Chemical Reactor
nomifactory.quest.db.27.desc=The place for your very first chemical reactions, namely making some improved substrates.

# db 28
nomifactory.quest.db.28.title=Pulsating Dust
nomifactory.quest.db.28.desc=§6Pulsating Dust§r is a mysterious magical material that taps into the power of Ender. It has all sorts of strange and potentially dangerous applications, including the ability to make §6Pulsating Ingots§r and §6Ender Pearls§r.%n%nYour first source of Pulsating Dust is §6Uraninite§r, which you can get from §6Uraninite Ore§r. Later on, you'll be able to produce Pulsating Dust by smelting §6Resonant Clathrates§r.%n%n§cPlease note that the Enderpearl Dust electrolysis recipe requires an EV Electrolyzer, and is most likely not worth it.§r

# db 29
nomifactory.quest.db.29.title=Pulsating Iron and Ender Pearls
nomifactory.quest.db.29.desc=A mysterious alloy, made from §6Pulsating Dust§r and an §6Iron Ingot§r.%n%nIf you can't find one otherwise, §6Ender Pearls§r can be crafted using Pulsating Dust and a §6Diamond§r in an §3Alloy Smelter§r.

# db 30
nomifactory.quest.db.30.title=Electrical Steel
nomifactory.quest.db.30.desc=A refined type of steel, made from §6Silicon Dust§r and a §6Steel Ingot§r.%n%nThis material is frequently used in electronics and digital equipment.

# db 31
nomifactory.quest.db.31.title=Vibrant Capacitor Bank
nomifactory.quest.db.31.desc=Two §aAdvanced Capacitor Banks§r can be grafted together with a §6Vibrant Crystal§r and §6Vibrant Alloy Plates§r to create a §aVibrant Capacitor Bank§r, which stores five times as much RF as the advanced bank, for a total of twenty-five times as much as the basic bank.

# db 32
nomifactory.quest.db.32.title=Advanced Capacitor Bank
nomifactory.quest.db.32.desc=Two §aCapacitor Banks§r can be grafted together with a §6Double-Layer Capacitor§r and §6Electrical Steel§r to create an §aAdvanced Capacitor Bank§r, which stores five times as much RF as the basic bank.

# db 33
nomifactory.quest.db.33.title=Basic Capacitor Bank
nomifactory.quest.db.33.desc=Expandable multi-block storage for RF power.%n%nThis first tier isn't much, but you can upgrade them over time to hold substantial amounts of power.

# db 34
nomifactory.quest.db.34.title=§2Energetic Alloy
nomifactory.quest.db.34.desc=This alloy is made from §2mixing 2 Gold Dust, 1 Redstone Dust, and 1 Glowstone Dust in a Mixer, creating Energetic Alloy Dust,§r and putting it in your new §3Electric Blast Furnace§r.%n%nThrow §2the prepared dust into the input bus§r and in twenty seconds your §6Energetic Alloy Ingot§r will be in the output bus.%n%n§2In EV Age, you can build an Alloy Blast Smelter which doubles the yield.

# db 35
nomifactory.quest.db.35.title=§2Vibrant Alloy
nomifactory.quest.db.35.desc=Another alloy.%n%n§2In EV Age, you can build an Alloy Blast Smelter which doubles the yield.

# db 37
nomifactory.quest.db.37.title=Rubber Sheets
nomifactory.quest.db.37.desc=Going out in search of a §6Rubber Tree§f is a viable option for sure. However, if this isn't appealing, you can also §eshear leaves§f and make §6Plantballs§f out of them. Plantballs smelt into §6Slime§f, and Slime smelts into §6Rubber§f.%n%nYou'll want to transition to Rubber Trees at some point, though, since the §eratio of leaves to rubber is quite poor§f.%n%nRubber can be hammered into sheets just like metals can be turned to plates. It's quite inefficient to do it this way, but such is the life of early game §bGregTech§f. At least rubber isn't particularly hard to come by.

# db 38
nomifactory.quest.db.38.title=§2LV Power
nomifactory.quest.db.38.desc=§oNote: this quest accepts any §2§oLV Energy Converter§r§o.%n%n§rUntil now you have been generating §aRF power§r with your §3Steam Dynamos§r, but §bGregTech§r machines require §aEU power§r. With your first §6circuit§r in hand, you are ready to build a §eLow Voltage (LV) §3§2Energy Converter§r.%n%nThe §2Energy Converter§r is a special device that §econverts §2between §aRF power§r and §aEU power§r. They come in §2four sizes: 1A, 4A, 8A, and 16A.%n%n§aRF§r converts into §aEU§r at a §e4 to 1 ratio§r. §a100 RF§r becomes §a25 EU§r, and vice-versa. §2Use a Soft Hammer to change the conversion direction.

# db 39
nomifactory.quest.db.39.title=Item Conduits
nomifactory.quest.db.39.desc=Item conduits are useful for moving items between inventories over moderate distances.%n%nCrafting them in an Assembling Machine instead of by hand gives twice as many conduits.

# db 40
nomifactory.quest.db.40.title=Conductive Iron Energy Conduits
nomifactory.quest.db.40.desc=The most basic tier of §aRF§r energy conduits from §bEnderIO§r.%n%nThese can be used to transport energy from your §3Steam Dynamos§r to various destinations.

# db 41
nomifactory.quest.db.41.title=Energetic Alloy Energy Conduits
nomifactory.quest.db.41.desc=Now that you have §6Energetic Alloy§r, it's time to make some better conduits!%n%nEach time you upgrade your conduits, you'll also get more of them. Neat!%n%nIf you don't have an §3Assembling Machine§r, you'll have to make them by hand. This method isn't as efficient as the machine, but you'll make one soon enough.

# db 42
nomifactory.quest.db.42.title=Vibrant Alloy Energy Conduits
nomifactory.quest.db.42.desc=Conduits to carry even MORE RF power.%n%nYou're making these in the §3Assembling Machine§r, right?

# db 44
nomifactory.quest.db.44.title=Double Capacitor
nomifactory.quest.db.44.desc=Combining §6Basic RF Capacitors§r with some §6Coal Dust§r and §6Energetic Alloy§r produces a §6Double-Layer RF Capacitor§r.%n%nThis is a tier two capacitor. Higher tier RF Capacitors will make §bEnderIO§r machines process faster and depending on the machine will expand their capabilities further (like area of effect).

# db 45
nomifactory.quest.db.45.title=Ironman
nomifactory.quest.db.45.desc=Being able to fly is nice. This is the first jetpack that uses §bEnderIO§r materials.%n%nThere's also a quest chain for §bThermal Expansion§r material Jetpacks (starting with the §6Leadstone Jetpack§r). Eventually you'll need to make both, but not for a long time, so feel free to ignore at least one of these quest chains unless you really really like flying.%n%nIf the §6Jetpack§r overview and information from §bThe One Probe§r conflict, they can be adjusted through the §bSimply Jetpacks 2§r §eConfiguration file§r or the command §6/topcfg§r respectively.

# db 47
nomifactory.quest.db.47.title=Ironman 3
nomifactory.quest.db.47.desc=Flying faster, even nicer.

# db 48
nomifactory.quest.db.48.title=Ironman 2
nomifactory.quest.db.48.desc=Flying faster is nice.

# db 49
nomifactory.quest.db.49.title=Air Centrifuging
nomifactory.quest.db.49.desc=Note: this quest accepts LV/MV/HV Centrifuge.%n%nCentrifuging air is a reliable way to get §9Nitrogen§r before you have access to §2distlling Liquid Air§r.%n%n

# db 50
nomifactory.quest.db.50.title=§2Fluid Transport
nomifactory.quest.db.50.desc=§6Pressurized Fluid Conduits§r will be your main way of transporting fluids for now.%n%n§2GTCEu Fluid Pipes§r are also available, much improved from CE. Their advantage is higher §dthroughput§r, but they have limitations on the kinds of fluids (§eacids, gases§r, etc) they can transport safely. Check each pipe material's tooltip for details.

# db 51
nomifactory.quest.db.51.title=Inscriber
nomifactory.quest.db.51.desc=§3Inscribers§r are machines used to make §6inscribed circuits§r for §bApplied Energistics§r.

# db 52
nomifactory.quest.db.52.title=§2Cleanroom
nomifactory.quest.db.52.desc=The §2Cleanroom§r is a hollow multiblock free of contaminants. Going forward, most new circuit-related recipes, as well as some unique things like §3Fusion Casings§r, will need to be run in machines inside a Cleanroom. This is another ported §5GT5u§r feature, but just like with Maintenance, it won't be as harsh.%n%nOnce built, it must be well-maintained and powered for a while to clean the inside. The Cleanroom's power draw will decrease once it fully cleans itself. Recipes requiring the Cleanroom will §conly§r run when inside a §cfully-cleaned§r Cleanroom; if not, the recipe will not start, or recipe progress might be lost. (Recipe inputs will §enever be voided§r.)%n%nThe Cleanroom can be built in any size between 5x5x5 and 15x15x15. The Controller is placed in the center of the top face, and the rest of the top face is built from §3Filter Casings§r. The rest of the wall space is filled with §3Plascrete§r.%n%nFor transfer between the clean environment and the outside world:%n- Items and fluids through §3Passthrough Hatches§r. They automatically input from one side and output from the opposite side.%n- Energy through §3Hulls§r or §3Diodes§r (of any tier).%n- AE2 channels through §3Hulls§r.%n- Players through regular §3Doors§r. The room remains clean when doors are opened.%n%nApart from the "official" solutions, non-physical methods of transfer such as §3Ender Chests§r might be effective.%n%nYou will also need an §3Energy §rand §3Maintenance Hatch §rfor cleaning. §3Cleanroom Glass§r can replace any §3Plascrete§r, except in the edges.%n%nIf you're facing issues forming the Cleanroom:%n- The wall space must be at least 75%% §3Plascrete§r or §3Cleanroom Glass§r. The floor block directly under the controller must also be §3Plascrete§r or §3Cleanroom Glass§r.%n- GT generators and Muffler Hatches are §cnot allowed§r in Cleanrooms.%n- Try rotating the controller with a wrench, or for even side lengths, try the other central positions.

# db 53
nomifactory.quest.db.53.title=§2LV Wiremill
nomifactory.quest.db.53.desc=The §3Wiremill§r is a major efficiency boost, giving you a much greater yield of §6wires§r for your ingots. But first, you'll need to make some §6Motors§r.%n%n§bGregTech§r machines are built from a number of components, many of which are shared between the machines. Motors§r are used in a great number of recipes, even including other components.%n%nMake sure to encode the recipes needed for motors into a §3Crafting Station§r. You'll need quite a lot of them.%n%nAfter you make the Wiremill, §econsider making a few stacks§r of LV motors. This might sound extreme, but §ebatch crafting§r in this manner is an important habit to pick up. This way you won't have to craft more for a while, and you §owill §ruse all those motors eventually, so you're not wasting materials.%n%nAs you get access to more machinery you will no longer need to craft things manually. Instead, you will engineer factories to automate the production for you. It is useful to keep a stockpile of frequently used things like circuits and components crafted so you don't have to wait for them when you need them.%n%n§2If the machine sounds start to get on your nerves, you can mute GT machines with a GT Hammer.

# db 54
nomifactory.quest.db.54.title=Quantum Eyes
nomifactory.quest.db.54.desc=When §6Ender Eyes§r just aren't creepy enough.%n%nYou'll need an HV or better §3Chemical Bath§r to make these. The recipe is quite slow, so invest in the highest tier Chemical Baths you can and consider parallelizing the recipe.

# db 55
nomifactory.quest.db.55.title=§2Centrifuge
nomifactory.quest.db.55.desc=§3Centrifuges§r provide you with §21 tiny pile§r of additional materials when processing ore dusts (§e9 tiny piles=1 dust§r). Sometimes it's the main dust, but often it's a different useful material that is otherwise unobtainable.%n%nInstead of washing §6impure dusts§r (made from macerating or hammering ores) in a cauldron, you can get more out of each dust by centrifuging it. The same is true of §6pure dusts§r, when you eventually make a §3Washer§r or §3Chemical Bath§r. Note however that pure and impure dusts will usually give different byproducts (always check in §bJEI§r).%n%nCentrifuges also have other uses like unmixing compound dusts and fluids, or getting §6Rubber Pulp§r, which can be chemically reacted with §6Sulfur§r to efficiently make §9liquid Rubber§r.%n%n

# db 56
nomifactory.quest.db.56.title=Putting It All Together
nomifactory.quest.db.56.desc=Now that you have everything you need to power your machines, it's time to put it all together.%n%nYour Steam Dynamo needs burnable fuel (like §6Coal§r) and §9water§r. It will output RF power through the Excitation Coil (the red bit at the top). The orientation of the Steam Dynamo can be adjusted with a §aCrescent Hammer§r, if needed.%n%n§6Energy Conduits§r can be used to transfer that RF power, but the dynamo can also output RF directly into an Energy Converter by making the Excitation Coil touch the Energy Converter.%n%nThe Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a §aWrench§r. Attach your §6Conductive Iron Cables§r to the output side of the Energy Converter.%n%nNow all you need are some §bGregTech§r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:%n%nThe §6Wiremill§r will make crafting wires much, much easier.%n%nThe §2Bending Machine§r will make Plates from one ingot instead of two.

# db 57
nomifactory.quest.db.57.title=Ender Fluid Conduits
nomifactory.quest.db.57.desc=§aEnder Fluid Conduits§r are the most powerful fluid transportation mechanism offered by §bEnderIO§r.%n%nNot only are these faster than §aPressurized Fluid Conduits§r, but because they teleport fluids instead of flowing them in the conduits, it possible to have a large number of fluids moving through a single line.%n%nIn addition to §aFilters§r they also have multiple channels which can be used to direct fluids through the same conduits to various destinations.%n%nIf you don't want to (or haven't unlocked access to) routing fluids through §bAE§r, these are your best alternative.

# db 58
nomifactory.quest.db.58.title=§2LV Power Storage
nomifactory.quest.db.58.desc=§6Batteries§r are §bGregTech §rpower storage for §aEU§r energy.%n%nAlthough there are several types of rechargeable batteries you can make, §2Lithium Batteries§r are the best ones, and the only ones you should really consider making.%n%n§6Lithium§r is possible to find inside of §6Tungsten§r veins, however, they are fairly rare. Consider "buying" some Lithium with §dNomicoins§r.

# db 59
nomifactory.quest.db.59.title=Copper... Nickel... Cupronickel?
nomifactory.quest.db.59.desc=Nickel comes from several different ores, including Pentlandite and Garnierite, but they're all found in the same vein.%n%nNickel is used mostly for several very important alloys, including Invar and Cupronickel.

# db 60
nomifactory.quest.db.60.title=§2Blast Furnace Fun
nomifactory.quest.db.60.desc=The §3Electric Blast Furnace§r is a major, major milestone in your §bGregTech§r career. It has the power to smelt more advanced materials. The first of which, §6Aluminium§r, is going to be important in the immediate future.%n%nSince smelting §6Aluminium§r requires MV power, you're going to have to power this with 2 LV Energy Input Hatches.%n%nThere is a diagram of how to build the EBF in §bJEI§r. The second and third levels must be a 3x3 square shape of Coil Blocks (§6Cupronickel§r is the only type of coil block you have access to for now) with an empty center. You can also §6sneak-right click§r the controller to enable the in-world preview.%n%nHowever, the bottom and top layers are very flexible. The §6EBF Controller§r must be on the §ebottom layer§r of the structure, and on the §emiddle of an outer edge§r; the §6Muffler Hatch§r must be in the §eexact middle of the top layer§r. Otherwise, you can put the hatches and buses wherever you want, filling in all gaps in each layer with §6Heatproof Machine Casings§r. It's worth noting that you must §euse at least §29§e Heatproof Machine Casings in your layout or the structure will not form§r.%n%nThis quest calls for a §2maintenance hatch§r, two energy hatches, a fluid input and output, and an item input and output, which is a total of 7 positions. Their specific order and placement don't matter, as long as you can access them. The 8th position is your EBF controller, leaving 9 gaps to be filled by Heatproof Machine Casings. If you did everything right, the structure will form: the colors on its hatches and casings will unify, and the controller will say "Idling."%n%nHatches and Buses can be replaced by Hatches and Buses of any tier, although the Input Bus must be at least LV, as there are 2 inputs.%n%nYou'll most likely want to locate your power quite near to the EBF. It is very power hungry, and if it cannot get enough energy, progress on the current item smelting will start to regress. Be careful to ensure the EBF has enough power, and keep a Soft Hammer nearby to pause it by tapping the controller if you run out of power.%n%n§2In GTCEu, all hatches except Maintenance can be shared between Multiblocks!

# db 61
nomifactory.quest.db.61.title=§2Gemstone Sensor
nomifactory.quest.db.61.desc=Some Micro Miner missions use a §6Gemstone Sensor§r to scout out gems instead of ores.%n%n§6§2Perfect Gems§r can be obtained from such missions.

# db 62
nomifactory.quest.db.62.title=Terminal
nomifactory.quest.db.62.desc=Access all of your items on a single screen. Soon, anyway.%n%nPlease note that all six variants of §6ME Terminals§r are §emicroparts§r, which means they need to be attached to an §6ME Cable§r (not conduit) to function.

# db 63
nomifactory.quest.db.63.title=ME Chest
nomifactory.quest.db.63.desc=The §aME Chest§r is somewhat impractical to use on its own, but it's a necessary ingredient for the much more useful §6ME Drive§r.%n%nThis is a rudimentary digital item storage device. By placing a §6Storage Cell§r inside it, you can access the contents as though you were looking through a chest. You can carry the disk to another location and place it down in a different ME Chest if you want, and the items will come with it.%n%n§cDon't put Storage Cells inside other portable mod inventories like a Satchel, (or vice-versa) as you risk corrupting the contents of the Satchel and the Storage Cell.§r There's technical reasons why this happens (NBT overflow), and it's not unique to these items, but that's not really worth going into.%n%n

# db 64
nomifactory.quest.db.64.title=Digital Storage At Last
nomifactory.quest.db.64.desc=§bApplied Energistics§r uses §6Storage Cells§r as its primary means of digital item and fluid storage.%n%nAll unformatted Storage Cells are limited to at most 63 distinct item types, with the first item of each new type taking up a chunk of the total bytes of cell storage, and subsequent items of existing types taking a small number of bytes thereafter.%n%nA §61k ME Storage Cell§r is the first and smallest cell for storing items. If you are going to be storing many different kinds of items in your network, you will need to make an §6ME Drive§r and fill it with multiple Storage Cells.%n%nThe §64k ME Storage Cell§r is the next size up. With four times the bytes it holds substantially more items per type, but it requires a more advanced technology than you currently have available: AE §6Processors§r made in an §3Inscriber§r.

# db 65
nomifactory.quest.db.65.title=§2Tier Three Micro Miner
nomifactory.quest.db.65.desc=The Third Micro Miner.%n%nThis one can get you:%n§6* Scheelite Ore%n* Tungstate Ore%n§2* Ilmenite Ore§6%n* Vanadium Magnetite Ore%n* Tetrahedrite Ore%n* Cassiterite Ore%n* Tin Ore%n* Redstone Ore%n* Certus Quartz Ore%n* Almandine Ore%n* Lepidolite Ore§r%n%nWhen equipped with Gemstone Sensor:%n§2* Perfect Diamonds%n* Perfect Rubies%n* Perfect Topaz%n* Perfect Emeralds%n§6* Sapphire Ore%n* Silver Ore%n* Gold Ore

# db 66
nomifactory.quest.db.66.title=From Dusts To Wires
nomifactory.quest.db.66.desc=Although most §ealloys§f require an §3Alloy Smelter§f, some alloys can be made simply by mixing the correct metal dusts together. %n%nCopper Dust mixed with Redstone Dust makes §6Red Alloy Dust§f.%n%nIron Dust mixed with Redstone Dust makes §6Conductive Iron Dust§f.%n%n§3Smelt§f it into ingots, §ahammer§f it into §6Plates§f, and §acut§f them into §6Wires§f.

# db 67
nomifactory.quest.db.67.title=Octadic Capacitor
nomifactory.quest.db.67.desc=A pair of §6Double-Layer RF Capacitors§r combined with some §6Vibrant Alloy§r and §6Glowstone§r creates an §6Octadic RF Capacitor§r, which is a tier three §bEnderIO§r capacitor.

# db 68
nomifactory.quest.db.68.title=Experience Obelisk
nomifactory.quest.db.68.desc=The §3Experience Obelisk§r is a mass storage device for player experience in the form of §9Liquid XP§r.%n%nVia the GUI you can insert or extract levels as needed, as well as configure interactions with neighboring blocks (as is typical of §bEnderIO§r machines).%n%nLiquid XP can also be pumped in directly from your automation such as §3Fluid Extractors§r.

# db 69
nomifactory.quest.db.69.title=§2Aluminium Ingots
nomifactory.quest.db.69.desc=With your EBF running, start to create a supply of §6Aluminium Ingots§r. These are crucial ingredients for MV machines, including §bApplied Energistics§r.%n%n§2With LV power, you can only get Aluminium Dust from electrolyzing Clay Dust, Sapphire Dust or Green Sapphire Dust. Clay Dust is recommended. Once you make an MV Electrolyzer, you can get it from a plethora of other raw resources.§r%n%nIf you find your power supply is faltering, you may want to make additional dynamos and turn them into steam boilers and turbines. Upgrading your dynamos is also advisable.%n%nHowever, you're also about to reach MV. You're bound to discover a better power source than steam before long.%n%n§2You can cut by a third the smelting time of Aluminium and some other smelting processes with Nitrogen gas. Higher-tier processes may take different gases.

# db 70
nomifactory.quest.db.70.title=MV Power Storage
nomifactory.quest.db.70.desc=§aMV Batteries§r function essentially the same as §aLV Batteries§r, only stronger. They also need to be put into an §3MV Machine§r or §3MV Battery Buffer§r.

# db 71
nomifactory.quest.db.71.title=MV Electrolyzer
nomifactory.quest.db.71.desc=An §3MV Electrolyzer§r allows you to process recipes that require up to 128 EU/t, and can optionally overclock recipes costing at most 32 EU/t.%n%nThis means you can split more kinds of things for useful products.%n

# db 72
nomifactory.quest.db.72.title=§2LV Assembling Machine
nomifactory.quest.db.72.desc=§2Assembling Machines come early in CEu! Circuit recipes are handled through a separate machine, the Circuit Assembler. §r%n%nAssembling Machines open up a plethora of §eequal or more efficient recipes that don't require hand tools§r. §2For example, you can make up to 6 Vacuum Tubes in a single craft! Many of its recipes will require fluids.§r Hand tool recipes also don't play nice with §bApplied Energistics§r.%n%nTake advantage of Assembling Machines: §cphase out all use of hand tools for crafting items in your automation going forward.§r Once you have all the important machines, you will never need hand tools for crafting.

# db 73
nomifactory.quest.db.73.title=ME Conduit
nomifactory.quest.db.73.desc=§6ME Conduits§r have the advantage of being able to share a block space with other conduit types. Oh, and they're relatively cheaper to make.%n%nThe only downside is that §ethey will not connect to §bApplied Energistics§r §emicroparts§r like slab-form §6Interfaces§r or §6Level Emitters§r, so you have to use AE cables like §6Fluix Cables§r for those. §2Furthermore, they are known to sometimes disconnect from machine hulls and full-block interfaces, so use AE cables like §6Fluix Cables§r for those.

# db 74
nomifactory.quest.db.74.title=Aluminium Casing
nomifactory.quest.db.74.desc=§6Quartzite Ore§r is found in... quartzite veins in the §2Nether§r.%n%n§6Quartzite Dust§r can be electrolyzed into §6Crushed Black Quartz§r, which can be crystallized into §6Black Quartz§r in an §3Autoclave§r.%n%nBlack Quartz and §6Aluminium Plates§r will make §6Aluminium Casings§r, which are used for making machines from §bActually Additions§r.

# db 75
nomifactory.quest.db.75.title=Machine Block
nomifactory.quest.db.75.desc=The §6Machine Block§r is the first step into a mod called §bExtra Utilities 2§r!

# db 76
nomifactory.quest.db.76.title=§2The First Tier Two Circuits
nomifactory.quest.db.76.desc=Your first §6Tier Two Circuits§r will require §2three §6Tier One Circuits§r plus §2two §6Diodes§r.%n%nThese are rather expensive... Always be on the lookout for a cheaper way to make your circuits - new sets of recipes become available each time you make a new tier of §2Circuit Assembler§r. Conveniently, this tier of Circuit unlocks one now!

# db 77
nomifactory.quest.db.77.title=§2Perfect Gems
nomifactory.quest.db.77.desc=§2Perfect Gems are equivalent to 8 of the base gem.%n%n§211 Perfect Diamonds are used in crafting each Crystal Matrix Ingot.

# db 78
nomifactory.quest.db.78.title=§2Gallium Arsenide
nomifactory.quest.db.78.desc=§2Initial circuit components are a bit more difficult in CEu, and you need Arsenic in addition to Gallium.§r%n%nFor §dGallium§r, you may, ranged from worst to best:%n%n- §3Electrolyze §aSphalerite§r for a low chance of small dust. Note that you lose on direct smelting value.%n%n-§r Put §aCrushed Bauxite§r in the §3Chemical Bath§r. Note that this requires §9Sodium Persulfate§r. %n%n- Obtain it as a Byproduct of §aSphalerite§r Ore Processing, in the §3Thermal Centrifuge§r or §3Centrifuge§r.%n%n§2For Arsenic, you must centrifuge Realgar Dust, or (more involvedly) flash smelt Cobaltite Dust in the EBF, and electrolyse the resultant Arsenic Trioxide.%n%nCombine both in a Mixer to make Gallium Arsenide.

# db 79
nomifactory.quest.db.79.title=§2Cutting Machine
nomifactory.quest.db.79.desc=Cuts things up.%n%nThe §3Cutting Machine§r is able to cut wafers, rods, wood, and various other things for you, making it a versatile crafting tool. Cutting blocks into 9 plates may be faster than using a §2Bending Machine §rto make them one at a time.%n%nThe MV version is required for cutting §6Silicon Boules§r for easier §6Diodes§r once you get §9Polyethylene (PE)§r, and for cutting §6Wafers§r into usable components. %n%nThe blade will require you to make §2Vanadiumsteel§r.%n%nCutting Machines work with plain §9Water§r for all recipes. You can also use §9Distilled Water§r which speeds up the processing somewhat, or §9Lubricant§r that speeds it up greatly (and uses very little per operation). These might be a little tricky to make right now, but are very worthwhile upgrades in the future.%n

# db 80
nomifactory.quest.db.80.title=§2Silicon Boules
nomifactory.quest.db.80.desc=A hefty amount of §6Silicon Dust§r and a pinch of §2Gallium Arsenide §rcooked in an §3EBF§r will net you a §6Silicon Boule§r, the starting point for §6Circuit Wafers§r.%n%nMake sure your power system is up to the task. These take §27.5 minutes and 1,080,000 EU§r to process.

# db 81
nomifactory.quest.db.81.title=Silicon Wafers
nomifactory.quest.db.81.desc=§6Wafers§r are thin pieces of silicon cut from a §6Silicon Boule§r.%n%nTheir primary purpose is engraving §6Circuit Wafers§r.%n%nYou'll be needing huge amounts of these Wafers for circuits. Silicon Boules currently take a very long time to craft, so consider parallelizing the recipe in multiple §3EBF§rs and making a stockpile of them.

# db 82
nomifactory.quest.db.82.title=Phenol Coated Substrate
nomifactory.quest.db.82.desc=§9Phenol§r is produced as a byproduct from making §6Coal Coke§r in a §3Pyrolyse Oven§r.%n%nThese boards will enable the next tier of circuits, as well as a much cheaper method of circuit production.

# db 83
nomifactory.quest.db.83.title=MV Precision Laser Engraver
nomifactory.quest.db.83.desc=A §3Precision Laser Engraver§r is used to engrave circuits onto §6Wafers§r.%n%nThe type of circuit will depend on the kind of wafer used and which §aLens§r is in the machine.

# db 84
nomifactory.quest.db.84.title=Circuit Wafers
nomifactory.quest.db.84.desc=§6Circuit Wafers§r are batches of integrated circuits engraved onto a wafer of electronics-grade silicon.%n%nYou need to run these through the §3Cutting Machine§r to dice the wafers into individual integrated circuits (called dies).%n%nThese are important components and will be used for making more advanced Circuits.

# db 86
nomifactory.quest.db.86.title=§2The Second Tier One Circuits
nomifactory.quest.db.86.desc=These aren't necessarily easier to mass produce than §6Electronic Circuits§r, but they're required to produce the §6Advanced Integrated Circuit§r, your first §6HV§r circuit.%n%nOtherwise, they fulfill the same requirements.

# db 87
nomifactory.quest.db.87.title=§2The Second Tier Two Circuits
nomifactory.quest.db.87.desc=§2Two Integrated Circuits§r and various other components will create a §2Good Integrated Circuit.

# db 88
nomifactory.quest.db.88.title=§2Lenses
nomifactory.quest.db.88.desc=You'll need a variety of §alenses§r for use in §3Precision Laser Engravers§r, all of which are made in the §2Lathe§r.%n%nInitially you'll need a §a§3§2Ruby Lens§r. Soon you will need §2Diamond, Emerald, Topaz, and Sapphire Lenses§r. §2You can choose to use an MV Lathe to get a lens from a plate, or sift for an Exquisite Gem and use an LV Lathe.%n%n

# db 89
nomifactory.quest.db.89.title=§2The First Tier Three Circuits
nomifactory.quest.db.89.desc=Your first tier three circuit, formed from §2two Good Integrated Circuits§r, §6RAM§r, and §6Transistors§r, among other ingredients.%n%nAs you'll realize is the pattern, it is expensive and unwieldy to make the first forms of each tier of circuits. Fortunately, you don't have to make many of them.%n%nPrioritize using these circuits to make things needed for unlocking the next theme of circuits, which require more infrastructure but are much cheaper to produce. Eventually each tier through six will have a circuit recipe instead of requiring processors, arrays, or mainframes.

# db 90
nomifactory.quest.db.90.title=§2MV Circuit Assembler
nomifactory.quest.db.90.desc=With the §3Advanced Circuit Assembling Machine§r, a new theme of Circuits is available.

# db 91
nomifactory.quest.db.91.title=Chrome
nomifactory.quest.db.91.desc=§6Chrome§r is obtained by electrolyzing §6Ruby Dust§r.

# db 92
nomifactory.quest.db.92.title=Farmer
nomifactory.quest.db.92.desc=The §3Farmer§r can be used to automate the planting and gathering of crops, including §6Potatoes§r, §6Canola§r, §6Carrots§r, and §6Beetroot§r.%n%nDoesn't do trees, though.

# db 93
nomifactory.quest.db.93.title=HV Machine Hulls
nomifactory.quest.db.93.desc=With §6HV Machine Hulls§r made, you've made your first step towards §eHigh Voltage (HV)§r power machinery!%n%nWhile you can make these in a crafting table with §6Polyethylene Sheets§r, liquid §9Polyethylene§r can be used to craft these directly in an §3Assembling Machine§r.

# db 94
nomifactory.quest.db.94.title=§2Sulfuric Acid
nomifactory.quest.db.94.desc=§2Sulfuric Acid is mainly produced in a 3-step process:%n- Sulfur added to Oxygen to produce Sulfur Dioxide. SO₂ also can come from treating certain Sulfur-containing Dusts with Oxygen in the EBF, or by processing Nether Air.%n- Sulfur Dioxide added to more Oxygen, to produce Sulfur Trioxide.%n- Sulfur Trioxide added to Water, to produce Sulfuric Acid.%n%nThe shortcut Sulfur + Water reaction is locked behind the Large Chemical Reactor, unlocked at HV.%n%n§rYou'll need huge amounts of this for a whole range of chemical reactions, as it is a very common ingredient.%n%nSulfur can be electrolyzed from many things, but is also easily available via §bDeep Mob Evolution§r's §aBlaze Model§r.

# db 95
nomifactory.quest.db.95.title=§2Ethylene
nomifactory.quest.db.95.desc=§9Ethylene§r is a hydrocarbon obtained from §dOil Processing§r, or by dehydrating §9Ethanol§r with §9Sulfuric Acid§r in a §3Chemical Reactor§r. Choose a method that works for you:%n%n- The §9Ethanol§r route allows you to use your existing §6Sugarcane§r farm to produce §9Ethylene§r. However, the recipes require §bMedium Voltage§r machines to run.%n%n- The §dOil Processing§r route requires §2only LV machines§r, but you will have to source §9Oil§r, or its variants, from somewhere. §2Severely Steam-Cracked Light Fuel§r is most efficient with §9Raw Oil, Oil and Heavy Oil§r. §2Severely Steam-Cracked Naphtha§r is more efficient when you are using §9Light Oil§r.%n%nIt is an extremely important chemical in the production of plastics, as you'll need §9Ethylene§r in your production of §9Polyethylene (PE)§r, §9Polyvinyl Chloride (PVC)§r, and can be used in the production of §9Styrene-Butadiene Rubber (SBR)§r, the best form of rubber.

# db 96
nomifactory.quest.db.96.title=Polyethylene
nomifactory.quest.db.96.desc=§9Polyethylene (PE)§r is the most common category of plastic, made from polymers of §9Ethylene§r. Adding §9Oxygen§r in a §3Chemical Reactor§r recreates (with some artistic license) early accidental synthesis of Polyethylene.%n%nWhen you have large amounts of §6Rutile§r and §6Bauxite§r (probably after you visit the Moon) you can consider using §9Titanium Tetrachloride§r as a catalyst to improve your Polyethylene yields. For now it's not a great idea, as in addition to its Overworld rarity, you need it for §6Titanium§r.%n%nForm §6Polyethylene Sheets§r using a §3Fluid Solidifier§r and a §aPlate Mold§r for use in crafting electronics components. You'll need both the liquid and the sheets. For §9Polyethylene (PE)§r pipes, you can either pulverise your sheets into dust and use those in the extruder, or solidify §9Polyethylene (PE)§r into §6Polyethylene Bars§r seperately.

# db 97
nomifactory.quest.db.97.title=Keeping Stuff In Stock
nomifactory.quest.db.97.desc=If you didn't know, you can have stacks of items stored inside of an §aME Interface§r. Placing a §aStorage Bus§r onto the ME Interface lets you access and use those items in recipes. Putting a §aCrafting Card§r inside the Interface will let the Interface automatically place autocraft orders for items it should stock but you don't have.%n%nThis approach can be used for autocrafting to some extent, but proceed with caution as crafting cards can produce a great deal of lag on larger ME Networks. AE calculates the full crafting tree of these items every time a request is made, even if you have enough items already in stock.%n%nThus, it is strongly recommended to limit Crafting Cards to simple recipes (ones without many dependent recipes) and ideally on smaller purpose-built networks. %n%nPrefer passive autocrafting methods on your main network, or if things are gonna get complicated.

# db 98
nomifactory.quest.db.98.title=Stainless Steel
nomifactory.quest.db.98.desc=§6Stainless Steel§r will be your primary material for HV, in the same way that §6Aluminium§r was for MV and §6Wrought Iron§r was for LV.%n%n§6Manganese§r comes from electrolyzing §6Tantalite§r, §6Pyrolusite§r, or §6Spessartine Dusts§r. You already have §6Chrome§r.%n%nMix up a bunch of the dust in a §3Mixer§r and begin processing it through the §3Electric Blast Furnace§r. This may be a good time to reevaluate your power generation and storage infrastructure.

# db 99
nomifactory.quest.db.99.title=§2Synthesizing Your First Omnium
nomifactory.quest.db.99.desc=With the §6Stabilized Einsteinium§r you harvested from a microverse, you should now have access to everything you need to synthesize your first §dMote of Omnium§r. §2Compared to the original pack, this requires 20 new elements.§r%n%nYou're gonna need to make at least 487 of these as you push into the End Game, so make sure your §eautomation is supplying you with a stock of all of the ingredients§r. That's what those quests in the End Game tab have been about all along!

# db 100
nomifactory.quest.db.100.title=Engineering Processor
nomifactory.quest.db.100.desc=§6Engineering Processors§r are made from a §6Diamond Plate§r, a §6Silicon Plate§r, and any tier one circuit.%n%nRun the plates through the respective §3Inscribers§r with §aPresses§r to make the printed plates, then combine the plates and circuit to form the Engineering Processor.

# db 101
nomifactory.quest.db.101.title=Digital Storage For Days
nomifactory.quest.db.101.desc=*Slaps §6ME Drive§r* this bad boy can fit so many §6Storage Cells§r in it!%n%nWith ten slots for Storage Cells, you can store a huge number of items inside this single block, and search through them all with a §6Terminal§r. You just gotta make all those Storage Cells.%n%nIf you somehow run out of room, you can make another ME Drive for even more slots! So many cells, so many items!

# db 102
nomifactory.quest.db.102.title=Logic Processor
nomifactory.quest.db.102.desc=§6Logic Processors§r are made from a §6Gold Plate§r, a §6Silicon Plate§r, and any tier one circuit.%n%nRun the plates through the respective §3Inscribers§r with §aPresses§r to make the printed plates, then combine the plates and circuit to form the Logic Processor.

# db 103
nomifactory.quest.db.103.title=Inscription Plates
nomifactory.quest.db.103.desc=§aPresses§r are needed for §3Inscribers§r.%n%nIf you like exploring you can find them in meteors with a §aMeteor Compass§r.%n%nIf you don't want to do that, or are having trouble finding one you need, feel free to etch them yourself with a §3Precision Laser Engraver§r.

# db 104
nomifactory.quest.db.104.title=Autocrafting Patterns
nomifactory.quest.db.104.desc=§aPatterns§r are used to encode a single crafting table or processing recipe for on-demand automation with §bApplied Energistics§r.%n%nEncode them in a §aPattern Terminal§r.%n%nNote that recipes encoded with Substitutions on will use existing equivalent items, but §ewill only automatically craft the exact item specified in the recipe.§r%n%n§2With PAE2, recipes with tools have been improved by a huge amount. However, still aim for recipes without tools.§r%n%nUse recipes that use machines instead!%n%n

# db 105
nomifactory.quest.db.105.title=Calculation Processor
nomifactory.quest.db.105.desc=§6Calculation Processors§r are made from a §6Certus Plate§r, a §6Silicon Plate§r, and any §6tier one circuit§r.%n%nRun the plates through the respective §3Inscribers§r with §aPresses§r to make the printed plates, then combine the plates and circuit to form the Calculation Processor.

# db 106
nomifactory.quest.db.106.title=Pattern Terminal
nomifactory.quest.db.106.desc=As the name suggests, this terminal lets you encode recipes onto §aBlank Patterns§r.%n%nIt's a micropart, so you need to place it on §6ME Cable§r (not a conduit).

# db 107
nomifactory.quest.db.107.title=Atomic Reconstructor
nomifactory.quest.db.107.desc=The §3Atomic Reconstructor§r is the cornerstone of §bActually Additions§r, using Crystal Flux (which automatically converts 1:1 with RF) to change items into other items.%n%nThis machine fires a laser out of the front that reconstructs standard materials into special variants.%n%nThe machine itself will give you further instructions on how to configure it.

# db 108
nomifactory.quest.db.108.title=Interface Terminal
nomifactory.quest.db.108.desc=This handy terminal allows you to see the pattern slots of all §aME Interfaces§r in your network in one place.%n%nThis means you don't have to run to your ME Interfaces each time you make a new pattern for them.

# db 109
nomifactory.quest.db.109.title=§2ME Interfaces
nomifactory.quest.db.109.desc=§aME Interfaces§r are extremely important for automation. You'll be making a lot of these, if you're playing the pack right.%n%nThese can be filled with encoded §aPatterns§r to perform on-demand autocrafting, and can be configured to stock up to §29 stacks of 512 items (or 4608 items)§r for passive autocrafting and to push into other inventories. Any item pushed into an ME Interface is digitized and placed in your ME Network storage.%n%nWhen adjacent to one or more §aMolecular Assemblers§r, crafting table patterns can be crafted. It will use as many adjacent Molecular Assemblers as possible, restricted by availability and number of §aCo-processors§r in your crafting CPU multiblock.%n%nWhen adjacent to any other block, you can use processing patterns with a machine to insert items into the machine. Processing patterns require that the finished item is inserted back into the ME Network by way of an ME Interface (though it doesn't need to be the same ME Interface the Pattern is in).%n%nME Interfaces can be wrenched to ensure they only communicate with a particular adjacent block, or can be crafted into a micropart form to fit multiple in the same block space (each micropart only interacting with the adjacent block face).%n%nAlso, if you connect a gadget from §bBuilding Gadgets§r to the Interface, the gadget will pull materials straight from the attached AE2 network, §aNOT§r the Interface. Particularly useful with the §6Auto Chisel§r. %n%nThere is information of the Gadgets, and how to connect them to inventories, in the §eInspector Gadget§r quest in §cGenesis§r, and information of the Auto Chisel in the §eAuto Chisel§r quest in §cMatter Energy§r or §cThe Beginning§r.%n%n

# db 110
nomifactory.quest.db.110.title=Crafting Units
nomifactory.quest.db.110.desc=Autocrafting at last.%n%nWell, you need patterns too I guess.%n%nThe details of autocrafting will be explained in a later quest.

# db 111
nomifactory.quest.db.111.title=Crafting Terminal
nomifactory.quest.db.111.desc=Crafting in a digital grid is heaven after using primitive wooden tables for so long.%n%nIt's a micropart, so you need to place it on §6ME Cable§r (not a conduit).

# db 112
nomifactory.quest.db.112.title=Reconstruction Of Atoms
nomifactory.quest.db.112.desc=By placing them in the path of an §3Atomic Reconstructor§r's laser beam, §6Coal§r can be turned into §6Void Crystals§r, and §6Iron Ingots§r into §6Enori Crystals§r.%n%nKeep in mind you can efficiently do this with blocks, splitting them into nine base items as usual.

# db 113
nomifactory.quest.db.113.title=Resonator
nomifactory.quest.db.113.desc=The §3Resonator§r is one of the primary crafting machines from §bExtra Utilities 2§r. It requires Grid Power in order to function, and produces special items like §6Stoneburnt§r and §6Red Coal§r.

# db 114
nomifactory.quest.db.114.title=Manual Mill
nomifactory.quest.db.114.desc=§eGrid Power§r, or GP for short, is a power system used by §bExtra Utilities§r. It is generated by using a variety of §3Mills§r.%n%nIt deviates from most power systems in that Mills and GP consumers can be placed anywhere. It is globally available. However, Mills of each type incur §cdiminishing returns§r to massively punish excessive spamming of the same kind of Mills. Diversify!%n%nThe first Mill available is the §3Manual Mill§r, which is a hand crank that generates up to 15 GP. This is enough to get started so you can make better Mill types. Place it down and wind it up by holding right-click to generate GP.%n%nIf you are playing in a group, the command §e/xu_powersharing§r may be useful to allow for sharing GP between players. Simply run the command and select which players you want to share your GP with.

# db 115
nomifactory.quest.db.115.title=Red Coal
nomifactory.quest.db.115.desc=§6Red Coal§r is an important ingredient for §6Black Steel Dust§r.%n%nCareful with making an AE2 pattern with this one; due to the way §bExtra Utilities§r item generation works, you'll have to craft a piece of Red Coal to put into relevant §aPatterns§r manually.

# db 116
nomifactory.quest.db.116.title=Black Steel
nomifactory.quest.db.116.desc=§6Black Steel§r will be used to make various items from §bExtended Crafting§r. It will also be the basis of other Steel types later on.

# db 117
nomifactory.quest.db.117.title=1k Fluid Storage
nomifactory.quest.db.117.desc=The first digital fluid storage component, used to make §a1k Fluid Storage Cells§r.%n%nFluid cells can store up to five fluid types, but it's better to format all your disks to a single fluid each. This avoids the scenario where one fluid fills up a cell, preventing the other fluids from being stocked. Extra types also use up a chunk of storage, resulting in less overall storage per cell.

# db 118
nomifactory.quest.db.118.title=4k Item Storage
nomifactory.quest.db.118.desc=A component used primarily for making bigger §6Storage Cells§r.%n%nUnformatted disks always have a hard limit of 63 distinct types of items, but each step up has roughly four times the total storage space of the prior disk.

# db 119
nomifactory.quest.db.119.title=16k Item Storage
nomifactory.quest.db.119.desc=The penultimate component for AE item §6Storage Cells§r.

# db 120
nomifactory.quest.db.120.title=64k Item Storage
nomifactory.quest.db.120.desc=The ultimate item storage component in §bApplied Energistics§r.%n%nUsed for storing really big amounts of things, like in a §664k ME Storage Cell§r.

# db 121
nomifactory.quest.db.121.title=IV Compressor
nomifactory.quest.db.121.desc=This compressor is needed for making §6Signalum Heavy Plating§r.

# db 122
nomifactory.quest.db.122.title=4k Fluid Storage
nomifactory.quest.db.122.desc=The second fluid storage component, used for §a4k Fluid Storage Cells§r.

# db 123
nomifactory.quest.db.123.title=16k Fluid Storage
nomifactory.quest.db.123.desc=The third fluid storage component, used for §a16k Fluid Storage Cells§r.

# db 124
nomifactory.quest.db.124.title=64k Fluid Storage
nomifactory.quest.db.124.desc=The largest fluid storage component, used for §a64k Fluid Storage Cells§r.

# db 125
nomifactory.quest.db.125.title=GP Generation
nomifactory.quest.db.125.desc=§6Stoneburnt§r is a key ingredient in crafting many things from Extra Utilities.%n%nBesides the Manual Mill, there are multiple ways to generate GP. Look up "Mill" in JEI for all possible mills.%n%nNote that the individual generators have been balanced differently than normal, so take that into account before building 16 Water Mills. It is a good idea to use several different kinds due to §bExtra Utilities§r implementing diminishing returns to prevent spamming one kind of Mill.%n%n

# db 126
nomifactory.quest.db.126.title=§2SMD Components
nomifactory.quest.db.126.desc=§6Surface Mounted Devices§r, or §6SMD§rs for short, are §2more efficient ways to produce the Circuit components you've been making. They will be used until the second-to-last theme of circuits.§r%n%nAll SMD components must be produced in at least a §2HV Assembling Machine§r, and they all will require liquid §9Polyethylene§r.%n%nStart off with the §6SMD Transistor§r. These are simply a §6Gallium §2Foil§r and §6Fine Annealed Copper Wire§r.%n%nNext up are §6SMD Resistors§r, which are also simple: §6Carbon Dust§r and §6Fine Electrum Wire§r.%n%nNext up are §6SMD Diodes§r, which are fairly simple. §2Gallium Arsenide Dust§r and §6Fine Platinum Wire§r net you half a stack. §2If you can't go to the End to mine Platinum there yet, buy some with Nomicoins.§r%n%nThen are §6SMD Capacitors§r. You'll need sheets of §6Polyvinyl Chloride§r to make these, or they can also be made more slowly with §6Silicone Rubber§r. §2Using Tantalum Foil in place of Aluminium doubles your yield.%n%nFinally, and new to CEu, SMD Inductors. Made with Nickel Zinc Ferrite and Fine Cupronickel Wire.§r%n%nInvest in a robust system of automation for SMD components and all of their ingredients, since you'll never stop needing them. They will also work in place of the non-SMD versions you've been using in all but the simplest of recipes.

# db 129
nomifactory.quest.db.129.title=§2MV Emitter
nomifactory.quest.db.129.desc=§2An expensive advanced component used in the construction of the MV Precision Laser Engraver and MV Circuit Assembler.%n%nProcess some Emerald Ore in the Sifter to get the Flawless Emerald required to craft this.

# db 130
nomifactory.quest.db.130.title=Annealed Copper
nomifactory.quest.db.130.desc=§6Annealed Copper§r is made §2in an Arc Furnace§r by treating §6Copper§r with §9Oxygen§r. It has less power loss than regular Copper when used as a cable, and is also required for more advanced electronic components.

# db 131
nomifactory.quest.db.131.title=Polyvinyl Chloride
nomifactory.quest.db.131.desc=§9Vinyl Chloride§r is an industrial chemical made from chlorinating §9Ethylene§r (adding §9Chlorine§r at high temperature) in a §3Chemical Reactor§r. §9Ethane§r can be used as an alternative reagent.%n%nIt is used to create the plastic §9Polyvinyl Chloride§r, most well known as PVC. While it deviates from reality, in GregTech you chemically react Vinyl Chloride and §9Oxygen§r to polymerize it into PVC. %n%nLater, you can use §9Titanium Tetrachloride§r to catalyze this reaction as well for greater yield.%n%nYou'll only need to solidify this into sheet form. If you want PVC pipes too, you can pulverise the sheet into dust and use that in the extruder, or you can solidify it into bars seperately.%n%n§6PVC Sheets§r are superior to §6Polyethylene Sheets§r for making plastic substrates, producing twice as many §6Plastic Boards§r per craft.

# db 132
nomifactory.quest.db.132.title=§2The First Tier Four Circuits
nomifactory.quest.db.132.desc=This is the first Tier Four circuit, which is used for EV-tier machinery. Requires some Vibrant Alloy.%n%n§2The HV Circuit Assembler only unlocks one circuit type, the Mainframe. There is no circuit theme associated with the HV Circuit Assembler; instead, the HV (non-Circuit) Assembler unlocks easier Circuit components. The next circuit theme is not until EV.

# db 133
nomifactory.quest.db.133.title=§2The Third And Final Tier One Circuits
nomifactory.quest.db.133.desc=§2You can start to churn out Microprocessors§r. These are the best kind of Tier One circuits you can make, and you won't unlock the better recipes for quite a while.%n%nYou should absolutely automate the production of these circuits, and §ekeep a stockpile automatically crafted§r so you don't have to wait around for them or bloat your crafting orders making them on-demand through AE.

# db 134
nomifactory.quest.db.134.title=§2Plastic Substrate
nomifactory.quest.db.134.desc=Better substrates. Using §6Polyvinyl Chloride§r (PVC) instead of §6Polyethylene§r (PE) doubles your yield.%n%nThe third §2and fourth material options§r are much more difficult to make and probably not worth considering for now.

# db 135
nomifactory.quest.db.135.title=§2The Third And Final Tier Two Circuits
nomifactory.quest.db.135.desc=§2Unique to this tier of Circuit, this MV circuit doesn't require the previous tier to craft.§r These are the best kind of Tier Two circuits you can make, and you won't unlock the better recipes for quite a while.%n%nYou should absolutely automate the production of these circuits, and §ekeep a stockpile automatically crafted§r so you don't have to wait around for them or bloat your crafting orders making them on-demand through AE.

# db 136
nomifactory.quest.db.136.title=Small Coils
nomifactory.quest.db.136.desc=Another electronic component.%n%nMaking it inside an §3Assembling Machine§r is much, much cheaper than by hand, and using §6Nickel Zinc Ferrite§r bolts gives even better returns.

# db 138
nomifactory.quest.db.138.title=§2LuV Machine Hulls
nomifactory.quest.db.138.desc=With §6§2Rhodium Plated Lumium-Palladium§r,§6 Vanadium-Gallium§r, §2and Polyphenylene Sulfide§r, you can now make hulls for Ludicrous Voltage (LuV) §bGregTech§r machines.

# db 139
nomifactory.quest.db.139.title=Rare Earth
nomifactory.quest.db.139.desc=§6Rare Earth§r comes from either centrifuging certain Impure Dusts, or processing those same Purified Dusts.%n%nThe sources are essentially §6Redstone§r, and everything inside of §6Bastnasite§r veins.

# db 140
nomifactory.quest.db.140.title=Advanced Inscriber
nomifactory.quest.db.140.desc=§3Advanced Inscribers§r are much easier to work with for automation purposes, since you can insert more than a single item at a time and you can lock §aPresses§r in place.%n%nYou can automate these nicely with processing patterns in an §aME Interface§r. They don't auto-eject items though, so you will need to pull the finished items out.%n%nThese can do any recipe that normal §3Inscribers§r can.

# db 141
nomifactory.quest.db.141.title=Spend Your Coins!
nomifactory.quest.db.141.desc=While there are no types of veins that are extremely rare, you're likely to struggle with finding at least one of the less common vein types. This isn't really avoidable.%n%nYou will accumulate a lot of §dNomicoins§f from quest turn-ins while playing Nomifactory. Do not be hesitant to spend them on things you need! %n%nSearch for various ores (generally the first one listed in §bJEI§f) to find the coin recipes for them. Alternatively, hover your cursor over a coin and press §6U§f to see what you can buy with it.%n%n§aDon't be a hoarder!

# db 144
nomifactory.quest.db.144.title=Yttrium
nomifactory.quest.db.144.desc=Centrifuge §6Rare Earth§r, and among other useful materials, you'll get some §6Yttrium§r.%n%nBecause this recipe has chanced outputs, use a §2high tier Centrifuge to increase output chances§r, and §eensure the output slots don't fill up or excess items will be voided§r.

# db 145
nomifactory.quest.db.145.title=LV Pistons
nomifactory.quest.db.145.desc=A piston is a specialized motor, which is needed to make certain machines.%n%nOne of the more intricate components, as it is made using a motor.

# db 146
nomifactory.quest.db.146.title=LV Pumps
nomifactory.quest.db.146.desc=Another common component of any machine that uses fluids. Also usable as a cover for moving fluids between §bGregTech§r machines and adjacent tanks or machines.%n%nYou must use §6 §6Rubber Rings§r, which requires a §aKnife§r to craft. A stick and a piece of flint will make a Knife with low durability, or check the recipe for metal ones.

# db 147
nomifactory.quest.db.147.title=§2Polarizer
nomifactory.quest.db.147.desc=§oNote: this quest accepts both LV and MV Polarizer.§r%n%nAlthough you could §emagnetize§r §6Iron Ingots§r by hand using §6Redstone§r, doing that consumes considerable amounts of dust and that's not an option for more advanced materials. This machine will let you magnetize §6Steel Rods§r, as well as even more advanced materials later.%n%n§2Polarizer recipes in GTCEu go up to HV.

# db 148
nomifactory.quest.db.148.title=Titanium
nomifactory.quest.db.148.desc=A perfect material for making chopsticks.%n%nAlso the tier material for Extreme Voltage (EV).

# db 149
nomifactory.quest.db.149.title=Hot Titanium
nomifactory.quest.db.149.desc=Combining §9Titanium Tetrachloride§r with §6Magnesium§r in an §3Electric Blast Furnace§r (approximating the Kroll process) will net you your first §6Titanium§r. %n%nThis process is a loop, and therefore will not cost you any resources, apart from §6Rutile§r, if you process it correctly. %n%nUnfortunately, it is super hot. You'll need to cool it in a §3Vacuum Freezer§r for it to be usable.%n%nYou should have set up a §3Vaccum Freezer§r for §6Kanthal§r, but if you haven't done it yet or want to improve you're setup, routing through AE is an alternative way to using item conduits. Simply set an Ore Dictionary Storage Bus on the input bus of the freezer, set it to 'ingotHot*', and set it to a high piority. This will accept any new Hot Ingots entering you're system, and eliminates the need for a big conduit network.%n%nDon't encode the Hot Ingot in a pattern though!

# db 150
nomifactory.quest.db.150.title=Vacuum Freezer
nomifactory.quest.db.150.desc=§3Vacuum Freezers§r are primarily used to cool down hot ingots.%n%nThey're also capable of freezing air into a liquid, and making superconductors.%n%nAt minimum you will need an energy input hatch, an input bus, an output bus, and 22 §6Frost Proof Machine Casings§r for forming the multiblock for processing Hot Ingots.%n%nIf you want to deal with fluids as well, subtract two casings and use a fluid input and fluid output in their place.%n%nBesides the controller placement, as usual the hatches/buses can go anywhere. Use the building guide in §bJEI§r which can be pulled up from the controller block.

# db 151
nomifactory.quest.db.151.title=Early Rutile
nomifactory.quest.db.151.desc=§6Rutile§r is a §6Titanium§r precursor found in §6Ilmenite Ore§r and §6Bauxite Ore§r, which spawn uncommonly in the Overworld.%n%n§6§rLarger quantities of Ilmenite and Bauxite may be found on the Moon and other planets.%n%n

# db 152
nomifactory.quest.db.152.title=Titanium Tetrachloride
nomifactory.quest.db.152.desc=§6Rutile§r, §6Carbon§r, and §9Chlorine§r may be chemically reacted to form §9Titanium Tetrachloride§r.%n%nThis fluid is a precursor for metallic §6Titanium§r, as well as a titanium halide useful for catalyzing various polymer reactions (like plastics) for greater yields.

# db 153
nomifactory.quest.db.153.title=HV Chemical Reactor
nomifactory.quest.db.153.desc=You'll need an §3HV Chemical Reactor§r for processing §6Titanium§r.

# db 154
nomifactory.quest.db.154.title=§2Distillation Tower
nomifactory.quest.db.154.desc=With tier three circuits in hand, it's time to make a §3Distillation Tower§r, which is the gatekeeper for more advanced plastics like §6Epoxy§r and doing petrochemistry.%n%nThe Distillation Tower is a highly flexible multiblock structure, able to be anywhere from §62 blocks high to up to 13 high§r (12 fluid outputs). The way that it works is that each level of the tower after the first will output an additional fluid from the recipe. §cAny output fluids in excess of available buses are voided§r. %n%nWhat you need the Distillation Tower for initially is to break down §9Oil§r and §9Fermented Biomass§r into useful resources.§9 Oil§r distillation will require a §efive-block-high Distillation Tower§r (the quest materials are for such a tower; if you want to build it bigger, you will need §ean additional 7 casings and 1 fluid output per floor§r).%n%nAny recipe with more than five fluids (like §9Fermented Biomass§r) will need a larger tower. Make sure to increase the height of your tower to accommodate all of the outputs you want to keep. Also check the voltage requirements of the recipes, as many Distillation Tower recipes need higher voltages than MV. §eYou can swap out your Energy Input for a higher tier one when that time comes§r.%n%nThe tower we'll be building at first is 3x3x5 (LxWxH), with a hollow center. The §6Fluid Input Hatch§r §2can go anywhere on the bottom layer.§r. The §6controller§r goes in the middle of an outer edge of the bottom layer. The §6Output Bus§r and an §6Energy Input Hatch§r can go wherever you can fit them on the bottom layer. The rest of the 3x3 must be filled with §6Clean Stainless Steel Casings§r.§2 You also need a Maintenance Hatch, which can go anywhere on the structure.§r Each level above that is a ring of 7 Clean Stainless Steel Casings, one §6Fluid Output§r and nothing in the center, except for the topmost layer which needs an eighth casing to fill in the center, capping off the top. %n%nFor distilling fluids which only have one useful output, like §9Biomass§r, it is recommended to use single-block Distilleries, due to their energy efficiency and generally lower costs.

# db 155
nomifactory.quest.db.155.title=§2The Fourth and Final Tier Five Circuits
nomifactory.quest.db.155.desc=With your §6Crystal CPUs§r and the §3LuV Assembling Machine§r crafted, you can make the final type of Tier Five Circuit: the §6Crystal Circuit§r.%n%n§2This is the first Circuit which strictly requires Advanced SMD components. All of them will from now on.§r%n%nAs the best form of Tier Five circuit, these should be automated and stockpiled. The variant recipe requiring §6Crystal System-on-Chip§r won't be available until you can make a §3ZPM Circuit Assembling Machine§r.

# db 156
nomifactory.quest.db.156.title=Kanthal Ingots
nomifactory.quest.db.156.desc=§6Kanthal§r is an alloy of §6Iron§r, §6Aluminium§r, and §6Chrome§r.%n%nThis alloy is cooked in an §3Electric Blast Furnace§r into a §6Hot Kanthal Ingot§r which will damage you if it is held. To prevent this damage and obtain the desired ingot, the Hot Ingot must be cooled in a §3Vacuum Freezer§r.%n%nIt is best to directly route this Hot Ingot from the §6Output Bus§r of your Blast Furnace to the §6Input Bus§r of your Vacuum Freezer via conduits or an §6Ore Dictionary Filter§r set to 'ingotHot*' with a high piority.

# db 157
nomifactory.quest.db.157.title=§2Kanthal Coil Blocks
nomifactory.quest.db.157.desc=§6Kanthal§r is the second coil material available, increasing your EBF's operating temperature to 2700K so it can process more advanced materials.%n%n§2In CEu, using higher-tier coils provides some bonuses to their multiblocks.%n- Pyrolyse Oven: Cupronickel Coils are 25%% slower, every coil above Kanthal grants +50%% additive speed%n- Multi Smelter: Increases number of parallel operations and decreases energy usage%n- Cracking Unit: -5%% energy usage per coil above Cupronickel%n- Electric Blast Furnace: The temperature of the EBF is the coil's temperature, plus 100K for each voltage tier above MV.%nFor every 900K above the recipe temperature, the energy usage is multiplied by 0.95x.%nFor every 1800K above, one overclock becomes 100%% efficient - each overclock will 4x the speed instead of 2x.

# db 158
nomifactory.quest.db.158.title=Nichrome Ingots
nomifactory.quest.db.158.desc=§6Nichrome§r is an alloy of §6Nickel§r and §6Chrome§r.%n%nThis alloy is cooked in an §3Electric Blast Furnace§r and cooled in a §3Vacuum Freezer§r.%n

# db 159
nomifactory.quest.db.159.title=§2Nichrome Coil Blocks
nomifactory.quest.db.159.desc=§6Nichrome§r is the third coil material available, increasing your EBF's operating temperature to 3600K so it can process more advanced materials.%n%n§23600K is now also hot enough to grant a single 100%% efficient overclock to 1800K and below recipes. In effect, you will get an additional 2x speed boost by overclocking once. You may wish to use this well to make up for the slower recipes.

# db 160
nomifactory.quest.db.160.title=Sulfuric Heavy, Light, Naphtha and Gas
nomifactory.quest.db.160.desc=First, you need some §9Oil§r. Pick your favorite method: you should engineer a renewable automated source, as you will need large quantities.%n%nStart off by running the Oil through the §3Distillation Tower§r. This will result in §9Sulfuric Heavy Fuel§r, §9Sulfuric Light Fuel§r, §9Sulfuric Naphtha§r, and §9Sulfuric Gas§r.%n%nThese will all need to be hydrodesulfurized using §9Hydrogen§r in a §3Chemical Reactor§r, which produces the non-Sulfuric versions.%n%nAll of these products are useful, so figure out how you want to store the variety and large quantities of fluids.

# db 161
nomifactory.quest.db.161.title=§2Refinery Gas
nomifactory.quest.db.161.desc=Like other petroleum products, §9Sulfuric Gas§r §2or Natural Gas§r is hydrodesulfurized into §9Refinery Gas§r using §9Hydrogen§r in a §3Chemical Reactor§r.%n%nRefinery Gas can be cracked and further distilled for its constituents, but it is also useful as fuel for §3Gas Turbines§r. While it can be burned directly, centrifuging Refinery Gas produces §9LPG§r (Liquefied Petroleum Gas), which is an ideal fuel for Gas Turbines, and §9Methane§r which is a potential suboptimal turbine fuel but is also useful for various chemical reactions.

# db 162
nomifactory.quest.db.162.title=Canola Press
nomifactory.quest.db.162.desc=The §3Canola Press§r is a machine that uses RF power to extract §9Canola Oil§r from §6Canola§r.%n%nCanola Oil can be turned into §9Glycerol§r and §9Bio Diesel§r in a §3Chemical Reactor§r.%n%nRefining, Crystallizing, or Empowering the Canola Oil first allows you to make Glycerol and Bio Diesel more efficiently.

# db 163
nomifactory.quest.db.163.title=Seed Oil, Fish Oil, Canola Oil
nomifactory.quest.db.163.desc=A whole host of fluids can be used as the feedstock for your §9Bio Diesel§r, including §9Seed Oil§r, §9Fish Oil§r, and the various tiers of §9Canola Oils§r.%n%nFish Oil and Canola Oil are probably the easiest, but it's up to you to choose.%n%nFish are easiest to get from §aGuardian Models§r from §bDME§r.

# db 164
nomifactory.quest.db.164.title=Heavy Fuel
nomifactory.quest.db.164.desc=§9Heavy Fuel§r is mixed with §9Light Fuel§r to create §9Diesel§r.%n%nSince Diesel requires more Light than Heavy fuel, you should consider Steam-cracking and distilling the excess quantity of Heavy Fuel for its useful constituents.

# db 165
nomifactory.quest.db.165.title=§2Light Fuel
nomifactory.quest.db.165.desc=§2Light Fuel's distillates are now more useful, and it is the only source of Octane for High-Octane Gasoline.%nBut if you choose to produce Diesel, a large proportion of the Light Fuel you produce still has to go into Diesel production.

# db 166
nomifactory.quest.db.166.title=Naphtha
nomifactory.quest.db.166.desc=§9Naphtha§r is best utilized for Steam-Cracking and distilling for its constituents.%n%nNotably it contains §9Light Fuel§r and §9Heavy Fuel§r for making more §9Diesel§r, as well as many other useful chemicals for a variety of purposes.

# db 167
nomifactory.quest.db.167.title=§2Hydrogen Sulfide
nomifactory.quest.db.167.desc=§9Hydrogen Sulfide§r is a byproduct of hydrodesulfurization. §2It also comes from distilling Liquid Nether Air.§r%n%nA simple chemical reaction with §9Water§r reprocesses it into the useful §9Sulfuric Acid§r, or it can be electrolyzed for recovering the §9Hydrogen§r.

# db 168
nomifactory.quest.db.168.title=Diesel
nomifactory.quest.db.168.desc=§9Diesel§r is a mixture of §9Light Fuel§r and §9Heavy Fuel§r.%n%nThe primary use is for making §2Cetane-Boosted Diesel§r, which you will want to stockpile in large quantities for the later production of §6Draconium §2(unless you use Gasoline instead).%n%nThe performance of Combustion Generators is also improved, but you probably want to refine Diesel anyway.%n%n§2It's more power efficient to use singleblock Distilleries over a Distillation Tower for Oil, due to the overclocking mechanics being different. However, it is still recommended to use Distillation Towers, to get the other useful byproducts too. For Diesel, the correct ratio is 3 Distilleries for Light Oil and 2 Distilleries for Heavy Oil.

# db 169
nomifactory.quest.db.169.title=§2Palladium
nomifactory.quest.db.169.desc=§6Palladium§r is found in §6Palladium Ore§r, which is found alongside §6Platinum Ore§r. §You can also get Palladium from Platinum Group Processing§r. If you haven't found a vein yet, you should buy some.%n%nPalladium is smelted in the §3Electric Blast Furnace§r.

# db 170
nomifactory.quest.db.170.title=Sodium Hydroxide
nomifactory.quest.db.170.desc=§6Sodium Hydroxide§r is a strong base, and an ingredient in §9Bio Diesel§r, among other reactions.%n%n§2The only source§r is splitting §9Salt Water§r in an §3Electrolyzer§r - this is also a good source of §9Chlorine§r. You can get §9Salt Water§r from mixing §6Salt§r and §9Water§r (duh), §2dissolving Ghast Tears, or drilling it from Salt Water fluid veins, which only spawn over oceans.

# db 171
nomifactory.quest.db.171.title=§2Distilling Liquid Air
nomifactory.quest.db.171.desc=§9Air§r can be sent into the §3Vacuum Freezer§r to turn it into §9Liquid Air§r.%n%n§9Liquid Air§r can be sent into a §2Distillation Tower§r to break it down into its components.%n%n§2Liquid Nether Air and Liquid Ender Air give different useful components too.%n

# db 172
nomifactory.quest.db.172.title=Bio Diesel and Glycerol
nomifactory.quest.db.172.desc=The reaction that produces §9Bio Diesel§r is also the only source of §9Glycerol§r, which is an easy way to make §9Epichlorohydrin§r, an important ingredient of §9Epoxy§r.%n%n§9Glycerol§r is also used in the production of §9Glyceryl Trinitrate§r, an important step in making §6Dynamite§r, which can be used later in the §3Implosion Compressor§r.%n%nEven if you're otherwise going all in on petrochemistry for Epoxy, you'll probably end up with some Bio Diesel as a result of making Glycerol, unless your're using §6TNT§r.%n%nBio Diesel can be used for power, but is probably better to convert it to §2Cetane-Boosted Diesel§r.

# db 173
nomifactory.quest.db.173.title=§2Nitrogen
nomifactory.quest.db.173.desc=§9Nitrogen§r comprises 78%% of the atmosphere. Because of this, after the first few processes of §9Liquid Air§r, you'll probably have more Nitrogen than you know what to do with.%n%nIf you got here centrifuging air, then it's gonna take you longer to get to that point.%n%nEven so, don't void it unless you have secured a very large stockpile. Storage is cheap and Nitrogen is used in sizeable quantities for several notable things, such as §2speeding up some Electric Blast Furnace recipes§r, §2making Glowstone-Doped Silicon Boules§r, and §2making Cetane-Boosted Diesel§r.

# db 174
nomifactory.quest.db.174.title=§2Basic Air Collection
nomifactory.quest.db.174.desc=Note: this quest accepts LV/MV/HV/EV §3Gas Collectors§r.%n%nA §3Gas Collector§r will suck up air at a decent rate, provided the top side is unobstructed. The collected Air is automatically ejected into an adjacent tank via the output face.%n%n§2Gas Collectors in the Nether and End will collect Nether Air and Ender Air respectively, which yield different products. Make sure you set the correct circuit configuration for the dimension you are in.§r%n%nIV+ air collectors are not part of this quest, but for reference they exist and are called §3Atmosphere Collectors§r.%n%n

# db 175
nomifactory.quest.db.175.title=§2Noble Gasses
nomifactory.quest.db.175.desc=You'll be needing large quantities of the various Noble Gasses so you should get this automated and running continuously. %n%n§2After liquefication, Overworld Air grants Helium and Argon; Nether Air grants Helium-3 and Neon; Ender Air grants Helium, Krypton, Xenon, and Radon.%n%nCertain Noble Gases can also boost the speed of EBF processes.

# db 176
nomifactory.quest.db.176.title=Nitrogen Dioxide
nomifactory.quest.db.176.desc=A simple combination of §9Nitrogen§r and §9Oxygen§r, the two most common elements in the air, yet this substance is very toxic. Chemistry is weird.

# db 177
nomifactory.quest.db.177.title=§2Nitric Acid
nomifactory.quest.db.177.desc=Don't let the EPA catch you making this stuff.%n%n§9Nitrogen Dioxide§r, §9Oxygen§r, and §9Water§r will create §9Nitric Acid§r, the next step in your chemical journey.

# db 178
nomifactory.quest.db.178.title=Tetranitromethane
nomifactory.quest.db.178.desc=This is the additive that will bring our diesel fuel to the next level.%n%nMix §9Nitric Acid§r and §9Ethenone§r in a §3Chemical Reactor§r to make §9Tetranitromethane§r.%n%nIn a newly added route, you can also mix §9Nitric Acid§r and §9Methyl Acetate§r in a §3Chemical Reactor§r.

# db 179
nomifactory.quest.db.179.title=§2CETANE-BOOSTED DIESEL!!
nomifactory.quest.db.179.desc=Mixing §9Diesel§r (or less efficiently, §9Bio Diesel§r) with §9Tetranitromethane§r in an §3HV Mixer§r §2or Large Chemical Reactor§r produces §2Cetane-Boosted Diesel§r, an extremely potent fuel needed later for §6Draconium§r production.%n%nIf you have a very robust petrochemical infrastructure and can afford to burn it, this fuel along with proper oxygenation §2is a potent fuel in the Large Combustion Engine and Extreme Combustion Engine, producing §2720 EU/mB of fuel.

# db 180
nomifactory.quest.db.180.title=Ethenone
nomifactory.quest.db.180.desc=§9Acetic Acid§r and §9Sulfuric Acid§r make §9Ethenone§r.%n%nOr you can heat §9Acetone§r, or a few other approaches. Check out §bJEI§r for the various options.

# db 181
nomifactory.quest.db.181.title=Acetic Acid
nomifactory.quest.db.181.desc=There are several paths to §9Acetic Acid§r... probably the simplest is combining §9Oxygen§r, §9Hydrogen§r, and §6Carbon§r, but one of the several other methods may appeal to you more, especially if you have a §3Distillation Tower§r.%n%nLook through §bJEI§r for the various options.

# db 182
nomifactory.quest.db.182.title=§2Epichlorohydrin
nomifactory.quest.db.182.desc=A colorless liquid with a pungent, garlic-like odor. It's needed in the production of §9Epoxy§r.%n%n§2You can skip a step making this with the Large Chemical Reactor.

# db 183
nomifactory.quest.db.183.title=§2Fiber Reinforced Epoxy Substrate
nomifactory.quest.db.183.desc=A §6Fiber-Reinforced Epoxy Resin Sheet§r is made in a §3Chemical Bath§r, not a §3Chemical Reactor§r. The board itself is made in a Chemical Reactor though.%n%nOther than that, it's very similar to the other substrates you've made so far. This board type unlocks §2Quantum Circuits, which span tiers four through seven.

# db 184
nomifactory.quest.db.184.title=§2Navigating Petrochem
nomifactory.quest.db.184.desc=§oNote: this quest accepts either Oil, Raw Oil, Light Oil or Heavy Oil.§r%n%nPetrochemistry is the category of organic chemistry pertaining to petroleum, otherwise known as §9Oil§r.%n%n§bGregTech§r's petrochemistry may seem daunting at first, given the sheer number of chemicals and processing options, but it's actually easier to get into than you think.%n%nOil is the starting point, and can be found in several variants which you can pump from finite natural wells on the Overworld, as well as coming renewably from §6Oilsands Ore§r and §6Soul Sand§r, and directly in liquid form from a §3Fluid Rig§r.%n%n§2The Fluid Rig can also harvest Raw Oil, Heavy Oil and Light Oil depending on your fluid vein. Raw Oil is similar to Oil, giving the same ratios when distilled but needing double the fluid. Heavy Oil and Light Oil give different ratios when distilled.§r %n%nStart off by distilling the Oil. This will result in §9Sulfuric Heavy Fuel§r, §9Sulfuric Light Fuel§r, §9Sulfuric Naphtha§r, and/or §9Sulfuric Gas§r.%n%nThese will all need to be hydrodesulfurized using §9Hydrogen§r in a §3Chemical Reactor§r or §2Oil Cracking Unit§r, which produces the non-Sulfuric versions.%n%nAll of these products are useful, so figure out how you want to store the variety and large quantities of fluids.%n%nThe upcoming quests will guide you through the basics of petrochemistry. Once you've mastered that, feel free to explore further.%n

# db 185
nomifactory.quest.db.185.title=Epoxy
nomifactory.quest.db.185.desc=Finally, §6Epoxy Resin Sheets§r.%n%nThese can be made into circuit boards as a substrate for advanced circuits.

# db 186
nomifactory.quest.db.186.title=§2Carbon Fibers
nomifactory.quest.db.186.desc=§6Carbon Fibers§r are useful for a variety of things.%n%n§2They are made with Carbon Dust and polymers. Higher tier polymers grant higher yields. It's also not a chanced output anymore.

# db 187
nomifactory.quest.db.187.title=MV Energy Converter
nomifactory.quest.db.187.desc=Remember to keep the MV area separate from your LV area. §eHooking up an LV machine to MV current will result in the machine being destroyed! Also LV cables will burn up if you put MV current through them§r. That's why it's probably best to keep the areas separate until you're comfortable and confident with voltages. Eventually you can use transformers to switch voltages within a single setup, but don't feel forced to try that until you've got a grasp on the basics.%n%nAll RF power is the same (it has no voltages), so you can use RF conduits to route power from wherever you're generating and converting to EU with §3Energy Converters§r for each voltage. You don't have to use this setup, but it's the most foolproof one for a beginner. And if you're an expert, well... you don't need my advice.%n%nFor your MV cables, you can use §6Copper§r to start with. §6Energetic Alloy cables§r are lossless though, so consider them if you're able to mass produce those ingots.

# db 188
nomifactory.quest.db.188.title=§2Epoxy Substrate
nomifactory.quest.db.188.desc=§6Epoxy Circuit Boards§r are a more advanced substrate type that gives you access to §2Nanocircuits, which span tiers three through six.

# db 190
nomifactory.quest.db.190.title=Nano CPUs
nomifactory.quest.db.190.desc=§6Nano CPUs§r are advanced §6Circuit Wafers§r made from infusing a §6CPU Wafer§r with §6Carbon Fibers§r and §9Energized Glowstone§r in a §3Chemical Reactor§r.%n%nThen, cut the resulting wafer into dies using a §3Cutting Machine§r.

# db 191
nomifactory.quest.db.191.title=The Fourth And Final Tier Two Circuits
nomifactory.quest.db.191.desc=Using your new §6Epoxy Circuit Boards§r and some familiar components, you can now make the final form of Tier Two Circuit: the §6Microcircuit§r.%n%nYou craft four of these at once, and they're pretty cheap. Consider that you used to have to make §6Primitive Processors§r for this tier, and realize how far you've come.%n%nAs with the final form of any tier of circuits, be sure to set up automation to stockpile these. You won't get to the §6System-on-Chip§r variant recipe for a while yet.

# db 192
nomifactory.quest.db.192.title=§2The First Tier Five Circuit
nomifactory.quest.db.192.desc=The first Mainframe you'll have to contend with.%n%nThis is the first Tier Five circuit available, and consequently the most expensive to make. as always, invest in the next circuit theme to get to cheaper recipes as soon as possible.

# db 194
nomifactory.quest.db.194.title=§2Glowstone Doped Silicon Boule
nomifactory.quest.db.194.desc=A more advanced type of §6Silicon Boule§r, formed by doping the §6Silicon§r crystal lattice with §6Glowstone§r.%n%nThese are made in an §3EBF§r with §2Kanthal§r or better coils, and need §2Nitrogen§r for the process. It needs twice as much Silicon as the basic boules, but also results in twice as many doped Silicon Wafers when sliced.%n%nCircuit Wafers can be made far more efficiently with these doped Silicon Wafers, but they are also needed for some more advanced types of Circuit Wafers that can't be engraved onto the basic ones.

# db 195
nomifactory.quest.db.195.title=§2Fusion Reactor MK3
nomifactory.quest.db.195.desc=FUSION!%n%nThis baby can do any fusion recipe, notably giving you access to §6Neutronium§r.%n%nThe multiblock layout is the same as the Mark 1 and Mark 2, with the same hatch and casing substitutions permitted.%n%nObviously though, this one uses §6Fusion Machine Casing Mk §2III§r and only works with §aUV Energy Input Hatches§r.%n%nThe §3Mark 3 Fusion Reactor§r has an energy buffer of §e640M EU§r.

# db 196
nomifactory.quest.db.196.title=§2Tritanium Ingot
nomifactory.quest.db.196.desc=§2Doesn't look exactly like Europium anymore.§r%n%nTo make §9Tritanium§r, you first need to make §9Duranium§r. This is done by fusing molten §9Gallium§r and §9Radon§r in a §3Fusion Reactor Mark 1§r or better.%n%nOnce you have Duranium, you can fuse Tritanium in a §3Fusion Reactor Mark 2§r using the Duranium and molten §9Titanium§r.%n%nIf you're having trouble figuring out the right item and fluid ratios for batching up these processes, consider plugging the relevant recipes into the §aCrafting Calculator§r.

# db 197
nomifactory.quest.db.197.title=Tungstensteel
nomifactory.quest.db.197.desc=§6Tungstensteel§r is an alloy of §6Tungsten§r and §6Steel§r.%n%nThis alloy is cooked in an §3Electric Blast Furnace§r and cooled in a §3Vacuum Freezer§r.%n

# db 198
nomifactory.quest.db.198.title=§2IV Machine Hulls
nomifactory.quest.db.198.desc=With §6Tungstensteel§r achieved, you can now make hulls for Insane Voltage (IV) §bGregTech§r machines.%n%n§2Starting at IV, 16A Energy and Dynamo hatches are available at each tier.

# db 199
nomifactory.quest.db.199.title=Yttrium Barium Cuprate
nomifactory.quest.db.199.desc=§6Yttrium Barium Cuprate§r (more accurately, Yttrium Barium Copper Oxide, or YBCO) is, among other things, a high-temperature superconductor material.%n%nThis is used as plates in §bNuclearCraft§r, and will become an important cable material for later tiers of §bGregTech§r components.

# db 201
nomifactory.quest.db.201.title=§2Tungsten
nomifactory.quest.db.201.desc=§6Tungsten§r is a material that requires an §3EV Electrolyzer,§2 Chemical Bath§r and an §3Electric Blast Furnace§r with at least §6Nichrome Coils§r.%n%nIt is only found from §6Tungstate§r §2Dust and Scheelite Dust, obtained from their respective ores.§r Tungstate is also obtainable in small quantities from centrifuging §6Endstone Dust§r.%n%nScheelite and Tungstate needs to be §2bathed in Hydrochloric Acid to make Tungstic Acid, then electrolyzed§r to get to the Tungsten, which then needs to be cooked in the EBF for Tungsten ingots.

# db 202
nomifactory.quest.db.202.title=Apollo Program
nomifactory.quest.db.202.desc=This is one of the simpler rockets you can build. The specifics of the shape don't really matter, as long as the rocket engines are on the bottom and all the parts are added. It also needs to be inside the edges of the Launch Pad and not taller than the Structure Tower.%n%n§aIn order to progress this quest chain further, you'll first need to complete the Interdimensional Transport (either Dislocators or Telepad) questline and the Rocket Fuel questline, both of which are nearby on this quest tab.

# db 203
nomifactory.quest.db.203.title=§2The Second Tier Three Circuits
nomifactory.quest.db.203.desc=Marginally cheaper to make than §2Advanced Integrated Circuits§r, and also the only way to make the §2Workstation§r, which is the first Tier Four circuit.

# db 204
nomifactory.quest.db.204.title=Space Suit
nomifactory.quest.db.204.desc=Making yourself a space suit is the most important step towards your space adventures.%n%nThis suit lets you breathe in space, which is kind of important.

# db 205
nomifactory.quest.db.205.title=Suit Workstation
nomifactory.quest.db.205.desc=The Suit Workstation is needed to install §6Low Pressure Tanks§r (or a larger tank if you like) onto your Space Suit Chest-Piece.%n%nOnce installed, you can stand on a §aGas Charging Pad§r to fill up the tanks with §9Oxygen§r. Of course, you'll need to fill the Gas Charging Pad with Oxygen first.

# db 206
nomifactory.quest.db.206.title=Advanced Component
nomifactory.quest.db.206.desc=A common component used by §bExtended Crafting§r.

# db 207
nomifactory.quest.db.207.title=Advanced Catalyst
nomifactory.quest.db.207.desc=Combine several components into a catalyst.

# db 208
nomifactory.quest.db.208.title=Launch Pad and Rocket Assembly Machine
nomifactory.quest.db.208.desc=At some point you might consider venturing into space, like the Moon. While it's not at all required for the progression, you might find it valuable: to say the least, the Moon contains ore veins which are otherwise very rare to find in the Overworld. And for this, you'll need a rocket and a whole lot of preparations.%n%nBefore you can build the rocket itself, you'll need to create a launch pad. The §6Launch Pad§r blocks go in a 3x3 layout flat on the ground to form the platform.%n%nThe Structure Tower§r is formed from a column of §6Structure Tower§r blocks that holds your rocket upright. The first block goes adjacent to any side of the launch pad platform (on the same Y-level as the launch pad blocks).%n%nWith 6 Structure Tower blocks, you can only build a rocket 5 blocks high, since any higher would exceed the height of the tower. To build a taller rocket, you'll need to build a taller tower using more Structure Tower blocks.%n%nThe §3Rocket Assembling Machine§r needs to be placed next to the launch pad (not on it) 1 block higher than the platform, so that the bottom of the Rocket Assembler is flush with the top of the launch pad. It also needs to be supplied with RF power to function.%n%n

# db 209
nomifactory.quest.db.209.title=Advanced Extended Crafting Table
nomifactory.quest.db.209.desc=With the Extended Crafting Table, you can now craft 5x5 recipes.

# db 210
nomifactory.quest.db.210.title=§2Steel Heavy Plates
nomifactory.quest.db.210.desc=Even simple rockets demand §6Heavy Plates§r for their construction. In this case, made out of §6Steel§r. 

# db 211
nomifactory.quest.db.211.title=Flightplan To The Moon
nomifactory.quest.db.211.desc=You'll need this to set the §aGuidance Computer's§r destination to the Moon (Luna).%n%nIn your assembled Rocket, press the Rocket GUI Hotkey (default is §eC§r but you may need to rebind it). Click the little square that says "Guidance Computer" to pull up the Guidance Computer inventory. Then, place the blank chip into the Guidance Computer. Back out of this menu (§eEsc§r or §eE§r) to get back to the main Rocket GUI.%n%nClick the §cSelect Dst§r button, choose Luna, and click the Select button to assign the destination to the chip.%n%n§eNote: if you want to return your rocket to Earth, you will need to change the destination in this manner again to Earth before launching.§r

# db 212
nomifactory.quest.db.212.title=Fuel Loading
nomifactory.quest.db.212.desc=The §3Fueling Station§r is how rockets get fuel.%n%nFirst, put together your Rocket, then §aScan§r and §cBuild§r the Rocket in the §3Rocket Assembling Machine§r to assemble it (which turns it into an entity). Next, with the §aLinker§r in your hand, right-click the Fueling Station then the Rocket Assembling Machine to link the Fueling Station to the constructed Rocket. %n%nYou'll get a confirmation message when you do it right, and a little line will appear between the Fueling Station and the rocket.%n%nNow just get §9Rocket Fuel§r into the Fueling Station and it will transfer to the Rocket automatically.%n

# db 213
nomifactory.quest.db.213.title=Travelling Around in Style
nomifactory.quest.db.213.desc=Holding one of these reveals §aTravel Anchors§r and §aTelepads§r in range.%n%nShift + right-click after aiming to warp to one, or point it anywhere to teleport forward a short distance (works through walls).%n%nThese are powered with RF, and can be further enchanted through §bEnderIO§r's enchanting mechanics.%n%nAlternatively, you can search the §eLost Cities§r or make a Travel §6Dark Steel§r Upgrade, and apply it to your %n§bEnderIO§r tools.%n%nThe §6Vibrant Crystal§r will require an §3Autoclave§r.

# db 214
nomifactory.quest.db.214.title=§2Deuterium
nomifactory.quest.db.214.desc=The Moon is a barren, lifeless rock... So why did you want to come here?%n%nOne major draw is that §6Moon Turf§r, which makes up the surface of the Moon, is an efficient means of obtaining §9Deuterium§r. It will be useful for producing §9Microversium§r, §9Tritium§r, plasmas from fusion, and crystallizing §6Dilithium§r.%n%nThere are also several ores that are rare on the Overworld but exist in abundance on the Moon. In particular, the Moon contains large quantities of §6Titanium§r (in the form of §6Rutile Ore§r and §6Ilmenite Ore§r) and §6Tungsten§r (in the form of §6Scheelite Ore§r and §6Tungstate Ore§r).%n%n§2The Moon also contains fluid deposits of Deuterium and Helium-3, which you can harvest with a Fluid Rig. However, you will want to use the second Fluid Rig tier to extract it, as the amount of Deuterium and Helium-3 is too low to be anything appreciable from a first tier Fluid Rig.%n

# db 215
nomifactory.quest.db.215.title=§2Pumps
nomifactory.quest.db.215.desc=§2Pumps are now available in GT.§r%n%nUseful for gathering §6Oil§r or perhaps §6Lava§r from the §cNether§r.

# db 216
nomifactory.quest.db.216.title=§2Small Microverse Projector
nomifactory.quest.db.216.desc=This is your first §3Microverse Projector§r.%n%nThese structures are used to project §6Micro Miners§r into a §eMicroverse§r to obtain valuable loot such as §6ores§r, §6gems§r, and otherwise unobtainable items§r like §6Radium Salt§r and §6Naquadah Dust§r. §cKeep in mind that Micro Miners are single-use!§r%n%nMicroverse Projectors are §bGregTech§r multiblocks, which means that they're just as flexible as other machines in terms of the I/O block placement: §epositions of Buses and Hatches can be swapped with any Microverse Projector Casing§r.%n%nA single §6HV Energy Input§r supports missions up to 1024 EU/t. To process the rest, you'll need to upgrade the multiblock to at least §eEV power§r, which is either §6two HV Energy Inputs§r or §6one EV Energy Input§r. Missions will also overclock, increasing in speed each time the projector's energy tier increases and available power reaches the next multiple of four times the base mission power.%n%nHover your mouse over the Small Microverse Projector and press §bU§r to see all available missions.%n%n§6Sneak-right click§r the controller to enable the in-world preview.

# db 217
nomifactory.quest.db.217.title=§2First Foray Into The Microverse
nomifactory.quest.db.217.desc=This is your first Micro Miner ever.%nYes, not the last: these things aren't reusable.%n%nThis one can get you:%n§6* Dense Iron Ore%n* Cassiterite Ore%n* Redstone Ore%n* Nickel Ore%n§2* Imenite Ore§r%n§6* Uraninite Ore%n* Galena Ore%n§2* Molybdenum Ore§r%n§6* Moon Turf%n* Dilithium%n* Salt Ore§r%n§%n%nWhen equipped with a Gemstone Sensor (which may currently not be available to you yet):%n§2* Perfect Diamond%n§6* Apatite Ore%n* Tricalcium Phosphate Ore%n* Quartzite Ore§r%n%nCan also be used to bring §bStellar Creation Data§r, but less efficiently than the Tier Two.%n%n

# db 219
nomifactory.quest.db.219.title=Travel Anchors
nomifactory.quest.db.219.desc=Scatter a few around your base, and you can warp to anywhere you please!

# db 220
nomifactory.quest.db.220.title=Rocket Fuel
nomifactory.quest.db.220.desc=Mix §9Oxygen§r and §91,1-Dimethylhydrazine§r together to make §9Rocket Fuel§r.%n%nAwesome!%n%nWhen you have stable sourcing for Nitrogen and Oxygen, you can make and use §9Dinitrogen Tetroxide§r in the recipe instead of Oxygen. It doubles the efficiency of your Hydrazine when making Rocket Fuel.

# db 221
nomifactory.quest.db.221.title=§21,1-Dimethylhydrazine
nomifactory.quest.db.221.desc=§9Dimethylamine§r and §9Chloramine§r combine together into §91,1-Dimethylhydrazine§r. §2Or, combine Methanol, Ammonia and Hypochlorous Acid in a LCR.

# db 222
nomifactory.quest.db.222.title=§2Dimethylamine
nomifactory.quest.db.222.desc=§9Methanol§r and §9Ammonia§r combine together to make §9Dimethylamine§r.%n%nI know you're expecting a Breaking Bad joke here, but I don't walt to go for such low hanging fruit. §2This step can be skipped with LCRs.

# db 223
nomifactory.quest.db.223.title=§2Chloramine
nomifactory.quest.db.223.desc=§9Hypochlorous Acid§r and §9Ammonia§r combine together to make §9Chloramine§r. §2This step can be skipped with LCRs.

# db 224
nomifactory.quest.db.224.title=§2Ammonia
nomifactory.quest.db.224.desc=§9Hydrogen§r and §9Nitrogen§r combine together to make §9Ammonia§r.%n%nAn easy way to get Nitrogen is to centrifuge §9Air§r, which will require you to build an §3Air Collector§r. You could also electrolyze §6Saltpeter§r, distill §9Fermented Biomass§r in a §3Distillation Tower§r, or get huge amounts from §2distlling Liquid Air in a Distillation Tower.§r.

# db 225
nomifactory.quest.db.225.title=Methanol
nomifactory.quest.db.225.desc=§9Oxygen§r, §9Hydrogen§r, and §6Carbon§r combine together in a §3Chemical Reactor§r to make §9Methanol§r.%n%nYou can also use a §3Distillation Tower§r to get Methanol from §9Wood Vinegar§r and §9Fermented Biomass§r.

# db 226
nomifactory.quest.db.226.title=§2Hypochlorous Acid
nomifactory.quest.db.226.desc=§9Water§r and §9Chlorine§r can be combined to make §9Hypochlorous Acid§r. If you add §9Mercury§r to catalyze the reaction, the yield is much better.%n%n§ePlease note that Hypochlorous Acid and Hydrochloric Acid are different things.§r%n%nYou're already familiar with Chlorine production from your forays into Plastics, but a great source of Mercury is §2centrifuging §6Redstone§r.

# db 227
nomifactory.quest.db.227.title=MV Chemical Reactor
nomifactory.quest.db.227.desc=Here comes the chemistry.%n%nIt might seem crazy right now, but you'll want a dedicated §3Chemical Reactor§r for pretty much every chemical you want to process. You probably want to hold off on doing that until you've got a solid base of autocrafting though... it stings a lot less when you can just request crafts of Chemical Reactors from your AE2 system.%n

# db 228
nomifactory.quest.db.228.title=Snad
nomifactory.quest.db.228.desc=Yes, Snad.%n%nThis pack has §aSnad§r, which is simply a sand-like block that instantly grows sugar cane/cactus on top of it when it receives either a block update or a redstone update.%n%nThe sugar cane it produces can be used as a fuel for your dynamos, and later you can even brew it for §9Biomass§r.%n%nThis quest calls for a §aRedstone Timer§r, but there are other ways to make snad grow sugar cane even faster (like a vanilla observer clock pointing into the Snad). Make sure to set the timer to pulse as fast as possible.%n%nTo collect the sugar cane, you can use a piston and an observer. Later you can make an §6Auto-Breaker§r from §bActually Additions§r, which works even better and doesn't spill sugar cane everywhere.%n%nFor now, a §3Vacuum Chest§r should help keep the floor clean, and causes less lag than Hoppers. A §aVoid Upgrade§r in a §6Storage Drawer§r will automatically delete any items that overflow the drawer's capacity, so it's a good way to ensure you don't crash your server from accumulating a massive sugar cane pile before safer block breakers are available to you.

# db 229
nomifactory.quest.db.229.title=Explore Extra Utilities 2
nomifactory.quest.db.229.desc=There's a great deal of interesting content within §bExtra Utilities 2§r, and although most of it is not required for progression, you should still look through what it offers and build what interests you.%n%nIn particular, the §aAngel Ring§r bauble offers creative flight, and although some of the RF generators are not particularly good, others are quite competitive with the Dynamos. And of course, you can aim for the all powerful §aRainbow Generator§r as you work towards endgame. All that and much more await, so explore away!

# db 230
nomifactory.quest.db.230.title=Oops... A Blackout!
nomifactory.quest.db.230.desc=If you've tried to insert or remove a lot of items quickly, you might notice your ME network%n§eflickers offline§r briefly. This is because digitizing and re-materializing items requires energy!%n%nYour network doesn't naturally store very much energy and the §6Energy Acceptor§r only intermittently refills the network's power. To keep things stable, you will need to add some energy storage in your network using §6Energy Cells§r.%n%nJust place one anywhere in your network and it will fill up with AE energy received from the Energy Acceptor. Now, you should have enough energy in your network to prevent these power losses. Feel free to add more energy cells, or upgrade to §6Dense Energy Cells§r, if you continue to experience problems.%n%nIf you've opted to enable channels in your AE2 configs, you will innately have some energy storage from the §3ME Controller§r, but we assume you know what you're doing at that point. §eAE2 Channels mechanics are outside the scope of the quest book, and this is the only time it will be mentioned.

# db 231
nomifactory.quest.db.231.title=Infiniter Water
nomifactory.quest.db.231.desc=Endervoirs are blocks that generate water much faster than basic NuclearCraft infinite water sources.%n%nEndervoirs are multiblocks formed by at least three Endervoir blocks. You can right-click a block with a wrench to make it output into adjacent machines.%n%nThe maximum transfer rate of an Endervoir is one bucket per second.

# db 232
nomifactory.quest.db.232.title=Fly To The Moon
nomifactory.quest.db.232.desc=With your Rocket built, fuel loaded, and destination set, it's time for the prelaunch checklist.%n%n- §eMake sure you're wearing your Space Suit§r (all four pieces) and that it has a full tank of Oxygen. If you plan to stay on the Moon a while, maybe bring a gas charging pad and Ender Tank (being filled with Oxygen) with you.%n%nTeleportation:%n%n- If you decided to go with §aDislocators§r, make sure you take two with you: one bound to the Overworld, the other ready to bind to the Moon. Also bring along a Pedestal to put the Overworld one on the Moon surface.%n%n- If you decided to go with §aTelepads§r, make sure you've constructed a Telepad in the Overworld and that you're carrying coordinates that lead to it. Make sure to bring your Coordinate Selector, blank Paper, and materials for the second Telepad setup. Bring Dew of the Void and RF power (like a §6Solar Panel§r and a §6Capacitor Bank§r).%n%nIn either case, as soon as you land you will need to prepare the other half of the teleportation route, and chunkload it.%n%nWhen you're sure you're prepared, sit in your rocket and press §eSpace§r.%n%nLiftoff!

# db 233
nomifactory.quest.db.233.title=§2Explore Actually Additions
nomifactory.quest.db.233.desc=There's a great deal of interesting content within §bActually Additions§r, and although most of it is not strictly required for progression, you should still look through what it offers and build what interests you.%n%n§2The Drill is overpowered by the GregTech Drill, however it is still an option, as AA Drills do not have or lose durability. The Vertical Digger has been completely removed, as it is replaced by the GregTech single-block miners, and multi-block Ore Drilling Plants.%n%n§3Phantomfaces§r, §3Auto Placers/Breakers§r, §3Lava Factories§r, and much more can be utilized at your discretion to supplement and refine your automation techniques.

# db 234
nomifactory.quest.db.234.title=§2Barium
nomifactory.quest.db.234.desc=§6Barium§r is an element found in §6Barite§r, which may be found as §6Barite Ore§r, inside §6Quartz§r veins.%n%nBarite can also be extracted from other Quartz ores via ore processing, §2and Naquadah Processing, available in LuV.

# db 235
nomifactory.quest.db.235.title=§2Primal Mana
nomifactory.quest.db.235.desc=Melting §6Mana Dust§r in a §2Extractor§r produces §9Primal Mana§r, which is needed for smelting various alloys from §bThermal Expansion§r.

# db 236
nomifactory.quest.db.236.title=§2Transistor
nomifactory.quest.db.236.desc=§6Transistors§r are semiconductors that can amplify or switch electrical signals and power. They're probably one of the most important inventions of the 20th century.%n%nYou're going to use them as a component for better circuits. This one is a bit pricey, requiring §2PE, Silicon Plates and Fine Tin Wire.

# db 237
nomifactory.quest.db.237.title=Meteorite Hunter
nomifactory.quest.db.237.desc=§bApplied Energistics§r uses §aPresses§r found in chests at the heart of meteors as templates for §3Inscribers§r to make §6inscribed circuits§r.%n%nThis compass will lead you to the nearest meteor impact. Use your favorite mining tools to smash through the §6Skystone§r shell and get to the juicy center where the §6Skystone Chest§r with the plate is found.%n%nPlease note that while they're often in a big crater, the meteors might be buried underground; when the compass is spinning wildly, you're right on top of one.

# db 238
nomifactory.quest.db.238.title=Tier Eight Micro Miner
nomifactory.quest.db.238.desc=The Eighth Micro Miner.%n%nThe main source of §6Chaos Shards§r.%n%nThe other mission gives negligible amounts of §6Neutronium§r and some other moderately useful things, but you're better off making Neutronium in the §3Fusion Reactor Mark 3§r§r and the other items are otherwise craftable.

# db 239
nomifactory.quest.db.239.title=Chaos Shards
nomifactory.quest.db.239.desc=§6Chaos Shards§r are an endgame component for §bDraconic Evolution§r.%n%nThey are the base material for Chaotic Tier materials and come exclusively from Tier Eight Micro Miners. You'll need the Tier Seven Micro Miner for the §6Lair of the Chaos Dragon Data§r.

# db 240
nomifactory.quest.db.240.title=Tier Nine Micro Miner
nomifactory.quest.db.240.desc=The Ninth Micro Miner.%n%nCombines §bStellar Creation Data§r into the §dUniverse Creation Data§r, which is a crucial component for the Tier Ten Micro Miner mission.%n%nThe alternate mission brings a decent quantity of §6Neutronium§r, but you have to bootstrap it with some Neutronium from the §3Fusion Reactor Mark 3§r anyway. It might be easier to just make all your Neutronium in the reactor, but it's up to you.

# db 241
nomifactory.quest.db.241.title=§2Crystal Matrix Double Plates
nomifactory.quest.db.241.desc=§2Double Plates§r used exclusively for the Tier Eight Micro Miner. 

# db 242
nomifactory.quest.db.242.title=Wetware Substrate
nomifactory.quest.db.242.desc=The most advanced substrate available, prepared for bleeding-edge bioengineering technology.%n%n§6Wetware Circuit Boards§r are the basis of §6Wetware§r circuits, the final theme that spans tiers six through nine.

# db 243
nomifactory.quest.db.243.title=Tritanium Coils
nomifactory.quest.db.243.desc=

# db 244
nomifactory.quest.db.244.title=Draconic Reactor Core
nomifactory.quest.db.244.desc=§6Awakened Draconium§r, §6Chaos Shards§r, and §6Stabilized Einsteinium§r can be used in a Draconic Tier fusion crafting setup to create a §6Draconic Reactor Core§r.%n%nThis is an important component in the Tier Nine and Tier Ten Micro Miners, as well as some Endgame items.

# db 245
nomifactory.quest.db.245.title=Titanium Double Plates
nomifactory.quest.db.245.desc=Heavy: avoid dropping it on your foot.%n%nThis special plating is used for two things-- §6Tier Two Micro Miners§r and the §3Space Station Assembler§r.

# db 246
nomifactory.quest.db.246.title=§2Tungsten Carbide Double Plates
nomifactory.quest.db.246.desc=§2Double Plates§r for Micro Miners made from §6Tungsten Carbide§r.%n%nYou §2no longer need high tier Compressors to make these.

# db 248
nomifactory.quest.db.248.title=Space Station Assembler
nomifactory.quest.db.248.desc=This quest, and the ones that follow it, are §cNOT REQUIRED§r for progression.%n%nOnly do them if you want to be able to explore the various planets offered by Advanced Rocketry and potentially build bases there, or in space.%n%nRefer to the various high quality tutorials on AR available on YouTube for specifics.

# db 249
nomifactory.quest.db.249.title=Warp Core
nomifactory.quest.db.249.desc=The §3Warp Core§r is a multiblock structure that you can build on the space station. Use the Holo-Projector for a building guide.%n%nWhile it's not required for the progression, you can spend some resources to travel to distant planets, either to explore them or just to change the background of your space station.%n%nThe Input Hatch must be filled with §6Dilithium§r.

# db 250
nomifactory.quest.db.250.title=Dilithium
nomifactory.quest.db.250.desc=§6Dilithium Crystals§r are used to power Warp Cores, and are also a key component in several Micro Miner missions.%n%nThey are made by crystallizing §6Dilithium Dust§r with §9Deuterium§r in an §3Autoclave§r.

# db 251
nomifactory.quest.db.251.title=§2Tier Four Micro Miner
nomifactory.quest.db.251.desc=The Fourth Micro Miner.%n%nAll of the Tier Four missions require §68 Quantum Flux§r and a stack of §6Petrotheum Dust§r.%n%nThis miner is the first convenient source of §6Osmium§r and §6Iridium§r, via a mission requiring §6Wither Realm Data§r.%n%nA §6Composition Sensor§r instead directs the miner to obtain §6Dense Oilsands Ore§r, equivalent to §232§r stacks of §6End Oilsands Ore§r, and 32 §6Compressed Infinity Dust Blocks§r, equivalent to 2592 §6Infinity Dust§r.%n%nWhen equipped with a §6Gemstone Sensor§r:%n§6* Dense Lapis Ore%n* Dense Diamond Ore%n* Dense Coal Ore%n* Dense Emerald Ore%n* Dense Redstone Ore§r

# db 252
nomifactory.quest.db.252.title=§2Tier Five Micro Miner
nomifactory.quest.db.252.desc=The Fifth Micro Miner.%n%nThe only source of §6Naquadah §2Ore§r. Along with it, §2Sheldonite Ore§r (for §6PGS§r) and §2Kaemanite Ore§r (for §6Trinium§r), via a mission with §6Stabilized Plutonium§r.%n%nWhen provided with §6Stabilized Uranium§r, brings:%n§2* Uraninite Ore§6%n* Palladium Ore%n§2* Realgar Ore%n§6* Bastnasite Ore%n* Sphalerite Ore%n* Monazite Ore%n§2* Enderpearl Blocks%n* Osmiridium 80/20 Ore%n§6* Boron Dust%n* Molybdenite Ore%n* Beryllium Ore

# db 253
nomifactory.quest.db.253.title=Iridium
nomifactory.quest.db.253.desc=§6Iridium§r is an advanced material used for Micro Miners, and for alloying with §6Osmium§r into §6Osmiridium§r.%n%nYou can also get tons of these from §6Platinum Group Sludge§r.%n%n§2Osmiridium 80/20 Ore and Iridosmine 80/20 Ore§r is available renewably from the Tier Four and Tier Six micro miners, as well as semi-renewably from the Tier Five micro miner.

# db 254
nomifactory.quest.db.254.title=§2Tier Six Micro Miner
nomifactory.quest.db.254.desc=The Sixth Micro Miner.%n%nThe first decent source of §6Dragon Eggs§r and §6Stabilized Einsteinium§r.%n%nIs also useful for:%n§2* Uraninite Ore%n* Iridosmine 80/20 Ore%n* Osmiridium 80/20 Ore

# db 255
nomifactory.quest.db.255.title=Tungsten Carbide
nomifactory.quest.db.255.desc=An alloy of equal parts §6Tungsten§r and §6Carbon Dust§r.%n%n§6Tungsten Carbide§r is a very dense, sturdy, and heat-resistant material useful for a variety of applications.

# db 256
nomifactory.quest.db.256.title=§2Tier Seven Micro Miner
nomifactory.quest.db.256.desc=The Seventh Micro Miner.%n%nThe source of §6Dragon Hearts§r and the valuable §6Lair of The Chaos Guardian Data§r.%n%nAs a bonus, brings §6Dragon Eggs, Dragon's Breath, Ender Dragon Scales§r, §2Ruthenium Blocks§r and a plenty of different precious metals and gems.

# db 257
nomifactory.quest.db.257.title=§2Draconium Double Plates
nomifactory.quest.db.257.desc=§2Double Plates§r used exclusively for the Tier Seven Micro Miner. 

# db 258
nomifactory.quest.db.258.title=Awakened Draconium
nomifactory.quest.db.258.desc=§6Awakened Draconium§r is a powerful material used for crafting high-grade components, items, and machines from §bDraconic Evolution§r.%n%nFive §6Draconium Blocks§r can be processed in a Wyvern Tier fusion crafting setup to create an equal output of five §6Awakened Draconium Blocks§r. At §e24 Billion RF per craft§r, you better have a handle on your power infrastructure.

# db 259
nomifactory.quest.db.259.title=§2MV Machine Hulls
nomifactory.quest.db.259.desc=Your first MV hull is as good of a place as any to consider yourself graduated from LV.%n%nYou might notice that these hulls can be made more cheaply in an §3Assembling Machine§r, but you don't have that weird fluid. Don't worry, you'll be able to make that soon.%n%n§2Overclocking mechanics have changed in CEu. All overclocks now multiply the speed by 2.0x (instead of the 2.0/2.8 split in CE). This means that to save energy, you should build more low-tier machines over overclocking a high-tier machine, especially for passive processes.%nAdditionally, ULV recipes will not overclock to LV. A ≤8 EU/t recipe won't overclock at all in an LV machine, will only overclock once in an MV machine, etc.

# db 260
nomifactory.quest.db.260.title=LV Electrolyzer
nomifactory.quest.db.260.desc=§3Electrolyzers§r use electricity to separate items into their more basic components.%n%nFor example, you can break down Water into §9Hydrogen Gas§r and §9Oxygen Gas§r, or break down §6Clay Dust§r into §6Sodium Dust§r, §6Silicon Dust§r, §6Lithium Dust§r, and §6Aluminium Dust§r.

# db 261
nomifactory.quest.db.261.title=Signalum Upgrade Kit
nomifactory.quest.db.261.desc=Having unlocked §6Signalum§r and §6Lumium§r, at long last you can now make §aSignalum Upgrade Kits§r!%n%nProvides more augment slots to machines and dynamos.%n%nDynamos operate at §a500%% of base power and fuel burn rate§r.%n%nPortable Tanks hold §a800 buckets§r.%n%nMachines operate at §a400%% of base speed§r.

# db 262
nomifactory.quest.db.262.title=Conflux Catalyst
nomifactory.quest.db.262.desc=An advanced ingredient used for the §aUltimate Extended Crafting Table§r and other late-game recipes. 

# db 263
nomifactory.quest.db.263.title=Indium
nomifactory.quest.db.263.desc=§6Indium§r is a rare material requiring specialized bulk ore processing to acquire. It is useful for making §6Indium Gallium Phosphide§r (InGaP).%n%nYou will need to purify (with a §3Washer§r or §3Chemical Bath§r) §6Galena§r and §6Sphalerite§r to get §6Crushed Purified§r dusts. These need to be placed together in a §3Chemical Reactor§r along with §9Sulfuric Acid§r, which will result in §9Indium Concentrate§r.%n%nThis in turn needs to be reacted with §6Aluminium§r in another Chemical Reactor, to create §2Small Piles of Indium Dust, Aluminium Sulfite and §9Lead-Zinc Solution§r. The latter two can be centrifuged into various useful materials, and the Indium piles can be combined into full dusts.%n%n§2Indium can also be obtained from the Naquadah processing chain in LuV.%n

# db 264
nomifactory.quest.db.264.title=The Third And Final Tier Four Circuits
nomifactory.quest.db.264.desc=With your new §6Epoxy Circuit Boards, §6QBit CPUs§r, and some standard components, you can make the final type of Tier Four Circuit: the §6Quantum Circuit§r.%n%nAs the best form of Tier Four circuit, these should be automated and stockpiled. The variant recipe requiring §6Advanced System-on-Chip§r won't be available until ZPM.

# db 265
nomifactory.quest.db.265.title=QBit Processing Unit
nomifactory.quest.db.265.desc=§6QBit CPUs§r are an advanced Circuit Wafer crucial for §6Quantum Circuits§r.%n%nThere are two methods of creating them:%n%nThe simpler recipe uses two §6Quantum Eyes§r and two ingots worth of molten §9Gallium Arsenide§r to enhance a §6NanoCPU Wafer§r. This recipe is slow and requires substantially more §9Radon§r per craft.%n%nThe other route instead uses §6Indium Gallium Phosphide§r and a tiny amount of Radon. This skips the slow-crafting Quantum Eyes, using far less Radon in the process, but requires the infrastructure in place for obtaining §6Indium§r.%n%nThe second route is overall better, and you will need Indium processing to complete the pack so might as well do it.

# db 266
nomifactory.quest.db.266.title=§2GT Item Pipes
nomifactory.quest.db.266.desc=§2Item Pipes are back in GTCEu! They will transport items instantly through them.%n%n§rThis quest accepts a item pipe of any material, any size, whether restrictive or normal.%n%nFor now, the best material to make these pipes out of is probably §6Tin§r.%n%nTheir advantage over §5EnderIO §3Item Conduits§r is their far higher §6throughput§r. An unupgraded EIO Item Conduit transports §d8 items per second§r, and up to §d128§r when upgraded. In comparison, small low-tier Item Pipes can transfer §d64 items per second§r, and those made from later materials can transfer §dmultiple stacks per second§r.%n%nThey don't auto-extract by themselves, so you have to use §3Conveyor covers§r etc. with them.%n%nThe priority mechanics are more complicated, so skip ahead if you are not interested:%nA Destination will have a Routing Value calculated, which is the sum of all Routing Values of the individual Pipes to that Destination. Whichever Destination has the lowest Routing Value will be the one selected for Insertion.%nRestrictive Pipes typically have the lowest Priority for insertion due to their higher Routing Value.

# db 267
nomifactory.quest.db.267.title=§2Radon
nomifactory.quest.db.267.desc=§9Radon§r will be needed in large quantities.%n%nFor now, you'll need to obtain it from Tier Two Micro Miner missions, in the form of §6Radium Salt§r. Electrolyze it for Radon and §6Rock Salt§r. §2You can also get it from distilling liquid Ender Air.§r%n%nLater it will be possible to make Radon using a §bGregTech §3Fusion Reactor§r.

# db 268
nomifactory.quest.db.268.title=The Third Tier Five Circuit
nomifactory.quest.db.268.desc=Nothing new here, just use more standard circuit stuff and you can upgrade several §6Quantum Circuits§r into a §6Quantum Processor§r.

# db 269
nomifactory.quest.db.269.title=The Second Tier Six Circuits
nomifactory.quest.db.269.desc=Nothing special about this tier either.

# db 270
nomifactory.quest.db.270.title=§2Macerator
nomifactory.quest.db.270.desc=§oNote: this quest accepts LV, MV and HV Macerators.%n%n§3Macerators§r are useful for grinding things down, replacing the §aMortars§r you've needed until now. This is an important machine you will be using for many things in the future.%n%nYou don't really need a LV one, as you can use the superior §3Steam Grinder§r. LV or MV ones could be used for automation. However, HV ones provide chanced output, extremely important for §eOre Processing§r and other processes.%n%nOne useful application for a Macerator in the near future is grinding down §6Clay§r or §6Terracotta§r into §6Clay Dust§f.%n%nBesides not having limited durability, a key advantage of Macerators over Mortars is the chance to get additional materials when grinding things down. These are called §ebyproducts§r, and HV or better Macerators have three slots instead of one so byproducts can appear.%n%nWhen reading Macerator recipes in §bJEI§r, you can tell which outputs are byproducts by seeing if §ethe tooltip tells you it has a chance to appear§r: guaranteed outputs do not list a chance. §2The chance increases by a certain amount for each tier of machine you have above the tier of recipe. This chance is also listed in the tooltip.%n%nMacerators can now also recycle your old Machines for some extra materials.§r%n%nFinally, a Macerator will only start processing if there is room for all possible outputs. Make sure you empty them so they can keep working.

# db 271
nomifactory.quest.db.271.title=Reactor Stabilizer
nomifactory.quest.db.271.desc=The §6Reactor Stabilizer§r is a component needed for the Tier Nine and Tier Ten Micro Miners, as well as a component in a few Endgame recipes.%n%nThey are made in a Chaotic Tier fusion crafting setup, requiring a whopping §e56 Billion total RF each§r. You're gonna need some serious power generation and crafting infrastructure to make everything for these.

# db 272
nomifactory.quest.db.272.title=Basic Capacitors
nomifactory.quest.db.272.desc=The first tier of §6capacitors§r. These (or stronger versions) are required to make §bEnderIO§r machines run. They're also used as components in a variety of recipes.%n%nHigher tier capacitors will significantly increase the speed at which these machines operate, among other machine-specific properties.

# db 273
nomifactory.quest.db.273.title=LV Mixer
nomifactory.quest.db.273.desc=Mixes two dusts to make a third.%n%nFor now, you'll be using it to make §2Energetic Alloy Dust§r and §6Glowstone Dust§r.%n%nGlowstone Dust is made from §6Tricalcium Phosphate Dust§r and §6Gold Dust§r, or you could eventually gather it from the Nether.

# db 274
nomifactory.quest.db.274.title=Dragon Hearts
nomifactory.quest.db.274.desc=§6Dragon Hearts§r are needed for both §6Awakened Draconium§r and §6The Ultimate Material§r.

# db 275
nomifactory.quest.db.275.title=Luminessence
nomifactory.quest.db.275.desc=§6Luminessence§r is used in a number of things, but right now, it will be a component in your §aExtended Crafting Tables§r.

# db 276
nomifactory.quest.db.276.title=Phosphoric Acid
nomifactory.quest.db.276.desc=§9Phosphoric Acid§r is a key component of §6Luminessence§r, which will be used extensively for such things as §6Nether Stars§r, §6Lumium Blend§r, and §bExtended Crafting§r components.%n%nIt can be made using several equally viable recipes:%n%n§6Phosphorus§r, §9Oxygen§r, and §9Water§r can be chemically reacted to produce §9Phosphoric Acid§r.%n%nAlternatively, you can combine §6Phosphorus Pentoxide§r and Water for a much faster reaction.%n%nOtherwise, you can react §6Apatite Dust§r, §9Sulfuric Acid§r, and Water to get Phosphoric Acid, §9Hydrochloric Acid§r, and a whole bunch of §6Gypsum Dust§r.

# db 278
nomifactory.quest.db.278.title=Simulated Mobs
nomifactory.quest.db.278.desc=You can combine various items with a §6Blank Data Model§r for a completed §6Data Model§r that you can run inside the §3Simulation Chamber§r. %n%nYou will also need §6Pulsating Polymer Clay§r in order to run those simulations. The §3Simulation Chamber§r consumes one §6Pulsating Polymer Clay§r per operation.

# db 279
nomifactory.quest.db.279.title=Breaking Some Eggs
nomifactory.quest.db.279.desc="§6Dragon Eggs§r?" You might ask. Yep.%n%nThe final circuit theme, Wetware, will require a lot of them.%n%nTier Six Micro Miners can get some eggs (enough for this quest, as it happens), but Tier Seven miners are a better long-term solution for building up your supply, as they also give §6Dragon Hearts§r.%n%nLater, you'll also get substantial quantities from Tier Eight Micro Miners, while you are accumulating §6Chaos Shards§r.%n%n

# db 280
nomifactory.quest.db.280.title=Mote of Omnium
nomifactory.quest.db.280.desc=Man, that's a LOT of quests linked to this one.%n%n§dOmnium§r, as the name suggests, is an incredible material composed of all elements and alloys you've encountered so far.%n%nFun fact: you'll need to make 487 motes. You've got all this automated, right?

# db 282
nomifactory.quest.db.282.title=Energy Acceptor
nomifactory.quest.db.282.desc=Fluix is initially made via in-world crafting, by dropping §6Redstone Dust§r, §6Nether Quartz§r, and a §6Charged Certus Quartz Crystal§r in the same block of §9Water§r. You'll see some sparks then the items will merge into a §6Fluix Crystal§r. Be sure to turn off any nearby item magnets/collectors or they might interrupt this crafting process.%n%nThe §3Energy Acceptor§r converts RF power into AE power that Applied Energistics uses, in a 2 RF to 1 AE ratio. This power will be transmitted through adjacent full-block ME Network devices, as well as along all connected §6ME Cables§r, §6ME Conduits§r, and §6Quartz Fiber§r. %n%nQuartz Fiber are §emicroparts§r you can put between an ME Cable and any ME Network block or another ME Cable. This will allow transmission of AE power but not data, which is useful for having data-isolated ME Networks all sharing the same power source.

# db 283
nomifactory.quest.db.283.title=§2LuV Circuit Assembling Machine
nomifactory.quest.db.283.desc=With your §2Rhodium Plated Lumium-Palladium§r-based machine hulls, Assembling Machine built, and §6Quantum Processor Mainframes§r squared away, you can finally get on the path to making a Ludicrous Voltage §3Circuit Assembling Machine§r.%n%nThis tier of Assembling Machine unlocks §6Crystal Circuits§r, as well as handling crafting recipes up to 32768 EU/t. It can also optionally overclock recipes that consume up to 8192 EU/t for improved speed at the cost of relatively more power.

# db 285
nomifactory.quest.db.285.title=Vanadium Gallium
nomifactory.quest.db.285.desc=§6Vanadium-Gallium§r is an alloy made in the §3Electric Blast Furnace§r. It is a Ludicrous Voltage (LuV) cable material needed for certain recipes.%n%n

# db 286
nomifactory.quest.db.286.title=§2Assembly Line
nomifactory.quest.db.286.desc=The §3Assembly Line§r is a large multiblock structure that crafts complex materials, similar to an §3Assembling Machine§r. These will be crucial going forward for making a variety of components and machinery.%n%nMake sure your power generation and circuit production are up to the challenge. §2None of the Assembly Line recipes require programmed circuits anymore.§r%n%nNotice that all numbers of required items are §emultiples of 11.§r This is to make an Assembly Line that's 11 units long, allowing for 10 inputs and one output. This is a large enough Assembly Line to make a §aFusion Reactor Controller Mk1§r, but you'll need to expand to more inputs for later projects.%n%n§2You will also need a Maintenance Hatch.%n%n§aFluid Input Hatches§r can replace any of the §6Steel Casings§r along the bottom outside except for the Casings touching the §aOutput Bus§r. For the most part, ULV ones work fine, but a few recipes will need an LV one.%n%nThe §aEnergy Input Hatches§r along the top can be replaced by Steel Casings: you only need the one Energy Input Hatch (although you can add more if you want).%n%nThe §aInput Buses§r along the bottom §emust be ULV tier§r, nothing else. Make sure to spin them all so the hole is on the bottom.

# db 287
nomifactory.quest.db.287.title=§2Fusion Reactor MK1
nomifactory.quest.db.287.desc=Time to get fusing!%n%nThe §3Fusion Reactor§r is a multiblock that uses enormous amounts of energy to fuse fluids into new elements. This one is less flexible than the previous GregTech multiblocks, as you can only put hatches where the preview shows. §6Sneak-right click§r the controller to enable the in-world preview.%n%nThe §bJEI§r preview shows §eall valid hatch locations§r, but you don't actually need that many fluid hatches. You can replace any of the hatch positions in the structure with §2Fusion Machine Casings§r as long as you have at least §atwo Fluid Input Hatches§r and §aone Fluid Output Hatch§r. It's possible to use input/output hatches in every valid location, if you prefer.%n%nBecause of this, the quest only asks for §248 Fusion Machine Casings, 31 Fusion Glass§r. If you want to use the minimum number of fluid hatches, you'll need to craft an additional §231 Fusion Machine Casings§r.%n%nEach §aEnergy Input Hatch§r increases the reactor's power buffer. §2You cannot use 4x or 16x Energy Input Hatches in Fusion Reactors. §aAll 16 Energy Input Hatches§r are required to be able to process all Mark 1 recipes and give a power buffer of §e160M EU§r. §2However, not all energy hatches are needed to be connected to power. For example, a recipe that requires LuV power draw would only need one or more hatches connected to power, but a recipe that needs ZPM power draw would need two hatches connected to power.§r%n%nIn addition to the recipe power drain, Fusion Reactors have a §eheat§r mechanic related to the recipe's §e"Eu to Start"§r. This amount of power is drained from the reactor's buffer before starting the recipe to heat up the reactor to the necessary temperature, and is independent of the recipe's EU/t cost. As such, this determines the minimum tier of reactor you need for a recipe.%n%nIf the reactor stops processing, it will §erapidly lose heat§r, even if you pause it with a soft hammer. On the other hand, if the reactor is already at the required temperature for a recipe, §eno additional power§r is required to heat up the reactor! This is true even if you switch between different recipes. This mechanic incentivizes continuous use of the reactor.%n%nIf you switch to a recipe that requires more heat, §eonly the difference§r in heat values is consumed as EU to reach the target heat (up to a maximum heat equal to the reactor's current buffer).%n%nFusion Reactors §2now overclock§r, but they gate the next tier of materials, so you will eventually want to make more than one.

# db 288
nomifactory.quest.db.288.title=§2Draconium Ingots
nomifactory.quest.db.288.desc=You'll need at least §6Naquadah Coil Blocks§r in your blast furnace to smelt §6Draconium§r, as well as a healthy supply of §2Cetane-Boosted Diesel §2or Gasoline§r to reach the immense heat it takes to liquefy.%n%nDraconium gets so hot that it requires the potent coolant §9Gelid Cryotheum§r to aid your §3Vacuum Freezer§r in turning it into usable ingots.%n%nThere are several ways to make Draconium: dust can be smelted into ingots, but you can also turn §6Ender Dragon Scales§r, which contain Draconium, directly into ingots. It uses a lot of§2 combustion fuel§r, but is the most efficient way to craft Draconium.%n%nYou've been stockpiling fuel, right?

# db 289
nomifactory.quest.db.289.title=§2Engraved Crystal Chip
nomifactory.quest.db.289.desc=By baking a §2Raw Crystal Chip §rand §6Emerald Plates§r with §9Helium§r in an §3Electric Blast Furnace§r, you can create an §6Engraved Crystal Chip§r.%n%nThis is a material needed for §6Crystal Circuits§r.

# db 291
nomifactory.quest.db.291.title=§2Crystal Processing Unit
nomifactory.quest.db.291.desc=§6Crystal CPUs§r are the cores of §6Crystal Circuits§r.%n%nYou'll need an §2LuV Precision Laser Engraver§r to craft this.

# db 292
nomifactory.quest.db.292.title=The Third Tier Six Circuits
nomifactory.quest.db.292.desc=With some now-standard components you can upgrade a few §6Crystal Circuits§r into a §6Crystal Processor§r.

# db 293
nomifactory.quest.db.293.title=Chaotic Cores
nomifactory.quest.db.293.desc=The culmination of so much effort.%n%n§6Chaotic Cores§r are the ultimate tier of §bDraconic Evolution§r core, used for the most powerful and advanced items.

# db 294
nomifactory.quest.db.294.title=Empowered Restonia Gear
nomifactory.quest.db.294.desc=A gear forged from §6Empowered Restonia Crystal§r.%n%nMade from fluid solidification.

# db 295
nomifactory.quest.db.295.title=Basic Fusion Injectors
nomifactory.quest.db.295.desc=§bDraconic Evolution§r features §eFusion Crafting§r, which requires a §6Fusion Crafting Core§r and up to ten injectors of the appropriate tier.%n%nYou'll need eight §6Basic Fusion Crafting Injectors§r to upgrade any additional injectors you make to Wyvern Tier.%n%nYes, that means you should plan to make more than eight. If you really want to plan ahead, make thirty-four of these.

# db 296
nomifactory.quest.db.296.title=Grains Of Infinity
nomifactory.quest.db.296.desc=Obtaining §6Grains of Infinity§r will require you to mine all the way down to Bedrock level.%n%nUse Flint and Steel to light a fire (or many fires) and then wait for it to go out. There's a 50%% chance of Grains Of Infinity to appear for every fire that burns out on its own.%n%nBut who wants to do that forever? There will be better ways before too long, don't worry.

# db 297
nomifactory.quest.db.297.title=Mana Infused Ingot
nomifactory.quest.db.297.desc=Mixing §6Titanium§r with §6Mana Dust§r creates §6Mana Infused Metal Dust§r. This can be smelted into ingots in an §3Electric Blast Furnace§r equipped with §6Kanthal Coils§r or better.%n%nMana Infused Metal is the basis of §bThermal Expansion§r device casings, and is used for many advanced §aAugments§r.

# db 298
nomifactory.quest.db.298.title=Mana Dust
nomifactory.quest.db.298.desc=ASSEMBLE!%n%n§6Mana Dust§r is an important material. It is needed for a variety of materials related to §bThermal Expansion§r.

# db 299
nomifactory.quest.db.299.title=Thermal Device Casing
nomifactory.quest.db.299.desc=This casing is the structure for §bThermal Expansion§r's devices, which are simpler machines.%n%n

# db 300
nomifactory.quest.db.300.title=Thermal Machine Frame
nomifactory.quest.db.300.desc=§6Thermal Device Casings§r are upgradable to a §6Machine Frame§r with some §6Stainless Steel Plates§r.%n%nThese frames form the basis of §bThermal Expansion§r's more advanced machinery.

# db 301
nomifactory.quest.db.301.title=Cryotheum
nomifactory.quest.db.301.desc=§6Redstone§r, a §6Snowball§r, and §6Blizz Powder§r creates §6Cryotheum Dust§r, a mixture imbued with potent elemental frost.

# db 302
nomifactory.quest.db.302.title=Aerotheum
nomifactory.quest.db.302.desc=§6Redstone§r, §6Saltpeter§r, and §6Blitz Powder§r creates §6Aerotheum Dust§r, a mixture imbued with potent elemental air.

# db 303
nomifactory.quest.db.303.title=Petrotheum
nomifactory.quest.db.303.desc=§6Redstone§r, §6Obsidian Dust§r, and §6Basalz Powder§r creates §6Petrotheum Dust§r, a mixture imbued with potent elemental earth.

# db 304
nomifactory.quest.db.304.title=Pyrotheum
nomifactory.quest.db.304.desc=§6Redstone§r, §6Sulfur§r, and §6Blaze Powder§r creates §6Pyrotheum Dust§r, a mixture imbued with potent elemental flame.

# db 305
nomifactory.quest.db.305.title=Blaze Powder
nomifactory.quest.db.305.desc=Bits of a §6Blaze Rod§r. Using a §3Macerator§r doubles your yield.

# db 306
nomifactory.quest.db.306.title=Basalz Powder
nomifactory.quest.db.306.desc=Bits of a §6Basalz Rod§r. Using a §3Macerator§r doubles your yield.

# db 307
nomifactory.quest.db.307.title=Blitz Powder
nomifactory.quest.db.307.desc=Bits of a §6Blitz Rod§r. Using a §3Macerator§r doubles your yield.

# db 308
nomifactory.quest.db.308.title=Blizz Powder
nomifactory.quest.db.308.desc=Bits of a §6Blizz Rod§r. Using a §3Macerator§r doubles your yield.

# db 309
nomifactory.quest.db.309.title=Elemental Reduction Fluid
nomifactory.quest.db.309.desc=If you don't feel like searching for a Thermal Elemental, or can't because you're playing on Peaceful, you will need to make §eone§r batch of §9Elemental Reduction Fluid§r.%n%nThis will bootstrap being able to craft a §aThermal Elemental Model§r for DME, and you can get all of the rods from §6Thermal Elemental Pristine Matter§r going forward.

# db 310
nomifactory.quest.db.310.title=Phytogenic Insolator
nomifactory.quest.db.310.desc=Praise the sun. \[T]/%n%nThis machine uses various tiers of §6Phyto-Gro§r and §9Water§r to grow plants.%n%nIt can be customized with various §aAugments§r.

# db 311
nomifactory.quest.db.311.title=Tungstensteel Coil Blocks
nomifactory.quest.db.311.desc=§6Tungstensteel§r is the fourth coil material available, increasing your EBF's operating temperature to 4500K so it can process more advanced materials.

# db 312
nomifactory.quest.db.312.title=High Speed Steel Type G
nomifactory.quest.db.312.desc=§6HSS-G§r is an alloy of §6Tungstensteel§r, §6Chrome§r, §6Molybdenum§r, and §6Vanadium§r.%n%nThis alloy is cooked in an §3Electric Blast Furnace§r and cooled in a §3Vacuum Freezer§r.%n

# db 313
nomifactory.quest.db.313.title=HSS-G Coil Block
nomifactory.quest.db.313.desc=§6HSS-G§r is the fifth coil material available, increasing your EBF's operating temperature to 5400K so it can process more advanced materials, such as §6Naquadah§r.

# db 314
nomifactory.quest.db.314.title=§2Iridium Double Plates
nomifactory.quest.db.314.desc=§2Double Plates§r made from §6Iridium§r for Tier Five and Tier Eight Micro Miners.

# db 315
nomifactory.quest.db.315.title=§2Signalum Double Plates
nomifactory.quest.db.315.desc=§2Double Plates§r required for the next two tiers of Micro Miners.

# db 316
nomifactory.quest.db.316.title=§2Enderium Double Plates
nomifactory.quest.db.316.desc=§2Double Plates§r made from §6Enderium§r used for the Tier Six Micro Miner.

# db 317
nomifactory.quest.db.317.title=Quantum Fluxed Eternium Heavy Plating
nomifactory.quest.db.317.desc=A complex plating material used exclusively for the Tier Nine Micro Miner.

# db 318
nomifactory.quest.db.318.title=§2Epoxy Production
nomifactory.quest.db.318.desc=§2The Naphtha route for Epoxy has been removed. You can only make Epoxy using the BPA route.%n%n§rBPA can be produced using petrochemistry distillation products, or via distilling §9Charcoal Byproducts§r from your §3Pyrolyse Oven§r into useful components. Alternatively, you can get §9Phenol§r from §6Coal§r pyrolysis. §9Fermented Biomass§r is also useful to distill as it provides many useful products.%n%n§2Using the Large Chemical Reactor, you can skip two steps in the Epoxy production line.

# db 319
nomifactory.quest.db.319.title=Farming
nomifactory.quest.db.319.desc=You'll need large quantities of §6Canola§f (for §6Canola Oil§f in a §bCanola Press§f) and §6Sugarcane§f (for §6Ethanol§f).%n%nOf course, other crops can work as well, if you want to mix things up.

# db 320
nomifactory.quest.db.320.title=Empowered Void Gear
nomifactory.quest.db.320.desc=A gear forged from §6Empowered Void Crystal§r.%n%nMade from fluid solidification.

# db 321
nomifactory.quest.db.321.title=Empowered Palis Gear
nomifactory.quest.db.321.desc=A gear forged from §6Empowered Palis Crystal§r.%n%nMade from fluid solidification.

# db 322
nomifactory.quest.db.322.title=Empowered Emeradic Gear
nomifactory.quest.db.322.desc=A gear forged from §6Empowered Emeradic Crystal§r.%n%nMade from fluid solidification.

# db 323
nomifactory.quest.db.323.title=Naquadah Ingots
nomifactory.quest.db.323.desc=An otherworldly material exclusive to Microverses, §6Naquadah§r is an important material in the late game.%n%nIt can be alloyed and enriched to various forms, and is the eventual source of §6Neutronium§r in a §3Mark Three Fusion Reactor§r.

# db 324
nomifactory.quest.db.324.title=Naquadah Coil Blocks
nomifactory.quest.db.324.desc=§6Naquadah§r is the sixth coil material available, increasing your EBF's operating temperature to 7200K so it can process more advanced materials.%n%n§2You cannot skip a coil material anymore.

# db 325
nomifactory.quest.db.325.title=§2Europium Ingot
nomifactory.quest.db.325.desc=With a §3Fusion Reactor§r, you can make Europium!%n%nThis element is needed for making things in §bDraconic Evolution§r, as well as the §6Fusion Reactor Computer Mark 2§r, §2Crystal Chip growing§r, and §6Wetware Supercomputers§r.%n%nYou make it by fusing molten §9Neodymium§r and §9Hydrogen§r.

# db 327
nomifactory.quest.db.327.title=§2Stem Cells
nomifactory.quest.db.327.desc=Just ignore the protesters outside your base.%n%nEach craft in an §3LuV Chemical Reactor§r takes five minutes, so it's probably a good idea to have more than one machine running this recipe. At least you get §2128 from a single craft.%n

# db 328
nomifactory.quest.db.328.title=Boron
nomifactory.quest.db.328.desc=§6Boron§r is currently obtainable by doing ore processing on §6Lepidolite Ore§r and §6Salt Ore§r (via §6Borax§r), and later on, it can be obtained via the Tier Five micro miner.

# db 329
nomifactory.quest.db.329.title=Wyvern Fusion Injectors
nomifactory.quest.db.329.desc=§6Basic Fusion Crafting Injectors§r can be upgraded to Wyvern Tier via fusion crafting.%n%nTechnically you only need six of these to start making the next tier of injectors, but some recipes will need more than that. Plan on making at least twenty-six of these.

# db 330
nomifactory.quest.db.330.title=Draconic Fusion Injectors
nomifactory.quest.db.330.desc=§6Draconic Fusion Crafting Injectors§r are the penultimate tier of injectors for fusion crafting.%n%nYou'll need a fusion crafting setup with ten of these for the next tier of injector, and the next tier you'll also need ten injectors, so consider making 20 of these.

# db 331
nomifactory.quest.db.331.title=Chaotic Fusion Injectors
nomifactory.quest.db.331.desc=The highest tier of fusion crafting injectors. You will need at least ten of these to reach the §dCreative Tank§r.%n%nEach injector requires four ingots of §6Neutronium§r and four §6Chaos Shards§r, as well as two §6Crystal Matrix§r blocks.%n%nHope you've got those Tier Eight Micro Miners automated.

# db 332
nomifactory.quest.db.332.title=§2The Fourth And Final Tier Six Circuits
nomifactory.quest.db.332.desc=The final form of Tier Six circuits, and the final circuit theme.%n%nUsing your §2Neuro Processing Units§r, you can craft (grow?) these circuits in a ZPM or better §3Circuit Assembling Machine§r.%n%nThese are fairly slow to craft and you're going to need considerable quantities, so make sure you have a good parallelized infrastructure for keeping these stocked.

# db 333
nomifactory.quest.db.333.title=§2The Third and Final Tier Seven Circuits
nomifactory.quest.db.333.desc=§6Wetware Processors§r are made in §2the ZPM+ Circuit Assembler still.

# db 334
nomifactory.quest.db.334.title=The Second And Final Tier Eight Circuits
nomifactory.quest.db.334.desc=§6Wetware Supercomputers§r are made in an §3Assembly Line§r at ZPM or better power.%n%nYou'll need §6Europium§r from the §3Fusion Reactor§r to craft these.

# db 335
nomifactory.quest.db.335.title=The First And Only Tier Nine Circuit
nomifactory.quest.db.335.desc=The final circuit!%n%nThe only novel ingredient is §6Tritanium Frames§r.%n%n§6Wetware Processor Mainframes§r are unique in that there are no subsquent circuit themes, and thus no other kinds of Tier Nine circuits. Unlike past mainframes, you will need to craft more than just a few of them. They're mostly used in the Endgame though, so you don't have to worry too much yet.%n%nDefinitely consider parallelizing your §3Assembly Lines§r if you haven't already. Even just having two or three lines will vastly improve your production speeds and help avoid bottlenecks as you push towards the Endgame.%n

# db 336
nomifactory.quest.db.336.title=Draconium Dust
nomifactory.quest.db.336.desc=Draconium is a complex material needed in vast quantities.%n%nYou'll likely have come by some dust while mining in the End, but you can also create it with §6Dragon's Breath§r and §6Manyullyn§r.

# db 337
nomifactory.quest.db.337.title=Draconic Cores
nomifactory.quest.db.337.desc=§6Draconic Cores§r are the first crafting step into §bDraconic Evolution§r.%n%nThese serve as the basis for crafting many items and can be upgraded into different tiers of cores via §eFusion Crafting§r.

# db 338
nomifactory.quest.db.338.title=§2Good HV Power Storage
nomifactory.quest.db.338.desc=§2You can make HV Batteries like LV and MV ones, but there is a better option.%n%nEnergium Crystals can store 6,400,000 EU, at the cost of some crafting complexity. They need an HV Autoclave.

# db 339
nomifactory.quest.db.339.title=§2EV Machine Hulls
nomifactory.quest.db.339.desc=With §6Titanium§r smelting automated, you can now build Machine Hulls for Extreme Voltage machines.%n%nEV motors require a better material than §6Steel§r for its magnetism. §6%n%nNeodynium§r is required, which is mainly achieved from §6Rare Earth§r. The main sources of this are §6Redstone§r, and everything inside of §6Bastnasite§r veins.%n%n§2Starting at EV, 4A Energy and Dynamo hatches are available at each tier.

# db 340
nomifactory.quest.db.340.title=§2EV Power Storage
nomifactory.quest.db.340.desc=An Extreme Voltage tier §bGregTech§r battery.%n%n§2Higher tier GT Batteries have been buffed to be quite strong - this one holds 25 MEU, or 100 MRF. You may want to consider using them over RF storage.

# db 341
nomifactory.quest.db.341.title=§2IV Power Storage
nomifactory.quest.db.341.desc=An Insane Voltage tier §bGregTech§r battery. §2Equivalent to 40 Vibrant Capacitor Banks!

# db 342
nomifactory.quest.db.342.title=LuV Power Storage
nomifactory.quest.db.342.desc=A Ludicrous Voltage tier §bGregTech§r battery.

# db 344
nomifactory.quest.db.344.title=Empowerer
nomifactory.quest.db.344.desc=§3The Empowerer§r is a machine from §bActually Additions§r used to convert its special crystalline materials into empowered variants.%n%nThe Empowerer is placed in the center of a flat 7x7 region. The four §aDisplay Stands§r are placed with a two-block gap from the Empowerer, one in each cardinal direction.%n%nRecipes require specific items to be placed on the Display Stands and the main item on the Empowerer itself. The items on the Display Stands are consumed and the central item is Empowered.%n%nRF power needs to be fed into the Display Stands to infuse the center item with power. The Display Stands have a low per-side power transfer rate so it takes a while. Consider putting energy conduits on multiple sides of each display stand to speed it up a bit.%n%nThis thing's a bit of a pain. It's slow, takes up a large space, and it's cumbersome to automate. Don't worry, you'll get access to the §3Crafting Core§r after you get §6Draconium§r, which is vastly faster, more compact, and easier to automate. Even better, that's pretty much immediately craftable into the §3Combination Package Crafter§r, which can do the Empowerer recipes directly through §bPackagedAuto§r and §bAE2§r.

# db 345
nomifactory.quest.db.345.title=Wyvern Core
nomifactory.quest.db.345.desc=§6Wyvern Cores§r are the second tier of cores, used for intermediate crafting recipes.%n%nEach Wyvern Core is made via fusion crafting and the setup needs eight §6Basic Fusion Crafting Injectors§r.

# db 347
nomifactory.quest.db.347.title=§2NuclearCraft Platings
nomifactory.quest.db.347.desc=§6Steel §2Double Plates§r can be augmented with §6Tungsten Plates§r and §6Tough Alloy§r to make §6Basic Reactor Plating§r.%n%nThat's right-- it's time to get into §bNuclearCraft§r.%n%nEnhancing basic plating with §6YBCO§r and §6Hard Carbon alloy§r results in a better plating material for more advanced §bNuclearCraft§r blocks.

# db 350
nomifactory.quest.db.350.title=Fission Reactor
nomifactory.quest.db.350.desc=The full complexity of §bNuclearCraft§r is far too much for the scope of this quest guide, so §eyou're encouraged to watch a tutorial or read a guide online§r. %n%nFor the purposes of this particular quest, you'll be building a breeder reactor to make §6Plutonium§r, and other nuclear elements. While this reactor may seem very expensive, it will be worth it, and you will probably expand it soon. This reactor is capable of running any Low-Enriched fuel, such as TBU and LEU-235. This is a basic reactor and can be expanded, following the same pattern, to run faster. Alternatively, reactors can be designed to produce a decent amount of power for the mid game of the pack.%n%nFirst, set up your 150 §6Fission Reactor Casings§r to encase a 5x5x5 cube shape of empty air. Any of these reactor casings can be changed to §6Transparent Fission Reactor Casings§r. The Casings should only cover the faces of the interior cube, not the edges or corners. You should have exactly the right number of Casings to encase a 5x5x5 space.%n%nNext, create a hole so you can get inside the cube. Place the §6Reactor Cells§r in an alternating pattern, with the reactor cells at the corners, and spaces between each one. Alternate between each row, creating a grid pattern. Fill in the §6Cryotheum Coolers§r between, in the empty holes. Do this for every layer, alternating between §6Cryotheum Coolers§r on the corners and §6Reactor Cells§r on the corners. You should have the perfect amount of §6Reactor Cells§r and §6Cryotheum Coolers§r for this, and the third and final layers should be the same as the first one. The reactor will now be complete when you reseal it up with the Casings you removed to access the interior.%n%nFinally, place the §3Fission Reactor Controller§r along any edge or corner of the reactor. Opening the Reactor Controller GUI should let you know that the structure was properly formed; if not, go back and check what you did wrong.%n%nThe lever is placed on the reactor, as a redstone signal is required for it to start working. §cReactors can overheat and melt if the temperature exceeds its ability to cool.§r You can make a safety loop on the controller (instead of the lever) to automatically shut off the reactor when it starts getting hot using a §aRedstone Conduit§r, a §aRedstone Sensor Filter§r (on the input channel), and a §aRedstone NOT Filter§r (on the output channel). Make sure input and output are on the same channel color.

# db 351
nomifactory.quest.db.351.title=The Ultimate Material
nomifactory.quest.db.351.desc=You don't need it just yet, but you can make it now.%n%nThis is a critical material for the Endgame.

# db 352
nomifactory.quest.db.352.title=LV Fluid Solidifier
nomifactory.quest.db.352.desc=If you don't want to mine Obsidian by hand, consider using a Fluid Solidifier to turn §cLava§r into §6Obsidian Blocks§r for you. The process is slow and energy intensive, though.%n%n§3Fluid Solidifiers§r are useful for lots of other things too, of course. Look through the various molds to see what you can make with one.

# db 353
nomifactory.quest.db.353.title=Glider
nomifactory.quest.db.353.desc=The §aHang Glider§f is a great way to cross long distances, if you're so inclined.%n%nIf you don't want to go exploring for Cows, just buy a pair of "§6Spawn Cow§f" eggs and breed them. Seriously, spend your §dcoins§f!

# db 354
nomifactory.quest.db.354.title=Empowered Enori Gear
nomifactory.quest.db.354.desc=A gear forged from §6Empowered Enori Crystal§r.%n%nMade from fluid solidification.

# db 355
nomifactory.quest.db.355.title=Eternal Catalyst
nomifactory.quest.db.355.desc=A catalyst forged from §dOmnium§r, §6Empowered Gears§r, various enhanced §6Nether Stars§r, and a core made of §6The Ultimate Material§r.

# db 356
nomifactory.quest.db.356.title=Infinity Catalyst
nomifactory.quest.db.356.desc=Are you ready to go infinite?%n%nReinforcing §6Heart of a Universe§r with §6Chaotic Cores§r, many §6Piles of Neutrons§r, and a bunch of §6Eternal Catalysts§r produces an §cInfinity Catalyst§r.%n%nThis material is the core of most creative-tier crafting recipes.

# db 357
nomifactory.quest.db.357.title=Infinity Ingot
nomifactory.quest.db.357.desc=This ingot is the most advanced basic material.%n%nWith creative fluids and all the automation you hopefully set up for your first §cInfinity Catalyst§r, these ingots should be easy.%n%nWell, not easy. But... Reasonable.%n%nFrom here, you are going to be crafting a multitude of Creative-Tier items from various mods. In addition to being useful for their regular functionality, they are needed for the final goal: the §dCreative Chest§r.%n%n§bJEI§r is your friend: beyond noting a few more items, I will not be holding your hand anymore. I've taught you everything you need to know to beat the pack.%n%nYou can do it!

# db 358
nomifactory.quest.db.358.title=Infinity Helmet
nomifactory.quest.db.358.desc=A helmet to surpass the ultimate, forged with the hearts of stars and the raw fury of the universe.

# db 359
nomifactory.quest.db.359.title=Infinity Chestplate
nomifactory.quest.db.359.desc=A chestplate to surpass the ultimate, forged with the hearts of stars and the raw fury of the universe.

# db 360
nomifactory.quest.db.360.title=Infinity Leggings
nomifactory.quest.db.360.desc=Leggings to surpass the ultimate, forged with the hearts of stars and the raw fury of the universe.

# db 361
nomifactory.quest.db.361.title=Infinity Boots
nomifactory.quest.db.361.desc=Boots to surpass the ultimate, forged with the hearts of stars and the raw fury of the universe.

# db 362
nomifactory.quest.db.362.title=Ultimate Helmet
nomifactory.quest.db.362.desc=An ultimate helmet, forged from all manner of materials across dimensions and microverses.

# db 363
nomifactory.quest.db.363.title=Ultimate Chestplate
nomifactory.quest.db.363.desc=An ultimate chestplate, forged from all manner of materials across dimensions and microverses.

# db 364
nomifactory.quest.db.364.title=Ultimate Boots
nomifactory.quest.db.364.desc=An ultimate pair of boots, forged from all manner of materials across dimensions and microverses.

# db 365
nomifactory.quest.db.365.title=Ultimate Leggings
nomifactory.quest.db.365.desc=An ultimate pair of leggings, forged from all manner of materials across dimensions and microverses.

# db 366
nomifactory.quest.db.366.title=Creative Chest
nomifactory.quest.db.366.desc=You win.%n%nCongratulations.%n%nI hope you enjoyed playing §5Nomifactory§r.

# db 367
nomifactory.quest.db.367.title=§2Creative Tank
nomifactory.quest.db.367.desc=§oNow this is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning.§r%n%nThe §dCreative Tank§r is a major milestone. Great work!%n%nThis tank is your first proper creative item, which can be set to a fluid and then provides an infinite quantity of that fluid. §2Use the Creative Tank Provider to supply you with Creative Tanks.%n%nThe GT Creative Tank has been enhanced. You can turn it on and off, configure exactly how much fluid you want it to push and how often, and change which direction the fluid is pushed out. You can even configure the fluid you want directly from JEI!§r%n%nFrom there you can set up tanks with infinite quantities of every fluid you can think of. §3Fluid Solidifiers§r §2or the much more powerful Large Solidification Arrays§r can be used to make infinite of every element you can melt and solidify.%n%nThis is quite a game-changer as far as infrastructure goes. You'll find that many machines won't need to be used for their original purpose anymore. Some major base redesign is in order. Have you considered moving to space?%n%nAll that said, §ethe pack will still be challenging to complete§r. Infinite resources and power is nice, but it's not everything. There are plenty of materials you can't melt, and creative items will push your factory automation engineering skills to their limits.%n%nOnward to the final challenge: the §dCreative Chest§r!%n%n

# db 368
nomifactory.quest.db.368.title=Grappling Hook
nomifactory.quest.db.368.desc=A §aGrappling Hook§f is very useful in an urban environment.%n%nThere are lots of ways to upgrade and improve your Grappling Hook, so play around with it.%n%nOpen your inventory and look for the Baubles button, click it to reveal the additional bauble slots and put the Hook there.%n%nThe default key is §6C§r, however since quite a lot of mods occupy this hotkey you'll need to visit the controls menu to resolve the button conflicts.

# db 370
nomifactory.quest.db.370.title=Charcoal
nomifactory.quest.db.370.desc=No hoops to jump through here. Smelt §6Wood Logs§f to get §6Charcoal§f. It will serve you well as a fuel source until you locate a vein of §6Coal§f.%n%nYou might want to craft Charcoal into §6Tiny Charcoal§f pieces to save some fuel. One tiny piece is enough to smelt exactly one item. Just put charcoal into the crafting grid to make some!

# db 371
nomifactory.quest.db.371.title=Soft Mallet
nomifactory.quest.db.371.desc=A §aSoft Mallet§f can be used to temporarily stop a machine from functioning. This is useful when you have two machines running and both are unable to keep going because of a lack of power... let one finish then turn the other one back on with a second hit from the mallet.%n%nAlthough you can make it out of §6Wood§r, it is probably better to make it out of §6Rubber§r.%n%nThis quest accepts a §aSoft Mallet§r made from any material.

# db 384
nomifactory.quest.db.384.title=Elite Component
nomifactory.quest.db.384.desc=A component used for more advanced items related to §bExtended Crafting§r.

# db 385
nomifactory.quest.db.385.title=Elite Catalyst
nomifactory.quest.db.385.desc=Again, combining a few Components will make a Catalyst.

# db 386
nomifactory.quest.db.386.title=Elite Extended Crafting Table
nomifactory.quest.db.386.desc=This table allows you to craft 7x7 Extended Crafting Table recipes.

# db 387
nomifactory.quest.db.387.title=Ultimate Catalyst
nomifactory.quest.db.387.desc=Combine several components into a catalyst.

# db 388
nomifactory.quest.db.388.title=Ultimate Component
nomifactory.quest.db.388.desc=Used for Ultimate tier §bExtended Crafting§r.%n%nDon't worry if you can't make these for a while. You'll probably get to them around IV power.

# db 389
nomifactory.quest.db.389.title=Ultimate Extended Crafting Table
nomifactory.quest.db.389.desc=This is the largest Extended Crafting Table, capable of handling 9x9 recipes.

# db 390
nomifactory.quest.db.390.title=Energetic Infuser
nomifactory.quest.db.390.desc=Infuses things with Redstone Flux.%n%nThis is useful for charging RF-powered devices, but it also can also charge §6Rich Phyto-Gro§r into §6Fluxed Phyto-Gro§r, and charge §6Certus Quartz Crystals§r into §6Charged Certus Quartz Crystals§r.

# db 391
nomifactory.quest.db.391.title=Craftable Nether Stars
nomifactory.quest.db.391.desc=ASSEMBLE... TOO!%n%nYeah you get to craft §6Nether Stars§r. Cool huh?%n%nOver the course of the pack, Nether Stars are going to be needed in quantities that far exceed a reasonable player's ability to farm Withers. §eCraft them, don't bother trying to farm them.

# db 392
nomifactory.quest.db.392.title=UHV Circuit...s?
nomifactory.quest.db.392.desc=Congratulations! You've reached the end of the circuit progression.%n%nThe only UHV circuit is the §6Wetware Mainframe§r, which is used for crafting high-tier micro miners among some endgame stuff.

# db 393
nomifactory.quest.db.393.title=Claim Your Chunks and Invite Teammates!
nomifactory.quest.db.393.desc=You might be wondering what chunkloading options there are in the pack.%n%nOpen your inventory and look at the top-left corner of the screen. Click the map-looking icon called §eClaimed Chunks§r.%n%n§6Click a chunk§r to claim it as yours. This will prevent unwanted creeper explosions and other players from interacting with your base.%n%n§6Shift-left click a claimed chunk§r to load it. This will ensure that the chunk is loaded at all times, even when you're not there. Alternatively, there are §achunk-loading wards§f from §bExtra Utilities§f.%n%n§eIf you're playing on a server with custom settings, ask the server owner what methods are available§f.%n%nTo invite players to your §bFTB Utils§f party, look for a corresponding button in the same corner. Parties share claimed chunks with each other. You can configure permissions for your party's claimed chunks in the party settings menu.

# db 394
nomifactory.quest.db.394.title=§2Flux Capacitors
nomifactory.quest.db.394.desc=Basic §aFlux Capacitors§r hold a whopping lot of energy - §a10 million RF§r - and are useful for keeping your §aRF-powered§r equipment and tools charged.%n%nPut one into your newly crafted §3Battery Buffer§r to charge it. You can then put it in your inventory to charge your items with §aRF§r. %n§2RF batteries such as Flux Capacitors cannot be drained by Battery Buffers!§r%n%nThe Flux Capacitor is a §bBauble§r, so open your inventory and look for the Baubles button, click it to reveal the additional bauble slots menu and put it into any slot you wish.%n%nFinally, you can charge up all those depleted §6Dark Boots§r and §6The Ender§r swords you've looted.

# db 395
nomifactory.quest.db.395.title=Quantum Flux
nomifactory.quest.db.395.desc=Very fluxy.%n%nA reagent used in the majority of §6Micro Miner§r missions.%n%nThere are several ways to produce §6Quantum Flux§r. All are viable, so figure out which one works best for you.

# db 397
nomifactory.quest.db.397.title=Creative RF Source
nomifactory.quest.db.397.desc=A single-block solution to all your power needs.%n%nThis baby pushes out 2.14 GRF/t per side.

# db 398
nomifactory.quest.db.398.title=Multi Smelter
nomifactory.quest.db.398.desc=The §3Multi Smelter§r is an absolute smelting unit, and is most likely the best furnace added by a mod.%n%nIt's a 3x3x3 multiblock machine capable of §esmelting huge amounts of items per second§r. By upgrading its coils and power tier, it can become capable of smelting up to literal thousands of items per second.%n%nShift and hover over different coil blocks: they tell you the number of items a Multi Smelter can smelt per operation: §e32 items per level§r. The most basic Multi Smelter essentially does 32 items in the same time as a furnace does one. With a set of §6Tungstensteel§r coil blocks, that jumps to 128 items per operation.%n%nThis quest doesn't ask for coils, hatches or buses: feel free to choose whatever combination you want. You'll need §a8 coil blocks§r, §a1 input bus§r, §a1 output bus§r, and §21 maintenance hatch§r, §21 muffler hatch§r, and at least §a1 energy hatch§r, all of any tier.%n%n

# db 399
nomifactory.quest.db.399.title=§2Plasma Turbine
nomifactory.quest.db.399.desc=§3Large Plasma Turbines§r are a powerful late game method of generating power. One Large Plasma Turbine produces §2a base of 16384 EU/t when using an IV Rotor Holder§r.

# db 400
nomifactory.quest.db.400.title=§2I Don't Like Space
nomifactory.quest.db.400.desc=Space exploration isn't mandatory in this pack, so if you don't feel like exploring space with §bAdvanced Rocketry§r, then you can centrifuge §9Hydrogen§r for §eDeuterium§r instead.%n%nJust keep in mind that it's much less rewarding to skip this and you'll need lots of Hydrogen to compensate, although you won't need too much for the first §3Microverse Projector§r.%n%n§2In HV Age and more effectively in IV Age, you can also get this from processing Ender Air, which may be better than going to the moon, depending on your circumstances.

# db 401
nomifactory.quest.db.401.title=Proper Tool Care
nomifactory.quest.db.401.desc=§3Anvils§f can be used to repair almost all §bGregTech tools§f!%n%nYou might want to get yourself an anvil instead of breaking and crafting new tools every time. Anvils§f spawn abundantly in §bLost Cities§f buildings, so go and snatch one!%n%nPut a damaged tool inside and put some material it's made of. For example, you'll need to put §6Wrought Iron Ingots§f to repair tools made of §6Wrought Iron§f. The only tools unable to be repaired are the mortar and the plunger.%n%nAlso, you can now repair your free §6Mining Hammers§r with some §6Diamonds§r!

# db 402
nomifactory.quest.db.402.title=§2Machine Covers
nomifactory.quest.db.402.desc=§bGregTech§r adds a very versatile way of augmenting machines with §aMachine Covers§r. Covers are "upgrades" that you can put on any GregTech machine, chest, or drum to expand its functionality. These are seperate on each side of the machine, meaning you can have up to six different covers! To work with covers, you'll need to make yourself a §aScrewdriver§r to configure covers, and a §aCrowbar§r to remove covers without having to break the machine. This quest accepts a §aScrewdriver§r and §aCrowbar§r made from any material.%n%nHere's a list of some covers there are in the game, and what they do:%n%n- §lConveyor§r: transfers items continuously to or from an adjacent inventory.%n%n- §lPump§r: is much like a §aConveyor§f, but for fluids.%n%n- §lRobotic Arm§r: is much like §aConveyor§r, but has two additional modes:%n    * §eKeep Exact§r: moves items to keep a stock of at most the specified number of items%n    * §eSupply Exact§r: transfers precisely the specified number of items per operation.%nThis cover is very useful for crafting automation.%n%n- §lFluid Regulator§r: is like a §aRobotic Arm§r, but works with fluids instead of items.%n%n- §lShutter§r: prevents automation from interacting with a specific side of a machine.%n%n- §lDetector§2: Available in Item, Fluid, Energy, Activity, and Advanced Activity flavours. Emits a Redstone signal depending on the status of whatever it's detecting.%n%n- §lDigital Interface§r: §2A graphical display for the machine's current status. Can display things like contained fluids, energy levels, etc.§r%n%nCovers that move items or fluids can have a §aFilter§r placed inside them. These modify the functionality of covers in ways explained in their own quests.%n

# db 403
nomifactory.quest.db.403.title=Screwdrive Output Sides!
nomifactory.quest.db.403.desc=All GregTech machines have one dedicated output side, which can be set by right-clicking a side with a §aGregTech Wrench§f. This is used for ejecting items into an adjacent inventory.%n%nTo enable auto-output, open the machine GUI and click one of the buttons in the bottom-left corner: §6orange§r is items and §9blue§r is fluids.%n%nIf you want to also be able to insert items into the output side, you'll have to right-click the output side with a §aGregTech Screwdriver§r.%n%nThis can be done by directly right clicking on the output side with a screwdriver, or §6shift right-clicking§r with a screwdriver from the machine grid.%n%nThese features can be used to chain machines together to make processing pipelines and facilitate crafting automation with §bApplied Energistics 2§f.

# db 404
nomifactory.quest.db.404.title=Simple GregTech Automation
nomifactory.quest.db.404.desc=You can easily automate most §bGregTech§r machines with §aME Interfaces§r and processing §aPatterns§r early on by using the machines' auto-output feature.%n%nUse a §aGregTech Wrench§r to relocate the output side of a machine where you want it to be, right-click it with a §aGregTech Screwdriver§r to permit input on the output face, then put an ME Interface on that side of the machine.%n%nYou can also permit input from the output side by shift-right-clicking with a screwdriver on the output side via the machine grid.%n%nRight-click the machine and enable item auto-output (§6orange box§r in the bottom-left corner of the GUI).%n%nNow, stuff the ME Interface with processing patterns. The next time you order an item, the ME Interface will push ingredients into the machine, and the machine will push outputs back into the Interface once they're ready, completing the craft. No need to use conduits or import buses!%n%nFurthermore, you can use Blocking Mode, which ensures that no items are in the inventory before placing the items in, which is a handy way to prevent conflicts. Even better, blocking mode now ignores Programmable Circuits and Molds! Please note that non-consumable items should stay in the machine, and not be included in the pattern made. Yes, this means you should make a seperate machine for each non-consumable, as well as fluids, at least until you get PAs and Large Machines.

# db 405
nomifactory.quest.db.405.title=Crafting Calculator
nomifactory.quest.db.405.desc=This modpack has §aCrafting Calculators§r. It has a steep learning curve, but once you manage to learn how to use it, it's going to be your trusty companion in calculating recipe costs.%n%nCraft yourself one and hit the book button in the top-left corner for a quick overview of how it works.%n%n§2The GTCEu Terminal also has an in-built equivalent to the Crafting Calculator, which you may use instead if you prefer.

# db 406
nomifactory.quest.db.406.title=Automating Extended Crafting
nomifactory.quest.db.406.desc=Now that you have §6Osmium§r and §6Iridium§r from the §6Tier Four Micro Miner§r or §6Platinum Group Processing§r, you can begin automating §bExtended Crafting§r recipes. While it is possible to use §6Automation Interfaces§r for this task, you have access to something §ovastly§r better§r: §bPackagedExCrafting§r.%n%nTo begin, you'll need to craft one of each extended §3Package Crafter§r listed on the right. Put an §3Unpackager§r on top of each one, and then a §3Packager§r anywhere you want. These are all AE2 devices, so you'll need to connect them to an ME Network.%n%nNext, right-click the §3Package Recipe Encoder§r, and you should see a button saying "Processing": this button cycles through recipe types, including the various Extended Crafting tables. You'll have to choose the appropriate table for the recipe you want to encode.%n%n§6Holders§r must be encoded in pairs: one for the Packager, and one for the Unpackager. Select the appropriate table for the recipe, look up the recipe you want to encode, and press §6[+]§r in §bJEI§r to fill it in. Put two Holders in the top-left slot and press Save to encode the recipe to both of them. Finally, put each Holder into the respective machines.%n%nIf you've done everything correctly, you should see the item appear as craftable in a Terminal.%n%nWhile it might seem that the crafting process is slow, §ePackagedAuto is excellent at parallelizing§r. You can surround an Unpackager with Crafters and it will use all of them. It's also possible to add more Unpackagers with Crafters to keep up with the Packager, as long as the Holders are all the same.%n%n

# db 407
nomifactory.quest.db.407.title=Medium Microverse Projector
nomifactory.quest.db.407.desc=The §3Medium Microverse Projector§r is a more powerful projector required for sending §6Tier Four§r through §6Tier Six Micro Miners§r into microverses.%n%nInitial missions can operate on §eIV power§r, while §eLuV power§r is required for later missions. As with the prior projector, this structure supports overclocking and the position of buses and hatches can be swapped with any §6Microverse Projector Casing§r.%n%n§6Sneak-right click§r the controller to enable the in-world preview.

# db 408
nomifactory.quest.db.408.title=PackagedAuto
nomifactory.quest.db.408.desc=§bPackagedAuto§r is an addon for §bApplied Energistics 2§r. Its main purpose in §5Nomifactory§r is to allow you to eventually automate §bExtended Crafting§r recipes, but you may come up with other fun uses for it as well.%n%n§bApplied Energistics 2§r stores recipes in §aPatterns§r, but so far they have been limited to at most 9 stacks of items as input (a standard 3x3 crafting grid). PackagedAuto stores recipes in §aPackage Recipe Holders§r, which don't have this limitation. Additionally, each Holder can store up to §e20 different recipes§r. Holders must be encoded in the §3Package Recipe Encoder§r.%n%nIn the vast majority of situations you'll need two identically-encoded Holders, as the following machines work together.%n%nThe §3Packager§r is a machine that compresses ingredients for a specific recipe into a set of §6Recipe Packages§r. Each package in a set can hold up to 9 stacks of ingredient items. A simple recipe might consist of one package, but a complex recipe can have up to 9 packages in its set (for 81 total item stacks).%n%nThe §3Unpackager§r is a machine that extracts ingredient items from complete sets of Recipe Packages made in a Packager, ejecting the items into an adjacent inventory. It will only extract the items if §eall packages in a set are present§r.%n%nWhen both a Packager and Unpackager are connected to an ME Network and have the same recipe, the resulting item will appear as craftable in your §aTerminal§r.%n%n§3Packager Extensions§r will act like a clone of an adjacent Packager - including access to patterns in its Package Recipe Holder - allowing you to craft recipe packages faster. Simply place the Packager Extensions around the Packager. Up to 26 extensions in a 3x3x3 cube around the Packager are supported.

# db 409
nomifactory.quest.db.409.title=§2A Primer on Power
nomifactory.quest.db.409.desc=Unlike §aRF power§r, which is safe to transport in any §6conduit§r, §aEU power §erequires caution§r. The key is to always §amatch or exceed§r the §eVoltage §rand§e Amperage§r of your power source with your §6cables§r and machines.%n%n§cNEVER §rhook up your Energy Converter§r to a cable that has fewer §eAmps§r than your Energy Converter or Battery Buffer generates. For example, you must use §64x cable§r for a 4A Converter§r, and §616x cable§r for a filled 16-slot Battery Buffer§r. Cables with insufficient amperage rating will §cburn and be destroyed§r. §2Both the multiple-amp-source and multiple-face-input bugs from CE have been fixed - the Energy network now works as intended.§r%n%nSimilarly, your cable must match or exceed the §eVoltage§r of your machines, or they will §cburn and be destroyed§r.%n%n§cNEVER§r connect a machine to excessive §eVoltage§r or it will §cvaporize§r. Touching a §6wire§r with connected §aEU power§r will §cinjure or kill you§r, so for your safety, §euse §6cables§e instead§r!%n%n§2Superconductor-type wires do not damage you in CEu. The 0-loss cables in CE (Conductive Iron, Energetic Alloy, etc.) are considered Superconductors.

# db 411
nomifactory.quest.db.411.title=§2Large Microverse Projector
nomifactory.quest.db.411.desc=The §3Large Microverse Projector§r is a more powerful projector required for sending §6Tier Seven§r through §6Tier Ten Micro Miners§r into microverses.%n%nTier Seven missions will operate on §eLuV power§r, but higher energy tiers will be required for later missions. As with the prior projector, this structure supports overclocking and the position of buses and hatches can be swapped with any §6Microverse Projector Casing§r.%n%n§6Sneak-right click§r the controller to enable the in-world preview.

# db 412
nomifactory.quest.db.412.title=Lunar Mining Station
nomifactory.quest.db.412.desc=The §3Lunar Mining Station§r is a large multiblock structure used for mining gases from the moon. It is an excellent (though not the only) source of §9Deuterium§r or §9Helium-3§r, depending on what kind of §6Rover§r you use. %n%nRovers only have a 10%% chance to break while mining, so a stack of them will last quite a while.%n%nWhile both available recipes require §eMV power§r, you can overclock it with higher tiers of power. The positions of hatches and buses can be swapped with any §6LuV Machine Casing§r.%n%n§6Sneak-right click§r the controller to enable the in-world preview.%n%nBecause this structure must be placed on the Moon, it is a good idea to use mechanisms like §aEnder Tanks§r or a §6Quantum Link Chamber§r for teleporting the fluids back to your base.%n%nMake sure to keep it chunk-loaded!%n

# db 413
nomifactory.quest.db.413.title=§2LV Extractor
nomifactory.quest.db.413.desc=§2The functions of the Extractor and Fluid Extractor have been combined into a single machine!%n%n§3Extractors§r are useful for melting things into liquids. For example, you can melt down ingots into molten metals, or §6Rubber Sheets§r into liquid §9Rubber§r.%n%nWhen you have access to §6Steel§r, you can make molds and use §3Fluid Solidifiers§r to form various components more efficiently from fluids, like §6Gears§r.

# db 415
nomifactory.quest.db.415.title=Fluxomagnet
nomifactory.quest.db.415.desc=Now that you have a §aFlux Capacitor§r to keep things charged, you might consider making yourself a §aFluxomagnet§r.%n%nThis relatively inexpensive bauble will suck nearby items into your inventory.

# db 416
nomifactory.quest.db.416.title=Fish Oil
nomifactory.quest.db.416.desc=Fish Oil, surprisingly, comes from fish.

# db 417
nomifactory.quest.db.417.title=Combination Package Crafter
nomifactory.quest.db.417.desc=A much more efficient version of the §3Empowerer§r.%n%nThis is a digital upgrade to the §3Crafting Core§r, allowing you to craft Empowerer recipes directly through §bPackagedAuto§r.%n%nThe §aMarked Pedestals§r can be placed freely within three blocks distance of the Crafting block, as long as they are on the same Y-level.%n%nAs usual with PackagedAuto crafters, you need to encode the recipe in the correct mode and place a copy in two places: a §3Packager§r somewhere on your network, and an §3Unpackager§r adjacent to the §3Combination Package Crafter§r.%n%nThese recipes require large amounts of RF and it §ewill not use power from your §aME Network§r, so you must also connect the package crafter directly to energy conduits.

# db 488
nomifactory.quest.db.488.title=Basic Satchel
nomifactory.quest.db.488.desc=Useful to carry more stuff.%n%nWhat more explanation are you expecting?

# db 489
nomifactory.quest.db.489.title=§2LV Compressor
nomifactory.quest.db.489.desc=§2Most plates are made in the Bending Machine instead of here. (Technically this was the case in CE, but this modpack transferred its recipes to the Compressor.)%n%nHowever, this machine will still see use for compressing Nuggets into Ingots, Ingots into Blocks, and gem Dusts into Plates (such as Certus).

# db 490
nomifactory.quest.db.490.title=LV Autoclave
nomifactory.quest.db.490.desc=An §3Autoclave§r is a machine that uses liquids (usually water) to polish stones, carve gems into lenses, infuse gems with special liquids, and crystallize various dusts.%n%nYou'll need an Autoclave for many recipes, but most presently you will need it to make §6Pulsating Crystals§r and §6Vibrant Crystals§r from §bEnderIO§r.

# db 491
nomifactory.quest.db.491.title=Veinmining Trees?
nomifactory.quest.db.491.desc=No need for Lumberaxes anymore, §dGregTech Axes§r will cut down entire trees for you. They won't destroy your Storage Drawer networks, too.%n%nThis quest accepts a §dGregTech Axe§r made from any material.

# db 492
nomifactory.quest.db.492.title=Drill Baby Drill
nomifactory.quest.db.492.desc=Is it expensive? Yes. Is it worth it? Hell yes.%n%nIt doesn't start to shine until you get the good upgrades for it though, so maybe hold off for a while.

# db 494
nomifactory.quest.db.494.title=Fluid Terminal
nomifactory.quest.db.494.desc=This terminal allows you to interact with fluid storage on your ME Network, like §aFluid Storage Disks§r.%n%nPut fluids in or remove fluids via this terminal with any GUI-compatible container, by clicking on a fluid to fill it, or an empty space to drain into the network.%n%nIt's a micropart, so you need to place it on §6ME Cable§r (not a conduit).

# db 495
nomifactory.quest.db.495.title=Storage Drawer Controller
nomifactory.quest.db.495.desc=§aStorage Drawer Controllers§r are the central hub of any good storage system. They can pull from any drawers they are connected to (via other drawers, or drawer trims) within a 12 block cubic radius. This leads to a potential 25x25x25 area to connect drawers, centered on the controller.%n%nThe appearance can be customized by crafting the controller into §aFramed Controller§r and putting it into a §aFraming Table§r.%n%n§aController Slaves§r do not extend the range, but rather act as another access point to that controller - allowing you to push/pull from any of the drawers within range of the local Drawer Controller.%n%nConnecting an §6ME Storage Bus§f to a controller exposes all of the drawers to §bApplied Energistics§f. Particularly large networks can be laggy though, so keep your drawer networks a manageable size.%n

# db 496
nomifactory.quest.db.496.title=Drawers
nomifactory.quest.db.496.desc=§bStorage Drawers§f provide a huge amount of storage for a single item type. Use them for things you have a lot of, such as stone, dirt and ores.%n%nIf the wood-type appearances aren't your style, the §3Framing Table§f is useful for making custom drawers out of §6Framed Drawers§f, and up to three additional items which define how the resulting drawer will look. Please note that due to a glitch, items can't be put into non-framed §6Framed Drawers§r.%n%nIn addition, the §aHand Framing Tool§r has been implemented, allowing you to decorate your framed drawers in world, and convert default drawers into Framed Drawers§r in-world, with the cost of some sticks. %n%nIn fact, once you consume the blocks you would like to decorate your framed drawers into, no more of those blocks will be consumed, decorating your drawers for free! %n%nSee the uses of the framing tool in §eJEI§r for more information.

# db 497
nomifactory.quest.db.497.title=Compacting Drawers
nomifactory.quest.db.497.desc=Great for automatically converting between Nuggets, Ingots, and Blocks of metals, or simply storing massive amounts of things. Also works with §dNomicoins§r.%n%nThe appearance can be customized by crafting the drawer into §aFramed Compacting Drawer§r and putting it into a §aFraming Table§r, or using a §aHand Framing Tool§r.

# db 498
nomifactory.quest.db.498.title=§2Soldering Alloy
nomifactory.quest.db.498.desc=When making circuits, you'll need either molten §9Tin§r, or molten §9Soldering Alloy§r. §2Soldering Alloy is made in the Mixer with 6 parts Tin Dust, 3 parts Lead Dust and 1 part Antimony Dust.§r You then process it in an §3Extractor §rfor the usual 144mB of fluid per unit.%n%nThe §2Circuit Assembler§r will only consume half as much Soldering Alloy as it would have consumed molten Tin per craft (72mB vs 144mB), so it's very efficient to use this stuff, however, it is probably not worth it, due to the lack of antimony, whilst tin is infinite from DME, available later. However, you'll still need §9Soldering Alloy§r much later on for §3Assembly Lines§r.%n%n§2Antimony can be directly smelted from Stibnite Ore, allowing you to skip ore processing for this.

# db 499
nomifactory.quest.db.499.title=Fine Copper Wire
nomifactory.quest.db.499.desc=Now that you have a §3Wiremill§r, you can turn one §6Copper Wire§r into four §6Fine Copper Wire§r. The recipes for §6Resistors§r, §6LV Motors§r and §6Vacuum Tubes§r all accept either type, so doing this extra processing step will make your §6Copper Ingots§r go §efour times further§r when making circuits.%n%nYou'll be making a lot more circuits from here on out, so it's definitely worthwhile to save your copper!

# db 500
nomifactory.quest.db.500.title=§2The Third And Final Tier Three Circuits
nomifactory.quest.db.500.desc=With your new§2 Epoxy Circuit Boards§r, §6Nano CPUs§r, and some standard components, you can make the final type of Tier Three Circuit: the §6Nanocircuit§r.%n%nAs the best form of Tier Three circuit, these should be automated and stockpiled. As with the Final Tier Two circuits, the §6Advanced System-on-Chip§r variant recipes won't be available for a while.

# db 501
nomifactory.quest.db.501.title=Exotic Materials Catalyst
nomifactory.quest.db.501.desc=A small appetizer, before the §dOmnium§r main course.%n%nAs the name suggests, this catalyst is formed from exotic non-elemental materials and alloys.

# db 502
nomifactory.quest.db.502.title=Capacitors
nomifactory.quest.db.502.desc=§6Capacitors§r are devices that store electrical energy, which is useful for circuits.%n%nNot to be confused with §bEnderIO§r's capacitors§r, which store redstone flux.

# db 503
nomifactory.quest.db.503.title=Dark Soularium Ingots
nomifactory.quest.db.503.desc= 

# db 504
nomifactory.quest.db.504.title=§2Brewery
nomifactory.quest.db.504.desc=Note: this quest accepts both LV and MV Brewery.%n%nYou can turn §6Plant Balls§r and other various §6sugary crops§r into §9Biomass§r with a §3Brewery§r. Biomass is the first step towards making Plastic in the form of §9Polyethylene§r.%n%nThe Brewery is a very very slow machine, but it requires almost no power. Building §2many Breweries§r is necessary to brew enough Biomass for plastics. §2An alternative and more resource efficient way of making biomass is with a Pyrolyse Oven, Water, and Bio Chaff.

# db 505
nomifactory.quest.db.505.title=Ethanol
nomifactory.quest.db.505.desc=§9Ethanol§r is alcohol, which you can first produce from distilling §9Biomass§r.%n%nBoiling §6Sugar Cane§r in a §3Brewery§r is a great way to get Biomass, but you can also get it from other crops and saplings if you want.%n%nOnce you have a hefty starting stock of Ethanol, consider making and distilling §9Fermented Biomass§r in a §3Distillation Tower§r for extra chemicals.

# db 507
nomifactory.quest.db.507.title=§2Chlorine
nomifactory.quest.db.507.desc=You'll need §9Chlorine§r at this point. It is an important ingredient in many chemical processes, and you can currently get it from electrolyzing either §6Salt§r or §6Rock Salt§r.%n%n§2Later, you can use Fluid Rigs or break down Ghast Tears to obtain Salt Water, and electrolyze it to Chlorine. %n%n§rUsing Fluid Rigs is the best way to obtain mass amounts of Chlorine.

# db 508
nomifactory.quest.db.508.title=§2Ruridit Ingots
nomifactory.quest.db.508.desc= 

# db 509
nomifactory.quest.db.509.title=§2Lossless Cables
nomifactory.quest.db.509.desc=§bEnderIO§r and §bThermal§r alloys are a bit more expensive than the normal wires, but they come with the huge advantage of being §2superconductors§r. Lossy cables like §6Tin§r and §6Copper§r will bleed out energy for every block they travel, but §2superconductors§r do not.%n%nThe §2cheap superconductors§r for each tier are:%n%nLV - Conductive Iron%nMV - Energetic Alloy%nHV - Vibrant Alloy%nEV - End Steel%nIV - Lumium %nLuV - Signalum %nZPM - Enderium %nUV - Draconium %nMAX - §2Draconic Superconductor§r, Omnium%n%n§2There are an additional set of superconductors, one for each tier, which are the CEu default superconductors. Their advantage is their higher amperage rating, reaching the hundreds of amps for higher tier 16x wires. They are also used in crafting Field Generators. They are:%n%nLV - Manganese Phosphide%nMV - Magnesium Diboride%nHV - Mercury Barium Calcium Cuprate%nEV - Uranium Triplatinum%nIV - Samarium Iron Arsenic Oxide%nLuV - Indium Tin Barium Titanium Cuprate%nZPM - Uranium Rhodium Dinaquadide%nUV - Enriched Naquadah Trinium Europium Duranide%nUHV - Ruthenium Trinium Americium Neutronate§r%n%n§2Superconductor wires also won't kill you when touched now. In fact, you have to use Wires for Superconductors, because they don't even have cables!%n%nMV and higher cables are made in an §3Assembling Machine§r, with liquid §9Rubber§r and §6Wires§r. §2Keep in mind that you can't combine wires into thicker wires, so you have to make the thickness of wire that you will use.

# db 510
nomifactory.quest.db.510.title=Dew Of The Void
nomifactory.quest.db.510.desc=Mix together these two crushed gems along with §9Resonant Ender§r to make §9Dew of the Void§r, the fluid that will power §bEnderIO§r interdimensional teleportation.%n%nPlease note that Dew of the Void goes great with Doritos.

# db 511
nomifactory.quest.db.511.title=The Vat
nomifactory.quest.db.511.desc=§bEnderIO§r's equivalent of a §3Chemical Reactor§r, roughly speaking.%n%nThe only way to make several important liquids from EnderIO.

# db 512
nomifactory.quest.db.512.title=Slice'N'Splice
nomifactory.quest.db.512.desc=The §3Slice'N'Splice§r is a machine from §bEnderIO§r.%n%nIt is used for making monster-head-related items that are components for various things.%n%nIt needs to be supplied with an Axe and Shears, which are slowly damaged over time as items are crafted.

# db 513
nomifactory.quest.db.513.title=Red Steel Ingots
nomifactory.quest.db.513.desc= 

# db 516
nomifactory.quest.db.516.title=LV Conveyor
nomifactory.quest.db.516.desc=Not as common a component, but used in a number of critical machines.%n%nAlso useful as a machine cover for continuously moving items.

# db 517
nomifactory.quest.db.517.title=LV Robot Arm
nomifactory.quest.db.517.desc=§6Robot Arms§r are components of several powerful machines, and are also useful as a machine cover for precise item movement.%n%nOne of the most expensive components, as it requires motors, pistons, and a circuit.

# db 519
nomifactory.quest.db.519.title=Naquadah Reactor Mk1
nomifactory.quest.db.519.desc=The §3Naquadah Reactor Mk1§r is a structure used to generate considerable amounts of EU power from decaying §6Enriched Naquadah§r or §6Naquadria§r into §6Lead§r.%n%n§6Sneak-right click§r the controller to enable the in-world preview.

# db 520
nomifactory.quest.db.520.title=The Second Tier Four Circuits
nomifactory.quest.db.520.desc=Four §6Microprocessors§r combined with §6Titanium Plates§r and a few other standard components will make a §6MicroSupercomputer§r.

# db 521
nomifactory.quest.db.521.title=Resonant Upgrade Kit
nomifactory.quest.db.521.desc=Provides more augment slots to machines and dynamos.%n%nDynamos operate at §a1000%% of base power and fuel burn rate§r.%n%nPortable Tanks hold §a1250 buckets§r.%n%nMachines operate at §a600%% of base speed§r.

# db 522
nomifactory.quest.db.522.title=LuV Compressor
nomifactory.quest.db.522.desc=This compressor is needed for making §6Iridium Heavy Plating§r and §6Enderium Heavy Plating§r.

# db 523
nomifactory.quest.db.523.title=§2The Second Tier Five Circuits
nomifactory.quest.db.523.desc=Upgrading to the §6Nano Supercomputer§r requires some standard circuit components, but also some §6Lumium Wire§r and §2Fine Tungstensteel Wire.

# db 524
nomifactory.quest.db.524.title=§2The First Tier Six Circuits
nomifactory.quest.db.524.desc=The first and most expensive Tier Six Circuit, needed for crafting the §3IV Assembling Machine§r.%n%nRequires a bunch of standard circuit components.

# db 525
nomifactory.quest.db.525.title=§2The Second Tier Four Circuits
nomifactory.quest.db.525.desc=Nothing you haven't seen here: just combine some standard circuit components and §6Nanocircuits§r to make a §6Nanoprocessor§r.

# db 526
nomifactory.quest.db.526.title=§2EV Circuit Assembling Machine
nomifactory.quest.db.526.desc=With your §6Titanium§r-based machine hulls and §6Mainframes§r squared away, you can finally get on the path to making an Extreme Voltage §3Circuit Assembling Machine§r.%n%nThis tier of Assembling Machine unlocks §6Nanocircuits§r, as well as handling crafting recipes up to 2048 EU/t. It can also optionally overclock recipes that consume up to 512 EU/t for improved speed at the cost of relatively more power.

# db 527
nomifactory.quest.db.527.title=§2Lumium
nomifactory.quest.db.527.desc=Glowing! §2But all the GTCEu machines glow already, so...§r%n%nThis one takes a significant amount of time to cook, so make sure to have it going constantly.%n%nWires made from §6Lumium§r transmit IV power losslessly, and it forms part of the basis for §6LuV Machine Hulls§r.

# db 528
nomifactory.quest.db.528.title=Hardened Upgrade Kit
nomifactory.quest.db.528.desc=What?!%n§6STEAM DYNAMO§r is evolving!%n%nUpgrade kits can be applied to Thermal Expansion Dynamos, machines, and even Portable Tanks. Machines and dynamos get additional augment slots.%n%nWhen applied to a dynamo, it increases the §apower generation and fuel burn rate to 150%%§r.%n%nIncreases the base capacity of Portable Tanks to §a200 buckets§r.%n%nAllows machines operate at §a150%% of base power per tick§r. The more power a machine can use, the faster it works.%n

# db 529
nomifactory.quest.db.529.title=§2IV Circuit Assembling Machine
nomifactory.quest.db.529.desc=With your §6Tungstensteel§r-based machine hulls and §6Nanoprocessor Mainframes§r squared away, you can finally get on the path to making an Insane Voltage §3Circuit Assembling Machine§r.%n%nThis tier of Assembling Machine unlocks §6Quantum Circuits§r, as well as handling crafting recipes up to 8192 EU/t. It can also optionally overclock recipes that consume up to 2048 EU/t for improved speed at the cost of relatively more power.

# db 530
nomifactory.quest.db.530.title=§2Your First Circuit
nomifactory.quest.db.530.desc=With all of the components made, it's time to craft an §2Electronic Circuit§r.%n%nThis is where your §3Crafting Station§f setups will really shine! With the patterns encoded into a Crafting Stations (well, really over §omany§r Crafting Stations), you'll be able to §ebatch craft circuits quickly§f.%n%nYou'll be making a LOT§r of circuits, so take advantage of the improved crafting efficiency.

# db 531
nomifactory.quest.db.531.title=§2The First Tier Seven Circuits
nomifactory.quest.db.531.desc=Now you can craft the §6Quantum Processor Mainframe§r, the first Tier Seven circuit.%n%nThese are required for crafting the Ludicrous Voltage (LuV) §3Assembling Machine§r.

# db 532
nomifactory.quest.db.532.title=§2HV Circuit Assembling Machine
nomifactory.quest.db.532.desc=The §3HV Circuit Assembling Machine§r unlocks §2the Mainframe. That's it.§r%n%nIt can also optionally overclock recipes up to 128 EU/t, gaining additional speed for relatively more power.

# db 533
nomifactory.quest.db.533.title=§2ZPM Circuit Assembling Machine
nomifactory.quest.db.533.desc=With your §2Naquadah Alloy§r-based machine hulls and §6Crystal Processor Mainframes§r squared away, you can finally get on the path to making a ZPM §3Circuit Assembling Machine§r.%n%nThis tier of Assembling Machine unlocks §6Wetware Circuits§r, as well as handling crafting recipes up to 131072 EU/t. It can also optionally overclock recipes that consume up to 32768 EU/t for improved speed at the cost of relatively more power.

# db 534
nomifactory.quest.db.534.title=§2The Second Tier Seven Circuits
nomifactory.quest.db.534.desc=With §6Enderium§r, you can assemble a §6Crystal Supercomputer§r.

# db 535
nomifactory.quest.db.535.title=§2The First Tier Eight Circuits
nomifactory.quest.db.535.desc=The §6Crystal Processor Mainframe§r is the first Tier Eight circuit.%n%nAlong with things you already know how to make, this needs §6HSS-E Frames§r.%n%nThese are required for crafting the §3ZPM Assembling Machine§r. As usual, these are extremely expensive: invest in the next theme of circuits instead of trying to mass-produce these.%n

# db 536
nomifactory.quest.db.536.title=§2ZPM Machine Hulls
nomifactory.quest.db.536.desc=§6ZPM Machine Hulls§r are made with §2Naquadah Alloy Plates,§r but you'll notice they also need §2Polybenzimidazole§r.%n%nZPM stands for Zero Point Module.%n%nThis is the last tier of machine that's sensible to produce before you reach the §dCreative Tank§r. Multiblock hatches are a different matter: feel free to upgrade your §3EBF§rs to Ultimate Voltage, if you can handle the power drain.%n

# db 537
nomifactory.quest.db.537.title=§2Sterilized Growth Medium
nomifactory.quest.db.537.desc=§9Sterilized Growth Medium§r is needed for §6Wetware Circuits§r.%n%nYou'll need to mix §6Mincemeat§r, §2Calcium, Salt, Agar, and Mutagen§r with water in a mixer to make §9Raw Growth Medium§r, then use a §3Fluid Heater§r to sterilize it. §2This is a significantly more involved process than before.§r%n%nMincemeat comes from pulverizing any kind of animal meat. A §aPowered Spawner§r might be useful for this endeavor. §2Agar is produced from Mincemeat through multiple steps.

# db 539
nomifactory.quest.db.539.title=Phosphorus
nomifactory.quest.db.539.desc=§6Phosphorus§r can be obtained by processing §6Tricalcium Phosphate Ore§r or §6Apatite Ore§r into dust and electrolyzing several times. %n%nBoth ores are found in §6Apatite§r veins.

# db 540
nomifactory.quest.db.540.title=§2MV Extruder
nomifactory.quest.db.540.desc=The §3Extruder§r is a universal metalworking machine. §aExtruder Shapes§r are used for telling an Extruder which shape to make.%n%nExtruders are §2no longer strictly needed for Large Pipes.§r Extruders use ingots, but are as efficient for making §6Gears§r as melting and solidifying. They are also the most efficient way to make §6Bolts§r, §6Small Gears§r, and §6Rings§r.%n%n§2An LV version does exist, but it can run basically no recipes.§r%n%nYou can also use Extruders to make things from other machines like plates and wires, but they are less efficient than using the dedicated machines for these purposes.

# db 541
nomifactory.quest.db.541.title=§2More Blast Furnaces
nomifactory.quest.db.541.desc=Overclocking aside, as you continue to progress in §5Nomifactory§f, materials made in the §3Electric Blast Furnace§f will take longer to complete. §eMore advanced coils allow for the furnace to §eget hot enough to process more advanced materials§f, §2and they also granting energy efficiency bonuses and speed bonuses to overclocking.§r%n%nDespite this, you'll still need to continually expand your smelting and power generation infrastructure.%n%nYou don't have to get all four of these Electric Blast Furnaces completed and running just yet, but be prepared to make many of them over the course of the pack.%n%n§2As a reminder, all blocks and hatches can be shared across EBFs, except Maintenance!

# db 542
nomifactory.quest.db.542.title=Soul Binder
nomifactory.quest.db.542.desc=The §3Soul Binder§r is an §bEnderIO§r machine which uses §aSoul Vials§r and Experience to enhance specific items.%n%nIt may be prudent to store §9Liquid XP§r in an adjacent §3Obelisk§r, which the Soul Binder can draw from directly, or you can insert it using other standard means of fluid routing.

# db 543
nomifactory.quest.db.543.title=Blue Steel Ingots
nomifactory.quest.db.543.desc= 

# db 544
nomifactory.quest.db.544.title=Hardened Satchel
nomifactory.quest.db.544.desc=Carry even more stuff.

# db 545
nomifactory.quest.db.545.title=Reinforced Satchel
nomifactory.quest.db.545.desc=Carry §oeven more§r stuff.

# db 546
nomifactory.quest.db.546.title=§2Distillery
nomifactory.quest.db.546.desc=§oNote: this quest accepts both LV and MV Distillery. §2%n%nIf you are distilling Ethanol, you now need an MV Distillery.%n%n§rThe §3Distillery§r is a single-block machine which only outputs one distillate out of several and §cdiscards§r the rest. You can use this now to get §9Ethanol§r from §9Biomass§r, or to selectively distill §9Oil§r in multiple steps to §9Ethylene§r. Its advantage over the full Tower, apart from cost, is its §denergy efficiency§r. Therefore, it is recommended for fluids with only one useful output, like §9Biomass§r, §9Diluted Sulfuric Acid§r, and §9Diluted Hydrochloric Acid§r.%n%nHowever, the Distillation Tower is recommended for advanced chemistry, as most things have more than one important output: §9Fermented Biomass§r, §9Charcoal Byproducts§r from your §3Pyrolyse Oven§r, and the entire line of petrochemicals from §9Oil§r, to name a few.%n%nYou're going to need it soon!%n%n

# db 547
nomifactory.quest.db.547.title=Scanner Module: Block
nomifactory.quest.db.547.desc=

# db 548
nomifactory.quest.db.548.title=Molds
nomifactory.quest.db.548.desc=§aMolds§r are used in a §3Fluid Solidifier§r or §3Alloy Smelter§r to form materials into specific shapes. These are not consumed or damaged during crafting, so you can leave them in a machine to dedicate it to that shape.%n%nThe Fluid Solidifier tends to be the more efficient option: for example, you can use §e8 ingots§r to make one §6Gear§r in an Alloy Smelter, but with an Extractor and Solidifier you can accomplish the same result with §e4 ingots§r.%n%nBe careful not to accidentally make §aExtruder Shapes§r. Those are for a machine you will get access to later. The three molds in this quest are ones you will find useful right away.

# db 549
nomifactory.quest.db.549.title=§2Fluid Rig
nomifactory.quest.db.549.desc=§2Fluid Rigs will harvest fluids from underground fluid veins. Note that the fluid veins are simply simulated and don't exist in the world. §r%n%nShift-right-click while holding the §3Prospector's Scanner§r to set it to fluid mode, then right click it in order to see the type and amount of fluid underground and to check the depletion state of the vein. The first number represents the base amount of fluid extracted per second. %n%nIn the §eOverworld§r, it can harvest: §9Oil, Light Oil, Heavy Oil, Raw Oil, Natural Gas, Salt Water§r%n%nIn the §eNether§r: §eLava, Natural Gas§r%n%nOn the §eMoon§r: §9Deuterium, Helium-3§r%n%nThe first tier of Fluid Rig is good for §d100,000 operations§r. Higher tier Fluid Rigs harvest fluids far faster and deplete veins slower.

# db 550
nomifactory.quest.db.550.title=Vertical Digger
nomifactory.quest.db.550.desc=Place the §3Vertical Digger§r over an ore vein, feed it RF, and it will mine up the entire vein for you.%n%nFor drills, you will need a §6GregTech Drill§r (any LV drill will work), a §6Fluxbore§r (Reinforced tier is required) and an §6Actually Additions Drill§r (any color is fine, but take out any augments you wish to keep).%n%nThe GregTech Drill will not be consumed, but everything else will be.

# db 551
nomifactory.quest.db.551.title=Phantom Booster
nomifactory.quest.db.551.desc=These are useful for extending the range of §6Phantom Blocks§r and other devices from §bActually Additions§r.%n%nPlace up to three on top of a §6Phantom Block§r to extend its range.

# db 552
nomifactory.quest.db.552.title=Leadstone Jetpack
nomifactory.quest.db.552.desc=Being able to fly is pretty sick. It's also pretty expensive.%n%nIt's probably a bit premature to consider a §6jetpack§r at this point, but if you really want to craft this bad boy, I won't stop you.%n%nThere's also a quest chain for §bEnderIO§r Jetpacks (starting with the §6Conductive Iron Jetpack§r). Eventually you'll need to make both, but not for a long time, so feel free to ignore at least one of these quest chains unless you really really like flying.%n%nIf the §6Jetpack§r overview and information from §bThe One Probe§r conflict, they can be adjusted through the §bSimply Jetpacks 2§r §eConfiguration file§r or the command §6/topcfg§r respectively.

# db 553
nomifactory.quest.db.553.title=Hardened Jetpack
nomifactory.quest.db.553.desc=Better flying.

# db 554
nomifactory.quest.db.554.title=Reinforced Jetpack
nomifactory.quest.db.554.desc=Even better flying.%n%nYou're not getting up to Resonant for a long time, just FYI.

# db 555
nomifactory.quest.db.555.title=Fluxed Phyto-Gro
nomifactory.quest.db.555.desc=§6Rich Phyto-Gro§r can be further enhanced by infusing it with Redstone Flux in the §3Energetic Infuser§r.

# db 556
nomifactory.quest.db.556.title=§2Bounties For Nomicoins!
nomifactory.quest.db.556.desc=Now that you have a §3Wiremill§f and a §2Bending Machine§f, you can consider starting to do §eBounties§f. The §6Bounty Board§f has a global inventory containing quests to turn in specific items in exchange for §dNomicoins§f. These quests have a fairly short duration, so make sure to §estockpile the items§f that come up on them or else they'll §cexpire before you can complete them§f.%n%nWith renewable §dNomicoins§f, you should feel free to spend the ones you have on whatever you need. §aSpend your coins!

# db 558
nomifactory.quest.db.558.title=Fuel Catalyzers
nomifactory.quest.db.558.desc=This is an augment that will work in all §3dynamos§f. It increases the efficiency of the fuel being used inside the dynamo, increasing the power it generates. However, the rate of power generation remains the same, the fuel simply lasts longer. So, while §6Fuel Catalyzers§f decrease the amount you'll need to go mining for §6Coal§f, they won't boost your production of RF per second.%n%nEach Fuel Catalyzer increases fuel efficiency by §a15%%§f, additively (so two will make fuel last §a30%% longer§f, three is §a45%% longer§f, etc.).

# db 559
nomifactory.quest.db.559.title=Auxiliary Transmission Coils
nomifactory.quest.db.559.desc=The §aAuxiliary Transmission Coil §ris an augment that will work in all types of dynamos. It will consume fuel faster to produce a correspondingly higher RF per tick.%n%nEach augment increases both base power production and fuel consumption by 100%%, additively (so the second is 200%%, third is 300%%, etc.).%n%nConsider the tradeoffs however, as you could just make another dynamo, and you miss out on §aFuel Catalyzer§r augments that make fuels burn longer for more total RF generated. The Auxiliary Transmission Coil will put additional stress your fuel production infrastructure.%n%nIf that's an acceptable tradeoff, then Auxiliary Transmission Coils are a cheap and effective way to boost your power production.

# db 564
nomifactory.quest.db.564.title=Neutronium Solar Panel
nomifactory.quest.db.564.desc=How much do you think these solar panels weigh? %n%nThese are quite expensive and two of them are required for each Tier Ten Micro Miner.%n%n§6Neutronium Solar Panels§r generate an enormous amount of RF power in sunlight, so once you get your tank it's also a good choice for compact power generation.%n%nProtip: it's always daytime in space.

# db 580
nomifactory.quest.db.580.title=§2Blast Furnaces Galore
nomifactory.quest.db.580.desc=As you continue to progress, crafting times for more advanced §3Electric Blast Furnace§r recipes will continue to increase. More advanced coils increase the operating temperature so you can smelt more advanced materials, §2and they also grant energy efficiency bonuses and speed bonuses to overclocking.§r%n%nDespite this, you'll still need to get your infrastructure for smelting, as well as for power generation, up to snuff.%n%nYou don't need to get all eight of these completed and running just yet, but plan to at some point in the future. Instead of upgrading existing EBFs, have them passively automating a stock of materials and build new EBFs with higher specifications for new materials.%n%n

# db 582
nomifactory.quest.db.582.title=Fluxed Electrum Ingots
nomifactory.quest.db.582.desc= 

# db 583
nomifactory.quest.db.583.title=Signalum Ingots
nomifactory.quest.db.583.desc= 

# db 584
nomifactory.quest.db.584.title=Enderium Ingots
nomifactory.quest.db.584.desc= 

# db 585
nomifactory.quest.db.585.title=Pulsating Iron Ingots
nomifactory.quest.db.585.desc= 

# db 586
nomifactory.quest.db.586.title=High Speed Steel Type E Ingot
nomifactory.quest.db.586.desc= 

# db 587
nomifactory.quest.db.587.title=High Speed Steel Type G Ingots
nomifactory.quest.db.587.desc= 

# db 588
nomifactory.quest.db.588.title=High Speed Steel Type S Ingots
nomifactory.quest.db.588.desc= 

# db 589
nomifactory.quest.db.589.title=Crystal Matrix Ingots
nomifactory.quest.db.589.desc= 

# db 591
nomifactory.quest.db.591.title=Vanadium Steel Ingots
nomifactory.quest.db.591.desc= 

# db 592
nomifactory.quest.db.592.title=Electrical Steel Ingots
nomifactory.quest.db.592.desc= 

# db 593
nomifactory.quest.db.593.title=End Steel Ingots
nomifactory.quest.db.593.desc= 

# db 594
nomifactory.quest.db.594.title=Microversium Ingots
nomifactory.quest.db.594.desc= 

# db 595
nomifactory.quest.db.595.title=Mana Infused Ingots
nomifactory.quest.db.595.desc= 

# db 596
nomifactory.quest.db.596.title=Dark Steel Ingots
nomifactory.quest.db.596.desc= 

# db 597
nomifactory.quest.db.597.title=Vibrant Alloy Ingots
nomifactory.quest.db.597.desc= 

# db 598
nomifactory.quest.db.598.title=Energetic Alloy Ingots
nomifactory.quest.db.598.desc= 

# db 599
nomifactory.quest.db.599.title=Soularium Ingots
nomifactory.quest.db.599.desc= 

# db 600
nomifactory.quest.db.600.title=Manyullyn Ingots
nomifactory.quest.db.600.desc= 

# db 601
nomifactory.quest.db.601.title=Magnalium Ingots
nomifactory.quest.db.601.desc= 

# db 602
nomifactory.quest.db.602.title=Kanthal Ingots
nomifactory.quest.db.602.desc= 

# db 603
nomifactory.quest.db.603.title=Nichrome Ingots
nomifactory.quest.db.603.desc= 

# db 604
nomifactory.quest.db.604.title=Heart Of A Universe
nomifactory.quest.db.604.desc=No hypothetical aliens were harmed in the harvesting of this item.%n%nProbably.

# db 605
nomifactory.quest.db.605.title=Tier Ten Micro Miner
nomifactory.quest.db.605.desc=You have become Death, destroyer of Universes.%n%nMight probably be obvious, but this miner gathers a §6Heart of a Universe§r.

# db 606
nomifactory.quest.db.606.title=Neutronium Double Plates
nomifactory.quest.db.606.desc=Kind of redundant, really.%n%nThese plates are used exclusively for the Tier Ten Micro Miner. You need some serious protection from forces when harvesting a whole microverse.

# db 607
nomifactory.quest.db.607.title=§2Neutronium Ingot
nomifactory.quest.db.607.desc=§6Neutronium§r is a hyper-dense material normally found in the hearts of neutron stars: the collapsed cores of stars between ten and thirty times the size of the sun.%n%nFun fact: a single neutronium block is approximately 2884 million metric tons and somewhere around 600000K, yet you're somehow capable of holding one with your bare hands. Don't think about it too much.%n%nNeutronium is made from fusing molten §9Naquadria§r, a super-enriched form of §6Naquadah§r, with molten §9Americium§r, §2or from the Tier Eight Micro Miner.§r%n%nAfter getting §6Chaotic Fusion Injectors§r, you might consider using Tier Nine Micro Miners to supplement the fusion, as it is net-positive for Neutronium. These miners are expensive though, so it's up to you.%n

# db 608
nomifactory.quest.db.608.title=Superconductor Wire
nomifactory.quest.db.608.desc=Coating §6Draconium Wire§r with §9Molten Nether Star§r and freezing it solid results in a superconductive material capable of transmitting enormous amounts of energy.%n%nThese wires losslessly transmit "MAX" tier, which is effectively infinite transfer rate. This means they will work for any tier of power. 1x wires handle 4 amps, meaning 4x wires can handle 16 amps, and 16x wires can handle 64 amps.%n%nThese can also be made into the final form of RF conduits that can transmit a whopping 134 Million RF/t.

# db 609
nomifactory.quest.db.609.title=Reinforced Upgrade Kit
nomifactory.quest.db.609.desc=Provides more augment slots to machines and dynamos.%n%nDynamos operate at §a250%% of base power and fuel burn rate§r.%n%nTanks hold §a450 buckets§r.%n%nMachines operate at §a250%% of base speed.

# db 610
nomifactory.quest.db.610.title=Phantomface
nomifactory.quest.db.610.desc=§6Phantomfaces§r are powerful blocks added by §bActually Additions§r. They work by connecting to an inventory. %n%nIn order to do this, grab a §6Phantom Connector§r and shift-right click the inventory which you want to connect to, and then shift-right clicking on the §6Phantomface§r. You should see a message saying that it has been successfully connected. Keep in mind that these have a range, so don't put your inventories too far away.%n%nNow, whenever an item goes into that inventory, it will go into the §6Phantomface§r. This also works the other way around. §6%n%nPhantomfaces§r can also be crafted into other variants, such as §6Phantom Breakers§r and §6Phantom Placers§r. These work just like the §6Phantomface§r, but with a slight variation. For example, §6Phantom Breakers§r would put the item they broke into the inventory it is connected to.

# db 611
nomifactory.quest.db.611.title=Tough Alloy
nomifactory.quest.db.611.desc=§6Ferroboron§r is an alloy of §6Steel§r and §6Boron§r.%n%nAlloying some §6Lithium§r into your §6Ferroboron§r results in §6Tough Alloy§r, a common component in §bNuclearCraft§r blocks.

# db 612
nomifactory.quest.db.612.title=ZPM Compressor
nomifactory.quest.db.612.desc=The ZPM tier §3Compressor§r is needed for the most advanced heavy plating types: §6Draconium§r and §6Crystal Matrix§r.

# db 613
nomifactory.quest.db.613.title=Element 001: Hydrogen
nomifactory.quest.db.613.desc= 

# db 614
nomifactory.quest.db.614.title=Element 002: Helium
nomifactory.quest.db.614.desc= 

# db 615
nomifactory.quest.db.615.title=Element 003: Lithium
nomifactory.quest.db.615.desc= 

# db 616
nomifactory.quest.db.616.title=Element 004: Beryllium
nomifactory.quest.db.616.desc= 

# db 617
nomifactory.quest.db.617.title=Element 005: Boron
nomifactory.quest.db.617.desc= 

# db 618
nomifactory.quest.db.618.title=§2Element 006: Carbon
nomifactory.quest.db.618.desc= 

# db 619
nomifactory.quest.db.619.title=Element 007: Nitrogen
nomifactory.quest.db.619.desc= 

# db 620
nomifactory.quest.db.620.title=Element 008: Oxygen
nomifactory.quest.db.620.desc= 

# db 621
nomifactory.quest.db.621.title=Element 009: Fluorine
nomifactory.quest.db.621.desc= 

# db 622
nomifactory.quest.db.622.title=Element 010: Neon
nomifactory.quest.db.622.desc= 

# db 623
nomifactory.quest.db.623.title=Element 011: Sodium
nomifactory.quest.db.623.desc= 

# db 624
nomifactory.quest.db.624.title=Element 012: Magnesium
nomifactory.quest.db.624.desc= 

# db 625
nomifactory.quest.db.625.title=Element 013: Aluminium
nomifactory.quest.db.625.desc= 

# db 626
nomifactory.quest.db.626.title=Element 014: Silicon
nomifactory.quest.db.626.desc= 

# db 627
nomifactory.quest.db.627.title=Element 015: Phosphorus
nomifactory.quest.db.627.desc= 

# db 628
nomifactory.quest.db.628.title=Element 016: Sulfur
nomifactory.quest.db.628.desc= 

# db 629
nomifactory.quest.db.629.title=Element 017: Chlorine
nomifactory.quest.db.629.desc= 

# db 630
nomifactory.quest.db.630.title=Element 018: Argon
nomifactory.quest.db.630.desc= 

# db 631
nomifactory.quest.db.631.title=Element 019: Potassium
nomifactory.quest.db.631.desc= 

# db 632
nomifactory.quest.db.632.title=Element 020: Calcium
nomifactory.quest.db.632.desc= 

# db 633
nomifactory.quest.db.633.title=Element 057: Lanthanum
nomifactory.quest.db.633.desc= 

# db 634
nomifactory.quest.db.634.title=Element 022: Titanium
nomifactory.quest.db.634.desc= 

# db 635
nomifactory.quest.db.635.title=Element 023: Vanadium
nomifactory.quest.db.635.desc= 

# db 636
nomifactory.quest.db.636.title=Element 024: Chromium
nomifactory.quest.db.636.desc= 

# db 637
nomifactory.quest.db.637.title=Element 025: Manganese
nomifactory.quest.db.637.desc= 

# db 638
nomifactory.quest.db.638.title=Element 026: Iron
nomifactory.quest.db.638.desc= 

# db 639
nomifactory.quest.db.639.title=Element 027: Cobalt
nomifactory.quest.db.639.desc= 

# db 640
nomifactory.quest.db.640.title=Element 028: Nickel
nomifactory.quest.db.640.desc= 

# db 641
nomifactory.quest.db.641.title=Element 029: Copper
nomifactory.quest.db.641.desc= 

# db 642
nomifactory.quest.db.642.title=Element 030: Zinc
nomifactory.quest.db.642.desc= 

# db 643
nomifactory.quest.db.643.title=Element 031: Gallium
nomifactory.quest.db.643.desc= 

# db 644
nomifactory.quest.db.644.title=Element 033: Arsenic
nomifactory.quest.db.644.desc= 

# db 645
nomifactory.quest.db.645.title=Element 036: Krypton
nomifactory.quest.db.645.desc= 

# db 646
nomifactory.quest.db.646.title=Element 039: Yttrium
nomifactory.quest.db.646.desc= 

# db 647
nomifactory.quest.db.647.title=Element 046: Palladium
nomifactory.quest.db.647.desc= 

# db 648
nomifactory.quest.db.648.title=Element 047: Silver
nomifactory.quest.db.648.desc= 

# db 649
nomifactory.quest.db.649.title=Element 049: Indium
nomifactory.quest.db.649.desc= 

# db 650
nomifactory.quest.db.650.title=Element 050: Tin
nomifactory.quest.db.650.desc= 

# db 651
nomifactory.quest.db.651.title=Element 051: Antimony
nomifactory.quest.db.651.desc= 

# db 652
nomifactory.quest.db.652.title=Element 054: Xenon
nomifactory.quest.db.652.desc= 

# db 653
nomifactory.quest.db.653.title=Element 074: Tungsten
nomifactory.quest.db.653.desc= 

# db 654
nomifactory.quest.db.654.title=Element 076: Osmium
nomifactory.quest.db.654.desc= 

# db 655
nomifactory.quest.db.655.title=Element 077: Iridium
nomifactory.quest.db.655.desc= 

# db 656
nomifactory.quest.db.656.title=Element 078: Platinum
nomifactory.quest.db.656.desc= 

# db 657
nomifactory.quest.db.657.title=Element 079: Gold
nomifactory.quest.db.657.desc= 

# db 658
nomifactory.quest.db.658.title=Element 080: Mercury
nomifactory.quest.db.658.desc= 

# db 659
nomifactory.quest.db.659.title=Element 086: Radon
nomifactory.quest.db.659.desc= 

# db 660
nomifactory.quest.db.660.title=Element 090: Thorium
nomifactory.quest.db.660.desc= 

# db 661
nomifactory.quest.db.661.title=Element 092: Uranium
nomifactory.quest.db.661.desc= 

# db 662
nomifactory.quest.db.662.title=Element 093: Neptunium
nomifactory.quest.db.662.desc= 

# db 663
nomifactory.quest.db.663.title=Element 094: Plutonium
nomifactory.quest.db.663.desc= 

# db 664
nomifactory.quest.db.664.title=§2Element 095: Americium
nomifactory.quest.db.664.desc= 

# db 665
nomifactory.quest.db.665.title=Element 096: Curium
nomifactory.quest.db.665.desc= 

# db 666
nomifactory.quest.db.666.title=Element 097: Berkelium
nomifactory.quest.db.666.desc= 

# db 667
nomifactory.quest.db.667.title=Element 098: Californium
nomifactory.quest.db.667.desc= 

# db 668
nomifactory.quest.db.668.title=Element 099: Einsteinium
nomifactory.quest.db.668.desc= 

# db 669
nomifactory.quest.db.669.title=Uranium Fission
nomifactory.quest.db.669.desc=When you have enough materials, you can craft Uranium isotope clumps into Low-Enriched Uranium 235 Fuel (or §6LEU-235§r, for short). This fuel uses an 8:1 ratio of U238 to U235.%n%nThis fuel is processed in your §3Fission Reactor§r by placing it in the controller. When a redstone signal is applied it will burn the fuel, generating some power from the reactor and after a while you'll get a §6Depleted LEU-235 Fuel§r§r.%n%nThe depleted fuel is separated in a regular §3Centrifuge§r, resulting in many tiny clumps of fissile materials: Uranium 238, §6Neptunium 237§r, §6§6Plutonium 239§r, and §6Plutonium 241§r.

# db 670
nomifactory.quest.db.670.title=End Game Tab
nomifactory.quest.db.670.desc=Take a peek at The §eEnd Game quest book tab§f. This might seem a bit premature to suggest, but it has a reason.%n%nThese are quests for a full stack of many of the materials in the game. Those are the materials you'll need to synthesize §5Omnium§r, the basic end game resource. It's the pack's way of letting you know what materials you should be prepared to mass produce as you approach the end.%n%nOf course, it's not necessary or even advisable to try to finish up all of these quests the moment they become available. Some will be incredibly easy (like §6Iron§f and §6Copper§f), others will be brutally grindy at early tech levels. The rewards are all the same: §d25 Nomicoins each§f, so use your best judgement on which ones to complete and which to ignore for later.

# db 671
nomifactory.quest.db.671.title=§2Thorium Fission
nomifactory.quest.db.671.desc=Thorium is another basic fissile material that can be used to get into the fissile chain. Thorium comes from §6Pitchblende Ore§r, §6Thorium Ore§r, and even §2(Black) Granite§r (with a few processing steps).%n%nThorium-Bred Uranium, or §6TBU§r for short, is made from nine clumps of §6Thorium 232§r, made from Thorium enriched in a §3Thermal Centrifuge§r.%n%nThe depleted fuel provides tiny clumps of §6Uranium 233§r, §6Uranium 235§r, §6§6Neptunium 236§r, and §6Neptunium 237§r.

# db 672
nomifactory.quest.db.672.title=§2Nuclear Fuel Infrastructure
nomifactory.quest.db.672.desc=Climbing the ladder of fissile materials will require some specific raw materials and machinery.%n%n§2Uraninite is the base resource you will need, which comes from Uraninite and Pitchblende Ore. You will need to react it with Fluorine and Hydrofluoric Acid in a Chemical Reactor to form Uranium Hexafluoride.%n%nThe Uranium Hexafluoride must then be separated into Depleted and Enriched Uranium Hexafluoride in a Centrifuge. The Depleted UF₆ will grant Uranium-238, while the Enriched UF₆ will grant Uranium-235.%n%n

# db 673
nomifactory.quest.db.673.title=Neptunium Fission
nomifactory.quest.db.673.desc=Low-Enriched Neptunium 236, or §6LEN-236§r, is the next step in the fissile material fuel chain.%n%nThis fuel requires an 8:1 ratio of §6Neptunium 237§r to §6Neptunium 236§r. Using only the results from Thorium fission, it will take two batches of §6Depleted TBU Fuel§r to make your first LEN fuel.%n%nOf course, higher order reactions also will result in small amounts of Neptunium that you can work with as well.%n%n§6Depleted LEN 236§r gives a small bit of Neptunium 237 back, but principally provides §6Plutonium§r and §6Americium§r isotopes.%n

# db 674
nomifactory.quest.db.674.title=LEU-233
nomifactory.quest.db.674.desc=§6Uranium 233§r is obtained exclusively from the fission of §6TBU Fuels§r.%n%n§6LEU-233§r is made from one §6U233§r and eight §6U238§r.%n%n§6Depleted LEU-233§r will give you various §6Plutonium§r isotopes and some §6Americium§r.

# db 675
nomifactory.quest.db.675.title=Plutonium Fission
nomifactory.quest.db.675.desc=Low-Enriched Plutonium 239, or §6LEP-239§r, is made from the usual 8:1 ratio of two isotopes of §6Plutonium§r acquired from earlier depleted fuels.%n%n§6Depleted LEP-239§r will give you some §6Curium§r for further enrichment.%n%nHigh-Enriched Plutonium fuels will give better results, but §cgenerate a lot more heat§r. Make sure your reactor cooling is up to the task.

# db 676
nomifactory.quest.db.676.title=Curium Fission
nomifactory.quest.db.676.desc=Low-Enriched Curium 243, or §6LECm-243§r, is made from §6Curium-243§r and §6Curium-246§r.%n%n§6Depleted LECm-243 Fuel§r gives mostly Curium-246 back, but also small quantities of §6Berkelium§r and §6Californium§r isotopes.%n%n§6HECm-247§r is a better alternative for strictly Californium, if your reactor can withstand the heat.

# db 677
nomifactory.quest.db.677.title=Americium Fission
nomifactory.quest.db.677.desc=§6Americium 242§r and §6Americium 243§r are used to make §6LEA-242 Fuel§r.%n%nThere's also §6Americium 241§r, but this is only useful for making RTGs (which produce small amounts of RF continuously) or decaying down into §6Neptunium§r.%n%n§6Depleted LEA 242 Fuels§r§r will return large amounts of §6Curium 246§r and small amounts of other isotopes.

# db 678
nomifactory.quest.db.678.title=Berkelium Fission
nomifactory.quest.db.678.desc=§6Depleted LEB-248 Fuel§r results in several different isotopes of §6Californium§r.

# db 679
nomifactory.quest.db.679.title=Californium Fission
nomifactory.quest.db.679.desc=§6Californium§r is the final fissile material in the NuclearCraft processing chain.%n%n§6Depleted LECf-249 Fuel§r results in... different isotopes of Californium.%n%nUnless you want §6Californium RTGs§r or are experimenting with further fission routes, this step is probably unnecessary for general materials processing.

# db 680
nomifactory.quest.db.680.title=Further Adventures In Fission
nomifactory.quest.db.680.desc=Now that you have all the basic building blocks of nuclear fission, you'll need to start creating breeding chains to mass produced stabilized versions of each element, for the synthesis of §dOmnium§r. %n%nPlease note that stabilized versions of each element cannot be turned back into fluids, nor turned back into their original §bNuclearCraft§r isotopes.%n%nExperiment around with larger breeder reactors that can handle highly enriched fuels. The cryolattice you have built can be easily expanded, and is a great reactor to process through all LEU fuels quickly.%n%nYou'll probably want to build multiple reactors to make all the fissile elements in any reasonable amount of time, and have them passively running.

# db 681
nomifactory.quest.db.681.title=§2Implosion Compressor
nomifactory.quest.db.681.desc=The §aImplosion Compressor§f is like an autoclave that uses explosions instead of water. %n%nIt is the only way to turn some gem dusts into gemstones. However, for some gemstones, like §6Apatite§r, it is much more efficient to use an §3Autoclave§r§r with §9Distilled Water§r.%n%nIt will also be vital for processing §5Motes of Omnium§f.%n%nIn addition to the controller and casings, you will need one §eLV or better§r §6Item Input Bus§r, §6Item Output Bus§r, and §6Energy Input Hatch§r.%n%n§2If desired, you may upgrade this directly to an Electric Implosion Compressor, which has no improvements over the base multi for now.

# db 682
nomifactory.quest.db.682.title=Simulating Mobs
nomifactory.quest.db.682.desc=A §3Simulation Chamber§r from §bDeep Mob Evolution§r (§bDME§r) allows you to farm mobs in a totally environmentally (and server) friendly way!%n%nSimulated mobs can even be used to provide you with many of the basic resources you'll need (such as §6iron, gold, tin, copper, diamonds§r and many more!), through pristine matter.%n%nSetting up DME automation during the early game is §avery important§r as it gives you access to infinite quantities of many resources!%n%nDME changes machines, making them no longer sided, so you can input and output from any side, as well as allowing them to be controlled by redstone.%n%nConsider reading the §bDeep Mob Evolution§r book for more info.%n%nYes, you can also use it for generating power... §owith Diamonds.

# db 683
nomifactory.quest.db.683.title=Overworldian Matter
nomifactory.quest.db.683.desc=Provide your §3Simulation Chamber§r with RF power and §6Pulsating Polymer Clay§r. Then insert a §6Data Model§r of your choice. The Simulation Chamber will consume Polymer Clay and a decent amount of power to begin simulating mob kills. This will generate §6Overworldian Matter§r and may occasionally provide you with §6Pristine Matter§r.%n%n§6Overworldian Matter§r can be eaten to gain experience, or can be combined with other materials to obtain drops from Overworld mobs, and other forms of matter. With these drops and the other kinds of matter, you can then create Data Models for lots of other mob types!

# db 684
nomifactory.quest.db.684.title=Pulsating Mesh
nomifactory.quest.db.684.desc=§6String§r and §6Coal Dust§r can be baked together into a §6Carbon Mesh§r in an §3Alloy Furnace§r.%n%nCombine that with §6Pulsating Dust§r to get a §6Pulsating Mesh§r.%n%n

# db 685
nomifactory.quest.db.685.title=Loot Fabricator
nomifactory.quest.db.685.desc=Simulating mob kills will occasionally result in §6Pristine Matter§r of that mob's type.%n%nPutting Pristine matter into a §3Loot Fabricator§r will allow you to obtain one of various items related to that mob. %n%nIf you are having a lot of the same §6Data Models§r running for the same resource, take note that one §3Loot Fabricator§r can support 19.66 §3Simulation Chambers§r running Self-Aware §6Data Models§r.%n%nSame with §3Simulation Chambers§r, §3Loot Fabricators§r are no longer sided and can be controlled by redstone.

# db 686
nomifactory.quest.db.686.title=Overworldian Mobs
nomifactory.quest.db.686.desc=There's no rush to get these all done and leveled up, but they do provide a good source of some of the basic resources in exchange for RF.%n%nLook at what the §6Pristine Matter§r for each mob provides, and set up simulators for all the ones you're interested in. If your power can handle it, it can even be advantageous to run several of the same model.

# db 687
nomifactory.quest.db.687.title=§2Infinite Water
nomifactory.quest.db.687.desc=Feeding a §3Steam Dynamo§f with water by hand is a pretty silly idea.%n%nAn §6Infinite Water Source§f will take care of that for you, albeit slowly.%n%n§2GTCEu has a Primitive Water Pump, which can do it faster. However, it requires Treated Wood, which requires Creosote from a Coke Oven.

# db 688
nomifactory.quest.db.688.title=Hellish Matter
nomifactory.quest.db.688.desc=§6Overworldian Matter§r and §6Netherrack§r can be crafted into §6Hellish Matter§r.%n%nNetherrack can be obtained by combining a §6Dust Block§r and §cLava§r in a §3Chemical Reactor§r.

# db 689
nomifactory.quest.db.689.title=Hellish Mobs
nomifactory.quest.db.689.desc=Just as with Overworldian mob data, there's no huge rush or need to focus on these. Just run them while you work on other projects.

# db 690
nomifactory.quest.db.690.title=Extraterrestrial Matter
nomifactory.quest.db.690.desc=§6Hellish Matter§r and §6Ender Pearl§r can be crafted into Extraterrestrial Matter.

# db 691
nomifactory.quest.db.691.title=Extraterrestrial Mobs
nomifactory.quest.db.691.desc=Some of these simulations will start to consume tremendous amounts of power at this point, so if you're finding it a struggle, don't be afraid to hold off on progressing through these data models until a later time.

# db 692
nomifactory.quest.db.692.title=§2Wrenches Galore
nomifactory.quest.db.692.desc=Confused about all the Wrenches yet?%n%nThe §aCrescent Hammer§r is for use on machines from §bThermal Expansion§f, but can be used for basic wrench interactions with blocks from almost every mod.%n%nThe §aYeta Wrench§r is used with machines and conduits from §bEnderIO§f, and has several special display modes (§6sneak-mouse wheel§f to switch between them).%n%nThe §aGregTech Wrench§r is used to rotate GregTech machines and redefine their output sides. §2It also has some of the capabilities of the other Wrenches now.§r%n%nYou can see which mod a machine is from with the §9blue text§f at the bottom of its tooltip.

# db 693
nomifactory.quest.db.693.title=Infinity War
nomifactory.quest.db.693.desc=Give me a little juice, FRIDAY!

# db 694
nomifactory.quest.db.694.title=Captain... Marvel? IDK
nomifactory.quest.db.694.desc=I'm running out of MCU puns.%n%nThe §aAngel Ring§r is actually slower than a jetpack, but it grants creative flight and requires no fuel (except a bit of GP).%n%nUp to you if you want to use it over a jetpack for day to day stuff, but it's an ingredient in the next jetpack, so if you want that you'll need to make one eventually.

# db 695
nomifactory.quest.db.695.title=Endgame
nomifactory.quest.db.695.desc=This is the flight of our lives.

# db 696
nomifactory.quest.db.696.title=Naquadah Reactor Mk2
nomifactory.quest.db.696.desc=The §3Naquadah Reactor Mk2§r is an upgraded reactor that can generate immense amounts of EU energy from the same types of fuels as the Mk1. The materials it requires are similar to the Mk1, and you can almost reuse the same structure. Make sure you are prepared for the UV power output by adding a §6UV Energy Output Hatch§r.%n%nThis is a pretty expensive structure though, as it needs blocks of §dOmnium§r. Maybe wait until after you get the §dCreative Tank§r?%n%n§6Sneak-right click§r the controller to enable the in-world preview.

# db 727
nomifactory.quest.db.727.title=§2Ore Processing for Byproducts
nomifactory.quest.db.727.desc=When you first started the pack, we told you that ore doubling can wait, and that's true... But you will need to start doing some rudimentary ore processing for §ebyproducts§r.%n%nByproducts are additional materials that can only be obtained from processing ores in certain machines. For example, there is no "Gallium Ore" or "Arsenic Ore". You get §6Gallium§r and §6Arsenic §ras a byproduct from processing other ores.%n%nOres have various means of processing, and eventually you'll use machine pipelines to process ores in specific ways to optimize what byproducts you gain. You can look at the §6Ore Byproduct Page§r of an ore in §bJEI§r, accessed by pressing 'U' on an ore and navigating to the byproduct tab, to see the required route to obtain desired byproducts. %n%nThe relevant machines are as follows:%n %n- §3Macerator§r: turns ores into §6Crushed Ores§r, Crushed Ores into §6Impure Dusts§r, and §6Purified Crushed Ores§r into §6Pure Dusts§r. Higher tiers of macerators have byproduct slots and gain a chance to get a full pile of byproduct from ores and both types of crushed ores.%n%n- §3Ore Washer§r: cleans Crushed Ores with §9Water§r, making Purified Crushed Ores§r, and a guaranteed 3 tiny piles of byproduct. Using §9Distilled Water§r makes them go faster. §2You can also perform a simple wash with this similar to Cauldron washing, which is extremely fast, but grants no byproducts.§r%n%n- §3Chemical Bath§r: §2uses Sodium Persulfate or Mercury to purify certain ores, granting a chance to yield a full pile of a byproduct.%n%n§r- §3Centrifuge§r: separates Pure or Impure dusts into the final material, producing a guaranteed §21 (nerfed from 3) tiny pile of byproduct§r.%n%n- §3Electrolyzer§r: uses power to split compounds into individual elements, sometimes gaining useful byproducts in the process. §2Be warned that certain dusts may be better to directly smelt instead of electrolyze!§r%n%n- §3Thermal Centrifuge§r: not to be confused with the regular Centrifuge. §2Less slow and power-hungry now, but still so. However, it yields 3 additional tiny piles of byproduct, and macerating the Centrifuged Ore can grant a special third byproduct.%n%n§2- Sifter: filters high-quality Gems from Purified Crushed gem Ores for an overall higher yield.%n%n- Electromagnetic Separator: filters magnetic metals from certain ores, increasing their yields.§r%n%nYour first forays into ore processing for byproducts will be the Electrolyzer and the Centrifuge.%n

# db 728
nomifactory.quest.db.728.title=Resonant Clathrate
nomifactory.quest.db.728.desc=§oThis is an important part of a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation of how to passively automate this.%n%n§6Uraninite Ore§r is the first source of §6Pulsating Dust§r but is not a very good one in the long term. Instead you should make §6Resonant Clathrates§r, which are an infinitely-renewable and effective source of Pulsating Dust.%n%nResonant Clathrates are made by melting §6Ender Pearls§r with a §3Fluid Extractor§r into §9Resonant Ender§r, then mixing that with §6Nether Quartz§r in an MV or better §3Chemical Reactor§r. Smelting this clathrate gives Pulsating Dust.%n%nWith Resonant Clathrates now accessible, everything you need for crafting §6Pulsating Polymer Clay§r can be automated in a net-positive loop.§r Doing so is the first step in automation of §bDeep Mob Evolution§r, which is §ea primary source of important materials for the rest of the pack§r.%n%nThe exact implementation is up to you. Make use of the various LV and MV machines you have, and look through §bJEI§r and the Processing Lines Tab for the ways to get infinite sources of each ingredient (like §aEnderman Models§r for pearls).%n%n

# db 729
nomifactory.quest.db.729.title=Fluid Interface
nomifactory.quest.db.729.desc=This is the fluid counterpart to the standard §aME Interface§r.%n%nFluids inserted into it are automatically digitized into the network, though it does have internal storage that can back up if you run out of space.%n%nYou can configure the interface to stock up to §2nine§r different fluids (or for faster throughput later on, several tanks of the same fluid). You can use §aPump covers§r on §bGregTech§r machines to pull fluids from or extract fluids into an interface. This is useful for routing fluids if you're already using the output side for items or a different fluid.%n%nIt is also far more performant and scales better without lag than §aFluid Import/Export Buses§r.

# db 730
nomifactory.quest.db.730.title=Fluids and Autocrafting
nomifactory.quest.db.730.desc=Working with fluids is a bit tricky. AE2 §aPatterns§r have no notion of fluids, meaning that you have to §ededicate separate machines to specific fluid combinations§r, ensuring they remain stocked.%n%nAE2 has a §aFluid Import Bus§r and §aFluid Export Bus§r, and this is the usual go-to for players experienced with AE2. A §aCapacity Card§r will let you export or import five specific chemicals through a single bus, which is enough for, say, §3Chemical Reactors§r. However, §cexcessive use of AE2 buses will cause lag§r.%n%nA better approach for §bGregTech§r machines is using a stocked §aFluid Interface§r and a §aPump§r or a §aFluid Regulator§r. This works almost identically to passive autocrafting with Robot Arms, and §aFluid Filters§r can allow routing specific fluids to adjacent machines. This method is much more performant, scaling without causing lag like buses. For machines from other mods, you can route fluids from a Fluid Interface with conduits.%n%n

# db 731
nomifactory.quest.db.731.title=Fluid Logistics
nomifactory.quest.db.731.desc=Your §3Chemical Reactors§r will be making a lot of different fluids. You'll need to manage the logistics of routing and storing all the different fluids you're automating.%n%nWherever possible, having one Chemical Reactor output directly into another machine that needs its output chemical saves you from having to figure out additional storage and routing. §aFluid Filters§r and §aPump covers§r are very useful for moving fluids around a compact processing pipeline.%n%nBut what about the final output fluids that you need elsewhere?%n%nOne option is to use the output tanks of the Chemical Reactors as a small storage buffer, letting it back up and stop crafting automatically. A §aFluid Storage Bus§r on the machine will expose the fluid to your ME Network. Whenever you need some of this fluid, your AE2 system will pull the needed fluid out and the machine will resume processing.%n%nThere's some catches with this approach though. First is that the inaccessible input tanks will also show up in AE but you won't be able to access them. You will want to set the Storage Bus to §eExport Only§r so AE doesn't try to store random fluids in the Chemical Reactor, and you may want to §ereduce the priority§r of the Storage Bus as well: this will signal to AE that you want it to remove fluids from that location first. Also, if multiple fluids are produced, §ethe machine will not resume processing if it doesn't have room for all fluid outputs§r.%n%nWhen you get access to them, it's probably just better to use single-fluid-formatted §aFluid Storage Cells§r and dump outputs into AE via Fluid Interfaces. You can fill up the cells, then pull the fluids out wherever else you need them. An alternative to this is storage buses on §3Gregtech Tanks and Drums§r.%n%n

# db 732
nomifactory.quest.db.732.title=§2Hard Carbon Alloy
nomifactory.quest.db.732.desc=§6Hard Carbon Alloy§r is an alloy made from §2Steel§r and §6Diamonds§r.

# db 733
nomifactory.quest.db.733.title=Draconic Evolution Information Tablet
nomifactory.quest.db.733.desc=The §aDraconic Evolution Information Tablet§r contains useful information about the mod as well as diagrams for valid Fusion Crafting block placement.%n%nYou might also be interested in the §oDraconic Evolution Fusion Core Automation§r guide linked to in §9#omnicompendium§r in the official §5Nomifactory§r Discord server.

# db 743
nomifactory.quest.db.743.title=Use JEI! Use JEI! USE. JEI.
nomifactory.quest.db.743.desc=§eUSE JEI!!!§r%n%n§bJEI§r stands for §bJust Enough Items§r. It's the list of all items that you see every time you open your inventory. It's the better(tm) recipe book that shows you all available items and recipes in the modpack.%n%nTo see it in action, pull up a quest that requires an item of some sort and just click the item!%n%nIf you want to know how to craft an item, just hover your mouse over it and press §6R§r. JEI will list all available recipes.%n%nIf you instead want to know what recipes use an item, hover over it and press §6U§r.%n%nHover over an item and press §6A§r to bookmark it. To remove a bookmarked item from the list, press A on the bookmark.%n%nOne of the remarkable features of JEI is that it's also capable of helping you with recipes. Right-click a crafting table, look up the recipe you need and press the §a[+]§r button: if you have all required items for the recipe, this will put them all into the crafting table for you.%n%n§2A new mod has been added: JEI Utilities.§r%nThis mod stores your 20 most recently seen recipes, and you can use the middle mouse button to move bookmarks around. There are some other features, but these features are probably the most notable and useful.

# db 744
nomifactory.quest.db.744.title=§2Multi-Layer Fiber-Reinforced Epoxy Substrate
nomifactory.quest.db.744.desc=That's a lot of foil. §2These use Platinum Foil instead of Electrum now.§r%n%nThese boards are required for §6Crystal Circuits§r, as well as the future basis of §6Wetware Lifesupport Circuit Boards§r. These will get you from tier five to tier eight.

# db 745
nomifactory.quest.db.745.title=Signalum
nomifactory.quest.db.745.desc=Not glowing.%n%nThis one takes a significant amount of time to cook, so make sure to have it going constantly.%n%n§6Signalum§r is noteworthy as the long-awaited next tier upgrade for your §bThermal Expansion§r machines and dynamos following "Reinforced" back in MV.

# db 746
nomifactory.quest.db.746.title=Compactor
nomifactory.quest.db.746.desc=A very power-efficient, if slow before upgrades, means of creating plates. Also the only way to directly make plates from single gems.%n%nUpgrading the machine tier with §aUpgrade Kits§r and applying §aAugments§r to boost its crafting speed is a good idea.

# db 747
nomifactory.quest.db.747.title=Dark Steel Enchanter
nomifactory.quest.db.747.desc=Vanilla enchanting mechanics are just so tedious. Don't you wish you could just make a specific enchant instead of grinding levels and rolling the dice?%n%n§eOh wait- you can!§r%n%nThe §3Dark Steel Enchanter§r is a device that uses §6Book and Quill§r, experience levels, lapis, and enchant-specific items to create an §6Enchanted Book§r with an enchantment of your choosing. Then you can just use an Anvil to enchant your item like usual.%n%nThis is a good time to bring up the §dHolding§r enchant, which can be applied to most items from §bThermal Foundation§r and its related mods. Holding can be crafted up to level IV, which massively boosts the storage capacity of items like §aSatchels§r, §aFlux Capacitors§r, and §aPortable Tanks§r.%n%nYou can also make the §dMending§r enchant which allows you to infinitely repair the item when damaged using §9Liquid XP§r in an §bEnderIO §aFluid Tank§r or §aPressurized Fluid Tank§r. Keep in mind that §dMending§r does not work on §3Gregtech Tools§r.%n%n

# db 748
nomifactory.quest.db.748.title=Gearworking Die
nomifactory.quest.db.748.desc=A §3Compactor§r specialized to a §aGear Press§r is a very power efficient way to make gears. It is slower than its overclocking GTCEu counterparts, but is required for some gears, most notably the crystal and gemstone ones.%n%nLike all §aAugments§r, the Gear Press specialization takes up an upgrade slot, but you can still use the rest of the slots for other ones like speed upgrades.

# db 749
nomifactory.quest.db.749.title=§2Fusion Reactor MK2
nomifactory.quest.db.749.desc=Upgrade time! %n...or building a new one, which is probably better.%n%nYet again this quest asks for the minimal number of casings. Make an extra §231§r if you don't want more than §a2 Fluid Inputs§r§r and §a1 Fluid Output§r.%n%nIf you insist on upgrading instead of making a new one, don't dismantle the current one before you're sure you've got everything you need to upgrade it, or you might end up having to rebuild the §3Mark 1 Fusion Reactor§r again.%n%nThe §3Mark 2 Fusion Reactor§r has an energy buffer of §e320M EU§r.

# db 750
nomifactory.quest.db.750.title=§2Enderium Ingot
nomifactory.quest.db.750.desc=A complex material from §bThermal Expansion§r cooked in an §3Electric Blast Furnace§r, or a §2Alloy Blast Smelter§r.%n%n§6Enderium§r doesn't require much power (running on as little as MV) but it does need a lot of heat and is incredibly slow without overclocking. §2You can use small amounts of Krypton from Liquid Ender Air distillation to significantly decrease the smelting time.§r%n%nAs with all later blast furnace materials, dedicate a furnace to keeping these in stock and have it running constantly to ensure a stable supply (turning it off when you have an acceptably vast stockpile).%n%nIn addition to its other uses, Enderium gets you access to §aResonant Upgrade Kits§r for machines and the §6Resonant Satchel§r. These quests can be found on the §eProgression§r tab.%n%n

# db 751
nomifactory.quest.db.751.title=Infinitest Water
nomifactory.quest.db.751.desc=§3Aqueous Accumulators§r in §5Nomifactory§r are infinite water sources; they §odo not§r require any water blocks nearby.%n%nThis machine can produce §9Water§r as fast as you can extract it (the only downside being that it makes some annoying noises).%n%nFriendship with §aEndervoirs§r ended.

# db 752
nomifactory.quest.db.752.title=Boilers and Turbines
nomifactory.quest.db.752.desc=Using plain §3Steam Dynamos§f is pretty inefficient.%n%nIt's strongly recommended to make §aaugments§r. With these, you can turn one Steam Dynamo into a §3steam boiler§f, and two other Steam Dynamos into §3steam turbines§f. The ratio is always §a1:2§r if all Dynamos are equally upgraded.%n%nThis greatly increases the overall efficiency and the amount of power produced, from §a40 RF/t§r per basic steam dynamo to §a320 RF/t§r per set of three augmented dynamos.

# db 753
nomifactory.quest.db.753.title=Resonant Satchel
nomifactory.quest.db.753.desc=Carry the most stuff.%n%nIf you need more space than this, enchant it with §aHolding IV§r.

# db 754
nomifactory.quest.db.754.title=Telepad
nomifactory.quest.db.754.desc=Before you travel to the Moon, you'll want to set up a way to easily return.%n%nLay out nine of the §6Telepad Blocks§r in a 3x3 pattern. They should turn into a multiblock. While having some §6Paper§r in your inventory, use the §aCoordinate Selector§r to create a §6Location Printout§r of an area near the Telepad. Keep track of this Printout and make sure to bring it with you to the Moon!%n%nMake sure the Telepad on the Overworld is ready to go. It needs power, a tank of §9Dew of the Void§r, and the chunk it's in needs to be §eChunkloaded§r. Bring the other nine Telepad Blocks with you when you go to the Moon, and once there, set up a similar layout. The one on the Moon will also need power, Dew of the Void and its chunk loaded. Consider making a solar panel and a capacitor bank to keep it powered.%n%nOnce your Moon Telepad is up and running, put your Overworld coordinates into it. Then record your current location on the Moon with the Coordinate Selector. Teleport home, and put those coordinates into the Overworld Telepad. Now you can travel back and forth easily!%n%nYou might consider building a room dedicated to Telepad transit, both on the Overworld and to other Planets, and label them. You'll be visiting many other worlds soon enough.

# db 755
nomifactory.quest.db.755.title=Inspector Gadget
nomifactory.quest.db.755.desc=This pack has §bBuilding Gadgets§r.%n%nThese devices can help you build, swap blocks, destroy massive areas, or even copy-paste regions. You need the blocks you plan to paste in your inventory though; it doesn't make them from nothing.%n%nAlso important to note that it won't work with TileEntities, so it pretty much only works with simple blocks (not stuff like machines).%n%nA very cool feature of this mod is how you can §dshift-right click§r an §ainventory§r with any gadget (if you are using a §6Copy-Paste Gadget§r to do this, it must be on §ePaste§r mode) and the gadget will §dpull items from the inventory§r, `connecting' the gadget to the inventory.%n%nFor example, if you shift-right click a chest full of cobblestone, the gadget will use cobblestone from that chest to place blocks.%n%nBy default, the config GUI is bound to §6G§r.

# db 756
nomifactory.quest.db.756.title=I Don't Like Chemistry
nomifactory.quest.db.756.desc=...or, well, you might just do some exploration and kill a wild thermal elemental for a rod.%n%nUse it to craft a §aThermal Elemental Model§r. The rest of the dusts can be crafted from pristine matter.%n%nSaves you from having to make a bucket of §9Elemental Reduction Fluid§r if you're not playing on Peaceful.

# db 757
nomifactory.quest.db.757.title=The End...?
nomifactory.quest.db.757.desc=You may have noticed that The End portals in Strongholds are disabled.%n%nThe only way to access The End is to... §ebake a cake§r. You can refill it with §6Eyes of Ender§r.%n%nPrepare some gear, eat a slice, and get ready for a fight!

# db 758
nomifactory.quest.db.758.title=Egg Thief
nomifactory.quest.db.758.desc=Find a clever way to make the Ender Dragon's Egg to fall onto a torch. This neat trick will turn it into a collectible item so you can bring it home with you.%n%nYou might be interested in getting yourself a §3Dragon Egg Mill§r to place it on for free 500 GP.

# db 759
nomifactory.quest.db.759.title=Fire Water
nomifactory.quest.db.759.desc=§9Fire Water§r is a great way of producing §6Grains of Infinity§r. Spill a bucket over a patch of bare bedrock and watch it drop grains every so often. There's a 2%% chance per random tick for one to be generated on each block of bedrock the Fire Water is flowing on.%n%nMake sure to chunkload the area.

# db 760
nomifactory.quest.db.760.title=The Outer Islands
nomifactory.quest.db.760.desc=Now that you've dealt with the dragon, seek the bedrock structure floating mid-air around the edge of the main island.%n%nCarefully throw an §6Ender Pearl§r inside one (where there's a portal-looking texture) to teleport to a distant island.%n%nOnce there, gather some §6Chorus Flowers§r. You'll have to smash the flower itself to get it: simply breaking the stem of a plant will not drop the flower.%n%nAnd finally, obtain some §6Draconium Dust§r. Its ore spawns in small quantities, but should be everywhere.%n%nTo get back to the main island, throw an Ender Pearl into another bedrock portal structure.%n%n

# db 761
nomifactory.quest.db.761.title=Thinking with Dislocators
nomifactory.quest.db.761.desc=§6Dislocator Pedestals§f are a very simple way of inter-dimensional transport.%n%nHold a §6Dislocator§f in your hand and §6sneak-right click§f to bind it to your position. Now, place it inside a Pedestal so you can travel to the bound spot anytime you want.%n%nBefore going to the Moon, you'll need §etwo Dislocators§f and §etwo Pedestals§f.%n%nBind one Dislocator to a location in the Overworld, then take it with you to the Moon and put it down on a Pedestal.%n%nBind the other Dislocator to a location on the Moon, then use the first Pedestal to return home. Place the second Dislocator on the second Pedestal, then you can warp between the two locations at will. Neat!%n%n§aTip: Dislocators don't lose durability on use when placed in a Pedestal!

# db 762
nomifactory.quest.db.762.title=Interdimensional Transport
nomifactory.quest.db.762.desc=Now that you have §einterdimensional teleportation§r, you can travel to and from the Moon without launching a rocket each way.

# db 763
nomifactory.quest.db.763.title=Rod of Return
nomifactory.quest.db.763.desc=A good, but slightly gated way of teleporting back to your telepads.%n%nIt won't be possible to make this until you reach EV tier power.

# db 764
nomifactory.quest.db.764.title=§2LV Circuits
nomifactory.quest.db.764.desc=Circuits along this line are LV, and can all be substituted in recipes.%n%n§2Electronic Circuits§r are the worst in terms of cost and effort required to produce, but you have to start with something.%n%n§2Integrated Circuits§r are the middle layer between §2Electronic Circuits and Microprocessors.§r%n%nAnd finally, §2Microprocessors§r, which take the lowest effort.

# db 765
nomifactory.quest.db.765.title=What is This?
nomifactory.quest.db.765.desc=The Progression tab was added so you can keep track of the important bits of the pack.%n%nCircuits are the baseline of the entire Nomifactory progression, so keep climbing!

# db 766
nomifactory.quest.db.766.title=MV Circuits
nomifactory.quest.db.766.desc=Circuits along this line are MV, and can all be substituted in recipes.%n%nThe pattern stays the same: the rightmost circuit comes in larger quantities and is overall easier to produce.

# db 767
nomifactory.quest.db.767.title=HV Circuits
nomifactory.quest.db.767.desc=Circuits along this line are HV, and can all be substituted in recipes.%n%nThe pattern stays the same: the rightmost circuit comes in larger quantities and is overall easier to produce.

# db 768
nomifactory.quest.db.768.title=EV Circuits
nomifactory.quest.db.768.desc=Circuits along this line are EV, and can all be substituted in recipes.%n%nThe pattern stays the same: the rightmost circuit comes in larger quantities and is overall easier to produce.

# db 769
nomifactory.quest.db.769.title=IV Circuits
nomifactory.quest.db.769.desc=Circuits along this line are IV, and can all be substituted in recipes.%n%nThe pattern stays the same: the rightmost circuit comes in larger quantities and is overall easier to produce.

# db 770
nomifactory.quest.db.770.title=LuV Circuits
nomifactory.quest.db.770.desc=Circuits along this line are LuV, and can all be substituted in recipes.%n%nThe pattern stays the same: the rightmost circuit comes in larger quantities and is overall easier to produce.%n%nMake sure to set up the wetware board production as soon as possible! These take a very long time to make.%n%nIt's LuV, not LUV.%n

# db 771
nomifactory.quest.db.771.title=ZPM Circuits
nomifactory.quest.db.771.desc=Circuits along this line are ZPM, and can all be substituted in recipes.

# db 772
nomifactory.quest.db.772.title=UV Circuits
nomifactory.quest.db.772.desc=Circuits along this line are UV, and can both be substituted in recipes.

# db 773
nomifactory.quest.db.773.title=Diesel or Bio-Diesel
nomifactory.quest.db.773.desc=How did you end up here?

# db 774
nomifactory.quest.db.774.title=LV Lathe
nomifactory.quest.db.774.desc=The §3Lathe§r is an important machine that makes rods less expensive to craft.

# db 775
nomifactory.quest.db.775.title=Multiblock Machine Previews
nomifactory.quest.db.775.desc=§2GregTech CEu§r adds an §einteractive in-world preview§r for all §bGregTech§r multiblocks! §6Shift-right-click§r a placed controller §2with an empty hand§r to activate a hologram depicting the default layout of the structure to help you with building. As you place blocks, the structure will be validated and the §efirst incorrect block§r it detects will be highlighted in red.%n%n§6Sneak-right-click§r to cycle from the full view through each layer. When on the final layer of the preview, this will remove the preview.%n%n§6Sneak-left-click§r to go back to the previous layer, or close the preview from the full view.%n%nIn the §eJEI previews§r for multiblocks, §6left-click§r and drag the mouse to rotate the preview.%n%nAdditionally, you can §6right-click§r and drag the mouse to pan the preview or §6shift-right-click§r and drag to zoom in or out.%n%nSome blocks in the multiblock preview have additional tooltips to provide more information on how the multiblock can form.

# db 776
nomifactory.quest.db.776.title=Awakened Core
nomifactory.quest.db.776.desc=§6Awakened Cores§r are the third tier of §bDraconic Evolution§r core, and are common components of endgame recipes.%n%nThese cores are made with §6Awakened Draconium§r and also cost §e3 Billion RF§r to craft.

# db 777
nomifactory.quest.db.777.title=Empowered Diamantine Gear
nomifactory.quest.db.777.desc=A gear forged from §6Empowered Diamantine Crystal§r.%n%nMade from fluid solidification.

# db 778
nomifactory.quest.db.778.title=§2Power Storage on a Massive Level
nomifactory.quest.db.778.desc=Now that you have §6Wyvern Fusion Injectors§r, you can make the §eEnergy Storage Core§r from §bDraconic Evolution§r. It's a great way to store all the energy required to craft power-hungry late game items.%n%nThe §eEnergy Storage Core§r is a multiblock structure that can be upgraded to store increasingly immense amounts of RF energy.%n%nSee the §bDraconic Evolution§r manual for more information on the material requirements for each tier, and more information on the §6Stabilizers§r and §6Pylons§r.%n%n§6Energy Pylons§r are required to input and output energy from the core. Each pylon allows movement in a single direction, so you need at least two.%n%nOnce you have the materials together for your desired tier, § the structure can build itself: simply access the GUI of the §6Energy Core§r, set the tier, and click Assemble. Items will be automatically used from your inventory. Once the structure is built, you can access the core's GUI again through §6Energy Core Stabilizers§r to activate it.%n%nIt is recommended to postpone Tier 8 until after you reach the §dCreative Tank§r, as it requires large amounts of §6Awakened Draconium§r.%n%n

# db 779
nomifactory.quest.db.779.title=Infinite Cobblestone
nomifactory.quest.db.779.desc=§oThis is represented in a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation.§r%n%nNow that you have acquired §6Steel§r, your path to infinite cobblestone awaits! The §6Cobblestone Generator§r continuously outputs cobblestone into adjacent inventories, and can be upgraded to produce it even faster.%n%nCobblestone can be processed into many useful materials:%n%n§6Stone Dust§r is useful for small amounts of a whole host of useful materials.%n%n§6Gravel§r is useful for making conduits and §9Concrete§r.%n%n§6Sand§r is useful for §6Glass§r, which can be turned into §6Nether Quartz§r or §6Silicon Dioxide§r for §6Oxygen§r.%n%nFinally, §6Dust§r can be turned into §6Clay§r which is both a reliable source of §6Aluminium§r and very important for automating §bDeep Mob Evolution§r.%n%nSet up a §ecobbleworks§r soon, so you can stockpile all these useful materials.%n

# db 780
nomifactory.quest.db.780.title=§2To the Nether
nomifactory.quest.db.780.desc=Once you have obtained your first piece of §6Hellish Matter§r, or unlocked the §3Atomic Reconstructor§r, travel to the §eNether§r becomes available.%n%nThe §eNether§r contains quite a few useful resources:%n- Some initial pieces of §6Sulfur§r%n- §6Glowstone§r and §6Soul Sand§r%n- §6Fluorine§r, §6Certus Quartz§r, §6Molybdenum§r, §6Antimony§r, and §6Gold§r-bearing ores%n- §2Nether Air§r, which can be distilled for useful gases%n- §eLava§r and §eNatural Gas§r from §2Fluid Rigs§r%n%nDespite all this, §eNether§r travel is still strictly optional in the pack, although it is recommended.

# db 781
nomifactory.quest.db.781.title=Numismatic Power
nomifactory.quest.db.781.desc=The §6Numismatic Dynamo§r is the main source of power through the Mid Game of the pack. Paired with a §aLapidary Calibration Augment§r and a self-sustaining §bDeep Mob Evolution§r setup, this dynamo can burn through §6Diamonds§r to produce large amounts of §eRF power§r.%n%nJust like other §bThermal Expansion§r dynamos, the §6Numismatic Dynamo§r can be given tier upgrades to produce more power and gain access to more §aAugment Slots§r.

# db 782
nomifactory.quest.db.782.title="Deuterium" or "I Don't Like Space"
nomifactory.quest.db.782.desc=Hidden gathering quest for SMP

# db 783
nomifactory.quest.db.783.title=§2Large Turbines
nomifactory.quest.db.783.desc=§2Large Turbines have been improved in CEu. They are quite complex to run, but can generate lots of power when done well and scale very well.§r%n%nRight now, you can make the §6Large Steam Turbine§r and §6Large Gas Turbine§r. Once you get a §3Fusion Reactor§r going, you can make the §6Large Plasma Turbine§r.%n%nEach Large Turbine will need a §3Rotor Holder§r of the same or higher tier than the Large Turbine itself, and a §3Dynamo Hatch§r capable of handling the energy output. Each §3Rotor Holder§r tier above the Large Turbine §ddoubles§r the energy production and adds 10%% to fuel efficiency.%n%nYou will need a §aTurbine Rotor§r to go into each §3Rotor Holder§r§r. The Turbine Rotor will grant multiplicative Power and Efficiency bonuses depending on its material. Each Turbine Rotor also has a Durability, which is the number of seconds it will last. These Turbine Rotors are tools, so you can only see one type in JEI, but you can see uses of the Turbine Blade of the material to see its stats. %n%n§aExample: §r§6Large Gas Turbine§r, with §3HSS-E Rotor§r and §3IV Rotor Holder§r:%n§aProduction:§r 4096 * 2.80 * 2=22938 EU/t (91752 RF/t)%n§aEfficiency:§r 1.40 * 1.10=154.0%%%n§aDurability:§r 205,600 s (57.1 h)%n%nYou can run the §6Large Gas Turbine§r off §9LPG§r and §9Methane§r from §3Fluid Rigs§r, or §9Nitrobenzene§r from §6Wood§r.%nThe best §6Large Steam Turbine§r fuel is a closely-guarded government secret.%n%n%n%n%n%n%n%n%nFine, it's steam, could you really not figure it out?

# db 784
nomifactory.quest.db.784.title=ME Cables
nomifactory.quest.db.784.desc=These are the basic cables used by §3Applied Energistics§r to transport network connectivity. Due to the fact that channels are disabled, these cables will be your main method of transporting network connectivity, rather than the dense cables.%n%nThese cables do not share blockspace with conduits or cables for other mods, so they can be somewhat unweildy to build with, but they do accept §3Applied Energistics §6Facades§r, so they can be hidden very easily. Keep in mind that a large number of facades leads to FPS lag.%n%nLater you can make a variant of the cable that can share blockspace with §3Ender IO§r conduits.

# db 785
nomifactory.quest.db.785.title=§2New Cable Coverings
nomifactory.quest.db.785.desc=§oNote: this quest accepts Silicone Rubber or Styrene-Butadiene Rubber.%n%n§9Rubber§r has been sufficient for making cables so far, but you will soon discover that this basic type of rubber won't withstand more than §2Extreme Voltage§r. Higher quality rubber is necessary to properly insulate your wires.%n%nThere are two better types of rubber, and you will eventually need to make both of them. §eThese can also be used for insulating lower voltage wires more efficiently, requiring less fluid§r!%n%n§9§2Both Styrene-Butadiene Rubber (SBR) and Silicone Rubber (SiR) can wrap any Cable tier.§r However, SBR requires petrochemistry infrastructure you may not have yet, and is not mandatory until you are making late-game components. On the other hand, SiR can conveniently be made from chemicals you are already familiar with, but coats wires less efficiently. By setting this up now, you won't have to change your wire coating material later!%n%nTo make Silicone Rubber, you will need to create §6Polydimethylsiloxane Dust§r in one of several ways, then mix it with §6Sulfur§r in a §3Chemical Reactor§r. You can then coat wires with it in an §3Assembling Machine§r.%n%n§2To make Styrene-Butadiene Rubber, you will need to create Raw Styrene-Butadiene Rubber Dust in one of several ways, then mix it with Sulfur in a Chemical Reactor. This produces more liquid than Silicon Rubber, as well as being a more efficient way to coat wires.%n

# db 786
nomifactory.quest.db.786.title=Effortless Building
nomifactory.quest.db.786.desc=§bEffortless Building§r is a mod that makes it much easier to build. You can create large platforms or various other shapes in just a few clicks, and even build multiple identical structures at the same time!%n%nTo use §bEffortless Building§r, start by pressing and holding the §6Alt§r key. This opens a wheel-shaped menu displaying §especial building modes§r. With this menu open, simply move your cursor over the desired building mode and release §6Alt§r. This will select that mode and you can begin building.%n%nChoose the starting location for your shape by §6right-clicking§r on a blockspace while holding your desired building block. Next, move your cursor to another blockspace to see a preview of the final structure. §6Right-click§r again on the desired ending block to actually build the shape from blocks in your inventory.%n%nMost shapes are flat and are defined using a starting and ending location, but 3D shapes have a third location to complete the shape. Some special modes also have §eoptions§r, like making a §ehollow cube§r instead of a §efilled cube§r.%n%nIf you made a mistake, you can use the §aUndo§r button in the menu to break the blocks you just placed so you can collect them and try again.%n%nTo change building modes, just open the menu with §6Alt§r as before and pick a different one. To exit the special building modes, select the §eNormal§r mode.%n%n§cMake sure you return to Normal mode when you're done building shapes, since the special building modes will interfere with normal gameplay.§r%n%nThe size of shapes you can make in special building modes is limited by your §ereach§r, which is how far away you can click from yourself to start building, or from the previous location to complete a shape. You can craft and eat several tiers of §areach upgrades§r in succession to increase your reach to very high numbers.%n%nOverall, §bEffortless Building§r is a powerful mod that is very useful for construction. Experiment with it and you'll see how much time it can save you!

# db 787
nomifactory.quest.db.787.title=Farming Station
nomifactory.quest.db.787.desc=The §3Farming Station§r is a machine that automates growing and harvesting trees and crops around it, based on what items you put in it.%n%nThe Farming Station will principally collect crops, saplings, and wood, but it will also collect things like §6Apples§r from Oak Trees and §6Sticky Resin§r from Rubber Trees. It can also collect leaves if you want it to.%n%nLike other §bEnderIO§r machines, it requires an §6RF capacitor§r. The quality of capacitor affects the overall size of the farm as well as the speed and energy at which it operates.%n%nYou can configure which crops or tree types will be planted relative to the Farming Station by placing the crop or sapling in the various quadrants in the GUI. Clicking the lock button will ensure that the stack placed there won't be completely consumed, as that could lead to plants migrating to other quadrants.%n%nIn addition to power, the Farming Station§r requires specific §etools§r (and usually a supply of §9Water§r) to operate. If you're missing anything, the machine will refuse to operate and displays a message over itself to let you know.%n%nFor planting §6crops§r or §6saplings§r, you need a §aHoe§r.%nFor chopping §6trees§r, you need an §aAxe§r. To collect §6leaves§r, you also need §aShears§r.%n%nTool durability is consumed as the farm performs work, so the tools will eventually break. You can make §aStone Tools§r from a cobblestone generator and some sticks, or even §aDiamond Tools§r using diamonds from your §3Deep Mob Evolution§r setup.%n%nAlternately, you can invest in fancier tools such as th§re §aDark Backhoe§r (which is designed for use in the Farming Station), or even unbreakable tools much later like the §aFlux Infused Axe§r and §aOmniwrench§r (shears).%n%nThe Farming Station also has a lesser-known feature: it respects enchantments and upgrades on your tools. Tools with §eEmpowered§r upgrades will be ejected into the output slots when they run out of charge (if they don't break first). Tools with the §eMending§r enchantment are similarly ejected when they are about to break.%n%nYou can use these properties to your advantage.%n%n

# db 788
nomifactory.quest.db.788.title=Smart Item Filter
nomifactory.quest.db.788.desc=The §6Smart Item Filter§r from §3GregTech§r is an important tool when automating otherwise troublesome machines. It is a cover which filters item transfer based on whether a valid recipe exists for those items in a specified machine.%n%nThis is powerful in combination with movement covers like the §6Robot Arm§r. If you place this filter on the §eElectrolyzer§r mode in a Robot Arm set to §eSupply Exact§r mode, the Robot Arm will transfer precisely the right amounts of all valid items into an §3Electrolyzer§r so it will operate without clogging. There's no other way to accomplish this feat!%n%nThis filter also has §eSifter§r and §eCentrifuge§r§r modes for use with those machines. It does not have modes for any other machines.%n%nThe §eDefault§r button lets you click it to §eIgnore Fluids§r, which is useful when you have recipes that also require fluids (like §9Hydrogen§r in an Electrolyzer). Since Robot Arms can't move fluids, it would otherwise prevent the cover from working.%n

# db 789
nomifactory.quest.db.789.title=§2Filters
nomifactory.quest.db.789.desc=§aFilters§r are a type of machine cover that controls what items or fluids are allowed to pass through it. They can be used directly on the side of a machine to affect external automation or the Machine's §aAuto-Output Functionality§r.%n%nYou can also §eplace filters inside of other covers§r to control what items or fluids that cover will interact with. When used in a §6Robot Arm§r, §aItem Filters§r make for a powerful automation tool for §ekeeping specific items in stock§r in specific quantities in Machines. With §6Fluid Regulators§r, similar behavior is possible with fluids using a §aFluid Filter§r. For §6Conveyors§r and §6Pumps§r, it simply limits what that cover will move.%n%n§aFilters§r all have 9 configurable slots and whitelist/blacklist modes, and can be applied to multiple sides of machines. When placed inside a §6Robot Arm§r in §eKeep Exact§r or §eSupply Exact§r mode§r, the item count in a filter can be incremented by §eRight Clicking§r and decremented by §eLeft Clicking§r. Holding §eShift§r causes the count to increase/decrease by a factor of 2. This controls the number of each type of item that will be kept in stock or moved at a time.%n%nSimilar controls are available for the §aFluid Filter§r when placed inside a §6Fluid Regulator§r.%n%nAdditionally, the §aOre Dictionary Filter§r§r is a powerful tool that has a specialized filter which uses ore dictionary entries and §2uses regular expressions (regex)§r, e. g. "§6ingotHot*§r" will match all hot ingots, "§6dustRegular*§r" will match all regular dusts, and "§6dustTiny*§r" will match all tiny piles.%n%nAll §bGregTech§r Filters can be configured using ghost items from §bJEI§r.

# db 790
nomifactory.quest.db.790.title=Machine Controllers
nomifactory.quest.db.790.desc=The §6Machine Controller§r is a cover that manages the operation of §bGregTech§r machines, similar to a §aSoft Hammer§r. These are crucial for §epassive automation§r, where a machine is dedicated to keeping something in stock for you.%n%n"Machines" here is broader than you might think. It of course works on single-block machines, but can also be used on §eMultiblock Controllers§r like your §3Electronic Blast Furnace§r. But it's even more flexible than that: you can use it on any §bGregTech§r block that accepts transfer covers, as long as the controllable cover is placed on it first! This means it also works for things like §6Chests§r, §6Drums§r, and Multiblock inputs.%n%nThe cover works by detecting a §eredstone signal§r. By default, the entire machine will be disabled if a sufficiently strong signal is detected by the cover.%n%nWhen you open the Machine Controller's GUI with a §aScrewdriver§r, you will see several options for configuring its behavior:%n%nThe strength of the signal required to trigger the Machine Controller is configurable using the top slider.%n%nAnother button allows you to select whether to control the whole machine (where applicable) or a specific cover. This lets you do things like stop moving items into a machine, but also allow the machine to continue working.%n%nSwitching from §eNormal§r to §eInverted§r mode will make the Machine Controller instead disable the machine until it receives the requisite redstone signal. This is often preferable when working with §6Level Emitters§r to prevent machines from starting up if your §eME Network§r is offline.%n%nSome use cases:%n• Control machines through vanilla redstone contraptions or a simple lever.%n%n• The §6Redstone Upgrades§r from §bStorage Drawers§r can be used when outputting into a drawer to make the drawer emit redstone that can control the machine.%n%n• When you progress to digital storage, an §6ME Level Emitter§r or §6ME Fluid Level Emitter§r can be used to emit signal based on specific items or fluids in your network.%n

# db 791
nomifactory.quest.db.791.title=Processing Array
nomifactory.quest.db.791.desc=The §6Processing Array§r is a §bGregTech§r multiblock that allows for processing multiple recipes in parallel in a single stucture and is extremely useful for saving space.%n%nUp to 16 of the same recipe can be processed in parallel by placing the machines for the recipe in exactly one §aMachine Access Interface§r in the multiblock structure, as well as the ingredients and non-consumable items (like §6Integrated Circuits§r) for the recipe you want to process in one or more input buses. While a recipe is running, the Machine Access Interface is §elocked§r and machines cannot be added or removed.%n%nNote that each machine will still draw the full voltage required for the recipe, which may be more than a single §aEnergy Input Hatch§r can provide. This is why the §6Processing Array§r has an astounding Hatch limit, and can support up to §e4 Energy Inputs§r on the structure. This allows you to get the needed 16 Amps of power to the machine from a single tier-appropriate §3CEF§r.%n%nProcessing Arrays distribute their buffered power at the appropriate voltage, so there's no danger of your machines exploding if you, for example, operate 16 HV machines off one amp of IV power.%n%nBecause the required number of Inputs, Outputs, and Casings is highly variable, this quest only asks you to craft the §6Processing Array Controller§r and the §aMachine Access Interface§r. Make sure your buses and hatches are large enough to hold the ingredients and outputs for the number of parallel crafts you're attempting, and that you're providing enough power for all those machines!%n%nAn advanced feature of the Processing Array is §eDistinct Bus Mode§r. This makes the Processing Array only consider a single item input bus at a time when determining whether it can run a recipe. This is useful when recipes for a particular machine require different catalyst items, like §6Integrated Circuits§r on different configurations or §6Extruder Shapes§r.%n%nDistinct Bus Mode may be enabled or disabled via the Processing Array controller by clicking in the designated area.%n%n

# db 792
nomifactory.quest.db.792.title=Dynamite
nomifactory.quest.db.792.desc=§6Dynamite§r is an explosive made from §9Glyceryl Trinitrate§r, which is itself made of §9Glycerol§r and §9Nitration Mixture§r. You can throw dynamite to blow things up, but it is primarily a crafting ingredient you can use in the §3Implosion Compressor§r.%n%n§6TNT§r is another explosive that could be made instead of Dynamite. It's a stronger explosive so you need fewer TNT per recipe it's used in relative to dynamite, but it has its own unique processing chain.

# db 793
nomifactory.quest.db.793.title=TNT
nomifactory.quest.db.793.desc=§6TNT§r is an explosive made from §9Toluene§r, a distillation byproduct of §9Wood Tar§r or various §eSteam-Cracked Fuels§r. Besides its typical uses in Minecraft, it is a crafting ingredient you can use in the §3Implosion Compressor§r.%n%n§6Dynamite§r is an alternative explosive for the Implosion Compressor, though you need relatively more of them per craft.

# db 794
nomifactory.quest.db.794.title=TNT or Dynamite
nomifactory.quest.db.794.desc=Hidden placeholder OR quest

# db 795
nomifactory.quest.db.795.title=Advanced System-on-Chip
nomifactory.quest.db.795.desc=The §6Advanced System-on-Chip§r (or §6ASoC§r) is the §2penultimate§r component miniaturization. These unlock the most efficient recipe for producing §2Nanocircuits and §6Quantum Circuits§r.%n%nThe latter circuits must be made in a §aZPM Assembling Machine§r.

# db 796
nomifactory.quest.db.796.title=Naquadah Boules
nomifactory.quest.db.796.desc=The §6Naquadah-Doped Boule§r produces even more wafers per boule. It also is relatively cheap, due to the abundance of Naquadah that is gained from the §eTier 5 Micro Miner Mission§r.%n%nThis boule also allows the production of §6Advanced System on Chip§r wafers, which are used to make the final forms of the circuits very cheaply. However, you might not be able to take advantage of the §6Advanced System on Chip§r yet, due to the power requirements.

# db 797
nomifactory.quest.db.797.title=System-on-Chip
nomifactory.quest.db.797.desc=The §6System-on-Chip§r (or §6SoC§r) is a specialty component that miniaturizes all the typical circuit components (like §6SMDs§r) onto a single chip.%n%nThese are very useful as they unlock the most efficient recipes for creating §6Refined§r, §6Micro§r, and §6Nano Circuits§r.%n%nEach SoC-based circuit recipe requires a different minimum tier of §aAssembling Machine§r, with the Nano Circuits requiring §eLuV§r.

# db 798
nomifactory.quest.db.798.title=Sunnarium
nomifactory.quest.db.798.desc=§6Sunnarium§r is an alloy formed from §6Stabilized Plutonium§r and §6Stabilized Curium§r in an IV or better §3Alloy Smelter§r.%n%nIt is a common ingredient in higher tier §6Solar Panels§r, as well as a crucial ingredient of the §3Processing Array§r.%n%nThis stuff takes a long time to produce so consider stocking it passively.

# db 799
nomifactory.quest.db.799.title=Signalum Satchel
nomifactory.quest.db.799.desc=Carry a whole lotta stuff!

# db 800
nomifactory.quest.db.800.title="Seed Oil" or "Fish Oil" or "Canola Press"
nomifactory.quest.db.800.desc=[easter egg]

# db 801
nomifactory.quest.db.801.title=Pyrolyse Products
nomifactory.quest.db.801.desc=The §3Pyrolyse Oven§r can make more interesting products than just §9Phenol§r.%n%n§9Charcoal Byproducts§r breaks down into various wood products, such as §9Wood Tar§r, §9Wood Gas§r, and §9Wood Vinegar§r, each of which can be further broken down into various useful chemical compounds, such as §9Toluene§r, §9Methanol§r, etc.%n%nHowever, to take full advantage of decomposing these wood products, a §3Distillation Tower§r is required, so that all possible outputs can be obtained. You will need more §eDistillation Tower Slices§r than requested in the§r Distillation Tower quest, so be prepared to spend some more §6Stainless Steel§r.

# db 802
nomifactory.quest.db.802.title=§2Fusion Coils
nomifactory.quest.db.802.desc=§6Fusion Coils§r are §2no longer EBF coil materials, but they are used in the next Fusion Reactors.

# db 803
nomifactory.quest.db.803.title=Lost Cities and Registering Homes
nomifactory.quest.db.803.desc=Whether or not you (or your server admin) picked the default §bLost Cities§r overworld type, you have the option of teleporting yourself to the §eLost Cities Dimension§r. This is useful if you like other world types but want to still be able to explore cities for things like §eloot and spawners§r.%n%nTo create a portal, you must place a §aBed§r down on two §6Blocks of Diamond§r. Then, you surround the bed with any kind of §eMonster Skulls§r. Sleep in this bed and you will be teleported there.%n%n§cDon't forget to have a way to get back!§r You can use the §e/sethome§r command to register where your house is, and §e/home§r to return to it. If you supply a name (default "home") then you can register and go to multiple locations. There are some §erestrictions§r on this though: §eit takes a few seconds of standing still to activate§r and there is a §ecooldown§r between uses.%n%nLater on you'll have other means of teleportation.%n%nMonster Skulls might take a little while to get if you're playing in §ePeaceful§r§r. §6Skeleton Skulls§r would be the way to go in that case.

# db 804
nomifactory.quest.db.804.title=Assembly Line Automation
nomifactory.quest.db.804.desc=The §3Assembly Line§r is a particularly unusual multiblock from an automation standpoint. Up until now, it has been possible to dump ingredients into a single input bus. Clearly, this won't work for the Assembly line, since it has a whole bunch of ULV inputs buses that hold one item stack each.%n%nYou might be tempted to dump everything into a chest and route items around to specific buses with §aItem Conduits§r. You'll probably find this to be slow, prone to jamming, and inflexible when you want to run different recipes.%n%nIf you've unlocked §3The Empowerer§r, you might have considered §aPhantomfaces§r. These would certainly be an improvement over item conduits, but there's an even better solution.%n%nEnter §aItem Laser Relays§r§r: these handy tools from §bActually Additions§r allow you to create a virtual inventory out of multiple real ones; that is, you can use them to make other automation think that all of the input buses are the same inventory.%n%n§eOne important thing to note is that lasers appear to be "placed" on a particular block but they will interact with all adjacent (non-laser) blocks.§r Take this into account when placing them.%n%nTo start, place a laser on each of the input buses. Then, place the §aItem Interface§r adjacent to the laser on the first input bus. This will serve as the access point to the virtual inventory where you can connect things like an § §aME Interface§r.%n%nIf you don't have enough space in a normal pattern, try using the §6Extended Processing Pattern Terminal§r!%n%nTake your §aLaser Wrench§r and right click the first laser relay, then the second laser relay, to link them together. Repeat this with the second and third relays, third and fourth relays, etc. until they have all been linked together. Now you have a laser network virtualizing all of the input buses!%n%n§cWarning: be careful not to place a second laser on a laser network adjacent to the network's Item Interface. This will immediately crash your game because it creates a cycle in the network. You will have to either restore from backup or edit the level.dat directly to remove the block to play again.§r%n%nRemember to always use §eBlocking Mode§r when connecting the laser network to on-demand crafting. If you don't use Blocking Mode, you are likely to accidentally craft something else and jam your Assembly Line.

# db 805
nomifactory.quest.db.805.title=Genesis
nomifactory.quest.db.805.desc=a quest

# db 806
nomifactory.quest.db.806.title=§2Allyl Chloride
nomifactory.quest.db.806.desc=§2You only need this step if you are using normal Chemical Reactors. If you are using LCRs, the Allyl Chloride step is skipped.%n%n§9Allyl Chloride§r provides an alternative means of producing §9Epichlorohydrin§r for §9Epoxy§r.%n%nReacting §9Chlorine§r and §9Propene§r will produce Allyl Chloride. Propene is distilled in a §3Distillation Tower§r from any of various cracked petroleum products like §9Steam-Cracked Naphtha§r.

# db 807
nomifactory.quest.db.807.title=Seed Oil
nomifactory.quest.db.807.desc=Plant some crops, fluid extract some seeds, bam! §9Seed Oil§r.

# db 808
nomifactory.quest.db.808.title=Discord and GitHub
nomifactory.quest.db.808.desc=§5Nomifactory§r has an official Discord server which serves as a useful community resource.%n%nOn the server, the dev team posts links to in-depth guides on a variety of topics related to the pack, makes development announcements, assists with tech support questions, and investigates possible bug reports.%n%nYou can also chat with many fellow players there if you like, who are largely willing to help with general questions one might have.%n%nTo join the server, you can use the button on the Main Menu to go to the join URL, or if you're not into Discord you can find our projects on GitHub at our organization page: §9https://github.com/Nomifactory§r.%n%nIssue tracking and development, including many community-submitted guides, is handled on our respective GitHub project repositories.%n%n§2This fork's GitHub page can be found at §9https://github.com/m2r1k5/nomi-ceu§2

# db 809
nomifactory.quest.db.809.title=§2Simulation Supercomputer
nomifactory.quest.db.809.desc=The §3Simulation Supercomputer§r is a multiblock structure that performs §bDeep Mob Evolution§r simulations like the §3Simulation Chamber§r, but is capable of overclocking these simulations to incredible speeds.%n%nOne of these structures can perform the equivalent work of hundreds of individual Simulation Chambers more efficiently. This will make it far easier to generate pristine matter you'll need for things like §6Dragon Lair Data§r. You'll probably need several §3Loot Fabricators§r to keep up with it.%n%nThe data model you place in the input bus will §2have a fixed 30%% chance of producing Pristine matter regardless of its tier. §eOverclocking does not alter the chances of pristines§r: those come at fixed rates per iteration.%n%nAs a §dCreative Tier§r structure, it is rather expensive to make. However, it is an investment that will easily pay for itself as you progress through the endgame. You should strongly consider making one of these with your second §dHeart of a Universe§r.%n

# db 810
nomifactory.quest.db.810.title=Sulfur
nomifactory.quest.db.810.desc=§6Sulfur§r will be used in a variety of upcoming chemical reactions.%n%nIt can be electrolyzed easily from §6Sphalerite§r (which also provides §6Gallium§r), §6Cinnabar§r, and §6Pyrite§r. Alternately, Sulfur can be acquired through §bDeep Mob Evolution§r- look into that quest line if you haven't already.

# db 811
nomifactory.quest.db.811.title=Sulfur Ore
nomifactory.quest.db.811.desc=§6Sulfur Ore§r is the only source of §6Sulfur Dust§r that's currently available to you.%n%nYou may want to spend a few §dNomicoins§r on the ore to jumpstart your power storage.%n%nOtherwise the ore is only available in §athe Nether§r, and the only way to get there is with a §6Nether Cake§r. Oh no!

# db 812
nomifactory.quest.db.812.title="Ethanol" and "Sulfuric Acid"
nomifactory.quest.db.812.desc=No Description

# db 813
nomifactory.quest.db.813.title=§2Material Tree
nomifactory.quest.db.813.desc=§2Check out the new Material Tree tab! It will show you nearly all the different forms of a GregTech material (Plates, Rods, Screws, Dusts...) on a single page. You can then click on those to see their recipes.

# db 814
nomifactory.quest.db.814.title=§2Arc Furnace
nomifactory.quest.db.814.desc=§2Technically not new to CEu, but it was disabled in the original version, and it had much less functionality in CE.§r%n%nThe Arc Furnace allows you to make §6Annealed Copper§r, which will be used in the MV Age. It can also make 2 pieces of Glass from 1 Sand. Later, it can make §2Tempered Glass§r for use in higher-tier recipes.%n%nThe Arc Furnace also functions as a §auniversal recycling machine§r. Pretty much anything can be recycled into ingots and dusts of its base components.%n%nAll of its recipes require Oxygen.%n%nAll Arc Furnace recipes use exactly 30 EU/t, so you can get away with using LV Arc Furnaces for the whole pack!

# db 815
nomifactory.quest.db.815.title=§2LV Bending Machine
nomifactory.quest.db.815.desc=§2The Bending Machine makes, depending on what Programmable Circuit it's given:%n- Plates from a single ingot (instead of the Compressor)%n- 4 Foils from a Plate (instead of the Cluster Mill, which is no more)%n- Double Plates from two Plates%n- Dense Plates from nine Plates%n- Small Springs from one Rod%n- Springs from one Long Rod. %n%nWhy was this removed?!

# db 816
nomifactory.quest.db.816.title=§2LV Circuit Assembler
nomifactory.quest.db.816.desc=§3Circuit Assemblers§r are the linchpin of your factory, gating progression through the §6Circuits§r. %n%nEach time you upgrade to a new voltage of Circuit Assembler, you will be able to craft more advanced §ethemes§r of circuits. These use more complex ingredients and require new infrastructure to be in place, but are more efficient to craft overall than the same tier of circuit from the prior theme.%n%n§2The LV Circuit Assembler allows you to make Electronic Circuits far more easily.%n%nThe circuit progression has been largely replaced with the progression native to CEu, with a few minor changes to reflect the progression of this pack better.§r Check out the §dProgression quest book tab§r to see the flow of circuit progression.%n

# db 817
nomifactory.quest.db.817.title=§2Steam Grinder
nomifactory.quest.db.817.desc=§2This Steam multiblock was intended for use in the Steam Age. This pack skips the Steam Age, but it may still be worth using.§r%n%nThe §6Steam Grinder§r functions as 5.3 §7LV §3Macerators§r in parallel! It requires an input of §9Steam§r through a §eSteam Hatch§r, but it uses very little Steam.%n%nYou may want to consider setting up a rudimentary §eore-doubling§r setup with it. Point the output in the direction of several upgraded §3Furnaces§r.

# db 818
nomifactory.quest.db.818.title=LV Emitter
nomifactory.quest.db.818.desc=An advanced component used for the Circuit Assembling Machine.

# db 819
nomifactory.quest.db.819.title=§2GregTech Electric Tools
nomifactory.quest.db.819.desc=§oNote: this quest accepts a Power Unit of any voltage (LV, MV, HV, EV & IV). §r%n%nWith §bGregTech §6Power Storage§r unlocked, you can make §aPower Units§r for electric GT tools.%n%nCheck if that tool has that tier first! §6Drills§r are available at all tiers, the §6Wrench§r is available at §7LV§r, §6HV§r and §1IV§r, and the other electric tools, such as §6Chainsaws§r and §6Screwdrivers§r are only available at §7LV§r. %n%n§2A new addition among them is the Drill, which at LV tier can mine a 3x3x1 area of blocks, and at MV tier can mine a 3x3x3 area of blocks.%n%nHigher tier drills can mine 5x5x5, 7x7x7 and 9x9x9 areas! Shift-right-click to change the breaking area.§r%n%nCharge these with a §6Battery§r of appropriate tier, or in an appropriately tiered §3Machine§r, §3Battery Buffer§r or §3Turbo Charger§r. %n%nYou may want to look into §6Chainsaws§r for mass tree felling as well, or a §6Wrench§r, for breaking machines very quickly. The other electric tools are probably not worth making.

# db 820
nomifactory.quest.db.820.title=§2Diodes
nomifactory.quest.db.820.desc=§6Diodes§r are a component in the next Circuit tiers. They are made in an §3Assembler§r from liquid §9Glass§r, §6Fine Copper Wire§r and §6Gallium Arsenide§r. %n%nAlways be on the lookout for §ebetter recipes§r! §6Fine Annealed Copper Wire§r doubles your yield, and §9Polyethylene§r unlocks a few more efficient recipes.

# db 821
nomifactory.quest.db.821.title=§2Sodium Persulfate and Iron III Chloride
nomifactory.quest.db.821.desc=§2Sodium Persulfate and Iron III Chloride§r are used to make cheaper §9Good Circuit Boards§r, as it cuts the Silver amount by a factor of four. They are also §drequired§r to make §9Plastic Circuit Boards§r, and circuit boards afterwards.%n%nMaking §aSodium Persulfate§r will yield §aHydrochloric Acid§r as a coproduct, which you may re-use to make §aIron III Chloride§r. This should the best approach right now, but the decision is entirely yours. With more automation later in the game, Iron III Chloride will be the cheaper and more straight forward path.%n%nSodium Persulfate§r can also be used in §9Ore Processing§r in the §3Chemical Bath§r, to get various bonus outputs you would not normally obtain. It is completely optional, but pretty rewarding.

# db 822
nomifactory.quest.db.822.title=§2Good Circuit Boards
nomifactory.quest.db.822.desc=§2Phenolic Substrates need to be turned into Circuit Boards with Silver before being usable in Circuit production.%n%nSodium Persulfate and Iron III Chloride are troublesome to get right now, but using them in making Circuit Boards will reduce the amount of Silver required by 4 times.

# db 823
nomifactory.quest.db.823.title=§2Sifter
nomifactory.quest.db.823.desc=§2This quest accepts an LV or MV Sifter.%n%nThe Sifter gets you Flawless and Exquisite Gems from Crushed Purified Gem Ores. Overall it results in a higher yield. Higher tiers of Sifter increase the yield further.%n%nYou will need small quantities of Flawless Emeralds for MV Emitter and Sensor components.

# db 824
nomifactory.quest.db.824.title=§2Inductors
nomifactory.quest.db.824.desc=§2The successor of Small Coils, Inductors are another circuit component you will need.%n%nFor the best results, use Nickel Zinc Ferrite and Annealed Copper to make these.%n%nBut depending on which setups you build first, you may not need to make many of the basic version over the SMD version.

# db 825
nomifactory.quest.db.825.title=§2Polytetrafluoroethylene
nomifactory.quest.db.825.desc=§2Polytetrafluoroethylene (PTFE, or Teflon) is a polymer made from Carbon and Fluorine.%n%nThis polymer is most importantly used to make Large Chemical Reactors. It's also required for IV and LuV Machine Hulls, and can be substituted in some cases for higher yields.

# db 826
nomifactory.quest.db.826.title=§2Large Chemical Reactor
nomifactory.quest.db.826.desc=§2The Large Chemical Reactor (LCR) is a multiblock Chemical Reactor with more input/output slots.§r%n%nThe §3LCR§r can also perform some exclusive reactions which allow you to combine multiple normal §3Chemical Reactor§r steps into a §6single step§r, such as:%n- §aTetrafluoroethylene§r%n- §aNitrogen Dioxide§r%n- §aSulfuric Acid§r%n- §aEpichlorohydrin§r, needed for...%n- §aEpoxy§r%n%nThe §3LCR§r also is required to perform some recipes, such as §aRaw Gasoline§r production, and §aPolybenzimidazole§r.%n%nAny other recipe which could be done in a normal §9Chemical Reactor§r, as well as certain §9Mixer§r recipes, can also be done in an §3LCR§r.%n%nAll §dOverclocks§r in the §3LCR§r are §6100%% efficient§r; each overclock will §5quadruple the speed§r, as opposed to doubling it.

# db 827
nomifactory.quest.db.827.title=§2Platinum Group Processing
nomifactory.quest.db.827.desc=§2A rudimentary version of Platinum Group Sludge (PGS) processing existed in the base pack. Here, it is a strong source of the Platinum Group Metals - Ruthenium, Rhodium, Palladium, Osmium, Iridium, and Platinum - as well as Gold. All of these elements will be used in IV-tier and above materials.%n%n§rYou will need to treat certain ores with §9Nitric Acid§r to yield §6PGS§r - §6Sheldonite§r is the best. Then, using an §3HV+ Centrifuge§r and §9Aqua Regia§r, break it down into the PGS salts, and reduce those salts to the metals.%n%nThis is still optional, and you can get §6Ruthenium§r and §6Rhodium§r from §6Osmiridium 80/20 Ore§r and §6Iridosmine 80/20 Ore§r from Microverse adventures instead.

# db 828
nomifactory.quest.db.828.title=§2Polybenzimidazole (PBI)
nomifactory.quest.db.828.desc=§2This is the highest tier of polymer. It is used in crafting Advanced SMD components, ZPM+ Machine Hulls, among other things.%n%nThis polymer requires at least 14 processing steps to craft. Good luck!

# db 829
nomifactory.quest.db.829.title=§2Forge Hammer
nomifactory.quest.db.829.desc=§2This isn't new in CEu either, but in this version, you will use this to break Cobblestone into Gravel and Gravel into Sand. It's also used to combine 2 Rods into 1 Long Rod.

# db 830
nomifactory.quest.db.830.title=HV Assembler
nomifactory.quest.db.830.desc=§2The next tier of Assembling Machine. This one can make quite a few nice things - check the surrounding quests.

# db 831
nomifactory.quest.db.831.title=§2Greggy Infinite Water
nomifactory.quest.db.831.desc=§2A more compact infinite Water source. Place this as a cover on any GT machine and it will insert 16B of water every second.

# db 832
nomifactory.quest.db.832.title=§2Super Ender Tanks
nomifactory.quest.db.832.desc=§2Ender Fluid Link Covers are GTCEu's Ender Tanks§r. Each Cover sends their fluids through a frequency defined by an §68-digit hexadecimal number§r (0-9, then A-F for each digit). That gives you §64.29 billion§r channels to work with! %n%nEnder Fluid Link Covers work as long as their chunk is loaded - regardless of distance or dimension.%n%nSetting the mode to Import will §opull§r fluids from the world location it is attached to, while Export will §opush§r fluids to the world. You must turn the I/O to Enabled for it to start working. Each channel has a buffer of §d64 buckets§r.%n%nThe "Virtual Tank Viewer" app in your §4Terminal§r allows you to see the contents of all Ender Fluid Link channels. Regardless, I recommend you set up a system to organise all those channels. I would also advise against using the default channel (FFFFFFFF) in all cases.%n

# db 833
nomifactory.quest.db.833.title=§2Central Monitor
nomifactory.quest.db.833.desc=§2The Central Monitor allows you to... monitor... parts of your factory. Coupled with Wireless Digital Interface Covers, you can see the status, capacity, and more of machines, and even access their GUI remotely!%n%nCheck out the GTCEu wiki on GitHub for more of its details.

# db 834
nomifactory.quest.db.834.title=§2Super Tanks
nomifactory.quest.db.834.desc=§2Super Tanks are the high-tier GT Fluid storage solution.§r%n%nThe first tier holds §64,000 buckets§r, and higher tiers hold more. They can also be used like Drums to put fluids in and out of machines.%n%nYou can conveniently configure §cvoiding§r for them to always void, start voiding at 95%% capacity, or never void.%n%nThe item equivalent are §3Super Chests§r, which are used in certain §6Micro Miner§r recipes. Higher-tier versions of these are called §3Quantum Tanks§r and §3Quantum Chests§r. They all require their respective tier §3Hermetic Casings§r to craft.

# db 835
nomifactory.quest.db.835.title=§2Oil Cracking Unit
nomifactory.quest.db.835.desc=§2The Oil Cracking Unit gives you higher yields from cracking organic substances.%n%nNew in GTCEu, many organic substances offer the option of being Severely or Lightly cracked, as well as Hydro or Steam cracked, with each one granting different ratios of distillates.

# db 836
nomifactory.quest.db.836.title=§2MV Mixer
nomifactory.quest.db.836.desc=§2In GTCEu, higher-tier blends of dusts require higher-tier Mixers to mix. The MV Mixer is required for making Vanadiumsteel and Stainless Steel.%n%nThere will not be more mixer quests above this one. Remember this when making higher-tier dust blends.

# db 837
nomifactory.quest.db.837.title=§2Vanadiumsteel
nomifactory.quest.db.837.desc=§2A bit of Vanadiumsteel is used for progression. It's also a very strong tool material.%n%n§6Vanadium§r is an element acquired by processing §6Vanadium Magnetite Ore§r.

# db 838
nomifactory.quest.db.838.title=§2Systems on Chip
nomifactory.quest.db.838.desc=§2Systems on Chip can be engraved with HV power and Glowstone Boules. This unlocks the ultimate tier one circuit recipe in the EV Circuit Assembler.%n%nThe ultimate tier two circuit recipe requires an IV Circuit Assembler.

# db 839
nomifactory.quest.db.839.title=§2Crystal Growing
nomifactory.quest.db.839.desc=§2Your first few Raw Crystal Chips must be grown in an Autoclave from liquid Enderium, or more efficiently with Europium, and Exquisite Emeralds or Exquisite Olivine.%n%nAfter the first few, you can smash them into pieces using a Forge Hammer, and duplicate them with Bacterial Sludge, Mutagen, or more Europium or Enderium.%n%nBacterial Sludge can later be obtained in the byproducts of getting Stem Cells.

# db 840
nomifactory.quest.db.840.title=§2Advanced Processing Array
nomifactory.quest.db.840.desc=§2The Advanced Processing Array can handle up to 64 parallel recipes at once.%n%nYou may need some 4A or 16A Energy Hatches to keep up with its power draw.

# db 841
nomifactory.quest.db.841.title=High Speed Steel Type E
nomifactory.quest.db.841.desc=Made by adding some Cobalt, Manganese and Silicon to your HSS-G.

# db 842
nomifactory.quest.db.842.title=§2Neuro Processing Unit
nomifactory.quest.db.842.desc=§2Use the Stem Cells and more advanced materials to build a Neuro Processing Unit. This is used in the first Wetware Circuit.

# db 843
nomifactory.quest.db.843.title=§2Naquadah Processing
nomifactory.quest.db.843.desc=§oNote: this quest completes via:%nFluoroantimonic Acid, %nor%nTrinium Dust, Enriched Naquadah Dust and Naquadria Dust.%n§2%nThere are 3 materials you will need from processing Naquadah: Enriched Naquadah (Nq+), Naquadria (Nq*), and Trinium (Ke). %n%nThere are 3 different ways to process Naquadah, each resulting in different materials.§r%n%nFirst is by §dprocessing ores§r from the §6Tier Five Micro Miner§r. §6Naquadah Ore§r yields §6Enriched Naquadah§r (through the §3Magnetic Separator§r) and §6Kaemanite Ore§r yields §6Trinium§r.%n%nSecond is by combining §6Naquadah Dust§r with certain heavy elements and EnderIO crystal grains. This can provide §6Enriched Naquadah§r and §6Naquadria§r.%n%nFinally, you can do the full CEu processing of §6Naquadah Dust§r with §9Fluoroantimonic Acid§r, the strongest acid known to man. This is a decently involved process, but not only does it yield all 2 other Nq materials, it also grants byproducts of §6Titanium, Sulfur, Indium, Phosphorus, Barium, and Gallium§r. %n%nThis quest accepts either §6Fluoroantimonic Acid§r, for those doing the recommended full processing, or §6Trinium Dust, Enriched Naquadah Dust§r and §6Naquadria Dust§r, for those doing the mixer recipes.

# db 844
nomifactory.quest.db.844.title=§2Trinium Coils
nomifactory.quest.db.844.desc=§2Trinium Coils§r are the eighth coil material available, increasing your EBF's operating temperature to 9001K so it can process more advanced materials.%n

# db 845
nomifactory.quest.db.845.title=§2Enriched Naquadah
nomifactory.quest.db.845.desc=§2A heavy Naquadah isotope with more nuclear capability.%n%n§6Enriched Naquadah§r is meant to be used in as-of-yet-unimplemented CEu-native reactors. It's used in small amounts for §3Trinium Coil blocks§r, or in Nomi reactors, though Naquadria is better for that purpose.%n%nAt least it's the easiest to obtain, and you can get it by mixing, the full Naquadah chain, or by passing Purified Naquadah Dust through an Electromagnetic Separator.

# db 846
nomifactory.quest.db.846.title=§2Naquadria
nomifactory.quest.db.846.desc=§2A lighter and unstable Naquadah isotope.%n%n§6Naquadria§o§r is used in the construction of §6UV components§r, the §3Fusion Reactor Mk2§r, and in fusing §6Neutronium§r. Each piece of Naquadria also makes §d4 times§r more power than §6Enriched Naquadah§r in §3Naquadah Reactors§r.

# db 847
nomifactory.quest.db.847.title=§2Trinium
nomifactory.quest.db.847.desc=§2A strong heavy element obtained from the Naquadah chain.%n%n§6Trinium§r can come from §6Kaemanite Ore§r, but you will probably want to bolster its production with §6Naquadah Dust§r processing. It comes out at the second stage, so if you don't mind storing the intermediates and have Fluorine under control, you can hold off doing the full chain if you don't need to yet. You get §d1 Trinium per 6 Naquadah processed§r.%n%nThis will be required in large quantities for §6Trinium Coils§r, §6Superconducting Coil Blocks§r, §6Naquadah Alloy§r, among other things. You will need 14 stacks at least for a §3Fusion Reactor Mk1§r, so stock up on it.

# db 848
nomifactory.quest.db.848.title=§2Naquadah Alloy
nomifactory.quest.db.848.desc=§2Naquadah Alloy is different in CEu, it requires Naquadah, Osmiridium and Trinium.

# db 849
nomifactory.quest.db.849.title=§2IV Assembling Machine
nomifactory.quest.db.849.desc=§2Used for Advanced SMD components.

# db 850
nomifactory.quest.db.850.title=§2Advanced SMD Components
nomifactory.quest.db.850.desc=§2Advanced SMD Components are new to CEu and are required for Crystal and Wetware circuits. They can also be substituted for the equivalent of 4 normal SMD components in Nano and Quantum circuits.%n%nAll of these components require IV power and liquid PBI.%n%nAdvanced SMD Transistor: Vanadium-Gallium Foil and Fine HSS-G Wire%n%nAdvanced SMD Resistor: Graphene Dust and Fine Platinum Wire%n%nAdvanced SMD Capacitor: Thin PBI Sheet and HSS-S Foil%n%nAdvanced SMD Diode: Small Pile of InGaP Dust and Fine Niobium-Titanium Wire%n%nAdvanced SMD Inductor: HSS-E Ring and Fine Palladium Wire%n%nAs with the normal SMD components, invest in an extremely robust automation system for these, as you won't stop needing them.

# db 851
nomifactory.quest.db.851.title=High Speed Steel Type S
nomifactory.quest.db.851.desc=Made by adding some Iridium and Osmium to your HSS-G.

# db 852
nomifactory.quest.db.852.title=§2Americium Ingot
nomifactory.quest.db.852.desc=You can get Americium from NuclearCraft progression, but you can also fuse it. First combine Lanthanum with Silicon to make Lutetium, then combine it with Chrome to get Americium.%n%n§2Americium is used in larger quantities in CEu progression. You cannot convert this form of Americium to NuclearCraft Americium isotopes. These are also the best Item Pipe material, in terms of throughput.

# db 853
nomifactory.quest.db.853.title=§2Ruridit
nomifactory.quest.db.853.desc=§2Ruridit is a Ruthenium-Iridium alloy used in LuV machine components.

# db 854
nomifactory.quest.db.854.title=§2Tritanium Coils
nomifactory.quest.db.854.desc=§2Tritanium Coils are the final coil material. At 10800K, it's capable of smelting every material.

# db 855
nomifactory.quest.db.855.title=§2Neutronium Boules
nomifactory.quest.db.855.desc=The final Boule. It grants the most wafers, and is required for Highly Advanced Systems-on-Chip.

# db 856
nomifactory.quest.db.856.title=§2Highly Advanced SoCs
nomifactory.quest.db.856.desc=§2For making Wetware Circuits more easily. You need UV-tier power to make them that way.

# db 857
nomifactory.quest.db.857.title=§2Advanced Alloys
nomifactory.quest.db.857.desc=§2Used in building the Alloy Blast Smelter. %n%n§6Tantalum§r is obtained from §6Tantalite Ore§r, or in small quantities from centrifuging §eLava§r.%n%n§6Molybdenum§r is obtained from §6Molybdenum, Molybdenite, Powellite, and Wulfenite ores§r. They spawn together in the §eNether§r rarely, or some of them come from §3Tier One§r and §3Five Micro Miners§r.%n%n§2Remember, you need an appropriately tiered Mixer (HV for HSLA Steel, and EV for the others).

# db 858
nomifactory.quest.db.858.title=§2Alloy Blast Smelter
nomifactory.quest.db.858.desc=§2The Alloy Blast Smelter directly smelts dust combinations into molten Alloys, skipping the Mixer step. Some molten alloys may need to be cooled in a Vacuum Freezer before being usable.%n%n§rThis is the only way to create some of the advanced alloys used in multiblock machines. You can also use it for most normal alloys if you want. In particular, the yield of §6Energetic Alloy§r and §6Vibrant Alloy§r is §ddoubled§r.

# db 859
nomifactory.quest.db.859.title=§2Gregicality Multiblocks
nomifactory.quest.db.859.desc=§2With advanced alloys from the Alloy Blast Smelter and IV Machines, you can make large versions of most GT machines.%n%n§rThese are formed like multiblocks. You can add a §3Parallel Control Hatch§r in order to allow them to process §dmore recipes§r at the same time, similarly to a §3Processing Array§r. The highest tier of Parallel Control Hatch can facilitate processing §d256 recipes§r at once!%n%nSearch "@gregicality" or look up the usages of Parallel Hatches in JEI to see details of all the multiblock machines.

# db 860
nomifactory.quest.db.860.title=§2Chemical Plant
nomifactory.quest.db.860.desc=§2The ultimate reactor. It is compatible with Parallel Control Hatches and can be configured to run Large Chemical Reactor or normal Chemical Reactor recipes.

# db 861
nomifactory.quest.db.861.title=§2Upgraded EBF and Freezer
nomifactory.quest.db.861.desc=§2Upgraded forms of the EBF and Vacuum Freezer. Can accept Parallel Control Hatches.%n%nThe Rotary Hearth Furnace is quite big!

# db 862
nomifactory.quest.db.862.title=§2Element 041: Niobium
nomifactory.quest.db.862.desc=§2This element is now required in Omnium.

# db 863
nomifactory.quest.db.863.title=§2Element 042: Molybdenum
nomifactory.quest.db.863.desc=§2This element is now required in Omnium.

# db 864
nomifactory.quest.db.864.title=§2Element 044: Ruthenium
nomifactory.quest.db.864.desc=§2This element is now required in Omnium.

# db 865
nomifactory.quest.db.865.title=§2Element 045: Rhodium
nomifactory.quest.db.865.desc=§2This element is now required in Omnium.

# db 866
nomifactory.quest.db.866.title=§2Element 048: Cadmium
nomifactory.quest.db.866.desc=§2This element is now required in Omnium.

# db 867
nomifactory.quest.db.867.title=§2Element 055: Caesium
nomifactory.quest.db.867.desc=§2This element is now required in Omnium.

# db 868
nomifactory.quest.db.868.title=§2Element 056: Barium
nomifactory.quest.db.868.desc=§2This element is now required in Omnium.

# db 869
nomifactory.quest.db.869.title=§2Element 058: Cerium
nomifactory.quest.db.869.desc=§2This element is now required in Omnium.

# db 870
nomifactory.quest.db.870.title=§2Element 060: Neodymium
nomifactory.quest.db.870.desc=§2This element is now required in Omnium.

# db 871
nomifactory.quest.db.871.title=§2Element 062: Samarium
nomifactory.quest.db.871.desc=§2This element is now required in Omnium.

# db 872
nomifactory.quest.db.872.title=§2Element 063: Europium
nomifactory.quest.db.872.desc=§2This element is now required in Omnium.

# db 873
nomifactory.quest.db.873.title=§2Element 071: Lutetium
nomifactory.quest.db.873.desc=§2This element is now required in Omnium.

# db 874
nomifactory.quest.db.874.title=§2Element 073: Tantalum
nomifactory.quest.db.874.desc=§2This element is now required in Omnium.

# db 875
nomifactory.quest.db.875.title=§2Element 082: Lead
nomifactory.quest.db.875.desc=§2This element is now required in Omnium. (It wasn't before!)

# db 876
nomifactory.quest.db.876.title=§2Element 119: Tritanium
nomifactory.quest.db.876.desc=§2This element is now required in Omnium.

# db 877
nomifactory.quest.db.877.title=§2Element 120: Duranium
nomifactory.quest.db.877.desc=§2This element is now required in Omnium.

# db 878
nomifactory.quest.db.878.title=§2Element 125: Trinium
nomifactory.quest.db.878.desc=§2This element is now required in Omnium.

# db 879
nomifactory.quest.db.879.title=§2Element 174: Naquadah
nomifactory.quest.db.879.desc=§2This element is now required in Omnium.

# db 880
nomifactory.quest.db.880.title=§2Infinite GT EU Emitter
nomifactory.quest.db.880.desc=§2Configurable to output any number of GT Volts and Amps.

# db 881
nomifactory.quest.db.881.title=§2Polyphenylene Sulfide
nomifactory.quest.db.881.desc=§2Thin Polyphenylene Sulfide Sheets are required for wrapping LuV+ cables.

# db 882
nomifactory.quest.db.882.title="Enderium Ingot" or "Europium Ingot"
nomifactory.quest.db.882.desc=Hidden gathering quest for Crystals

# db 883
nomifactory.quest.db.883.title=§2Element 110: Darmstadtium
nomifactory.quest.db.883.desc=§2This element is now required in Omnium.

# db 884
nomifactory.quest.db.884.title=§2Element 149: Draconium
nomifactory.quest.db.884.desc=§2This element is now required in Omnium.

# db 885
nomifactory.quest.db.885.title=§2Darmstadtium
nomifactory.quest.db.885.desc=§2Do you remember Darmstadtium tools in CE? Well you can make their material now!%n%nIt is formed by fusing Arsenic and Ruthenium, and is the main material for UV machines.

# db 886
nomifactory.quest.db.886.title=§2Debug Scanner
nomifactory.quest.db.886.desc=§2The Portable Scanner, or Tricorder, is GTCEu's debug tool. §rIt shows you a block's details, the details of the energy network, its current status and contents, and its impact on performance.%n%nUsing this anywhere will also display a percentage of fluid remaining in the fluid vein, for the §3Fluid Rigs§r.

# db 887
nomifactory.quest.db.887.title=§2Patriot's Plastic
nomifactory.quest.db.887.desc=§2A new, oily path to Polyethylene is available in GTCEu. §rCrack §9Light Fuel§r to §9Severely Steam-Cracked Light Fuel§r in a §3Chemical Reactor§r, then distill it to §eEthylene§r.%n%nThe advantage of this path is that it requires §6no MV machines§r. You lose a few Oil byproducts, but you get so much Oil from future processes that the loss is insignificant.

# db 888
nomifactory.quest.db.888.title=§2Gasoline
nomifactory.quest.db.888.desc=§2Gasoline is a powerful combustion fuel, generating 1600 EU per mB of fluid. It can also be substituted for Cetane-Boosted Diesel in Draconium production.%n%nGasoline is made of:%n- 16 parts Naphtha%n- 2 parts Refinery Gas%n- 1 part Toluene%n- 1 part Methanol%n- 1 part Acetone%n%nTo get the most out of this, run it in an Extreme Combustion Engine with Liquid Oxygen.

# db 889
nomifactory.quest.db.889.title=Platinum Group Processing
nomifactory.quest.db.889.desc=No Description

# db 890
nomifactory.quest.db.890.title=§2GT Power Management
nomifactory.quest.db.890.desc=§dGregTech Power§r can be tricky to handle. Luckily, there are several tools you can use to tackle some of the problems.%n%n- §aDiode§r: A block which accepts energy on 5 sides, and outputs it on a single side. Its main purpose is to limit Amperage flow through it - adjust it by right-clicking it with a Soft Hammer, §2and to transport power into Cleanrooms.§r Not to be confused with the Diodes used as crafting components.%n%n- §aTransformer§r: A block which changes between 4A of a lower voltage and 1A of a voltage one tier higher.%n%n- §2Adjustable Transformer§r: Similar to the Transformer, but can be configured to transform up to 64A Low <-> 16A High.%n%n- §aBattery Buffer§r: A block which can hold GregTech Batteries. Each battery accepts up to 2A and can provide up to 1A. §2They have been reworked in CEu to not be as terrible to use.

# db 891
nomifactory.quest.db.891.title=§2Chemical Dyes
nomifactory.quest.db.891.desc=§2Chemical Dyes are made with 1 unit of dye, 2 Salt and Sulfuric Acid. Each yields 4 dyes when solidified, so you can create an infinite loop of dyes with only 1 initial dye item.%n%nTheir main use is to dye Glass Lenses for production of advanced wafers. %n%nYou may also wish to make a Spray Can and fill it with Chemical Dye. This allows you to paint basically all GT tile entities.

# db 892
nomifactory.quest.db.892.title=§2Large Miners
nomifactory.quest.db.892.desc=§2The Large Ore Drilling Plants mine ores from under them in a large radius. They require Drilling Fluid to operate.%n%nThey automatically macerate the ores, yielding 3 times more crushed ore than a normal Macerator, plus the normal amount of byproduct.

# db 893
nomifactory.quest.db.893.title=§2Maintenance and Muffler Mechanics
nomifactory.quest.db.893.desc=§2Certain multiblocks in CEu will require a Maintenance Hatch and/or Muffler Hatch. These cannot be shared between multiblocks. If you knew Maintenance in GT5u, fret not - Maintenance mechanics are far less punishing in CEu.%n%n§r- §aMuffler§r: This hatch must be §cunobstructed§r so it can output its beautiful smoke particles. When a recipe is performed, there is a small chance for the §3Muffler Hatch§r to give bonus items, typically tiny Dusts of Ash. It voids excess when full, so do not worry about it stopping machines from running.%n%n- §aMaintenance§r: You will need to do Maintenance for the Multiblock to begin operating. This is done by having a §9Wrench§r, a §9Screwdriver§r, a §9Soft Mallet§r, a §9Hammer§r, a §9Wire Cutter§r, and a §9Crowbar§r in your inventory, opening the Maintenance Hatch and §eclicking the center spot once§r. §cNo need to move tools individually§r. Alternatively, you can fix problems by placing §9Tape§r in the Maintenance Hatch. %n%nMaintenance problems may occur after §d48 real hours of activity§r. Needless to say, they are very rare. Each problem increases the recipe durations by 10%%. Fixing the problems is done the same way as above.%n%nLater, you will unlock other Maintenance Hatches that all start with §6no Maintenance required§r:%n%n- §3Automatic Maintenance Hatch§r (§6HV§r): Eliminates the need for Maintenance, §6forever§r.%n%n- §3Configurable Maintenance Hatch§r (§6HV§r): You can configure it to cut off §a10%% duration§r on recipes, at the cost of making Maintenance issues happen three times as fast. That is §d16 real hours§r of activity. §9Tape§r can fix problems in this Hatch as well.%n%n- §3Automatic Filtration Maintenance Hatch§r (§3UV§r): Eliminates the need for Maintenance, and provides a §6Cleanroom§r environment to recipes run within it. Note that the Automatic Filtration Maintenance Hatch does not work for Sterile Cleanroom recipes.

# db 894
nomifactory.quest.db.894.title=§2MV Assembling Machine
nomifactory.quest.db.894.desc=With the §2MV Assembling Machine§r, you can assemble a few necessary parts for the next §eCircuit§r tier.

# db 895
nomifactory.quest.db.895.title=§2MV Energy Input
nomifactory.quest.db.895.desc=§2The MV Assembling Machine allows you to craft Medium Voltage Coils, and your Precision Laser Engraver can make Ultra Low Power ICs with a Sapphire Lens.%n%nCombine them with some MV parts and you can finally craft an MV Energy Hatch.%n%nHigher tiers of energy hatch will require similar resources.%n%nNote: For extracting energy from GT multiblock generators, you will need Dynamo Hatches instead. Those are crafted similarly to Energy Hatches, but with Springs in place of 1x Cables.

# db 896
nomifactory.quest.db.896.title=§2Sodium Potassium
nomifactory.quest.db.896.desc=§2Sodium Potassium is an alloy of... take a guess. %n%nIt's used in the construction of HV and above Energy and Dynamo hatches.

# db 897
nomifactory.quest.db.897.title=§2HV Energy Hatch
nomifactory.quest.db.897.desc=§2With Silver, LPICs, NaK, and an HV Assembler, you can finally make HV Energy and Dynamo hatches.%n%nYou should get the gist of making these now, so there will not be further quests on Energy and Dynamo hatches.

# db 898
nomifactory.quest.db.898.title=§2HV Chemical Bath
nomifactory.quest.db.898.desc=§2Required for staining Glass Lenses with Chemical Dyes.

# db 899
nomifactory.quest.db.899.title=§2Hydrofluoric Acid
nomifactory.quest.db.899.desc=§2Hydrofluoric Acid is a dangerous acid made by mixing Hydrogen and Fluorine. It is used in the production of Polytetrafluoroethylene, and in Uranium and Naquadah processing.%n%nFluorine is best obtained from Topaz or Bastnasite Ore processing from their Micro Miner missions, and from processing renewable Black Granite.

# db 900
nomifactory.quest.db.900.title=§2High-Octane Gasoline
nomifactory.quest.db.900.desc=§2High-Octane Gasoline is the most powerful combustion fuel, generating 3200 EU per mB of fuel. It can also be used in Draconium production, using 75%% less fuel than Cetane-Boosted Diesel or normal Gasoline. The trade-off is the very complex processing lines you must set up for it.%n%nTo refine Gasoline to High-Octane Gasoline, you will need:%n- 20 parts Gasoline%n- 2 parts Octane%n- 2 parts Nitrous Oxide%n- 1 part Toluene%n- 1 part Ethyl Tert-Butyl Ether%n%nTo get the most out of this, run it in an Extreme Combustion Engine with Liquid Oxygen.

# db 901
nomifactory.quest.db.901.title="Cetane-Boosted Diesel" or "Gasoline"
nomifactory.quest.db.901.desc=No Description

# db 902
nomifactory.quest.db.902.title=§2Terminal
nomifactory.quest.db.902.desc=§2The Tablet device you get now is very valuable to do plenty of tasks in GregTech.§r%n%n§oBe careful with removing the battery. Removing it will cause it to become a normal HV battery, and will no longer have 6.4m EU.§r%n%nThis Quest explains how you can use the §4Terminal§r. §bThis is merely basic information, you can skip this for a while as the Terminal isn't used much in the early game§r.%n%n§4IMPORTANT:§r If you the terminal freezes, you can press §eControl + E§r to force exit it.%n%nThe Terminal runs on §4GregOS™§r (not an actual Trademark), an operating system which works with §5Applications§r.%n%n§9Machines Guides§r, §9Multiblock Guides§r, §9Item Guides§r, and §9Tutorials§r are what they sound like. Note that they are currently still being worked on.%n%n§9System Settings§r changes... settings (duh) related to the Terminal. You can §bset your own background picture§r, remove the double confirmation on exit, and more. Most of the keybinds apply to the §5Home§r button. Double clicking by default exists any open Application.%n%n§9Multiblock Helper§r is split into two functionalities. The first one requires a requires a §dLV§r Battery and a §dCamera§r mounted to enable §bVR visualization§r of multiblock structures. The upgrade unlocked at §6HV§r allows you to §6debug§r and §6auto-build§r.%n%n§9Battery Manager§r, assuming you have a Battery mounted, checks the Energy level and indicates energy usage of other Apps.%n%n§9Hardware Manager§r is used to mount Hardwares, such as Battery, to enable other Apps.%n%n§9App Store§r (not exactly a Store) adds Apps to your collection, and allows upgrades for some of them. Keep in mind Apps may still require specific mounted devices to function.%n%n§9Ore Prospector§r works the same way as the portable §dProspector§r and can be upgraded several times.%n%n§9Fluid Prospector§r works the same way as the portable §dProspector§r (but for fluids!) and can be upgraded several times.%n%n§9Recipe Chart§r is a wonderful chart planner to build Recipe Chains and visualize them.%n%n§9GT Console§r configures machines as if you were using regular tools, but without using them! This is similar to the remote access from the §3Central Monitor§r.%n%n§9World Prospector§r is a §dX-Ray VR§r for filtered blocks.%n%n§9Virtual Tank Viewer§r is used in combination with §3Ender Fluid Covers§r. It stores information about all your §dVirtual Tanks§r.%n%n§9Cape Selector§r lets you become fancy! You can have your characters wear a fancy §dCape§r.",%n

# db 903
nomifactory.quest.db.903.title=§2Cupronickel Coils
nomifactory.quest.db.903.desc=§2The coil recipes are harder in CEu, not only do they require their base material, they also need some extra material types and they must be made in Assembling Machines of their tier.%n%nFor Cupronickel Coils, you will need 8 Cupronickel, 2 Bronze, and 1 Tin Alloy for each coil. For now, you need 16 for the §3Electric Blast Furnace§r and 16 for the §3Pyrolyse Oven§r. That totals to 176 Copper, 128 Nickel, 32 Tin, and 16 Iron.

# db 904
nomifactory.quest.db.904.title=§2Bacterial Sludge
nomifactory.quest.db.904.desc=§2Bacterial Sludge will be used in the Crystal and Wetware processes.%n%nPlant matter in Plant Ball can be broken down to Bio Chaff, and broken down to Bacteria. Then, combine it with your Biomass to get Bacterial Sludge.%n%nYou will also get a bit back from growing Stem Cells later.

# db 905
nomifactory.quest.db.905.title=§2Mutagen
nomifactory.quest.db.905.desc=§2Use Uranium-238 or more efficiently, Uranium-235 to enrich Bacterial Sludge, and distill it to Mutagen. You can also use Naquadria to double your Enriched Bacterial Sludge yield.%n%nMutagen is used in Growth Medium production.

# db 906
nomifactory.quest.db.906.title=§2Large Circuit Assembler
nomifactory.quest.db.906.desc=§2Multiblock version of the Circuit Assembler. Can accept Parallel Control Hatches, and allows tiering it up more easily.

# db 907
nomifactory.quest.db.907.title=ZPM or Large Circuit Assembler
nomifactory.quest.db.907.desc=No Description

# db 908
nomifactory.quest.db.908.title=Tritanium Ingot
nomifactory.quest.db.908.desc=No Description

# db 909
nomifactory.quest.db.909.title=§2Primitive Steelworks
nomifactory.quest.db.909.desc=A mixture of Clay and Brick produces large quantities of §6Firebricks§r, used in building the §3Primitive Blast Furnace§r. This allows you to make §6Steel§r from §6Wrought Iron§r, which §2forms the basis of LV Machine Hulls.§r%n%nThe §3PBF§r has been changed to be blazing fast - just 20 seconds per §6Steel Ingot§r! You will still want to keep it running, as you won't stop needing Steel.

# db 910
nomifactory.quest.db.910.title=§2Rhodium Plated Lumium-Palladium
nomifactory.quest.db.910.desc=§2Rhodium Plated Lumium-Palladium is a mixture of Rhodium, Lumium and Palladium. It forms the basis of LuV Machine Hulls.

# db 911
nomifactory.quest.db.911.title=LV Battery Buffer
nomifactory.quest.db.911.desc=The §6Battery Buffer§r is a machine which can hold §6Batteries§r for energy storage. Each Battery accepts up to 2 amps and outputs up to 1 amp.%n%nYou can also charge §6Electric tools§r in them.%n%n§cRF batteries such as Flux Capacitors cannot be drained by Battery Buffers!

# db 912
nomifactory.quest.db.912.title=Hard Mode
nomifactory.quest.db.912.desc=The §2CEu§r§r version of Nomi is already slightly harder than the original, due to various progression changes CEu makes.%n%nBut if you want a §charder§r, or perhaps a more "§5true§r" §dGregTech§r experience, check out the §cExpert§r mode. This pack mode is based on the §bSelf-Torture Edition fork§r of the original pack.%n%nHighlights include:%n%n- No §bDME§r for easy infinite resources%n- §6Nomicoins§r don't exist%n- The §7Steam Age§r%n- No §3Creative Tank§r; instead...%n- §6Stabilized Micro Miners§r for late-game infinite resources%n- Harder recipes for assorted things like §6Iridium§r, §3Numismatic Dynamos§r, and more%n%nTo enable §cExpert§r mode, change the pack mode (Options -> Pack Mode) to Expert, then run §e/bq_admin default load ExpertQuests§r. The same command should be used for updating the quest book on Expert mode.%nTo go back, change the pack mode to §aNormal§r and run §e/bq_admin default load§r.%n%nTo tune your challenge even further, check out the various recipe configs in the GregTech config file.

# db 913
nomifactory.quest.db.913.title=§2Machine Naming
nomifactory.quest.db.913.desc=As you expand your production lines, it can get confusing where everything is real quickly.%n%nNew in GTCEu, you can §2name machines in an Anvil§r in order to display a hologram above them. This hologram can't be seen through walls, so you needn't worry about clogging your view with names.

# db 914
nomifactory.quest.db.914.title=§2Cleaner Room
nomifactory.quest.db.914.desc=§2Wetware and crystal-related processes require some stronger sterilisation.§r%n%nYou will need to build another §3Cleanroom§r to run these recipes inside. Instead of §3Filter Casings§r, use §3Sterilizing Filter Casings§r in the top face.%n%nNote that a Sterile Cleanroom cannot handle recipes which require regular Cleanrooms.

# db 915
nomifactory.quest.db.915.title=Polybenzimidazole (PBI)
nomifactory.quest.db.915.desc=No Description

# db 916
nomifactory.quest.db.916.title=Iridium
nomifactory.quest.db.916.desc=No Description

# db 917
nomifactory.quest.db.917.title=The First Tier Six Circuits
nomifactory.quest.db.917.desc=No Description

# db 918
nomifactory.quest.db.918.title=Fluid Interface Configuration Terminal
nomifactory.quest.db.918.desc=A variant of the §aInterface Configuration Terminal§r which allows you to view and edit the stocking slots of fluid interfaces on your network, as well as highlighting them in-world.%n%nUseful for managing passive automation setups, and finding them when your base gets large.

# db 919
nomifactory.quest.db.919.title=Interface Configuration Terminal
nomifactory.quest.db.919.desc=A variant of the §aInterface Terminal§r which allows you to view and edit the stocking slots of interfaces on your network, as well as highlighting them in-world.%n%nUseful for managing passive automation setups, and finding them when your base gets large.

# db 920
nomifactory.quest.db.920.title=Breaking Some Eggs
nomifactory.quest.db.920.desc=No Description

# db 921
nomifactory.quest.db.921.title=Progression Tab
nomifactory.quest.db.921.desc=The Progression tab was added so you can keep track of the important bits of the pack.%n%nCircuits are the baseline of the entire Nomifactory-GTCEu progression, so keep climbing!

# db 922
nomifactory.quest.db.922.title=§2UV Machine Hulls
nomifactory.quest.db.922.desc=§bUV§r Machine Hulls. The second last Machine Hull. §bUV§r stands for §bUltimate Voltage§r.%n%nThis Hull is made with §2Darmstadtium, Yttrium Barium Cuprate Cables, and Polybenzimidazole.§r%n%nYou'll need it mainly for the §6Fusion Reactor MK 3§r.

# db 923
nomifactory.quest.db.923.title=§2Processing Lines Tab
nomifactory.quest.db.923.desc=§2This tab was added to help you visualise and give you tips on making chemicals, among other important things to automate. Use it wisely!§r%n%nEach quest in the tab will give you a description of the machine and the minimum voltage required to run the recipe. Furthermore, although each quest can be completed via a checkbox, all quests in a processing line will auto-complete once you get the item positioned on the right. Either the checkbox or achieving the product will complete the quests.%n%n§oYou may have to hold the item for a few seconds for the whole line to auto-complete.%n%nThis is not complete, and is published out for testing purposes. Currently, only Pulsating Polymer Clay and Cobbleworks are implemented, but more chains are to come. These are Polyethylene and Polyvinyl Chloride, Oil Processing, Epoxy Resin, Rocket Fuel, Polytetrafluoroethylene, High-Octane Gasoline, Cetane-Boosted Diesel, Polybenzimidazole, Naquadah Processing and Platinum Group Processing. If you have any suggestions on other chains or on how to improve this tab, feel free to DM Integer Limit#0458 on Discord or create an issue on GitHub.

# db 924
nomifactory.quest.db.924.title=Processing Lines: Pulsating Polymer Clay
nomifactory.quest.db.924.desc=§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r%n%n§oThis step requires a Alloy Smelter at voltage §lLV§r§o or higher.§r%n%nThe final step. Combine §6Pulsating Dust§r and §6Resonant Clathrate§r to make §6Pulsating Polymer Clay§r. %n%nTake note that a §3§3Chemical Reactor§r making §6Resonant Clathrate§r will supply 1 §3Alloy Smelter§r of the same tier, and that one §bMV §3Alloy Smelter§r making §6Pulsating Polymer Clay§r supports 10.03 §3Simulation Chambers§r, with each higher tier doubling the amount of §3Simulation Chambers§r it supports.%n%n%n%nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.

# db 925
nomifactory.quest.db.925.title=Clay
nomifactory.quest.db.925.desc=§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r%n%n§oThis step requires a Chemical Reactor at voltage §lLV§r§o or higher.§r%n%nCombine your §6Dust§r and some §6Water§r to make §6Clay§r.§r%n%n%n%nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.

# db 926
nomifactory.quest.db.926.title=Resonant Clathrate
nomifactory.quest.db.926.desc=§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r%n%n§oThis step requires a Chemical Reactor at voltage §lMV§r§o or higher.§r%n%nCombine your §6Quartz§r and §6Resonant Ender§r to make §6Resonant Clathrate§r. One §3Electrolyser§r making §6Quartz§r supports one §3Chemical Reactor §rof the same tier.%n%n%n%nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.

# db 927
nomifactory.quest.db.927.title=Dust
nomifactory.quest.db.927.desc=§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r%n%n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r%n%nBreak up your §6Sand§r into §6Dust§r.%n%n%n%nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.

# db 928
nomifactory.quest.db.928.title=Sand
nomifactory.quest.db.928.desc=§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r%n%n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r%n%nBreak up your §6Gravel§r into §6Sand§r.%n%n%n%nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.

# db 929
nomifactory.quest.db.929.title=Gravel
nomifactory.quest.db.929.desc=§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r%n%n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r%n%nBreak up your §6Cobblestone§r into §6Gravel§r.%n%n%n%nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.

# db 930
nomifactory.quest.db.930.title=Water
nomifactory.quest.db.930.desc=§o§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r%n%nYes, there's a quest for §9Water§r.%n%n§9Water§r can be achieved in many ways, but the most notable are: §bNuclearCraft §6Infinite Water Sources§r, which are very slow, but cheap, §bEIO §6Endervoirs§r, which are a bit more expensive but way faster, §bGregTech §6Infinite Water Covers§r, which is much more expensive, but is a cover, therefore saving space, and makes water 16x faster than §6Endervoirs§r, and §bThermal §6Aqueous Accumulators§r, which are more expensive, and are similar to §6Infinite Water Covers§r, but is a block, meaning you can use it for other mod's machines, not just §bGregTech§r.%n%nRight now, you should probably use the §6Endervoirs§r.%n%n%n%n§YYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.

# db 931
nomifactory.quest.db.931.title=Cobblestone
nomifactory.quest.db.931.desc=§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r%n%nThe best source of §6Cobblestone§r is §bNuclearCraft §6Cobblestone Generator§r. If the first one isn't enough, you can always upgrade and make more of them.§r%n%n%n%nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.

# db 932
nomifactory.quest.db.932.title=Glass
nomifactory.quest.db.932.desc=§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r%n%n§oThis step requires a Furnace or an upgraded Furnace, a Electric Furnace at voltage §lLV§r§o or higher, or an Arc Furnace at voltage §lLV§r§o or higher.§r%n%nSmelt your §6Sand§r into §6Glass§r. If you're using a §3Electric Furnace§r to smelt it, it's more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. The §3Arc Furnace§r doubles your glass though. Later, once you unlock them, §3Multi Smelters§r will be the best for this.%n%n%n%nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.

# db 933
nomifactory.quest.db.933.title=Quartz
nomifactory.quest.db.933.desc=§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r%n%n§oThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r%n%nBreak up your §6Sand§r into §6Quartz§r. An §3Arc Furnace§r making §6Glass§r supports 2.5 §3Electrolysers§r of the same tier.%n%n%n%nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.

# db 934
nomifactory.quest.db.934.title=Resonant Ender
nomifactory.quest.db.934.desc=§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r%n%n§oThis step requires an Extractor of tier §lLV§r§o or higher.§r%n%nMelt your §6Ender Pearls§r into §6Resonant Ender§r.%n%n%n%nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.

# db 935
nomifactory.quest.db.935.title=Ender Pearls
nomifactory.quest.db.935.desc=§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r%n%nYour first source of §6Ender Pearls§r could be §6Ender Lillies§r. However, that is too manual and slow for the purpose §6Ender Pearls§r are needed for here. Instead, you can make a net-positive §6Pulsating Polymer Clay§r setup that uses §6Enderman Data Models§r to produce §6Ender Pearls§r. A Self-Aware §6Enderman Data Model§r can supply enough §6Ender Pearls§r to support the running of 6.2 other models.%n%n%n%nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.

# db 936
nomifactory.quest.db.936.title=Pulsating Dust
nomifactory.quest.db.936.desc=§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r%n%n§oThis step requires a Furnace or an upgraded Furnace, or a Electric Furnace at voltage §lLV§r§o or higher.§r§r§r%n%nSmelt your §6Resonant Clathrate§r into §6Pulsating Dust§r. If you're using a §3Furnace§r to smelt it, it's more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. You might want to keep it as a §3Electric Furnace§r, depending on your circumstance. %n%n%n%nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.

# db 937
nomifactory.quest.db.937.title=Cobblestone
nomifactory.quest.db.937.desc=§oThis quest completes via checkbox or upon achieving Cobblestone.§r%n%nThe best source of §6Cobblestone§r is §bNuclearCraft §6Cobblestone Generator§r. If the first one isn't enough, you can always upgrade and make more of them.§r This is the starting point of your §eCobbleworks§r. Also a cheap building block.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important in or not, depending on your situation.

# db 938
nomifactory.quest.db.938.title=Gravel
nomifactory.quest.db.938.desc=§oThis quest completes via checkbox or upon achieving Gravel.§r%n%n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r%n%nBreak up your §6Cobblestone§r into §6Gravel§r. Pretty much just another step of the §eCobbleworks§r, although it is used in §6Conduit Binders§r.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 939
nomifactory.quest.db.939.title=Sand
nomifactory.quest.db.939.desc=§oThis quest completes via checkbox or upon achieving Sand.§r%n%n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r%n%nBreak up your §6Gravel§r into §6Sand§r. Pretty much just another step of the §eCobbleworks§r, although it is used in §6Conduit Binders§r.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 940
nomifactory.quest.db.940.title=Dust
nomifactory.quest.db.940.desc=§oThis quest completes via checkbox or upon achieving Dust.§r%n%n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r%n%nBreak up your §6Sand§r into §6Dust§r. Used for nothing, apart from turning into §6Clay§r and §6Netherrack§r.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 941
nomifactory.quest.db.941.title=Clay
nomifactory.quest.db.941.desc=§oThis quest completes via checkbox or upon achieving Clay.§r%n%n§oThis step requires a Chemical Reactor at voltage §lLV§r§o or higher.§r%n%nCombine your §6Dust§r and some §6Water§r to make §6Clay§r.§r Turns into many useful resources.%n%n%n%n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 942
nomifactory.quest.db.942.title=Water
nomifactory.quest.db.942.desc=§oThis quest completes via checkbox or upon achieving Water.§r%n%nYes, there's a quest for §9Water§r.%n%n§9Water§r can be achieved in many ways, but the most notable are: §bNuclearCraft §6Infinite Water Sources§r, which are very slow, but cheap, §bEIO §6Endervoirs§r, which are a bit more expensive but way faster, §bGregTech §6Infinite Water Covers§r, which is much more expensive, but is a cover, therefore saving space, and makes water 16x faster than §6Endervoirs§r, and §bThermal §6Aqueous Accumulators§r, which are more expensive, and are similar to §6Infinite Water Covers§r, but is a block, meaning you can use it for other mod's machines, not just §bGregTech§r.%n%nRight now, you should probably use the §6Endervoirs§r.%n%nIn this case, you'll need §9Water§r for §6Clay§r.%n%n%n%n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 943
nomifactory.quest.db.943.title=Lava
nomifactory.quest.db.943.desc=§oThis quest completes via checkbox or upon achieving Lava.§r%n%n§6Lava§r can be achieved in three main ways. The first is using a §3Chemical Reactor§r to turn §6Magma Blocks§r into §6Lava§r. The second is using §bActually Additions §6Lava Factories§r. These are quite slow. The final notable way is using a §bGregTech §6Fluid Drill§r in the Nether above a §6Lava§r vein.%n%nIn this case, you'll need §6Lava§r for §6Netherrack§r. You won't need much, although §6Lava§r can also be centrifuged for useful resources, and will be used heavily in the End Game for §6Lava Infused Crystals§r.%n%n%n%n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 944
nomifactory.quest.db.944.title=Netherrack
nomifactory.quest.db.944.desc=§o§oThis quest completes via checkbox or upon achieving Netherrack.%n%nThis step requires a Chemical Reactor at voltage §lLV§r§o or higher.§r%n%nCombine your §6Dust§r and §6Lava§r into §6Netherrack§r. Pretty much used for nothing, apart from your first §6Hellish Matter§r and §6Netherrack Dust§r. No need to passive this.%n%n%n%n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 945
nomifactory.quest.db.945.title=Netherrack Dust
nomifactory.quest.db.945.desc=§oThis quest completes via checkbox or upon achieving Netherrack Dust.§r%n%n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r%n%nCrush your §6Netherrack§r into §6Netherrack Dust§r. Used for nothing apart from §6Nether Cakes§r. No need to passive this.%n%n%n%n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 946
nomifactory.quest.db.946.title=Clay.... Ball?
nomifactory.quest.db.946.desc=§oThis quest completes via checkbox or upon achieving Clay Balls.§r%n%nCraft your §6Clay§r to make §6Clay Balls§r.§r You can also use §3Compacting Drawers§r. Used for §6Conduit Binders§r.%n%n%n%n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 947
nomifactory.quest.db.947.title=Clay Dust
nomifactory.quest.db.947.desc=§oThis quest completes via checkbox or upon achieving Clay Dust.§r%n%n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r%n%nCrush your §6Clay§r to make §6Clay Dust§r.§r Turns into many useful resources.%n%n%n%n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 948
nomifactory.quest.db.948.title=Sodium, Silicon, Lithium and Aluminium
nomifactory.quest.db.948.desc=§oThis quest completes via checkbox or upon achieving Sodium, Silicon, Lithium and Aluminium.§r%n%n§oThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r%n%nSplit your §6Clay Dust§r to make §6Sodium Dust§r, §6Silicon Dust§r, §6Lithium Dust§r, and §6Aluminium Dust§r.§r This is extremely important to passive, as you will need a lot of these resources, and this is the best way to get them.%n%n%n%n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 949
nomifactory.quest.db.949.title=Stone
nomifactory.quest.db.949.desc=§oThis quest completes via checkbox or upon achieving Stone.§r%n%n§oThis step requires a Furnace or an upgraded Furnace, or a Electric Furnace at voltage §lLV§r§o or higher.§r%n%nMainly used for decorational blocks. Still part of §eCobbleworks§r I guess.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 950
nomifactory.quest.db.950.title=Glass
nomifactory.quest.db.950.desc=§oThis quest completes via checkbox or upon achieving Glass.§r%n%n§oThis step requires a Furnace or an upgraded Furnace, a Electric Furnace at voltage §lLV§r§o or higher, or an Arc Furnace at voltage §lLV§r§o or higher.§r%n%nSmelt your §6Sand§r into §6Glass§r. If you're using a §3Electric Furnace§r to smelt it, it's more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. The §3Arc Furnace§r doubles your glass though. Later, once you unlock them, §3Multi Smelters§r will be the best for this.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 951
nomifactory.quest.db.951.title=Quartz
nomifactory.quest.db.951.desc=§oThis quest completes via checkbox or achieving Quartz.§r%n%n§oThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r%n%nBreak up your §6Sand§r into §6Quartz§r. An §3Arc Furnace§r making §6Glass§r supports 2.5 §3Electrolysers§r of the same tier. You will need a lot of §6Quartz§r, so its crucial that you passive this.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 952
nomifactory.quest.db.952.title=§2Distilling Liquid Ender Air
nomifactory.quest.db.952.desc=§2This is new to CEu! Before, you could only distil Liquid Air.%n%n§9Ender Air§r, collected from a §3Gas Collector§r, can be sent into the §3Vacuum Freezer§r to turn it into §9Liquid Ender Air§r.%n%n§9Liquid Ender Air§r can be sent into a §2Distillation Tower§r to break it down into its components.%n%n§2Liquid Air and Liquid Nether Air give different useful components too.%n

# db 953
nomifactory.quest.db.953.title=§2Distilling Liquid Nether Air
nomifactory.quest.db.953.desc=§2This is new to CEu! Before, you could only distil Liquid Air.%n%n§9Nether Air§r, collected from §3Gas Collectors§r, can be sent into the §3Vacuum Freezer§r to turn it into §9Liquid Nether Air§r.%n%n§9Liquid Nether Air§r can be sent into a §2Distillation Tower§r to break it down into its components.%n%n§2Liquid Air and Liquid Ender Air give different useful components too.%n

# db 954
nomifactory.quest.db.954.title=Indium and Radon
nomifactory.quest.db.954.desc=No Description

# db 955
nomifactory.quest.db.955.title=Phosphorus
nomifactory.quest.db.955.desc=No Description

# db 956
nomifactory.quest.db.956.title=Boron
nomifactory.quest.db.956.desc=No Description

# db 957
nomifactory.quest.db.957.title=Glass Dust
nomifactory.quest.db.957.desc=§o§oThis quest completes via checkbox or upon achieving Glass Dust.%n%nThis step requires a Macerator at voltage §lLV§r§o or higher.§r%n%nCrush your §6Glass§r into §6Glass Dust§r. Used for nothing, apart from §6Silicon Dioxide Dust§r.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 958
nomifactory.quest.db.958.title=Silicon Dioxide Dust
nomifactory.quest.db.958.desc=§o§oThis quest completes via checkbox or upon achieving Silicon Dioxide Dust.%n%nThis step requires a Centrifuge at voltage §lLV§r§o or higher.§r%n%nSeperate your §6Glass Dust§r into §6Silicon Dioxide Dust§r. Can be electrolysed into useful resources.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 959
nomifactory.quest.db.959.title=Quartz Sand
nomifactory.quest.db.959.desc=§o§oThis quest completes via checkbox or upon achieving Quartz Sand.%n%nThis step requires a Macerator at voltage §lLV§r§o or higher.§r%n%nCrush your §6Sand§r into §6Quartz Sand§r. Can be electrolysed into useful resources.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 960
nomifactory.quest.db.960.title=Quartzite and Certus Quartz
nomifactory.quest.db.960.desc=§o§oThis quest completes via checkbox or upon achieving Sand.%n%nThis step requires a Centrifuge at voltage §lLV§r§o or higher.§r%n%nSeperate your §6Quartz Sand§r into §6Quartzite Dust§r and §6Certus Quartz Dust§r. This is a good renewable source of §6Certus Quartz§r, which you need for §bApplied Energistics 2§r.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 961
nomifactory.quest.db.961.title=Silicon and Oxygen
nomifactory.quest.db.961.desc=§o§oThis quest completes via checkbox or upon achieving Oxygen.%n%nThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r%n%nSplit your §6Silicon Dioxide Dust§r into §6Silicon Dust and Oxygen§r. This is the best source of Early Game §6Oxygen§r, although distilling §6Liquid Air§r may be better later, depending on your situation.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 962
nomifactory.quest.db.962.title=Hydrogen and Oxygen
nomifactory.quest.db.962.desc=§oSilicon Dioxide is an important part of a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation of how to passively automate this.§r%n%nAround this point, you will need large quantities of §6Hydrogen§r and §6Oxygen§r. %n%nThe first way that comes to mind is electrolysing §9Water§r, but that is slow. %n%nInstead, the best way of making early game §6Oxygen§r is §6Silicon Dioxide§r.%n%n§6Hydrogen§r is a bit trickier, but you can put §6Methane§r and §6Water§r together in a §3Chemical Reactor§r. §6Methane§r can be achieved by centrifuging §6Food§r and §6Wood§r, processing §6Pyroluse Byproducts§r, or through §6Petroleum§r. %n%nRight now, for the small quantities you need, you can simply electrolyse §9Water§r. Just keep those other ways in mind, for later in the game.

# db 963
nomifactory.quest.db.963.title=Obsidian
nomifactory.quest.db.963.desc=§oThis quest completes via checkbox or achieving Obsidian.§r%n%n§oThis step requires a Fluid Solidifier at voltage §lLV§r§o or higher, or a Rock Breaker at voltage §lHV§r§o or higher.§r%n%nCool down your §6Lava§r into §6Obsidian§r. You'll need a lot of this, so it's probably wise to use §3Rock Breakers§r once you hit §6HV§r, as they don't consume anything to produce §6Obsidian§r.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 964
nomifactory.quest.db.964.title=Obsidian Dust
nomifactory.quest.db.964.desc=§oThis quest completes via checkbox or upon achieving Obsidian Dust.§r%n%n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r%n%nCrush your §6Obsidian§r into §6Obsidian Dust§r. You'll need a lot of this for §6Petrotheum Dust§r.%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 965
nomifactory.quest.db.965.title=Sandstone
nomifactory.quest.db.965.desc=§o§oThis quest completes via checkbox or upon achieving Sandstone.§r%n%nCompact your §6Sand§r into §6Sandstone§r. It is recommended to use §3Mechanical Crafters§r or §6Compacting Drawers§r.%n%n%n%n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 966
nomifactory.quest.db.966.title=Saltpeter
nomifactory.quest.db.966.desc=§oThis quest completes via checkbox or upon achieving Saltpeter.§r%n%n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r%n%nBreak up your §6Sandstone§r into §6Saltpeter§r. This is probably the best way to get §6Saltpeter§r, which you'll need a lot for §6Aerotheum Dust§r. You can also get §6Saltpeter§r from §bDeep Mob Evolution§r.%n%nYou can also electrolyse it for §6Potassium§r, although it isn't recommended because of how easily you can get §6Potassium§r, such as from §6Black Granite §3Processing§r, and how much §6Saltpeter§r it costs.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 967
nomifactory.quest.db.967.title=Setting up Autocrafting
nomifactory.quest.db.967.desc=This quest teaches you the basics about §bApplied Energistics 2§r autocrafting. If you are new this mod, it is highly recommended that you watch a video or read a guide online. Just remember that channels are disabled by default in this pack.%n%nBy now, you should have §6ME Interfaces, §6Molecular Assemblers, Crafting Units, Patterns§r and a §6Pattern Terminal§r. %n%nFirst, for all crafts, you'll need a §eCrafting CPU§r. These are structures that must be in a rectangular prism, and can be only one block. These compose of:%n* §6Crafting Storages§r, which determine how big a craft can be. For now, §64K Crafting Storages§r should be enough. You must have at least one per CPU.%n* §6Co-Processing Units§r, which are used to craft multiple things at once. These are optional.%n* §6Crafting Monitors§r, used to see what is crafting. Not needed, and you can right-click on the CPU to find out what is crafting anyways, so this is pretty much just decoration.%n* §6Crafting Units§r, which aren't needed at all, and are just used to fill holes, if you have a lack of materials.%n%nSecond, you'll need the place for the autocrafting. For Crafting Table recipes, you'll need §6Molecular Assemblers§r. §6Interfaces§r are placed next to them. Autocrafting with §bGregTech§r is explained later, in the quest following this one.%n%nFinally, you'll need a §6Pattern§r. In order to make this, put empty §6Patterns§r in the §6Pattern Terminal§r, and find the recipe in §bJEI§r, while still in the §6Pattern Terminal§r. Then, click '+' in §bJEI§r, and press the arrow to encode the recipe. This goes in the §6Interface§r that you set up in the last step. You can use §6Interface Terminals§r to access §6Interfaces'§r pattern slots.%n%nEventually, you'll need a lot of §6Patterns§r, lots of CPUs, and ones with more storage, and lots of §6§6§6Interfaces§r§r§r. If you run out of pattern slots in an §6Interface§r, you can add more §6Interfaces§r, or use newly added §6Pattern Expansion Cards§r, which add 9 slots each. You can have a maximum of 3 §6Pattern Expansion Cards§r in an §6Interface§r, which makes the amount of pattern slots go to 36.%n%n

# db 968
nomifactory.quest.db.968.title=Flint
nomifactory.quest.db.968.desc=§oThis quest completes via checkbox or upon achieving Flint.§r%n%n§oThis step requires a Sifter at voltage §lLV§r§o or higher.§r%n%nSearch your §6Gravel§r for §6Flint§r. The only main thing you'll need this for is §6Storage Downgrades§r.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 969
nomifactory.quest.db.969.title=Stone Dust
nomifactory.quest.db.969.desc=§oThis quest completes via checkbox or upon achieving Stone Dust.%n%n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r%n%nCrush your §6Cobblestone§r into §6Stone Dust§r. You'll actually get a lot of §6Stone Dust§r from §eOre Processing§r, but this could be your backup source. You'll need this for §6Concrete§r. You can also centrifuge this, although the resources gained are not very useful, and are in very small amounts.%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 970
nomifactory.quest.db.970.title=Concrete
nomifactory.quest.db.970.desc=§oThis quest completes via checkbox or upon achieving Concrete.%n%n§oThis step requires a Mixer at voltage §lLV§r§o or higher.§r%n%nMix §6Stone Dust§r, §6Clay Dust§r and some §9Water§r to make §6Concrete§r. This is probably the easiest way to get §6Concrete§r. You'll need this for §6Plascrete§r, used in §2Cleanrooms§r, and a tiny amount for §6Launch Pads§r.§o%n%n%n%nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.

# db 971
nomifactory.quest.db.971.title='Clay' and 'Pulsating Dust'
nomifactory.quest.db.971.desc=Hidden quest for Pulsating Polymer Clay Processing Line.

# db 972
nomifactory.quest.db.972.title=Processing Lines: Ethylene
nomifactory.quest.db.972.desc=§oThis quest completes via checkbox or upon achieving Ethylene.

# db 973
nomifactory.quest.db.973.title=MV Chemical Reactor, Sulfur, Brewery and Distillery
nomifactory.quest.db.973.desc=No Description

# db 974
nomifactory.quest.db.974.title=The First Tier Three Circuits
nomifactory.quest.db.974.desc=Hidden Quest for HV Machines

# db 975
nomifactory.quest.db.975.title=Petrochem or Ethanol?
nomifactory.quest.db.975.desc=No Description

# db 976
nomifactory.quest.db.976.title=Sulfuric Naphtha Distillery
nomifactory.quest.db.976.desc=No Description

# db 977
nomifactory.quest.db.977.title=Naphtha Chemical Reactor
nomifactory.quest.db.977.desc=No Description

# db 978
nomifactory.quest.db.978.title=Severely Steam-cracked Naphtha Chemical Reactor
nomifactory.quest.db.978.desc=No Description

# db 979
nomifactory.quest.db.979.title=Ethylene Distillery
nomifactory.quest.db.979.desc=No Description

# db 980
nomifactory.quest.db.980.title=Biomass Brewery
nomifactory.quest.db.980.desc=No Description

# db 981
nomifactory.quest.db.981.title=Ethanol Distillery
nomifactory.quest.db.981.desc=No Description

# db 982
nomifactory.quest.db.982.title=Ethylene Chemical Reactor
nomifactory.quest.db.982.desc=No Description

# db 983
nomifactory.quest.db.983.title=Sulfur Dioxide Chemical Reactor
nomifactory.quest.db.983.desc=No Description

# db 984
nomifactory.quest.db.984.title=Sulfur Trioxide Chemical Reactor
nomifactory.quest.db.984.desc=No Description

# db 985
nomifactory.quest.db.985.title=Sulfuric Acid Chemical Reactor
nomifactory.quest.db.985.desc=No Description

# db 986
nomifactory.quest.db.986.title=Plant Balls Compactor
nomifactory.quest.db.986.desc=No Description

# db 987
nomifactory.quest.db.987.title=Bio Chaff Macerator
nomifactory.quest.db.987.desc=No Description

# db 988
nomifactory.quest.db.988.title=Steam?
nomifactory.quest.db.988.desc=No Description

# db 989
nomifactory.quest.db.989.title=Oxygen
nomifactory.quest.db.989.desc=Mention SiO2, tell them to use cobbleworks chain nearby if they need help

# db 990
nomifactory.quest.db.990.title=Sulfur
nomifactory.quest.db.990.desc=No Description

# db 991
nomifactory.quest.db.991.title=Processing Lines: Polyethylene
nomifactory.quest.db.991.desc=No Description

# db 992
nomifactory.quest.db.992.title=Vinyl Chloride
nomifactory.quest.db.992.desc=No Description

# db 993
nomifactory.quest.db.993.title=Chlorine
nomifactory.quest.db.993.desc=No Description

# db 994
nomifactory.quest.db.994.title=Solidifying Polyethylene
nomifactory.quest.db.994.desc=Mention how you need both the fluid and plates, and you can either pulverise sheets for dust to make pipes, or seperately solidify ingots

# db 995
nomifactory.quest.db.995.title=Processing Lines: Polyvinyl Chloride
nomifactory.quest.db.995.desc=No Description

# db 996
nomifactory.quest.db.996.title='Ethylene' and 'Chlorine'
nomifactory.quest.db.996.desc=No Description

# db 997
nomifactory.quest.db.997.title=Solidifying Polyvinyl Chloride
nomifactory.quest.db.997.desc=Mention how you don't need to keep the fluid, and how you can either pulverise sheets for dust to make pipes, or seperately solidify ingots

# db 998
nomifactory.quest.db.998.title=Processing Lines: Polytetrafluoroethylene
nomifactory.quest.db.998.desc=No Description

# db 999
nomifactory.quest.db.999.title=Solidifying Polytetrafluoroethylene
nomifactory.quest.db.999.desc=No Description

# db 1000
nomifactory.quest.db.1000.title=Extended Processing Pattern Terminal
nomifactory.quest.db.1000.desc=§bPackagedAuto§r is cool, but check this out!%n%nThe §6Extended Processing Pattern Terminal§r is a new device which allows you to encode regular §bApplied Energistics§r patterns with processing recipes that have up to 16 ingredients and 6 outputs.%n%nThese are extremely useful for automating recipes for complex multiblocks like the §3Assembly Line§r, while avoiding PackagedAuto§r pitfalls like round-robin being really awkward, since §6Unpackagers§r have internal buffers, as well as being able to use the §6Interface Terminal§r, instead of running around your base.

# db 1001
nomifactory.quest.db.1001.title=Pattern Expansion Card
nomifactory.quest.db.1001.desc=A very useful upgrade card that can be applied to §6Interfaces§r. Saves having many interfaces crowded around a machine or multiblock.%n%nYou can have up to §33 §6Pattern Expansion Cards§r installed per interface, bringing the amount of pattern slots from 9 to 36.

# db 1002
nomifactory.quest.db.1002.title=Tetrafluoroethylene
nomifactory.quest.db.1002.desc=No Description

# db 1003
nomifactory.quest.db.1003.title=Chloroform
nomifactory.quest.db.1003.desc=No Description

# db 1004
nomifactory.quest.db.1004.title=Hydrofluoric Acid
nomifactory.quest.db.1004.desc=No Description

# db 1005
nomifactory.quest.db.1005.title=Fluorine
nomifactory.quest.db.1005.desc=No Description

# db 1006
nomifactory.quest.db.1006.title=Hydrogen
nomifactory.quest.db.1006.desc=No Description

# db 1007
nomifactory.quest.db.1007.title=Chlorine
nomifactory.quest.db.1007.desc=No Description

# db 1008
nomifactory.quest.db.1008.title=Methane
nomifactory.quest.db.1008.desc=No Description

# db 1009
nomifactory.quest.db.1009.title=Recycling your Chlorine
nomifactory.quest.db.1009.desc=No Description

# db 1010
nomifactory.quest.db.1010.title='Chloroform' and 'Hydrofluoric Acid'
nomifactory.quest.db.1010.desc=Hidden quest for PTFE processing line

# db 1011
nomifactory.quest.db.1011.title='Hydrogen' and 'Fluorine'
nomifactory.quest.db.1011.desc=Hidden quest for PTFE processing line

# db 1012
nomifactory.quest.db.1012.title='Chlorine' and 'Methane'
nomifactory.quest.db.1012.desc=Hidden quest for PTFE processing line

# db 1013
nomifactory.quest.db.1013.title=HV Rock Breaker
nomifactory.quest.db.1013.desc=The §3Rock Breaker§r makes §6Lava§r and §6Water§r related products, such as §6Cobblestone§r, §6Granite§r and §6Obsidian§r. %n%nIn order to set this up, §6Lava§r and §6Water§r must be placed §ahorizontally adjacent§r. %n%nMaking §6Cobblestone§r this way is not a good idea, due to §bNuclearCraft§r §6Cobblestone Generators§r, which don't cost any power. However, with §aHV §3Rock Breakers§r, you can make §6Obsidian§r, without spending lots of §6Lava§r!%n%n§aLV§r and §aMV§r ones also exist, however, they aren't very useful.

# db 1014
nomifactory.quest.db.1014.title=§2Black Granite Processing
nomifactory.quest.db.1014.desc=§2Black Granite Processing is a great way to get tons of Fluorine and Thorium. Therefore, it is recommended to setup this process as soon as possible.§r%n%n§6Fluorine§r is needed in §6Polytetrafluoroethylene (PTFE)§r, and §6Thorium§r is used in §bNuclearCraft §3Fission Reactors§r.%n%n§3Rock Breakers§r are first used to achieve renewable §6Black Granite§r. This recipe runs at §dEV§r or higher.%n%nAfter this, §3Macerators§r should pulverise the §6Black Granite§r into §6Black Granite Dust§r and a chance of §6Thorium§r. It is recommended to overclock this recipe as much as you can, in order to maximize output of §6Thorium§r.%n%nA §3Centrifuge§r then turns §6Black Granite Dust§r into §6Biotite Dust§r and §6Silicon Dioxide Dust§r. The latter can be electrolysed, yielding §6Silicon§r and §6Oxygen§r.%n%n§6Biotite Dust §ris then finally put into a §3Electrolyser§r. This yeilds §6Potassium, Magnesium, Aluminium§r and §6Silicon Dust§r, as well as some §6Fluorine§r.

# db 1015
nomifactory.quest.db.1015.title=Recharge Your Prospector!
nomifactory.quest.db.1015.desc=If you §osomehow§r run out of charge on your prospector. Simply submit it back in, and we'll give you a fresh one!%n%nAvailable once per hour.

# db 1016
nomifactory.quest.db.1016.title=AE2 From Anywhere... Almost
nomifactory.quest.db.1016.desc=§oNote: this quest accepts the Wireless Terminal, Wireless Crafting Terminal, Wireless Pattern Terminal or Wireless Fluid Terminal.§r%n%nAccessing §bApplied Energistics 2§r wirelessly saves a huge amount of time, and is highly recommended to set up.%n%nFirst, you will need a §6Security Terminal§r, and a §6Wireless Access Point§r. Connect both to your network. Like the §6Terminal§r, the Wireless Access Point is a §emicropart§r, so you must place it on a §6ME Cable§r.%n%nNext, you need a §6Wireless Terminal§r, or its varients. You can have as many Wireless Terminals or their varients on the system at the same time.%n%nFinally, put your §6Wireless Terminal§r into the §6Security Terminal§r. This will connect it to the system. %n%nYou can equip these as a bauble, and use a hotkey to open them. Search 'Applied Energistics' as a §ecategory§r to see and edit these hotkeys.%n%nYou can only go 16 blocks away. However, you can put §6Wireless Boosters§r into the §6Wireless Access Point§r to increase the range. A better, but more expensive solution, that allows access from anyhere, will be explained in the following quest, 'AE2 Everywhere!'.

# db 1017
nomifactory.quest.db.1017.title=AE2 Everywhere!
nomifactory.quest.db.1017.desc=Accessing AE2 from anywhere is a bit more expensive and complex, but its well worth it.%n%nFirstly, you will need a §3Matter Condenser§r. Stick a §6ME Storage Component§r in, change the mode to 'Singularity', and stuff lots of items in. %n%nThe fastest way to make these is with §aFluid Lasers§r and a §6Aqueous Accumulator§r. %n%nSet the Aqueous Accumulator§r to output at a fluid laser, configure that fluid laser to `output', add a fluid laser on your matter condensor set to `input', and connect them together.%n%nIf you don't have that, you can surround it with §6Dense Cobblestone Generators§r.%n%nWhile you are after you have made the 2 §eSingularities§r you will need from the §3Matter Condenser§r, you need to setup a §aQuantum Ring§r. Build a 3 by 3 vertical ring with your §6Quantum Rings§r, leaving a hole in the middle. Finally, stick your §6Quantum Link Chamber§r in the hole, and connect it to your ME system. If you built it correctly, the textures of the rings should combine, leaving you with a §aMultiblock§r.%n%nWith your 2 Singularities, put it into an §3Inscriber§r or an §3Advanced Inscriber§r with a §6Advanced Card§r, resulting in a §6Quantum Link Card§r. Put that into the §6Quantum Link Chamber§r of the §aQuantum Ring§r, NOT the §6Wireless Terminal§r! %n%nYou should be good to go! You can now access AE2 anywhere, including in different dimensions!

# db 1018
nomifactory.quest.db.1018.title=ME Controller
nomifactory.quest.db.1018.desc=The §aME Controller§r acts as the `brain' and a bit of power storage for an §eME Network§r.%n%nNormally, this block acts as a source of §echannels§r, but those mechanics are disabled by default in §5Nomifactory§r.%n%nYou don't have to make this to operate a network when channels are disabled, but if you do, §eyour network will consume less power§r than if it did not have a Controller. Plus, they look kind of cool.%n%nMake sure you craft the AE2 one though, and not the one from §bChisel§r!%n%nFood for thought.

# db 1019
nomifactory.quest.db.1019.title=Automating Draconic Evolution Fusion
nomifactory.quest.db.1019.desc=You're going to craft a LOT of stuff using §bDraconic Evolution §6Fusion§r. Therefore, a way to automate it is crucial.%n%nFirst, place an §6Item Laser Relay§r on each §aInjector§r, one on the §aCore§r, and one on an §aItem Interface§r. You'll notice that you will need 2 more item lasers than your amount of Injectors.%n%nConnect them all to the Item Interface with your §6Laser Wrench§r. Pretty much, just click on one of the lasers, and click on your Item Interface.%n%n§eOne important thing to note is that lasers appear to be "placed" on a particular block but they will interact with all adjacent (non-laser) blocks.§r %n%n§cWarning: be careful not to place a second laser on a laser network adjacent to the network's Item Interface. This will immediately crash your game because it creates a cycle in the network. You will have to either restore from backup or edit the level.dat directly to remove the block to play again.§r§r%n%nUse the §6Compass§r to change the Laser on the core's piority to 1. %n%nFinally, place the §aRedstone Clock§r next to the core. %n%nYou also need to setup some mechanism to take the finished item out of the core. A Phantomface works well here, as it will only output the output item, and not the input item.%n%nImport into the Item Interface. You can use the Extended Processing Pattern Terminal and an Interface with Blocking Mode to do this. 

# db 1020
nomifactory.quest.db.1020.title=Auto Chisel
nomifactory.quest.db.1020.desc=§oNote: This quest accepts a Chisel of any type (Normal, Diamond or IChisel).%n%nThe §6Auto Chisel§r is a block added by... §bChisel§r, to automate all your chiseled block needs. Great for building big bases!%n%nFirst, you need a §eChisel§r, and the Auto Chisel. All three chisels will act the same in the Auto Chisel.%n%nPlace the chisel in the Auto Chisel. If you are confused of where to place it, it's the slot with a Chisel ghost image, or at the middle-top of the GUI.%n%nRight below the Chisel spot, in the middle-bottom of the GUI, place the block you %nwould like to chisel into.%n%nYou can also connect the Auto Chisel to power. This is optional, but will speed the process up by a lot.%n%nNow you can simply access the Auto Chisel by means of item transport, like §6Item Conduits§r or §6Item Pipes§r. %n%nPlease note that you can only extract or insert items at the top or bottom of the Auto Chisel.
